#rpgenesis — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #rpgenesis, aggregated by home.social.
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Hello friends! 👋
Letting you know just in time, #RPGenesis is returning on https://itch.io/jam/rpgenesis2026 💡
From the 2nd to the 9th of August, we're creating fresh RPGs by writing 5k+ words in seven days. We invite you to join, talk to the community and discover fresh ideas.
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Hello friends! 👋
Letting you know just in time, #RPGenesis is returning on https://itch.io/jam/rpgenesis2026 💡
From the 2nd to the 9th of August, we're creating fresh RPGs by writing 5k+ words in seven days. We invite you to join, talk to the community and discover fresh ideas.
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Looking to add a couple of fonts to your #RPGenesis project? This summer bundle is there for you right on time: https://ci.itch.io/all-fonts-pack
Take a look at these and tell me what fresh #ttrpg pops into your mind 💡
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Random byte-sized tips for creative expression:
1. Start where you are with what you have
2. Create what you wish existed
3. Become your own biggest fan
4. Don't die on that single hill
5. Lean on self-imposed limits
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Random byte-sized tips for creative expression:
1. Start where you are with what you have
2. Create what you wish existed
3. Become your own biggest fan
4. Don't die on that single hill
5. Lean on self-imposed limits
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Why 5000+ words in seven days?
Can several people collaborate to submit the same #RPGenesis?
Can I test my RPG before the seven days of writing?This and many other questions have an answer on our FAQ: https://itch.io/t/3040920/frequently-asked-questions-
Learn more about this #ttrpg #gamedesign event and join us in August!
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If you need one or more theme as inspiration for #RPGenesis, don't forget that #RPGaDay2026 is a thing throughout all of August: https://www.autocratik.com/2026/07/announcing-rpgaday2026-in-august.html?m=1
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RE: https://tabletop.social/@dreamup/116838192604847556
Un parell de jams de rol interessants que comencen d'aquí a un mes.
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RE: https://tabletop.social/@dreamup/116838192604847556
Un parell de jams de rol interessants que comencen d'aquí a un mes.
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Hack the #BlackHack
https://itch.io/jam/the-black-hack-10th-anniversary-jam
and maybe dual wield game jams by also joining #RPGenesis in the same week 🤘
https://itch.io/jam/rpgenesis2026 -
Hack the #BlackHack
https://itch.io/jam/the-black-hack-10th-anniversary-jam
and maybe dual wield game jams by also joining #RPGenesis in the same week 🤘
https://itch.io/jam/rpgenesis2026 -
Question for #ttrpg designers making solo games 🤔how does the absence of other people make us feel about flowing between player stances? How strongly does your game stand in for other people to minimise how much the player has to move between stances?
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Question for #ttrpg designers making solo games 🤔how does the absence of other people make us feel about flowing between player stances? How strongly does your game stand in for other people to minimise how much the player has to move between stances?
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Not sure how much this is a #ttrpg hot take, but the designer of an RPG should be its number one fan. Nobody else has spent so much time thinking about all the ways this game could be played. No one else knows all that was discarded in favor of what was kept. Nobody else can so deeply critique it.
Do you see that journey made by the #ttrpg designer as independent of the experience you want to have with their game? Or do you value having all that they offer as one integrated piece of work?
Do you resent or appreciate #ttrpg design as an artistic offer you're prompted to play with?
By the way, if you never tried your hand at #ttrpg design but can engage with a simple creative writing exercise, #rpgenesis has successfully helped many roleplayers bring a potential game to life💡You can join us in August 2026 for the latest edition: https://itch.io/jam/rpgenesis2026 👈
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If you would put together a kind of 2026 calendar for #ttrpg designers, what moments of the year stand out to you? Focusing on independent #dndisnotforme #ttrpg design. #ZineMonth? #rpgenesis? The ongoing kickstarter for #ApocalypseWorld?
Also #dreamation? The 20th anniversary of #ukge? #1pRPGjam? #FreeRPGDay? #metatopia?
It's probably not just #pbta having a moment. Any other fresh resources for #ttrpg designers coming throughout the year? Maybe something from Cortex, Fate or Gumshoe?
There are probably a few other angles that I'm missing 🤔
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Want to know a little bit about the history of this event? Check this forum post on https://itch.io/t/3034840/brief-story-of-rpgenesis-with-pictures-#post-8317443 👈 A brief story of #RPGenesis (with pictures!)
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Want to know a little bit about the history of this event? Check this forum post on https://itch.io/t/3034840/brief-story-of-rpgenesis-with-pictures-#post-8317443 👈 A brief story of #RPGenesis (with pictures!)
