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1000 results for “cpp”
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Christmas Horse gamedev stream:
https://www.youtube.com/watch?v=v-PhiNiZ_mI -
Christmas Horse gamedev stream:
https://www.youtube.com/watch?v=v-PhiNiZ_mI -
Christmas Horse gamedev stream:
https://www.youtube.com/watch?v=v-PhiNiZ_mI -
Begun creating a new PSG (Provided Symbol Group) for Grambol (https://github.com/Hapaxia/Grambol/wiki):
Flags!
Obviously, I've stuck to the more simple ones for now (mostly striped) but there are so many more to come!
The image is a screenshot of what I have so far (challenge: can you name them all?!)
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C++OnSea 2025 SESSION ANNOUNCEMENT: Balancing Efficiency and Flexibility: Cost of Abstractions in Embedded Systems by Marcell Juhasz
Register now at https://cpponsea.uk/tickets/
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C++OnSea 2025 SESSION ANNOUNCEMENT: Balancing Efficiency and Flexibility: Cost of Abstractions in Embedded Systems by Marcell Juhasz
Register now at https://cpponsea.uk/tickets/
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C++OnSea 2025 SESSION ANNOUNCEMENT: Balancing Efficiency and Flexibility: Cost of Abstractions in Embedded Systems by Marcell Juhasz
Register now at https://cpponsea.uk/tickets/
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C++OnSea 2025 SESSION ANNOUNCEMENT: Balancing Efficiency and Flexibility: Cost of Abstractions in Embedded Systems by Marcell Juhasz
Register now at https://cpponsea.uk/tickets/
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C++OnSea 2025 SESSION ANNOUNCEMENT: Balancing Efficiency and Flexibility: Cost of Abstractions in Embedded Systems by Marcell Juhasz
Register now at https://cpponsea.uk/tickets/
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C++OnSea 2025 SESSION ANNOUNCEMENT: Balancing Efficiency and Flexibility: Cost of Abstractions in Embedded Systems by Marcell Juhasz
Register now at https://cpponsea.uk/tickets/
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C++OnSea 2025 SESSION ANNOUNCEMENT: Balancing Efficiency and Flexibility: Cost of Abstractions in Embedded Systems by Marcell Juhasz
Register now at https://cpponsea.uk/tickets/
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C++OnSea 2025 SESSION ANNOUNCEMENT: Balancing Efficiency and Flexibility: Cost of Abstractions in Embedded Systems by Marcell Juhasz
Register now at https://cpponsea.uk/tickets/
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TIL about Construct, a Matrix server written in C++ that targets single or few-user instances.
It has little activity, but at least the fact it's in C++ means it's a project whose code I can actually read. I'll probably at least try it out at some point. :blobfoxhappymlem:
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I finally finished my blog post on how to use C/C++ package managers with SCons and integrating third-party libraries into your projects. This can be useful for all Godot GDExtension users wanting to integrate a library in C++
https://paddy-exe.github.io/posts/how-to-use-scons-with-cpp-package-managers/
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After 20 years I did some C++ coding again to write a communication layer to my Samsung AC for an ESP.
I still wonder why C++ never get rid auf writing header files by hand. It feels so unnecessary compared to other languages.
I mean why not write only CPP files with export keywords and auto generate headers only when needed. #cpplang #cpp -
@CppGuy @bebadefabo We are also losing 1-4 public health care staff weekly now & it's from multiple #covid infections but #BCgovernment & #media are ok with underreported covid related disabilities & deaths it seems.
#FireBonnieHenry #SocialMurder #BCpoli #BCNDP #BCNewDeathParty #Murder #CDNpoli #DisabledLivesMatter #CovidSafety
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✨Bringing light to #LifeCycleManagement ✨
Digital preservation is like a journey.
From ingest to versioning, or even batch export and disposal, every stage builds on the last.
👉CPP-029, CPP-021, CPP-006, and CPP-018 help you manage data throughout its lifecycle: tiny.cc/cpp-desc
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✨Bringing light to #Access & #Discovery ✨
Preservation only is meaningful if data is findable, accessible and reusable.
CPP-024 enables discovery, CPP-025 is responsible for enabling access, and CPP-028 creates derivatives for reuse.
👉 Explore them here: http://tiny.cc/cpp-desc
#EOSCEDEN #CPPs -
✨Bringing light to #RightsManagement ✨
Today’s spotlight is on managing rights for Information Objects, covering both internal preservation actions and end-user access and reuse.
CPP-020 is your guide to manage legal, policy, and ethical constraints.
👉 http://tiny.cc/cpp-desc
#EOSCEDEN #CPPs -
✨Bringing light to #QualityManagement ✨
Your data is special and deserves special treatment.
CPP-019 shows how to assess data quality from authenticity to completeness, validity & more.
👏 Explore how to evaluate & re-evaluate the quality of Information Objects: http://tiny.cc/cpp-desc
#EOSCEDEN #CPPs -
✨Bringing light to #PreservationStrategies ✨
Preservation choices aren’t easy but they’re the first step to keep data alive.
You're unsure how to migrate files, normalise formats, or emulate old environments?
👉 Learn more from our CPP-014, CPP-026, CPP-015: http://tiny.cc/cpp-desc
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✨Bringing light to #SignificantProperties ✨
Defining the essence of your digital objects is crucial to serve the needs of your users.
👉 Explore CPP-022 to learn more about the concept of significant properties and how to apply it in your workflows: http://tiny.cc/cpp-desc
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✨Bringing light to #Metadata ✨
Data about data is the lifeline of every TDA and our CPPs.
You want to manage information in a textual, structured, and machine-actionable way?
Learn more about #MetadataManagement in our CPP-005, CPP-009, CPP-013, and CPP-016: http://tiny.cc/cpp-desc
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⚙️ Novo no blog: Threads e Concorrência em C++
Uma introdução completa a multithreading: diferenças entre threads vs processes, o que é concorrência vs paralelismo, como usar std::thread, gerenciamento de recursos compartilhados com mutexes, risco de deadlock, starvation, seções críticas, operações atômicas, e como evitar condições de corrida. Também falo de boas práticas como RAII e ferramentas como Thread Sanitizer. https://danieltak.com.br/posts/cpp/threads/
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⚙️ Novo no blog: Threads e Concorrência em C++
Uma introdução completa a multithreading: diferenças entre threads vs processes, o que é concorrência vs paralelismo, como usar std::thread, gerenciamento de recursos compartilhados com mutexes, risco de deadlock, starvation, seções críticas, operações atômicas, e como evitar condições de corrida. Também falo de boas práticas como RAII e ferramentas como Thread Sanitizer. https://danieltak.com.br/posts/cpp/threads/
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⚙️ Novo no blog: Threads e Concorrência em C++
Uma introdução completa a multithreading: diferenças entre threads vs processes, o que é concorrência vs paralelismo, como usar std::thread, gerenciamento de recursos compartilhados com mutexes, risco de deadlock, starvation, seções críticas, operações atômicas, e como evitar condições de corrida. Também falo de boas práticas como RAII e ferramentas como Thread Sanitizer. https://danieltak.com.br/posts/cpp/threads/
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⚙️ Novo no blog: Threads e Concorrência em C++
Uma introdução completa a multithreading: diferenças entre threads vs processes, o que é concorrência vs paralelismo, como usar std::thread, gerenciamento de recursos compartilhados com mutexes, risco de deadlock, starvation, seções críticas, operações atômicas, e como evitar condições de corrida. Também falo de boas práticas como RAII e ferramentas como Thread Sanitizer. https://danieltak.com.br/posts/cpp/threads/