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1000 results for “localjoost”

  1. I just blogged: "#MRTK3 #StatefulInteractable #gaze, hover and select events - and how to use them" #HoloLens2 localjoost.github.io/MRTK3-Sta

    There's a lot of events on StatefulInteractable, and it might not be abundantly clear how to use them and why. Therefore, I decided to make a simple sample that shows you which event is triggered by what, and allows you to experiment with those events

  2. No code this time, but how to fix a 'physical' bug. In very rare occasions the #HoloLens2 headband adjustment knob gets detached from its moorings. Turns out, this is actually pretty easy to repair. This little blog post points the way.

    localjoost.github.io/Fixing-Ho

  3. The transition from MRTK2 to #MRTK3 leaves some people confused - how does Spatial Awareness work now? Don't worry, I got you covered localjoost.github.io/Using-ARM

  4. It turns out you can actually use an underlay for passthrough on Quest 2/Pro with #MRTK3. This is a minor addition to the previous article. However, there are some caveats.

    localjoost.github.io/Full-unde

  5. Apparently it's not clear to everyone how hand simulation actually is operated inside the #Unity editor when using #MRTK3, so I wrote a little post about it, including two handy reference tables for both left and right hand operation localjoost.github.io/Using-han

  6. Some time ago Unity announced "Unity XR Hands". I decided to check out how this works on the platforms I develop on. Turns out you need to jump trough some hoops. I documented what hoops and how to jump them #HoloLens2 and #metaquest2

    localjoost.github.io/Getting-U

  7. I wanted to have instant cross-platform communication between devices. I stumbled upon the #Azure Web PubSub Service. TI found the documentation not very clear and could find *no* examples of how to use it from #Unity. #HoloLens #MRTK3
    So I made one myself
    localjoost.github.io/Using-Azu

  8. Do you think that Mixed Reality can provide life-saving training? 🤔

    I think so after talking with @localjoost about his amazing first-responder training apps which might provide life-saving knowledge. 🧯👩‍⚕️

    Tune in the latest Meta Minutes here 👉 reply.com/en/metaminutes-s3-e3

    #mixedreality #hololens #podcast #metaverse #ReplyPodcast #metaminutes #xr #vr #mr #ar #education #training

  9. Do you think that Mixed Reality can provide life-saving training? 🤔

    I think so after talking with @localjoost about his amazing first-responder training apps which might provide life-saving knowledge. 🧯👩‍⚕️

    Tune in the latest Meta Minutes here 👉 reply.com/en/metaminutes-s3-e3

    #mixedreality #hololens #podcast #metaverse #ReplyPodcast #metaminutes #xr #vr #mr #ar #education #training

  10. Do you think that Mixed Reality can provide life-saving training? 🤔

    I think so after talking with @localjoost about his amazing first-responder training apps which might provide life-saving knowledge. 🧯👩‍⚕️

    Tune in the latest Meta Minutes here 👉 reply.com/en/metaminutes-s3-e3

    #mixedreality #hololens #podcast #metaverse #ReplyPodcast #metaminutes #xr #vr #mr #ar #education #training

  11. Do you think that Mixed Reality can provide life-saving training? 🤔

    I think so after talking with @localjoost about his amazing first-responder training apps which might provide life-saving knowledge. 🧯👩‍⚕️

    Tune in the latest Meta Minutes here 👉 reply.com/en/metaminutes-s3-e3

    #mixedreality #hololens #podcast #metaverse #ReplyPodcast #metaminutes #xr #vr #mr #ar #education #training

  12. Do you think that Mixed Reality can provide life-saving training? 🤔

    I think so after talking with @localjoost about his amazing first-responder training apps which might provide life-saving knowledge. 🧯👩‍⚕️

    Tune in the latest Meta Minutes here 👉 reply.com/en/metaminutes-s3-e3

    #mixedreality #hololens #podcast #metaverse #ReplyPodcast #metaminutes #xr #vr #mr #ar #education #training

  13. A #witchhazel is an indispensable gem in any winter #garden and really beautiful in full sun. #Spring is coming with spidery yellow #flowers

  14. YES! With the latest update, I can now finally run Android apps from my non-Samsung phone in a window on #Windows11 ! #PhoneLink #Windows

  15. With pride and joy I announce that have just received my 14th #Microsoft #MVP award for #MixedReality and #WindowsDevelopment, in recognition of my efforts to provide knowledge, samples and support to XR developers all over the world. #Holograms rule! #mvpbuzz

  16. Spent a weekend porting the #MRTK3 version of Walk the World to #MagicLeap2. In the end, not so difficult but the documentation leaves some things to be desired If you have a device, download the package at schaikweb.net/WalktheWorld/ML2. Feedback and suggestions welcome #crossplat

  17. I just finished the first full version of HoloATC based upon #MRTK3 for #MagicLeap2. They have no store, so I give a download link. Alternatively, you can use the QR code in this post to look at with the built-in QR code app

    schaikweb.net/ML2/HoloATC_Magi

    Cross-platform XR development FTW!

  18. What a hot mess the #Google #Playconsole is. Unity apps are default support on 0 devices - and no help on *why*. Why even accept aab's that are not even supported? And why not explain "hey, this is why"?

  19. To prove the point I made a few days ago: I submitted HoloATC to the #Meta #Quest #Applab.

    oculus.com/experiences/quest/5

    App runs unchanged on #HoloLens 2, #Quest 2 and Pro with pass-through VR. This is an #MRTK3 app. #MRTK2 apps also run on the Quest platform.

  20. To prove the point I made a few days ago: I submitted HoloATC to the .

    oculus.com/experiences/quest/5

    App runs unchanged on 2, 2 and Pro with pass-through VR. This is an app. apps also run on the Quest platform.

  21. To prove the point I made a few days ago: I submitted HoloATC to the #Meta #Quest #Applab.

    oculus.com/experiences/quest/5

    App runs unchanged on #HoloLens 2, #Quest 2 and Pro with pass-through VR. This is an #MRTK3 app. #MRTK2 apps also run on the Quest platform.

  22. To prove the point I made a few days ago: I submitted HoloATC to the #Meta #Quest #Applab.

    oculus.com/experiences/quest/5

    App runs unchanged on #HoloLens 2, #Quest 2 and Pro with pass-through VR. This is an #MRTK3 app. #MRTK2 apps also run on the Quest platform.

  23. To prove the point I made a few days ago: I submitted HoloATC to the #Meta #Quest #Applab.

    oculus.com/experiences/quest/5

    App runs unchanged on #HoloLens 2, #Quest 2 and Pro with pass-through VR. This is an #MRTK3 app. #MRTK2 apps also run on the Quest platform.

  24. For people panicking "OMG THE LINKS TO THE MIXED REALITY FEATURE TOOL ARE BROKEN" - somebody messed up a web page with the link. It's still out there. A simple search for "direct link MR feature toolkit" will give you this microsoft.com/en-us/download/d

  25. For people panicking "OMG THE LINKS TO THE MIXED REALITY FEATURE TOOL ARE BROKEN" - somebody messed up a web page with the link. It's still out there. A simple search for "direct link MR feature toolkit" will give you this microsoft.com/en-us/download/d #HoloLens #MRKT #nopanic