#rpgaday — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #rpgaday, aggregated by home.social.
-
#RPGaDay Day 6: Reach
Wielding a Reach weapon, you'll often forego some damage in favor of control, and the Corralling Attack feat is meant to further enhance that - push a creature away, break an attack formation, gather foes into an area of effect, or even just bash two enemies into one another!
-
RPG a Day 20: Dungeon crews need a constant influx of expendable fodder... I mean recruits... in order to do various dangerous tasks. Filling those ranks is recruitment officer Ahmad's job:
https://stackofgoats.studio/blog/rpgaday-2026-20/
#rpgaday #rpgaday2026 #rpg #ttrpg #worldbuilding #drawing #illustration
-
Promise: For today, I will share a picture of some RPG dice, my wedding cake. My marriage vows are the central promise of my life. RPGs played a role in our courtship and continue to be a significant part of our relationship. (It’s a good thing we were playing #GURPS back then instead of #Genesys, or the baker would have had a much more challenging job depicting a critical success.)
#dice #ttrpg #RPGaDay -
Desire: I feel like this is the perfect prompt to mention a few games I’m aware of but have never had a chance to play. If you have, please share your thoughts! One is Pasión de las Pasiones, a PBtA-style game of wild love affairs evocative of over-the-top telenovelas. The other is Star Crossed, a game of increasing tension that uses a tumbling (aka #Jenga) tower to determine when the two PCs give in to their mutual attraction.
https://bullypulpitgames.com/products/star-crossed
https://magpiegames.com/collections/pasion-de-las-pasiones-1/products/pasion-de-las-pasiones-core-rulebook
#ttrpg #RPGaDay -
#RPGaDay Day 5: Burden
Let's face it - almost nobody is hung up on the minutia of encumbrance and the weight of their gear in a D&D game, so "Burden" was a bit of a struggle to write anything for in this context. That said, I thought a cursed magic item felt like a suitable burden.
-
RPG a Day 19: Aspirant Stirling does odds and ends in hopes of one day joining the Deft Delver's rank and file members!
https://stackofgoats.studio/blog/rpgaday-2026-19/
#rpgaday #rpgaday2026 #rpg #ttrpg #worldbuilding #art #illustration #drawing
-
Directness: Generally speaking, I like theater of the mind, particularly with #Genesys, where side results on a roll can define new things about the environment. I like leaving things open in an RPG until they need to be pinned down. Sometimes, though, this creates different pictures in everyone’s head. It’s okay to pause every now and then and ask for specific information. Just how many rows of shelves are in this warehouse? Is the door on the south wall in the SE or SW corner?
#ttrpg #RPGaDAY -
RPG a Day 18: Puja the cartographer is on a mission to create the one true map of the world in infinite detail and currently working with the Deft Delvers to do so!
https://stackofgoats.studio/blog/rpgaday-2026-18/
#rpgaday #rpgaday2026 #rpg #ttrpg #worldbuilding #art #illustration #drawing
-
RPG a Day 17: The TIG (Trap Inspector General) needs to find and disarm or reprogram traps. A slow, tedious, and intensely dangerous activity that Atieno finds pleasingly studious: https://stackofgoats.studio/blog/rpgaday-2026-17/
#rpgaday #rpgaday2026 #rpg #ttrpg #worldbuilding #art #illustration #drawing
-
Intensity: I like the varying levels of intensity within this hobby. Sometimes you just have a couple hours, so you pick up a game designed to tell a complete story as a one-shot in some slim genre niche. Other games support short multi-session arcs, after which there’s not much more mechanical support for those characters continuing. Still other games can run for years. I can be a casual gamer of one kind of RPG and a serious, devoted fan of another at the same time.
#ttrpg #RPGaDay -
Composure: The climax of our #Genesys #Wesnoth game saw a social encounter happening alongside a physical struggle, as the PCs had to simultaneously deal with undead summoned by a creepy device and convince the beloved relative who’d turned it on to shut it off. Tric was often unflappable in our game. He was immune to fear checks and always joking around. But this situation finally made him lose his composure, which in itself was victory enough for me.
#ttrpg #RPGaDay
https://diceystories.com/wesnoth-echoes-of-invasion/ -
RPG a Day 15: Any sane dungeoneering crew needs a message runner to relay messages and critical supplies - the Deft Delvers' is Methuselah: https://stackofgoats.studio/blog/rpgaday-2026-15/
#rpgaday #rpgaday2026 #art #illustration #drawing #rpg #ttrpg #worldbuilding
-
Endurance: In my middle age, I'm amazed how long I could game as a youth. Back in my 20s, an RPG weekend meant arriving Friday night, playing past midnight, resuming at lunch the next day when everyone was awake, playing again past midnight, and then leaving after dinner on Sunday to get back home (or sometimes, pre-dawn Monday morning to go straight to work). I remember once seeing the sun rise from the gaming table. I don’t have that kind of endurance anymore. 3 hours is good.
#RPGaDay #ttrpg -
Regard: PC Tric met and got to know his half-sister Dame Terwaen over the course of our #Genesys #Wesnoth campaign. As his name suggests, Tric was quite a trickster, making questionable deals and spinning fanciful tales. But he held the earnest and forthright knight in such high regard that he could not bring himself to treat her that way. It surprised me, the GM, that Tric had this tender streak for the sister he hadn’t even known about.
#RPGaDay #ttrpg
https://diceystories.com/wesnoth-echoes-of-invasion/ -
#RPGaDay Day 4: Charm
Often animated by more whimsical necromancers, Winking Skeletons are deceptively charming undead designed to support deadlier monsters, named for the sapphire embedded in one eye socket. Before reanimation, its bones must be polished to a gleam and dressed in garish clothing.
-
Strain: This is one of the two #Genesys status trackers. Wounds are for physical health; strain covers pretty much everything else: exhaustion, emotion, magical exertion.... It’s easy to spend and easy to recover, but we still find ourselves at the upper limit often. There are so many things to spend advantages on, and choosing strain recovery can feel boring in comparison. That is, until you’re right at your strain threshold, suddenly regretting all your earlier choices.
#RPGaDay #ttrpg -
Loss: Recently, my PC lost a #Genesys social combat. The other PC still had plenty of strain, so the encounter continued. But what did the loss mean, then? I interpreted it as Timon felt overwhelmed by the scope of the problem. He’d naively assumed he could just argue his way to an improved outcome, but it turned out he’d known so very little. Although he wasn’t making rolls contributing to beating the adversary, he stayed in the scene, making checks to educate himself.
#RPGaDay #ttrpg -
Tact: I’ve been in a bunch of #ttrpg games where the PCs steamroll people, brushing them aside, talking over them, pushing NPCs around. More fun for me, though, are the games where PCs exercise tact, cleverly (or sincerely!) manipulating NPCs so that everyone feels like they got what they wanted, not just the PCs. Even when I set out to play a physical character, I inevitably end up gravitating toward the more social end of the interaction spectrum.
#RPGaDay