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#arquicklook — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #arquicklook, aggregated by home.social.

  1. Just figured out, that my #ArQuicklook #Game #BLOCKS works on the latest VisionPro Simulator via drag and drop - without any modification. The Counter, the timer and moving the trigger bar - all done in AR-Quicklook - all is fine. The only thing that does not work, is restarting the scene for a new game.

    Download here and try it yourself:
    usdzshare.com/?ug-gallery=phot

    At the hosting website USDZ-share, click the game-picture to download

    #ARQL #VisionPro #Apple #AugmentedReality #AR #3D #QuickLook

  2. Have a nice Halloween weekend.

    … It seems like I didn’t survive the encounter with the zombies in park today…. (Sorry about the video compression)

    Download Halloween Survivor for iOS to try it yourself:
    usdzshare.com/?ug-gallery=phot
    At USDZ-share, click the game-picture to download.

    Enjoy my free AR-Quicklook game and feel free to boost.

    #ARQL #ARQuicklook #Apple #AugmentedReality #AR #3D #Halloween #HalloweenSurvivor

  3. Halloween is close. To get you all in the right mood I made a special Halloween mod of my free AR- Quicklook game Goats & Wolves. This time you have to fight Zombies.

    The original version was created for iOS15, but still it works fine on iOS17.

    Download it here:
    usdzshare.com/?ug-gallery=phot
    At USDZ-share, click the game-picture to download.

    Enjoy playing and feel free to boost this post.

    #ARQL #ARQuicklook #Apple #AugmentedReality #AR #3D #Halloween #HalloweenSurvivor

  4. Before I lost Reality Composer by updating to Xcode 15 today, I played with it again and created this:

    A Proof of Concept for an animation loop with spatial audio. This would run forever. The animation is fully made in Reality Composer.

    In theory I can build a clock this way.

    #RealityComposer #ARQuicklook #Loop

    If you like to try it yourself, you can download it here:
    usdzshare.com/?ug-gallery=phot

  5. Before I lost Reality Composer by updating to Xcode 15 today, I played with it again and created this:

    A Proof of Concept for an animation loop with spatial audio. This would run forever. The animation is fully made in Reality Composer.

    In theory I can build a clock this way.

    #RealityComposer #ARQuicklook #Loop

    If you like to try it yourself, you can download it here:
    usdzshare.com/?ug-gallery=phot

  6. Before I lost Reality Composer by updating to Xcode 15 today, I played with it again and created this:

    A Proof of Concept for an animation loop with spatial audio. This would run forever. The animation is fully made in Reality Composer.

    In theory I can build a clock this way.

    #RealityComposer #ARQuicklook #Loop

    If you like to try it yourself, you can download it here:
    usdzshare.com/?ug-gallery=phot

  7. Before I lost Reality Composer by updating to Xcode 15 today, I played with it again and created this:

    A Proof of Concept for an animation loop with spatial audio. This would run forever. The animation is fully made in Reality Composer.

    In theory I can build a clock this way.

    #RealityComposer #ARQuicklook #Loop

    If you like to try it yourself, you can download it here:
    usdzshare.com/?ug-gallery=phot

  8. It took over 200 behaviors in #RealityComposer to realize the #Shooter #Game Goats&Wolves. Anyway, here's an impression of what it looks like in object mode:

    #free #Reality #AR #3D #ARQuicklook #Apple #ARQL #AugmentedReality #GoatsAndWolves #iOS #OSX #MacOS

  9. It took over 200 behaviors in #RealityComposer to realize the #Shooter #Game Goats&Wolves. Anyway, here's an impression of what it looks like in object mode:

    #free #Reality #AR #3D #ARQuicklook #Apple #ARQL #AugmentedReality #GoatsAndWolves #iOS #OSX #MacOS

  10. It took over 200 behaviors in #RealityComposer to realize the #Shooter #Game Goats&Wolves. Anyway, here's an impression of what it looks like in object mode:

    #free #Reality #AR #3D #ARQuicklook #Apple #ARQL #AugmentedReality #GoatsAndWolves #iOS #OSX #MacOS

  11. It took over 200 behaviors in #RealityComposer to realize the #Shooter #Game Goats&Wolves. Anyway, here's an impression of what it looks like in object mode:

    #free #Reality #AR #3D #ARQuicklook #Apple #ARQL #AugmentedReality #GoatsAndWolves #iOS #OSX #MacOS

  12. It took over 200 behaviors in #RealityComposer to realize the #Shooter #Game Goats&Wolves. Anyway, here's an impression of what it looks like in object mode:

    #free #Reality #AR #3D #ARQuicklook #Apple #ARQL #AugmentedReality #GoatsAndWolves #iOS #OSX #MacOS

  13. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easy. The recording stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #Game Goats&Wolves looks like in #AR mode:

    #RealityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves
    #iOS #OSX #MacOS #OSX #Reality

  14. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easy. The recording stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #Game Goats&Wolves looks like in #AR mode:

    #RealityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves
    #iOS #OSX #MacOS #OSX #Reality

  15. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easy. The recording stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #Game Goats&Wolves looks like in #AR mode:

    #RealityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves
    #iOS #OSX #MacOS #OSX #Reality

  16. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easy. The recording stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #Game Goats&Wolves looks like in #AR mode:

    #RealityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves
    #iOS #OSX #MacOS #OSX #Reality

  17. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easy. The recording stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #Game Goats&Wolves looks like in #AR mode:

    #RealityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves
    #iOS #OSX #MacOS #OSX #Reality

  18. A while ago I created #BLOCKS a small #ArQuicklook #Game - Only #iOS and #MacOS.
    It is #free and runs native on your system. There is no need to install an app.

    I had the Idea of using the “proximity to camera” function to control the scene. It still works fine on iOS17.

    Download here:
    usdzshare.com/?ug-gallery=phot
    At USDZ-share, click the game-picture to download.

    Enjoy playing and feel free to boost.
    Please tell me what you think about it.

    #ARQL #RealityComposer #Apple #AugmentedReality #AR #3D

  19. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easily. The recording Stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #game Goats&Wolves looks like in #AR mode:

    #realityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves

  20. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easily. The recording Stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #game Goats&Wolves looks like in #AR mode:

    #realityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves

  21. Over 25 animations simultaneously + sound + exzessive use of the physics engine isn’t something every iPhone can handle such easily. The recording Stutters a bit while playing and recording at the same time. But without recording just playing its fine :-) This is an impression what the #free #game Goats&Wolves looks like in #AR mode:

    #realityComposer #AugmentedReality #ARQuicklook #ARQL #GoatsAndWolves