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One of my favourite writing exercises for #ttrpg design is our #RPGenesis community challenge. You can join the game jam now and get ready at: https://itch.io/jam/rpgenesis2026 👈 Kick a fresh design into gear by writing 5k+ words in 7 days!
Hosted by https://ladyentropy.itch.io/ and yours truly 💜
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One of my favourite writing exercises for #ttrpg design is our #RPGenesis community challenge. You can join the game jam now and get ready at: https://itch.io/jam/rpgenesis2026 👈 Kick a fresh design into gear by writing 5k+ words in 7 days!
Hosted by https://ladyentropy.itch.io/ and yours truly 💜
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Quick #ttrpg CV:
Started with #vtm in 1998. Played in lots of games including LARPs. Worked in a hobby store. Admin in several online platforms. Created the first RPG podcast in Portugal. Made several tabletop games and resources. Co-founded the #rpgenesis game jam. Organised meet-ups. Wrote blogs. -
Quick #ttrpg CV:
Started with #vtm in 1998. Played in lots of games including LARPs. Worked in a hobby store. Admin in several online platforms. Created the first RPG podcast in Portugal. Made several tabletop games and resources. Co-founded the #rpgenesis game jam. Organised meet-ups. Wrote blogs. -
Adobe. Not even once.
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Adobe. Not even once.
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🇬🇧🇺🇸 Join our #ttrpg design community as we prepare for another #RPGenesis event. Read the announcement here: https://itch.io/jam/rpgenesis2026
🇵🇹🇧🇷 Junta-te a esta comunidade de design de RPGs à medida que nos preparamos para mais um #RPGenesis. Lê o anúncio neste link. -
🇬🇧🇺🇸 Join our #ttrpg design community as we prepare for another #RPGenesis event. Read the announcement here: https://itch.io/jam/rpgenesis2026
🇵🇹🇧🇷 Junta-te a esta comunidade de design de RPGs à medida que nos preparamos para mais um #RPGenesis. Lê o anúncio neste link. -
🇬🇧🇺🇸 Join our #ttrpg design community as we prepare for another #RPGenesis event. Read the announcement here: https://itch.io/jam/rpgenesis2026
🇵🇹🇧🇷 Junta-te a esta comunidade de design de RPGs à medida que nos preparamos para mais um #RPGenesis. Lê o anúncio neste link. -
As a one-time #TTRPG player and GM/DM (and as a 20-year veteran of #NaNoWriMo this November), your description of #RPGenesis is compelling. When we give ourselves permission to turn off the inner editor and unleash the creative spirit, great things happen.Whether it remains one cohesive project or generates a dozen project seeds, it's always a great challenge and experience as a content creator.
Very excited for #RPGenesis2022.
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So #RPGenesis doesn't know if your RPG is good or if you can write it well on your first try. But it does believe you can simply write. And that you will find some treasure in yourself by diving into your own words without judgment. Click to learn more: https://itch.io/jam/rpgenesis2022
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So #RPGenesis doesn't know if your RPG is good or if you can write it well on your first try. But it does believe you can simply write. And that you will find some treasure in yourself by diving into your own words without judgment. Click to learn more: https://itch.io/jam/rpgenesis2022
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Inspired by the pragmatic spirit of #NaNoWriMo, one might say that the goal of #RPGenesis is to discover your game by acting under a time-constraint that soon gets us our first draft. But you could also say that the practice itself, to put yourself in motion is the goal. 2/3
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Inspired by the pragmatic spirit of #NaNoWriMo, one might say that the goal of #RPGenesis is to discover your game by acting under a time-constraint that soon gets us our first draft. But you could also say that the practice itself, to put yourself in motion is the goal. 2/3
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If #RPGenesis is not a competition, how does it push us to work on our #ttrpg ideas? How does this event help with turning them into something real? At its ❤️ #RPGenesis is a creative exercise laser-focused on putting thoughts into words instead of judging them. 1/3 #ttrpgdesign
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If #RPGenesis is not a competition, how does it push us to work on our #ttrpg ideas? How does this event help with turning them into something real? At its ❤️ #RPGenesis is a creative exercise laser-focused on putting thoughts into words instead of judging them. 1/3 #ttrpgdesign
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I participated in #RPGenesis a few years ago, I think it's the jam I created my itch.io page in order to enter. I think there's a lot of interesting stuff in the game I created for it, The Jekyll Hypothesis. I was actually talking to my niece the other day about how I'd like to do more with this game, but it's tough to be creative with game design stuff when I don't feel connected to any sort of community.
https://gamemaru.itch.io/the-jekyll-hypothesis -
I participated in #RPGenesis a few years ago, I think it's the jam I created my itch.io page in order to enter. I think there's a lot of interesting stuff in the game I created for it, The Jekyll Hypothesis. I was actually talking to my niece the other day about how I'd like to do more with this game, but it's tough to be creative with game design stuff when I don't feel connected to any sort of community.
