#civ7 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #civ7, aggregated by home.social.
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I’m playing the new #civ7 on #ps5 and it is really different than the old civ7. They’ve done like No Man’s Sky: released a bit of a half-baked first version, and then made a lot of substantial and material improvements after release.
I was good at the first version. I’ve picked it up again after 9 months off and it’s totally a different experience.
Goals are calculated differently, scoring is different, some mind-breakingly bad UIs are now just really annoying. But I used to be able to win on the next-to-highest difficulty (maybe 2 out of 5 tries). Now I am struggling to win on any difficulty. Advisors and tutorial text is better, too.
Gonna go watch some tutorials or something.
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I’m playing the new #civ7 on #ps5 and it is really different than the old civ7. They’ve done like No Man’s Sky: released a bit of a half-baked first version, and then made a lot of substantial and material improvements after release.
I was good at the first version. I’ve picked it up again after 9 months off and it’s totally a different experience.
Goals are calculated differently, scoring is different, some mind-breakingly bad UIs are now just really annoying. But I used to be able to win on the next-to-highest difficulty (maybe 2 out of 5 tries). Now I am struggling to win on any difficulty. Advisors and tutorial text is better, too.
Gonna go watch some tutorials or something.
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Lost my first post-ToT update match against AI in military defeat.. was too focused on rushing science/economy. Declared a late war to see if I can counter the victory only to be notified Culture defeat was few turns away
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Lost my first post-ToT update match against AI in military defeat.. was too focused on rushing science/economy. Declared a late war to see if I can counter the victory only to be notified Culture defeat was few turns away
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Today is the day with the big "Test Of Time" update for #Civ7 !
The new patch comes with a ton of changes. You can now lead a single civ through all the ages, but they get more boni in their own age, but you can still get some of the boni of the other civs, if you like. Also the victory has been reworked, the legacy paths are gone, and instead there are triumphs, which are intermediate goals to your way to victory. Obviously many other things have also been reworked, like parts of the UI and the AI. For more info check here https://civilization.2k.com/civ-vii/game-update-notes/ , and discuss this update with us here https://forums.civfanatics.com/threads/civilization-vii-update-1-4-0-test-of-time-may-19-2026.703352/ .
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Today is the day with the big "Test Of Time" update for #Civ7 !
The new patch comes with a ton of changes. You can now lead a single civ through all the ages, but they get more boni in their own age, but you can still get some of the boni of the other civs, if you like. Also the victory has been reworked, the legacy paths are gone, and instead there are triumphs, which are intermediate goals to your way to victory. Obviously many other things have also been reworked, like parts of the UI and the AI. For more info check here https://civilization.2k.com/civ-vii/game-update-notes/ , and discuss this update with us here https://forums.civfanatics.com/threads/civilization-vii-update-1-4-0-test-of-time-may-19-2026.703352/ .
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3GB downloads are since the days of fiber based internet far less time intensive ...
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3GB downloads are since the days of fiber based internet far less time intensive ...
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Sara came by to give us another entry of the dev diaries, this time about the sound of #Civ7 . Associate Audio Director Kadet Kuhne talks about how they looked at the sounds of Civ5 and Civ6, the evolution of the music over the game stages, the return of building sounds and the work to make the languages authentic. If you're interested in reading more, then check out the dev diary here https://civilization.2k.com/civ-vii/game-guide/gameplay/designing-the-sound/ , and discuss it with us here https://forums.civfanatics.com/threads/developer-diary-designing-the-sound-of-civilization-vii.703311/ .
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Sara came by to give us another entry of the dev diaries, this time about the sound of #Civ7 . Associate Audio Director Kadet Kuhne talks about how they looked at the sounds of Civ5 and Civ6, the evolution of the music over the game stages, the return of building sounds and the work to make the languages authentic. If you're interested in reading more, then check out the dev diary here https://civilization.2k.com/civ-vii/game-guide/gameplay/designing-the-sound/ , and discuss it with us here https://forums.civfanatics.com/threads/developer-diary-designing-the-sound-of-civilization-vii.703311/ .
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Today Sara gave us the next dev diary for the upcoming for the upcoming "Test Of Time" update for #Civ7 , this time about Triumphs. Triumphs are a part of the new way that victories work. They are in-game challenge, which will award you not only victory points towards a specific victory, but will also give you other boni going into the same direction. Do you want to know more? Read the update here https://civilization.2k.com/civ-vii/game-guide/gameplay/triumphs/ , and discuss it with us here https://forums.civfanatics.com/threads/test-of-time-developer-diary-triumphs.703286/ .
