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#webasm — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #webasm, aggregated by home.social.

  1. Everyone:

    Resizing #gif is too hard, we need #NodeJS or #serverside

    https://www.robert-michalski.com/nodejs-resize-and-convert-animated-gif-webp-images

    Me:
    Ah ok then.
    Guess #ffmpeg #clientside processing via.
    #Webasm is a lie and reality is not a thing either.

    Why are #NodeJS Hipsters a thing again ?

    Do you really need the serverside for such simple things ?

    'sigh' and some people call emselves " #efficient "

    No wonder we are trashing the planet.

    #DisappointedCea
    #repost •acws #acws
  2. Everyone:

    Resizing #gif is too hard, we need #NodeJS or #serverside

    https://www.robert-michalski.com/nodejs-resize-and-convert-animated-gif-webp-images

    Me:
    Ah ok then.
    Guess #ffmpeg #clientside processing via.
    #Webasm is a lie and reality is not a thing either.

    Why are #NodeJS Hipsters a thing again ?

    Do you really need the serverside for such simple things ?

    'sigh' and some people call emselves " #efficient "

    No wonder we are trashing the planet.

    #DisappointedCea
    #repost •acws #acws
  3. News includes a new HexDocs search engine built in @GleamLang, Software Mansion's interactive Elixir Language Tour running in #WebASM, Stable Diffusion on Mac GPUs through EMLX, #AWS outage lessons, and more! #ElixirLang @elixirlang https://www.youtube.com/watch?v=SKMA8uHyTag
  4. News includes a new HexDocs search engine built in @GleamLang, Software Mansion's interactive Elixir Language Tour running in #WebASM, Stable Diffusion on Mac GPUs through EMLX, #AWS outage lessons, and more! #ElixirLang @elixirlang https://www.youtube.com/watch?v=SKMA8uHyTag
  5. News includes a new HexDocs search engine built in @GleamLang, Software Mansion's interactive Elixir Language Tour running in #WebASM, Stable Diffusion on Mac GPUs through EMLX, #AWS outage lessons, and more! #ElixirLang @elixirlang https://www.youtube.com/watch?v=SKMA8uHyTag
  6. News includes a new HexDocs search engine built in @GleamLang, Software Mansion's interactive Elixir Language Tour running in #WebASM, Stable Diffusion on Mac GPUs through EMLX, #AWS outage lessons, and more! #ElixirLang @elixirlang https://www.youtube.com/watch?v=SKMA8uHyTag
  7. News includes a new HexDocs search engine built in @GleamLang, Software Mansion's interactive Elixir Language Tour running in #WebASM, Stable Diffusion on Mac GPUs through EMLX, #AWS outage lessons, and more! #ElixirLang @elixirlang https://www.youtube.com/watch?v=SKMA8uHyTag
  8. WinterJS 1.0 · Blog · Wasmer

    @programmazione

    "WinterJS 1.0 è finalmente arrivato.

    WinterJS è un runtime Javascript incredibilmente veloce, compatibile con WinterCG e scritto in Rust, che utilizza il motore SpiderMonkey per eseguire JavaScript e Tokio per gestire le richieste HTTP e il ciclo di eventi JS. Il runtime WinterJS può anche essere compilato in WebAssembly e come tale è il primo runtime[...]"

    #programmazione #js #dev #winterjs #webasm

    wasmer.io/posts/winterjs-v1

  9. WinterJS 1.0 · Blog · Wasmer

    @programmazione

    "WinterJS 1.0 è finalmente arrivato.

    WinterJS è un runtime Javascript incredibilmente veloce, compatibile con WinterCG e scritto in Rust, che utilizza il motore SpiderMonkey per eseguire JavaScript e Tokio per gestire le richieste HTTP e il ciclo di eventi JS. Il runtime WinterJS può anche essere compilato in WebAssembly e come tale è il primo runtime[...]"

    #programmazione #js #dev #winterjs #webasm

    wasmer.io/posts/winterjs-v1

  10. WinterJS 1.0 · Blog · Wasmer

    @programmazione

    "WinterJS 1.0 è finalmente arrivato.

    WinterJS è un runtime Javascript incredibilmente veloce, compatibile con WinterCG e scritto in Rust, che utilizza il motore SpiderMonkey per eseguire JavaScript e Tokio per gestire le richieste HTTP e il ciclo di eventi JS. Il runtime WinterJS può anche essere compilato in WebAssembly e come tale è il primo runtime[...]"

    #programmazione #js #dev #winterjs #webasm

    wasmer.io/posts/winterjs-v1

  11. WinterJS 1.0 · Blog · Wasmer

    @programmazione

    "WinterJS 1.0 è finalmente arrivato.

    WinterJS è un runtime Javascript incredibilmente veloce, compatibile con WinterCG e scritto in Rust, che utilizza il motore SpiderMonkey per eseguire JavaScript e Tokio per gestire le richieste HTTP e il ciclo di eventi JS. Il runtime WinterJS può anche essere compilato in WebAssembly e come tale è il primo runtime[...]"

    #programmazione #js #dev #winterjs #webasm

    wasmer.io/posts/winterjs-v1

  12. @mjgardner @Perl @BrendanEich There was a Mozilla project back in the day to migrate PHP, Python, and Perl to the browser at one point. It's a shame it didn't happen!

    #Rakulang has *some* capability to do this with #WebASM but you don't get access to the DOM I don't think it's a maintained part of the Raku codebase. Also sad.

