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#doom-3 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #doom-3, aggregated by home.social.

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  1. Just finished #Doom 3. Recommended!

    A claustrophobic twist on the original Doom formula that, while an impressive technical showcase for its time, now feels at once repetitive and timeworn—yet fascinating and compelling.

    #games #gaming #review #doom3

  2. Replaying #Doom3 these days. It is a really flawed game.

    Enemy design and placement is downright unfair, weapons either lack punch or damage output, level design can't decide between horror atmosphere and action-packed gameplay.

    But it has bright moments. Like the Enpro Plant level (the one with damaged reactor) is legit cool - action ride from start to finish.

    #gaming #retrogaming

  3. Been exploring maps to compile an inspiration gallery, and I can't get over how gorgeous this engine is. A large part of that is due to rock-solid art direction, something that id has always been at the top of their game with.

    This is stock D3, too, original Linux binary, no sikk.

    The only places this game really shows its age is some textures being notably low res, but that's an art asset problem, not a failure of the engine.

    Being a "vintage" retro engine these days, I'd love to see people do more with id Tech 4, especially with everything that's been going on.

    #doom3 #idtech4

  4. If you have a copy of Doom 3 lingering in your vicinity, there's an Event Horizon mod of dubious quality that you can play. Personally, I love this stuff, give me the unpolished goods!

    moddb.com/games/doom-iii/addon

    #doom3 #eventhorizon #gamemods

  5. It sounds like there's some kind of Unreal Engine thing happening right now, which feels like a great time to mention that Dhewm3 just had a new release earlier this month, version 1.5.5!

    dhewm3.org

    #doom3 #idtech4

  6. I just released version 1.5.5 of dhewm3, a Doom3 source port: dhewm3.org/#dhewm3-1.5.5

    Biggest changes:
    - Supporting proper widescreen GUIs (instead of stretching ones meant for 4:3 or pillarboxing)
    - Runs more smoothly at 60fps
    - Support for BC7/BPTC textures for high-res texture packs
    - new mods supported: ELDOOM, Grimm, HeXen. Edge Of Chaos, Real Gibs
    - lots of bugfixes etc, see newspost for details

    #doom3

  7. Doom 3: Resurrection of Evil (2005: Windows) – Review

    Before reading my review, I would like to outline the criteria I use for game reviews. I will refer to this game as RoE to condense my review. Today marks another return to the Doom franchise, but today's review will be Doom 3: Resurrection of Evil, the first expansion for Doom 3 (2004: Windows). I recently played the "controversial" Doom 3, and honestly, I enjoyed it much more than I expected. The "controversy" (especially online) surrounding Doom 3 primarily stems from the online portion […]

    doomfan1.wordpress.com/2026/04

  8. Doom 3 (2004: Windows) – Review

    Well, well, well. It appears I have finally returned to reviewing a game in my favorite video game franchise. Today's review will focus on Doom 3, which many considered the black sheep of the Doom franchise. Of course, everyone knows during its heyday (and admittedly over the last decade) that Doom was considered the trendsetter for FPS games. Activision published Doom 3 in 2004, the same year as the original Far Cry (2004: Windows) and Half-Life 2 (2004: Windows), and a year after the […]

    doomfan1.wordpress.com/2026/04

  9. #Doom3

    Большое Фотонное Глушилово :blobcatwoah:

  10. I don't think it's appreciated enough that in Doom 3's mission pack, Resurrection of Evil, you're introduced to Annoying Little Flying Shits a few seconds in, but like a minute later you're given a tool that lets you insta-delete the fuckers when they appear for the rest of the game.

    #doom3

  11. NEU: "Doom III – Wendig und intensiv, auch ohne Bett" von @kkuez

    Doom – Ein Name, ein Programm: id Software vor Rage, ein Wagnis. Und was für eins. Was erstmal einseitig-alt-bekannt-öde klingt, unterhält bis heute. Und wenn wir uns zurückerinnern, dann auch eines, das gewagter war, als was Mensch bis dahin kannte.

    videospielgeschichten.de/doom-

    #Doom3 #Doom #idsoftware #JohnRomero #JohnCarmack

  12. Doom III – Wendig und intensiv, auch ohne Bett

    Doom – Ein Name, ein Programm: id Software vor Rage, ein Wagnis. Und was für eins. Was erstmal einseitig-alt-bekannt-öde klingt, unterhält bis heute. Und wenn wir uns zurückerinnern, dann auch eines, das gewagter war, als was Mensch bis dahin kannte. Die Rede ist von Doom III, seinen Eigenheiten, der Rezeption, und natürlich, am wichtigsten, des Charakters. Wenn die Ausrichtung, welche Doom damit nahm, so genannt werden kann.

    videospielgeschichten.de/doom-

    #Bethesda #Doom #Doom3 #JohnCarmack #JohnRomero

  13. Been playing more Quake 4 lately for inspo, and am sad I slept on the game's multiplayer.

    It's amazing what mappers created with a tweaked Doom 3 engine, like I feel like some might have passed on the game because of the perception it was still a grimy corridor shooter engine, but it's got range!

    #quake4 #doom3 #leveldesign

  14. Bullied into participating in qbj3, but still not participating because it's the wrong game :)

    #leveldesign #doom3

  15. Inject this stuff into my veins, god this is so good, give me games that look like they took 18 hours to render in povray on a Pentium in 1996

    #doom3

  16. CW: CW: спойлеры к Doom 3

    #Doom3

    Должен признать: первый уровень лабораторий Дельта заставил меня понервничать. Обычно, когда ты слышишь рык демона, ты морально готовишься к тому, что сейчас он выпрыгнет из-за угла, и достаешь нужную пушку (дробовик для импов, автомат для пауков). Но большую часть этого уровня они только рычат... и не вылезают... и ты только видишь краем глаза тень карабкающегося импа... и ты совершенно один... в отрубленном вестибюле...

    Жуть просто.

  17. #Doom3

    :blobcatangry: Суонн: Марин, не посылай сигнал СОС, мы не знаем, с чем имеем дело!
    :blobcatgoogly: Марин: А мне кажется, я знаю, с чем я имею дело.
    :ablobcatbongogoogly: Марин: *посылает сигнал СОС*
    :blobcat_googly_dab: Марин: Хоба.

    :blobcatthumbsup: Мастер-сержант Келли одобряет это.
    :blobfoxdevil: Доктор Бетругер одобряет это.
    :blobcatfacepalm: Советник Суонн этого не одобряет.
    :blobcatwhat: Кэмпбелл не может выразить свою честную реакцию на эту информацию, поскольку занят поисками снарядов от BFG-9000.

  18. Мои самые любимые секции в #Doom3 - это те, где ты должен следовать за охранным ботом-турелью. Мало того, что она прикольно семенит и чирикает как R2D2, так ещё умело оттягивает на себя демонов, что даёт мне возможность без опаски подойти поближе и жмыхнуть из дробовика.

    Если бы была возможность погладить бота - была бы "лучшая игра всех времён и народов".