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Today Sara gave us the next dev diary for the upcoming for the upcoming "Test Of Time" update for #Civ7 , this time about Triumphs. Triumphs are a part of the new way that victories work. They are in-game challenge, which will award you not only victory points towards a specific victory, but will also give you other boni going into the same direction. Do you want to know more? Read the update here https://civilization.2k.com/civ-vii/game-guide/gameplay/triumphs/ , and discuss it with us here https://forums.civfanatics.com/threads/test-of-time-developer-diary-triumphs.703286/ .
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Sara has come by to give us some more details about the upcoming #Civ7 update! iN the latest developer diary, Matt Owens, the lead designer, is talking about the redesign where you can lead only one Civ in Civ7, without needing to change it, and how the devs have listened to the comments of the community. The changes include that you still get the unique features of a civ, and some might scale with the ages, whereas others change when you leave the civilization's original age. You will also get the option to adapt some features of related civs via a new civic.
Curious? Read all the details here https://civilization.2k.com/civ-vii/game-guide/gameplay/time-tested-civs/ , and discuss them with us here https://forums.civfanatics.com/threads/test-of-time-developer-diary-time-tested-civs.703253/ .
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Sara has come by to give us some more details about the upcoming #Civ7 update! iN the latest developer diary, Matt Owens, the lead designer, is talking about the redesign where you can lead only one Civ in Civ7, without needing to change it, and how the devs have listened to the comments of the community. The changes include that you still get the unique features of a civ, and some might scale with the ages, whereas others change when you leave the civilization's original age. You will also get the option to adapt some features of related civs via a new civic.
Curious? Read all the details here https://civilization.2k.com/civ-vii/game-guide/gameplay/time-tested-civs/ , and discuss them with us here https://forums.civfanatics.com/threads/test-of-time-developer-diary-time-tested-civs.703253/ .
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Firaxis reagiert auf die Kritik und veröffentlicht am 19. Mai das Test-of-Time-Update für Civilization 7. Ab sofort könnt ihr mit einer Zivilisation durchspielen. #Civ7 #Firaxis https://winfuture.de/news,158583.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia
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Firaxis reagiert auf die Kritik und veröffentlicht am 19. Mai das Test-of-Time-Update für Civilization 7. Ab sofort könnt ihr mit einer Zivilisation durchspielen. #Civ7 #Firaxis https://winfuture.de/news,158583.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia
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#Firaxis just announced "Test of Time", a free update for #CivilizationVII and honestly, it feels like the game I was waiting for since launch.
The forced #civ-switching between Ages is gone 🔥 You now start as one civilisation and stay as one, with customised cultural combinations that shape how your empire evolves. Exactly what I called from day one.
(The old Age-switching is still there for those who want it)
Add a reworked Victory system, 90+ new Triumph objectives and a new map type on top of that, and Civ 7 has gone from a frustrating mess to something actually worth my time.
Now we only need the Modern Age — and maybe a Future Age — and the game is complete.
Drops 19 May 2026. Better late than never.
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#Firaxis just announced "Test of Time", a free update for #CivilizationVII and honestly, it feels like the game I was waiting for since launch.
The forced #civ-switching between Ages is gone 🔥 You now start as one civilisation and stay as one, with customised cultural combinations that shape how your empire evolves. Exactly what I called from day one.
(The old Age-switching is still there for those who want it)
Add a reworked Victory system, 90+ new Triumph objectives and a new map type on top of that, and Civ 7 has gone from a frustrating mess to something actually worth my time.
Now we only need the Modern Age — and maybe a Future Age — and the game is complete.
Drops 19 May 2026. Better late than never.
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For may we got you another #Civ7 challenge with the 22nd "Game Of The Month"! We task you to play as Charlemagne of the Maury on a standard size "Pangaea and Islands" map on Deity level. You also get a light disaster intensity and long age lengths. We want you to win a military victory, and that before June 1. You think you can do this? Then get your starting savegame here https://forums.civfanatics.com/threads/7otm22-1-may-2026-announcement.703169/ .
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For may we got you another #Civ7 challenge with the 22nd "Game Of The Month"! We task you to play as Charlemagne of the Maury on a standard size "Pangaea and Islands" map on Deity level. You also get a light disaster intensity and long age lengths. We want you to win a military victory, and that before June 1. You think you can do this? Then get your starting savegame here https://forums.civfanatics.com/threads/7otm22-1-may-2026-announcement.703169/ .