  13. @mjgardner @Perl @BrendanEich There was a Mozilla project back in the day to migrate PHP, Python, and Perl to the browser at one point. It's a shame it didn't happen!

    #Rakulang has *some* capability to do this with #WebASM but you don't get access to the DOM I don't think it's a maintained part of the Raku codebase. Also sad.

  14. @mjgardner @Perl @BrendanEich There was a Mozilla project back in the day to migrate PHP, Python, and Perl to the browser at one point. It's a shame it didn't happen!

    #Rakulang has *some* capability to do this with #WebASM but you don't get access to the DOM I don't think it's a maintained part of the Raku codebase. Also sad.

  15. @mjgardner @Perl @BrendanEich There was a Mozilla project back in the day to migrate PHP, Python, and Perl to the browser at one point. It's a shame it didn't happen!

    #Rakulang has *some* capability to do this with #WebASM but you don't get access to the DOM I don't think it's a maintained part of the Raku codebase. Also sad.

  16. @mjgardner @Perl @BrendanEich There was a Mozilla project back in the day to migrate PHP, Python, and Perl to the browser at one point. It's a shame it didn't happen!

    #Rakulang has *some* capability to do this with #WebASM but you don't get access to the DOM I don't think it's a maintained part of the Raku codebase. Also sad.

  17. Talk announcement for #SeaGL2023
    "David Thompson, Robin Templeton" presents: "Opening up the World of WebAssembly with Guile Hoot".
    Details: osem.seagl.org/conferences/sea
    #SeaGL #webasm #guile

  18. Talk announcement for #SeaGL2023
    "David Thompson, Robin Templeton" presents: "Opening up the World of WebAssembly with Guile Hoot".
    Details: osem.seagl.org/conferences/sea
    #SeaGL #webasm #guile

  19. Talk announcement for #SeaGL2023
    "David Thompson, Robin Templeton" presents: "Opening up the World of WebAssembly with Guile Hoot".
    Details: osem.seagl.org/conferences/sea
    #SeaGL #webasm #guile

  20. Talk announcement for #SeaGL2023
    "David Thompson, Robin Templeton" presents: "Opening up the World of WebAssembly with Guile Hoot".
    Details: osem.seagl.org/conferences/sea
    #SeaGL #webasm #guile

  21. Talk announcement for #SeaGL2023
    "David Thompson, Robin Templeton" presents: "Opening up the World of WebAssembly with Guile Hoot".
    Details: osem.seagl.org/conferences/sea
    #SeaGL #webasm #guile

  22. @juergen_hubert @j_bertolotti rereading this, the phrase "portable assets" resonated with another hot topic... #webasm. Wouldn't it be effing incredible for game assets to come with standard, portable code objects defining their behaviors? If any game system were formalized enough to enable the concept, #gurps would be.

  23. @juergen_hubert @j_bertolotti rereading this, the phrase "portable assets" resonated with another hot topic... #webasm. Wouldn't it be effing incredible for game assets to come with standard, portable code objects defining their behaviors? If any game system were formalized enough to enable the concept, #gurps would be.

  24. @juergen_hubert @j_bertolotti rereading this, the phrase "portable assets" resonated with another hot topic... #webasm. Wouldn't it be effing incredible for game assets to come with standard, portable code objects defining their behaviors? If any game system were formalized enough to enable the concept, #gurps would be.

  25. @juergen_hubert @j_bertolotti rereading this, the phrase "portable assets" resonated with another hot topic... #webasm. Wouldn't it be effing incredible for game assets to come with standard, portable code objects defining their behaviors? If any game system were formalized enough to enable the concept, #gurps would be.

  26. @juergen_hubert @j_bertolotti rereading this, the phrase "portable assets" resonated with another hot topic... #webasm. Wouldn't it be effing incredible for game assets to come with standard, portable code objects defining their behaviors? If any game system were formalized enough to enable the concept, #gurps would be.

  27. In a world where a typical web application is composed of kilobytes of unreadable #JavaScript, I'd rather have #WebAsm, a WebAsm VM is also much easier to audit.

    Generally, though, I'd like to see some kind of code signing and reproducible builds for open source web apps that do this.

    [my mind rambling while I'm sick in bed]

  28. In a world where a typical web application is composed of kilobytes of unreadable #JavaScript, I'd rather have #WebAsm, a WebAsm VM is also much easier to audit.

    Generally, though, I'd like to see some kind of code signing and reproducible builds for open source web apps that do this.

    [my mind rambling while I'm sick in bed]

  29. In a world where a typical web application is composed of kilobytes of unreadable #JavaScript, I'd rather have #WebAsm, a WebAsm VM is also much easier to audit.

    Generally, though, I'd like to see some kind of code signing and reproducible builds for open source web apps that do this.

    [my mind rambling while I'm sick in bed]

  30. In a world where a typical web application is composed of kilobytes of unreadable #JavaScript, I'd rather have #WebAsm, a WebAsm VM is also much easier to audit.

    Generally, though, I'd like to see some kind of code signing and reproducible builds for open source web apps that do this.

    [my mind rambling while I'm sick in bed]

  31. You are Doomed to Learn WebAssembly - At first, Web browsers displayed HTML pages. But then people wanted those pages to... - hackaday.com/2021/07/15/you-ar #softwarehacks #webassembly #webasm #doom #wasm