#1kb — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #1kb, aggregated by home.social.
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Genuary 14 - Less than 1KB artwork.
... let's play with particles! 😎
It's the first time I've used p5.js - I played with Sagar Arora's contribution, which was inspired by Particle.js, and changed it a bit. Thanks a lot! 🙏
The file is minified and has 808 bytes.#GENUARY #genuary2024 #genuary14 #p5js #motiongraphics #motiondesign #realtime #creativecoding #generativedesign #generativeart #particles #1KB #MastoArt
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Genuary 14 - Less than 1KB artwork.
... let's play with particles! 😎
It's the first time I've used p5.js - I played with Sagar Arora's contribution, which was inspired by Particle.js, and changed it a bit. Thanks a lot! 🙏
The file is minified and has 808 bytes.#GENUARY #genuary2024 #genuary14 #p5js #motiongraphics #motiondesign #realtime #creativecoding #generativedesign #generativeart #particles #1KB #MastoArt
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Genuary 14 - Less than 1KB artwork.
... let's play with particles! 😎
It's the first time I've used p5.js - I played with Sagar Arora's contribution, which was inspired by Particle.js, and changed it a bit. Thanks a lot! 🙏
The file is minified and has 808 bytes.#GENUARY #genuary2024 #genuary14 #p5js #motiongraphics #motiondesign #realtime #creativecoding #generativedesign #generativeart #particles #1KB #MastoArt
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Genuary 14 - Less than 1KB artwork.
... let's play with particles! 😎
It's the first time I've used p5.js - I played with Sagar Arora's contribution, which was inspired by Particle.js, and changed it a bit. Thanks a lot! 🙏
The file is minified and has 808 bytes.#GENUARY #genuary2024 #genuary14 #p5js #motiongraphics #motiondesign #realtime #creativecoding #generativedesign #generativeart #particles #1KB #MastoArt
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Genuary 14 - Less than 1KB artwork.
... let's play with particles! 😎
It's the first time I've used p5.js - I played with Sagar Arora's contribution, which was inspired by Particle.js, and changed it a bit. Thanks a lot! 🙏
The file is minified and has 808 bytes.#GENUARY #genuary2024 #genuary14 #p5js #motiongraphics #motiondesign #realtime #creativecoding #generativedesign #generativeart #particles #1KB #MastoArt
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#genuary2024 #1KB
<!-- <!DOCTYPE html> -->
<!--genuary--1kb-->
<html lang="en">
<head>
<meta charset="utf-8" />
<script src="https://cdn.jsdelivr.net/npm/[email protected]/lib/p5.js"></script>
<style>body { background-color: black; margin: 0; padding: 0; }</style>
<script>
setup=()=>{createCanvas(windowWidth,windowHeight);rectMode(CENTER);noFill();a=random(width/3,width/2);b=random(width/3,width/2);c=random(10,20);d=random(2,12)};
draw=()=>{background(10,30,40,2);translate(width/2,height/2);t=frameCount/1500;strokeWeight(1);for(let k=0;k<d;k++){push();rotate(TWO_PI/(int(d))*k);for(let i=0;i<=c;i++){for(let j=0;j<39;j+=1){push();stroke(155+c*d-i*c,255-j*d*2,255-i*d/2,100);translate(a/2*sin(TWO_PI/c*j+t-b*sin(t/100)),b/4*cos(TWO_PI/c*j+t-b*cos(t/100)));rotate(TWO_PI/c*j+t);line(0,0,c/4*sin(TWO_PI/c*j),a*cos(TWO_PI/c*j));pop()}}pop();};stroke(20,50,60);strokeWeight(4);rect(0,0,width-20,height-20)};mousePressed = ()=>{setup();draw();}
</script>
</head>
<body></body>
</html> -
#genuary2024 #1KB
<!-- <!DOCTYPE html> -->
<!--genuary--1kb-->
<html lang="en">
<head>
<meta charset="utf-8" />
<script src="https://cdn.jsdelivr.net/npm/[email protected]/lib/p5.js"></script>
<style>body { background-color: black; margin: 0; padding: 0; }</style>
<script>
setup=()=>{createCanvas(windowWidth,windowHeight);rectMode(CENTER);noFill();a=random(width/3,width/2);b=random(width/3,width/2);c=random(10,20);d=random(2,12)};
draw=()=>{background(10,30,40,2);translate(width/2,height/2);t=frameCount/1500;strokeWeight(1);for(let k=0;k<d;k++){push();rotate(TWO_PI/(int(d))*k);for(let i=0;i<=c;i++){for(let j=0;j<39;j+=1){push();stroke(155+c*d-i*c,255-j*d*2,255-i*d/2,100);translate(a/2*sin(TWO_PI/c*j+t-b*sin(t/100)),b/4*cos(TWO_PI/c*j+t-b*cos(t/100)));rotate(TWO_PI/c*j+t);line(0,0,c/4*sin(TWO_PI/c*j),a*cos(TWO_PI/c*j));pop()}}pop();};stroke(20,50,60);strokeWeight(4);rect(0,0,width-20,height-20)};mousePressed = ()=>{setup();draw();}