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Sara came by today to announce a minor patch for #Civ7 . This patch includes a fix for a crash, fixes for late game performance drops, and adds teen account support for the 2K account. If you want to discuss this patch, then join us here https://forums.civfanatics.com/threads/civilization-vii-update-1-3-2-patch-2-april-16-2026.702981/ .
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Sara came by today to announce a minor patch for #Civ7 . This patch includes a fix for a crash, fixes for late game performance drops, and adds teen account support for the 2K account. If you want to discuss this patch, then join us here https://forums.civfanatics.com/threads/civilization-vii-update-1-3-2-patch-2-april-16-2026.702981/ .
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This April we also got you a mid-month "Game Of The Month" for #Civ7 ! Eyswein has put a new challenge together for everyone who is eager to try. This time we want you to play as Ashoka World Renouncer starting with Iceland as civ. The map is a standard size Archipelago map, and you play on Sovereign level with light disaster intensity. We want you to win with an economic victory, and that as fast as possible. You think you can do that? Get your savegame here https://forums.civfanatics.com/threads/7otm21-15-apr-2026-announcement.702938/ and send in the winning game before May 15!
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This April we also got you a mid-month "Game Of The Month" for #Civ7 ! Eyswein has put a new challenge together for everyone who is eager to try. This time we want you to play as Ashoka World Renouncer starting with Iceland as civ. The map is a standard size Archipelago map, and you play on Sovereign level with light disaster intensity. We want you to win with an economic victory, and that as fast as possible. You think you can do that? Get your savegame here https://forums.civfanatics.com/threads/7otm21-15-apr-2026-announcement.702938/ and send in the winning game before May 15!
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In case you got a lot of time over Easter, then we challenge you for the next #Civ7 "Game Of The Month"! In this GOTM you play as Amina of the Maya on a standard size Fractal map with medium disaster intensity on Immortal level. You may choose any following civ on your own. You must win via a Science Victory in the Modern Age in the least number of turns, and prevent any other civ from reaching another victory. You think you are up to this challenge? Then get your savegame here https://forums.civfanatics.com/threads/7otm20-1-apr-2026-announcement.702567/ and send in the winning savegame before May 1!
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In case you got a lot of time over Easter, then we challenge you for the next #Civ7 "Game Of The Month"! In this GOTM you play as Amina of the Maya on a standard size Fractal map with medium disaster intensity on Immortal level. You may choose any following civ on your own. You must win via a Science Victory in the Modern Age in the least number of turns, and prevent any other civ from reaching another victory. You think you are up to this challenge? Then get your savegame here https://forums.civfanatics.com/threads/7otm20-1-apr-2026-announcement.702567/ and send in the winning savegame before May 1!
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Bonne nuit... Un peu tard aujourd'hui, j’ai abusé de #Civ7 (vous savez, « juste un dernier tour »).
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the end game in civ 7 is definitely really underwhelming tbh. the non-military victories are like "slot resources in your towns and then wait a while" and "dig up 15 artifacts". major downgrade from the win conditions of civ 6. and the future era tech seems to be completely absent from the game
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the end game in civ 7 is definitely really underwhelming tbh. the non-military victories are like "slot resources in your towns and then wait a while" and "dig up 15 artifacts". major downgrade from the win conditions of civ 6. and the future era tech seems to be completely absent from the game
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J'ai fait toutes les mises à jour et la maintenance, je m'accorde une paire d'heures sur #Civ7 maintenant.
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I thought I do a 100% while the number of achievements is still manageable
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I thought I do a 100% while the number of achievements is still manageable
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The Polycast team is releasing some of their old episodes, which were not previously published due to circumstances with the editing. You can now download the PolyCast #441, which is from September 2024. The thread for this episode is here https://forums.civfanatics.com/threads/polycast-441-a-guest.702226/ .
The four-hundred-and-forty-first episode of PolyCast, “A Guest“ is now available for streaming on the PolyCast YouTube Channel. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, Phil "TheMeInTeam", and Jason "MegaBearsFan", with guest co-host “Imran_Siddiqui”. Topics for this episode include:
News
- 00h02m33s | Challenge of the Month: Know Your Enemy
- 00h07m24s | September 12 Developer Livestream
- 00h26m13s | Civ VII Dev. Diary 1: Ages
- 01h02m02s | Hatshepsut First Look
- 01h06m41s | Augustus First Look -
The Polycast team is releasing some of their old episodes, which were not previously published due to circumstances with the editing. You can now download the PolyCast #441, which is from September 2024. The thread for this episode is here https://forums.civfanatics.com/threads/polycast-441-a-guest.702226/ .
