home.social

#bevyui — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #bevyui, aggregated by home.social.

  1. UwU, I've just found out about `SystemState` in #Bevy :awesome:

    docs.rs/bevy/latest/bevy/ecs/s

    It basically allows you to circumvent (mutable) borrowing issues with `App` and `World` when you have exclusive `World` access.
    As it turns out, this is especially useful in #UnitTests. 🧪 ✅

    See next two toots for an example...

    1/3

    #BevyEngine #UnitTest #Testing #GameDev #BevyUI #UI

  2. It has been a day since our last #Bevy meetup, featuring @bevy_linter, Bevy running on a #pico board, and reactive #BevyUI - if you missed it check out the recording: youtube.com/live/Ao2gXd_CgUc #rustunit #gamedev #embedded 🦀🎮

  3. So you want to build an ECS-backed #GUI framework

    Challenges and opportunities in the future of `bevy_ui` - by Alice I. Cecile, Rose Peck (November 2023)

    leafwing-studios.com/blog/ecs-

    I think UI in Bevy has very high potential! Very good points and current limitations mentioned by the authors.

    Regarding using ECS for UI: In classical OOP UIs, the decorator pattern is often used.

    In ECS, you basically have decorator pattern by default! 💪

    #Rust #RustLang #BevyEngine #Bevy #BevyUI #ECS