https://gamemaru.itch.io/the-jekyll-hypothesis -
This year, #RPGenesis is even more accessible with the possibility of working on a submission as a team. So I've also scrapped the old landscape and made a simpler logo with a stronger silhouette, one that you could trace with your finger. Join the jam: https://itch.io/jam/rpgenesis2022
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This year, #RPGenesis is even more accessible with the possibility of working on a submission as a team. So I've also scrapped the old landscape and made a simpler logo with a stronger silhouette, one that you could trace with your finger. Join the jam: https://itch.io/jam/rpgenesis2022
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Last year, #RPGenesis had an energy boost from having new hosts 💪 but the old 2010 logo really started showing its age for me. I started wondering if it was possible to replace it, which meant *gasp* trying to draw something else.
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Last year, #RPGenesis had an energy boost from having new hosts 💪 but the old 2010 logo really started showing its age for me. I started wondering if it was possible to replace it, which meant *gasp* trying to draw something else.
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For #RPGenesis 2020, I made my favorite version of a design that was already a decade old. The website included shiny particles animating upwards. "The universe smiles upon you..." We settled on the http://itch.io format and on allowing hacks of already existing games.
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For #RPGenesis 2020, I made my favorite version of a design that was already a decade old. The website included shiny particles animating upwards. "The universe smiles upon you..." We settled on the http://itch.io format and on allowing hacks of already existing games.
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As a community event, the only thing #RPGenesis really needs is for people to set a date. But everyone keeps associating the event with my ability to host it, asking me when it's gonna be. Thanks to the https://rpgportugal.com/?lang=en Discord and http://itch.io jams, 2019 was our comeback
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As a community event, the only thing #RPGenesis really needs is for people to set a date. But everyone keeps associating the event with my ability to host it, asking me when it's gonna be. Thanks to the https://rpgportugal.com/?lang=en Discord and http://itch.io jams, 2019 was our comeback
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2015 marked the last time that #RPGenesis had two separate weeks, given the lack of interest in working to improve already existing games. This year we also had workshops to help guide participants, but engagement with the event was waning. This lead to a three-year hiatus.
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2015 marked the last time that #RPGenesis had two separate weeks, given the lack of interest in working to improve already existing games. This year we also had workshops to help guide participants, but engagement with the event was waning. This lead to a three-year hiatus.
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The 2014 #RPGenesis had the event's first official webpage from which it pointed to Facebook, Twitter and Google+, all in an attempt to decentralize it as much as possible following the regrettable exodus from open internet forums into closed social networks.
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The 2014 #RPGenesis had the event's first official webpage from which it pointed to Facebook, Twitter and Google+, all in an attempt to decentralize it as much as possible following the regrettable exodus from open internet forums into closed social networks.
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In 2013, I tried to work some more on the #RPGenesis graphical design and communicate better in English. This was also the auspicious time of Google+ before it began to sunset. 'member that?
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In 2013, I tried to work some more on the #RPGenesis graphical design and communicate better in English. This was also the auspicious time of Google+ before it began to sunset. 'member that?
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For the 2012 #RPGenesis we tried to have two different weeks, one to create new games and another to work on already existing ones. We also start translating the event to English. Both attempts have little engagement, the original premise is still what keeps the event going.
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For the 2012 #RPGenesis we tried to have two different weeks, one to create new games and another to work on already existing ones. We also start translating the event to English. Both attempts have little engagement, the original premise is still what keeps the event going.
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In 2011 #RPGenesis becomes international joining designers from Portugal and Brazil. Here are a few submissions that I've still managed to keep on my hard drive from that year. Already an incredible variety of #ttrpg ideas were made into actual playable games👍
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In 2011 #RPGenesis becomes international joining designers from Portugal and Brazil. Here are a few submissions that I've still managed to keep on my hard drive from that year. Already an incredible variety of #ttrpg ideas were made into actual playable games👍
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The year was 2010, #RPGenesis was born in http://abreojogo.com, a forum for tabletop games in Portugal. Inspired on #NaNoWriMo from the beginning, we challenged each other to write a new #ttrpg in a week by putting at least 5K words on paper. I try to make a convincing logo.
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The year was 2010, #RPGenesis was born in http://abreojogo.com, a forum for tabletop games in Portugal. Inspired on #NaNoWriMo from the beginning, we challenged each other to write a new #ttrpg in a week by putting at least 5K words on paper. I try to make a convincing logo.
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Menos de oito horas para o #RPGenesis e ainda não faço ideia de qual jogo vou escrever.