#johncarmack — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #johncarmack, aggregated by home.social.
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https://www.europesays.com/cz/83923/ Retro střílečka Wolfenstein 3D se díky modu mění k nepoznání #FPS #IDSoftware #IzometrickýPohled #JohnCarmack #JohnRomero #Modifikace #novinka #Science #Science&Technology #Technika #Technology #TomHall #Věda #VědaATechnika #Wolfenstein #Wolfenstein3D
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I have been studying this interview with John Carmack, for years now. In the past month I must've played through it at least a dozen times. It's such a treasure trove. I think programmers specifically will find it enrichibg, but also everyone who's working on computer games.
Do as I do: download this and listen to it over and over. Week after week I discover new layers to this conversation. #JohnCarmack #LexFridman #GameDev #Programming
https://www.youtube.com/watch?v=I845O57ZSy4 -
Commander Keen - Le code source enfin libéré pour les 35 ans du jeu qui a lancé id Software
https://fed.brid.gy/r/https://korben.info/commander-keen-code-source-release-id-software.html
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id Software released its first game 35 years ago today, John Carmack’s breakthrough side-scroller engine — Commander Keen title brought smooth scrolling to PCs
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id Software released its first game 35 years ago today, John Carmack’s breakthrough side-scroller engine — Commander Keen title brought smooth scrolling to PCs
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id Software released its first game 35 years ago today, John Carmack’s breakthrough side-scroller engine — Commander Keen title brought smooth scrolling to PCs
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id Software released its first game 35 years ago today, John Carmack’s breakthrough side-scroller engine — Commander Keen title brought smooth scrolling to PCs
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#idSoftware released its first game 35 years ago today — #CommanderKeen title showcased #JohnCarmack’s breakthrough side-scroller engine
Commander Keen in Invasion of the Vorticons - Episode 1: Marooned on Mars: This #DOS #game might be somewhat lost in the sands of time obscured by stellar PC gaming achievements soon to follow, but its success was important as it led directly to the establishment of id Software. You know, folks behind Wolfenstein 3D, Doom, and FPS titles https://www.tomshardware.com/video-games/retro-gaming/id-software-released-its-first-game-35-years-ago-today-commander-keen-title-showcased-john-carmacks-breakthrough-side-scroller-engine -
#idSoftware released its first game 35 years ago today — #CommanderKeen title showcased #JohnCarmack’s breakthrough side-scroller engine
Commander Keen in Invasion of the Vorticons - Episode 1: Marooned on Mars: This #DOS #game might be somewhat lost in the sands of time obscured by stellar PC gaming achievements soon to follow, but its success was important as it led directly to the establishment of id Software. You know, folks behind Wolfenstein 3D, Doom, and FPS titles https://www.tomshardware.com/video-games/retro-gaming/id-software-released-its-first-game-35-years-ago-today-commander-keen-title-showcased-john-carmacks-breakthrough-side-scroller-engine -
#idSoftware released its first game 35 years ago today — #CommanderKeen title showcased #JohnCarmack’s breakthrough side-scroller engine
Commander Keen in Invasion of the Vorticons - Episode 1: Marooned on Mars: This #DOS #game might be somewhat lost in the sands of time obscured by stellar PC gaming achievements soon to follow, but its success was important as it led directly to the establishment of id Software. You know, folks behind Wolfenstein 3D, Doom, and FPS titles https://www.tomshardware.com/video-games/retro-gaming/id-software-released-its-first-game-35-years-ago-today-commander-keen-title-showcased-john-carmacks-breakthrough-side-scroller-engine -
#idSoftware released its first game 35 years ago today — #CommanderKeen title showcased #JohnCarmack’s breakthrough side-scroller engine
Commander Keen in Invasion of the Vorticons - Episode 1: Marooned on Mars: This #DOS #game might be somewhat lost in the sands of time obscured by stellar PC gaming achievements soon to follow, but its success was important as it led directly to the establishment of id Software. You know, folks behind Wolfenstein 3D, Doom, and FPS titles https://www.tomshardware.com/video-games/retro-gaming/id-software-released-its-first-game-35-years-ago-today-commander-keen-title-showcased-john-carmacks-breakthrough-side-scroller-engine -
#idSoftware released its first game 35 years ago today — #CommanderKeen title showcased #JohnCarmack’s breakthrough side-scroller engine
Commander Keen in Invasion of the Vorticons - Episode 1: Marooned on Mars: This #DOS #game might be somewhat lost in the sands of time obscured by stellar PC gaming achievements soon to follow, but its success was important as it led directly to the establishment of id Software. You know, folks behind Wolfenstein 3D, Doom, and FPS titles https://www.tomshardware.com/video-games/retro-gaming/id-software-released-its-first-game-35-years-ago-today-commander-keen-title-showcased-john-carmacks-breakthrough-side-scroller-engine -
"How Much Of A Genius-Level Move Was Using Binary Space Partitioning In Doom?" [2019], Sinclair Target (https://twobithistory.org/2019/11/06/doom-bsp.html).
Via HN: https://news.ycombinator.com/item?id=40652917
#Graphics #ComputerGraphics #3DGraphics #Doom #GameProgramming #GraphicsProgramming #BSP #VSD #JohnCarmack