#rigtip — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #rigtip, aggregated by home.social.
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Want more tools to speed up your animation workflow?
Check Extragroups!
Manage your Bone groups, selection, and many more tricks. -
Here are fondation of the future of animation in Blender.
I will read it carefully, and come back to devs (in August?) with feedback.
My long journey as rigger and as glTF I/O can helpI also want to be sure that glTF animation features still can have Blender corresponding feature (or almost), and that some tricks can be avoided during I/O (for example multi object animation using track names...).
#b3d #glTF #rigtip #animtip@[email protected]
@blenderdevelopers
@[email protected]https://video.blender.org/w/dd74a54c-5cf7-4ace-a92f-73cdfa870d23
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Latest changes in #SHAPES version 5.10:
- Existing licenses need updating.
- Minimum supported Maya version is 2020.
- Includes and requires the new weightDriver 4.0 node. Changes to the RBF algorithm might break compatibility with existing setups. Please keep that in mind when updating. -
We're happy to announce the latest release of the #SHAPES blend shape editor for #Maya, ready for download at: https://braverabbit.com/shapes/#currentVersion
As usual this is a free update. #maya3d #rigtipPlease note that due to licensing changes it is required to update your existing license. Additional info can be found on the download page.
Don't worry - there are no re-licensing fees!
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Sometimes, some "old" code comes and says hello!