The four-hundred-and-forty-first episode of PolyCast, “A Guest“ is now available for streaming on the PolyCast YouTube Channel. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, Phil "TheMeInTeam", and Jason "MegaBearsFan", with guest co-host “Imran_Siddiqui”. Topics for this episode include:
News
- 00h02m33s | Challenge of the Month: Know Your Enemy
- 00h07m24s | September 12 Developer Livestream
- 00h26m13s | Civ VII Dev. Diary 1: Ages
- 01h02m02s | Hatshepsut First Look
- 01h06m41s | Augustus First Look -
We got again a new game for everyone who is eager to compete in #Civ7 : The 18th "Game Of The Month"! The savegame comes this time with the following setup: You play as Sayyida Al Hurra of Persia on a standard size "Continents & Islands" map on Sovereign level. You also get some light disaster and some of the crisis with it. As winning condition you must win this game with a culture victory, playing as the Ottomans, and you must do this before April 1. Are you up to this challenge? Then get your starting savegame here https://forums.civfanatics.com/threads/7otm18-1-mar-2026-announcement.702250/ .
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We got again a new game for everyone who is eager to compete in #Civ7 : The 18th "Game Of The Month"! The savegame comes this time with the following setup: You play as Sayyida Al Hurra of Persia on a standard size "Continents & Islands" map on Sovereign level. You also get some light disaster and some of the crisis with it. As winning condition you must win this game with a culture victory, playing as the Ottomans, and you must do this before April 1. Are you up to this challenge? Then get your starting savegame here https://forums.civfanatics.com/threads/7otm18-1-mar-2026-announcement.702250/ .
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Firaxis has released a new minor patch for #Civ7 . The changes include a fix for missed crisis notifications, fixes a bug while unlocking policies, a range of stability improvements and a menu bug on consoles. For more information check our thread here https://forums.civfanatics.com/threads/civilization-vii-update-1-3-2-patch-1-march-3-2026.702266/ .
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Firaxis has released a new minor patch for #Civ7 . The changes include a fix for missed crisis notifications, fixes a bug while unlocking policies, a range of stability improvements and a menu bug on consoles. For more information check our thread here https://forums.civfanatics.com/threads/civilization-vii-update-1-3-2-patch-1-march-3-2026.702266/ .
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Today Firaxis has announced on Twitter that the geek coffee shop Madrinas has now Civilization coffee to offer (click here https://madrinas.com/products/cinnamon-whiskey ).
Madrinas has a range of other themed gaming merchandise (if you e.g. want a Mafia coffee mug), and given that you definitely need some strong coffee for one-more-turn until the next morning, this might make some sense.
The coffee is cinnamon and whiskey flavoured, and will cost you $18.99 for the whole beans (it doesn't say how many grams this is though).So... get some coffee, because, as we know: Sleep is for the weak!
Join us here for the discussion: https://forums.civfanatics.com/threads/new-civ7-merchandise-civilization-coffee.702191/
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Today Firaxis has announced on Twitter that the geek coffee shop Madrinas has now Civilization coffee to offer (click here https://madrinas.com/products/cinnamon-whiskey ).
Madrinas has a range of other themed gaming merchandise (if you e.g. want a Mafia coffee mug), and given that you definitely need some strong coffee for one-more-turn until the next morning, this might make some sense.
The coffee is cinnamon and whiskey flavoured, and will cost you $18.99 for the whole beans (it doesn't say how many grams this is though).So... get some coffee, because, as we know: Sleep is for the weak!
Join us here for the discussion: https://forums.civfanatics.com/threads/new-civ7-merchandise-civilization-coffee.702191/
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Currently sucking up to every #Civ7 streamers’ discords for a workshop key for the most recent beta and spamming here
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The devs have posted the patch notes for the ongoing testing (the workshop), which give us some interesting insights what is to come for #Civ7 . This includes on details how while playing a continuous civs you get boni outside the civs age, how tall vs. wide empires will be tweaked and how the victory system is getting reworked. Interested in the details? Read them here https://forums.civfanatics.com/threads/workshop-round-2-patch-notes-from-the-devs.702126/ !