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#rigtip — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #rigtip, aggregated by home.social.

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  1. The #LinkView #addon for #Blender will have the ability to find and display invalid drivers. Very helpful to reveal deleted data blocks and renamed properties. #3d #b3d #rigtip #nodes #rigging #animation

  2. The #LinkView #addon for #Blender will have the ability to find and display object and collection pointers inside #GeometryNodes. Here's a short preview of how it might be helpful.
    #3d #b3d #rigtip #nodes #rigging #animation

  3. The good thing about writing add-ons is that you'll learn the software even better and explore new territory. Yesterday it was the Bone Armature constraint in #Blender, which I didn't know before. Now it works nicely in #LinkView.
    #3d #b3d #rigtip #nodes #rigging #animation

  4. Working on the final touches for #LinkView for #Blender.

    Here's a collection of link types which are currently supported. Not sure if something important is missing. Take a look.

    #3d #b3d #rigtip #nodes #rigging #animation

  5. Making some good progress with #LinkView for #Blender. It's finally coming together. 🙌
    Here's a sample of testing with a random rig in full (even though a complete graph is not really useful 👀)

    #3d #b3d #rigtip #nodes #rigging #animation

  6. Here's a quick preview of a very useful #addon for #Blender we're currently working on. It let's you easily find driver links and target objects between the related data blocks and displays them in a node tree.
    #3d #b3d #rigtip #nodes #rigging #animation

  7. Here's a guide to the Symmetry Map feature included in the #blender3d #smoothWeights #addon.

    It's extremely helpful and time saving when working with any symmetrical mesh because it also respects topological mirroring.
    #blender #b3d #rigtip #animation

    youtu.be/KroOcZKwTqg

  8. Fixed our Rig Panel for the Opening Character(didnt work with teh new Blender Versions). Making everyone happy by using icons and colors (same as Controlls) #rigtip #blender3d #animation

  9. Useful for @godotengine pipelines!
    Use can now choose how many weights bone influences you want to export to glTF!
    Available next week in Blender 4.0
    #b3d #Blender3d #glTF #rigging #rigtip

  10. All of our #addons for #blender3d have been updated and tested for compatibility with the upcoming version 4.0 of Blender.
    tinyurl.com/59mp4arx
    #b3d #rigtip #3d
    See you at the Blender Conference! #BCON23

  11. Hey #blender3d riggers. Listen up! The #smoothWeights #addon will soon be even better with a HUGE performance gain:
    30-50 times faster smoothing! 🔥🔥🔥
    #rigtip #b3d #animation #3d

    Check it out, it's free! tinyurl.com/22fua73f

    Version 2.2.0 will be available on Tuesday!

  12. Seems a huge requested enhancement is coming to glTF Blender I/O.
    Stay tuned!
    #gltf #b3d #Blender3d #rigtip

  13. #smoothWeights #addon for #blender3d to improve your skinning and #rigging #workflow. Check it out, it's free! tinyurl.com/22fua73f

    This is the Blender version of a tool which is amongst the most used free tools in animation and rigging departments, small to major. #rigtip #b3d #animation #3d
    5/5

  14. #smoothWeights #addon for #blender3d to improve your skinning and #rigging #workflow. Check it out, it's free! tinyurl.com/22fua73f

    Not useful? Well, there's a bunch of riggers who would disagree. #rigtip #b3d #animation #3d
    3/5

  15. #smoothWeights #addon for #blender3d to improve your skinning and #rigging #workflow. Check it out, it's free! tinyurl.com/22fua73f

    Not useful? Some of these features aren't even covered in other popular animation packages. #rigtip #b3d #animation #3d
    2/5

  16. I just discovered that you can parent a mesh with an armature object with type "Armature".

    The skinned mesh will work as if there is an Armature modifiers ... even if there is no modifier.

    Is that something commonly used?
    #b3d #blender3d #rigging #rigtip #animtip #glTF

  17. Want more tools to speed up your animation workflow?
    Check Extragroups!
    Manage your Bone groups, selection, and many more tricks.

    #animation #rigging #rigtip #animtip #b3d

    julienduroure.gumroad.com/l/Ex

  18. Fantastic 2-part tutorial about the #RBFNodes add-on for #blender from @ToshiCG . The series covers all the important basics along with a practical need-to-know example of a shoulder setup. Great coverage! 🔥 #rigtip #b3d #blender3d

    Part 1: youtube.com/watch?v=-MZcNl5IGK

    Part 2: youtube.com/watch?v=NiMuXIGo6l

  19. Here are fondation of the future of animation in Blender.
    I will read it carefully, and come back to devs (in August?) with feedback.
    My long journey as rigger and as glTF I/O can help

    I also want to be sure that glTF animation features still can have Blender corresponding feature (or almost), and that some tricks can be avoided during I/O (for example multi object animation using track names...).
    #b3d #glTF #rigtip #animtip

    @[email protected]
    @blenderdevelopers
    @[email protected]

    video.blender.org/w/dd74a54c-5