</script>
</head>
<body></body>
</html> -
#genuary2024 #1KB
<!-- <!DOCTYPE html> -->
<!--genuary--1kb-->
<html lang="en">
<head>
<meta charset="utf-8" />
<script src="https://cdn.jsdelivr.net/npm/[email protected]/lib/p5.js"></script>
<style>body { background-color: black; margin: 0; padding: 0; }</style>
<script>
setup=()=>{createCanvas(windowWidth,windowHeight);rectMode(CENTER);noFill();a=random(width/3,width/2);b=random(width/3,width/2);c=random(10,20);d=random(2,12)};
draw=()=>{background(10,30,40,2);translate(width/2,height/2);t=frameCount/1500;strokeWeight(1);for(let k=0;k<d;k++){push();rotate(TWO_PI/(int(d))*k);for(let i=0;i<=c;i++){for(let j=0;j<39;j+=1){push();stroke(155+c*d-i*c,255-j*d*2,255-i*d/2,100);translate(a/2*sin(TWO_PI/c*j+t-b*sin(t/100)),b/4*cos(TWO_PI/c*j+t-b*cos(t/100)));rotate(TWO_PI/c*j+t);line(0,0,c/4*sin(TWO_PI/c*j),a*cos(TWO_PI/c*j));pop()}}pop();};stroke(20,50,60);strokeWeight(4);rect(0,0,width-20,height-20)};mousePressed = ()=>{setup();draw();}
</script>
</head>
<body></body>
</html> -
#genuary2024 #1KB
<!-- <!DOCTYPE html> -->
<!--genuary--1kb-->
<html lang="en">
<head>
<meta charset="utf-8" />
<script src="https://cdn.jsdelivr.net/npm/[email protected]/lib/p5.js"></script>
<style>body { background-color: black; margin: 0; padding: 0; }</style>
<script>
setup=()=>{createCanvas(windowWidth,windowHeight);rectMode(CENTER);noFill();a=random(width/3,width/2);b=random(width/3,width/2);c=random(10,20);d=random(2,12)};
draw=()=>{background(10,30,40,2);translate(width/2,height/2);t=frameCount/1500;strokeWeight(1);for(let k=0;k<d;k++){push();rotate(TWO_PI/(int(d))*k);for(let i=0;i<=c;i++){for(let j=0;j<39;j+=1){push();stroke(155+c*d-i*c,255-j*d*2,255-i*d/2,100);translate(a/2*sin(TWO_PI/c*j+t-b*sin(t/100)),b/4*cos(TWO_PI/c*j+t-b*cos(t/100)));rotate(TWO_PI/c*j+t);line(0,0,c/4*sin(TWO_PI/c*j),a*cos(TWO_PI/c*j));pop()}}pop();};stroke(20,50,60);strokeWeight(4);rect(0,0,width-20,height-20)};mousePressed = ()=>{setup();draw();}
</script>
</head>
<body></body>
</html> -
#genuary2024 #1KB
<!-- <!DOCTYPE html> -->
<!--genuary--1kb-->
<html lang="en">
<head>
<meta charset="utf-8" />
<script src="https://cdn.jsdelivr.net/npm/[email protected]/lib/p5.js"></script>
<style>body { background-color: black; margin: 0; padding: 0; }</style>
<script>
setup=()=>{createCanvas(windowWidth,windowHeight);rectMode(CENTER);noFill();a=random(width/3,width/2);b=random(width/3,width/2);c=random(10,20);d=random(2,12)};
draw=()=>{background(10,30,40,2);translate(width/2,height/2);t=frameCount/1500;strokeWeight(1);for(let k=0;k<d;k++){push();rotate(TWO_PI/(int(d))*k);for(let i=0;i<=c;i++){for(let j=0;j<39;j+=1){push();stroke(155+c*d-i*c,255-j*d*2,255-i*d/2,100);translate(a/2*sin(TWO_PI/c*j+t-b*sin(t/100)),b/4*cos(TWO_PI/c*j+t-b*cos(t/100)));rotate(TWO_PI/c*j+t);line(0,0,c/4*sin(TWO_PI/c*j),a*cos(TWO_PI/c*j));pop()}}pop();};stroke(20,50,60);strokeWeight(4);rect(0,0,width-20,height-20)};mousePressed = ()=>{setup();draw();}
</script>
</head>
<body></body>
</html> -
I've compressed an #Othello #game into 1KB of #pico8 #code for the #pico1k game #jam.
Play Kilothello in your browser now: https://winslowjosiah.itch.io/kilothello
#gamejam #programming #gameprogramming #demo #demake #1k #1kb #1024b
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I've compressed an #Othello #game into 1KB of #pico8 #code for the #pico1k game #jam.
Play Kilothello in your browser now: https://winslowjosiah.itch.io/kilothello
#gamejam #programming #gameprogramming #demo #demake #1k #1kb #1024b
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I've compressed an #Othello #game into 1KB of #pico8 #code for the #pico1k game #jam.
Play Kilothello in your browser now: https://winslowjosiah.itch.io/kilothello
#gamejam #programming #gameprogramming #demo #demake #1k #1kb #1024b
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I've compressed an #Othello #game into 1KB of #pico8 #code for the #pico1k game #jam.
Play Kilothello in your browser now: https://winslowjosiah.itch.io/kilothello
#gamejam #programming #gameprogramming #demo #demake #1k #1kb #1024b
-
I've compressed an #Othello #game into 1KB of #pico8 #code for the #pico1k game #jam.
Play Kilothello in your browser now: https://winslowjosiah.itch.io/kilothello
#gamejam #programming #gameprogramming #demo #demake #1k #1kb #1024b