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1000 results for “tedted”

  1. Neues aus der Werkzeugkiste - da will jemand Visual Studio Code beerben

    LiteXL (eine erweiterte, aber dennoch kompatible Fork von Lite) ist ein kleiner, schneller, freier (MIT-Lizenz) und plattformübergreifender (macOS, Windows, Linux) Texteditor, der angetreten ist Visual Studio Code das Fürchten zu lernen. Die Argumente, die das Teil dafür in die Waagschale wirft, sind schon überzeugend: kantel.github.io/posts/2024070 #LiteXL #Texteditor

  2. Tested this with a call to `startLockTask` in the onCreate method of a blank app and indeed the LockTask mode does nothing on a Quest 3.
    It does throw a Lock Task violation when it's not whitelisted though! 😬

    #Quest3 #Meta #KioskMode

  3. Tested this with a call to `startLockTask` in the onCreate method of a blank app and indeed the LockTask mode does nothing on a Quest 3.
    It does throw a Lock Task violation when it's not whitelisted though! 😬

    #Quest3 #Meta #KioskMode

  4. Tested this with a call to `startLockTask` in the onCreate method of a blank app and indeed the LockTask mode does nothing on a Quest 3.
    It does throw a Lock Task violation when it's not whitelisted though! 😬

    #Quest3 #Meta #KioskMode

  5. Tested this with a call to `startLockTask` in the onCreate method of a blank app and indeed the LockTask mode does nothing on a Quest 3.
    It does throw a Lock Task violation when it's not whitelisted though! 😬

    #Quest3 #Meta #KioskMode

  6. Lilbits: Asus ROG XG Station eGPU dock with Thunderbolt 5, AYANEO Flip 1S handheld gaming PC, and Microsoft’s new command line text editor

    As Computex gets underway in Taiwan Asus has unveiled a new graphics dock that could make all of those OCuLink-equipped models we’ve seen recently look like old news. Meanwhile mini PC maker GMK is teasing its first computer with an Intel Arrow Lake processor, AYANEO is planning to launch a new handheld gaming PC with a clamshell design, and Microsoft’s new text editor is a command line-only […]

    #arrowLake #asusRogXgStation #ayaneo #ayaneo1s #commandLine #computex2025 #edit #gmk #gmkEvoT1 #lilbits #microsoftEdit #miniPc #qualcomm #snapdragon7Gen4 #tenkuLuna #textEditor

    Read more: liliputing.com/lilbits-asus-ro

  7. and finally, this is very much a kakoune thing, but i don't think selection and navigation should be different things. and more so when im working with blocks of syntax. i'm not working with characters, no do i think in characters. i think in expressions or statements or identifiers or literals.

    this is very much a personal opinion, but there's so much room for improvement in this field, i don't see how we've been more or less stagnant for so long. i don't want to use a lisp just so i can use paredit. i want paredit in every language i use.

    and doubly finally, you're welcome for me hashtagging every single post in this thread/rant entirely differently. if you're following any of them, you get randomly exposed to some subsection of my thread, without any of the previous parts.

    #kakoune #helixeditor #structuralediting #textediting

  8. CW: rant; devourer of gods death mode

    I took a solid break from Calamity, because DoG tired me out. New rework is cool and all, but I genuinely refuse to believe it was tested in any way or form in Death Mode.

    Skill issue or not, but it's absurd jump in difficulty. Also, why is Revengence mode DoG more laggier than Death mode version??

    I have post-DoG build now (I scaled down difficulty to Revengeance so I can actually kill him), and wow, I still struggle. And now I had an unpleasant surprise. Apparently Death mode DoG in last phase have a new attack🥴 Was immpossible to dodge grid not enough!?

    #terraria

  9. CW: rant; devourer of gods death mode

    I took a solid break from Calamity, because DoG tired me out. New rework is cool and all, but I genuinely refuse to believe it was tested in any way or form in Death Mode.

    Skill issue or not, but it's absurd jump in difficulty. Also, why is Revengence mode DoG more laggier than Death mode version??

    I have post-DoG build now (I scaled down difficulty to Revengeance so I can actually kill him), and wow, I still struggle. And now I had an unpleasant surprise. Apparently Death mode DoG in last phase have a new attack🥴 Was immpossible to dodge grid not enough!?

    #terraria

  10. CW: rant; devourer of gods death mode

    I took a solid break from Calamity, because DoG tired me out. New rework is cool and all, but I genuinely refuse to believe it was tested in any way or form in Death Mode.

    Skill issue or not, but it's absurd jump in difficulty. Also, why is Revengence mode DoG more laggier than Death mode version??

    I have post-DoG build now (I scaled down difficulty to Revengeance so I can actually kill him), and wow, I still struggle. And now I had an unpleasant surprise. Apparently Death mode DoG in last phase have a new attack🥴 Was immpossible to dodge grid not enough!?

    #terraria

  11. v4.5 released!

    * i tested literally every quest of both expansion packs with my mod and they work great :3

    * Voryn now has dialogue for any of the Almsivi deaths

    nexusmods.com/morrowind/mods/5

    #gaming #retrogaming #rpg #tes #morrowind #gamedev #mods #writing #fanfic

  12. v4.5 released!

    * i tested literally every quest of both expansion packs with my mod and they work great :3

    * Voryn now has dialogue for any of the Almsivi deaths

    nexusmods.com/morrowind/mods/5

    #gaming #retrogaming #rpg #tes #morrowind #gamedev #mods #writing #fanfic

  13. v4.5 released!

    * i tested literally every quest of both expansion packs with my mod and they work great :3

    * Voryn now has dialogue for any of the Almsivi deaths

    nexusmods.com/morrowind/mods/5

    #gaming #retrogaming #rpg #tes #morrowind #gamedev #mods #writing #fanfic

  14. v4.5 released!

    * i tested literally every quest of both expansion packs with my mod and they work great :3

    * Voryn now has dialogue for any of the Almsivi deaths

    nexusmods.com/morrowind/mods/5

    #gaming #retrogaming #rpg #tes #morrowind #gamedev #mods #writing #fanfic

  15. v4.5 released!

    * i tested literally every quest of both expansion packs with my mod and they work great :3

    * Voryn now has dialogue for any of the Almsivi deaths

    nexusmods.com/morrowind/mods/5

    #gaming #retrogaming #rpg #tes #morrowind #gamedev #mods #writing #fanfic

  16. Sara has come by to give us some more details about the upcoming #Civ7 update! iN the latest developer diary, Matt Owens, the lead designer, is talking about the redesign where you can lead only one Civ in Civ7, without needing to change it, and how the devs have listened to the comments of the community. The changes include that you still get the unique features of a civ, and some might scale with the ages, whereas others change when you leave the civilization's original age. You will also get the option to adapt some features of related civs via a new civic.

    Curious? Read all the details here civilization.2k.com/civ-vii/ga , and discuss them with us here forums.civfanatics.com/threads .

  17. Sara has come by to give us some more details about the upcoming #Civ7 update! iN the latest developer diary, Matt Owens, the lead designer, is talking about the redesign where you can lead only one Civ in Civ7, without needing to change it, and how the devs have listened to the comments of the community. The changes include that you still get the unique features of a civ, and some might scale with the ages, whereas others change when you leave the civilization's original age. You will also get the option to adapt some features of related civs via a new civic.

    Curious? Read all the details here civilization.2k.com/civ-vii/ga , and discuss them with us here forums.civfanatics.com/threads .