#equirectangular — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #equirectangular, aggregated by home.social.
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HDRI 3D Floating Island Skybox 4 #Skybox #Vrready #Vr #Panorama #360 #Floating #Cartoon #Equirectangular #Anime #Fantasy #Island #Sphere #Hdr #Skysphere #AssetStore
https://u3dn.com/packages/hdri-3d-floating-island-skybox-4-309703
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There is a weird park that goes over a street in #Vancouver. Guess you could call it a park overpass(underpass?).
Today I happened to park beside it. So I checked it out and did a #spherical #panorama.
#equirectangular #360panorama -
There is a weird park that goes over a street in #Vancouver. Guess you could call it a park overpass(underpass?).
Today I happened to park beside it. So I checked it out and did a #spherical #panorama.
#equirectangular #360panorama -
#ZeppelinEureka, #SanFranciscoBay, #California
I took this promotional image over #Alcatraz on San Francisco Bay for Airship Ventures. It was tricky because models NEVER stay still for long exposures, and the airship definitely moved around a bit although the pilot used GPS to hold position.
///wiping.gifts.thick [what3words]
#Photography #Picture #OAA #AYearForArt #MastoArt #interior #Window #WindowsOfMastodon #TravelPhotography #Travel #WellTravelled #Panorama #Nikon #D200 #Nikkor #10mm #WindowFriday #Freitagfenster #Friday #urbex #Equirectangular
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360° viewer in #threejs + #R3F using an #equirectangular #image
```
import { OrbitControls, Environment, useTexture } from '@react-three/drei';
import * as THREE from 'three';export default function Equirectangular() {
const texture = useTexture(`/image.jpg`);
texture.mapping = THREE.EquirectangularReflectionMapping;return (
<>
<Environment background map={texture} />
<OrbitControls />
</>
);
}
```(Just putting this here as I always forget how it works 😅)
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360° viewer in #threejs + #R3F using an #equirectangular #image
```
import { OrbitControls, Environment, useTexture } from '@react-three/drei';
import * as THREE from 'three';export default function Equirectangular() {
const texture = useTexture(`/image.jpg`);
texture.mapping = THREE.EquirectangularReflectionMapping;return (
<>
<Environment background map={texture} />
<OrbitControls />
</>
);
}
```(Just putting this here as I always forget how it works 😅)
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PanoBlenderAddon1.3:
- Print KRpano values
- Better PanoMAT
- Zenith/Nadir View
- Cleaner UIGumroad:
https://gumroad.com/l/tZUlhtDocumentation:
https://der-mische.de/panoblender/Tour-Tutorial:
https://der-mische.de/2020/06/11/panoblenderaddon-easy-tour-tutorial/#PanoBlenderAddon #krpano #Blender #pano360 #equirectangular #panorama #depthmappanorama
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💯 📸 100 Equirectangular Panoramen hab ich bis jetzt bei Wikimedia hochgeladen. 😊
Hier:
https://commons.wikimedia.org/wiki/User:DerMische/EquirectangularPanoramenIst noch viel Arbeit..
Meine Website ist auch gerade wegen Umbau geschlossen. 🚧
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I just released Skyfill v1.0, which helps me create my drone panoramas. It can fill in those parts of the sky that your drone can't photograph (because it can't look straight up). Having a full sky in your panorama makes it much nicer to look at, especially in a VR environment.
https://stuvel.eu/blog/218/skyfill-released
Of course it's all #GPL #OpenSource code.