#nodes — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #nodes, aggregated by home.social.
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I learned how to make asteroids in blender with geometry nodes. Visit my Patreon for early access WIP renders, final 4K renders, and a screen credit in the final Youtube release. Soon I will share the geonode setup that I used to create this animation.
Defiant by Chris Kuhn.
#startrek #starwars #empire #dominion #falcon #defiant #tiefighter #jemhadar #attackship #bug #chase #asteroid #asteroidfield #blender #b3d #animation #geometrynodes #geometrynode #nodes #blender3d #blenderanimation
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I seem to be seeing that the #ip #ipv4 addresses of some legit #reticulum #nodes are being included in some of the lists used by #suricata #IDS #intrustiondetectionsystem to #blacklist IP addresses, and so they might well end up blocked by your #firewall or #IPS #intrusionprotectionsystem
in particular e.g. database #CINS might be flagging mesh nodes
Please take steps for port 4242
#port4242 normally used by #rns #reticulum to not let bad data spoil the #mesh #nomadnet #meshchat #meshchatx -
I seem to be seeing that the #ip #ipv4 addresses of some legit #reticulum #nodes are being included in some of the lists used by #suricata #IDS #intrustiondetectionsystem to #blacklist IP addresses, and so they might well end up blocked by your #firewall or #IPS #intrusionprotectionsystem
in particular e.g. database #CINS might be flagging mesh nodes
Please take steps for port 4242
#port4242 normally used by #rns #reticulum to not let bad data spoil the #mesh #nomadnet #meshchat #meshchatx -
RE: https://mastodon.gamedev.place/@vertexrage/116841933417685854
I've recorded more detailed video about that node group:
https://www.youtube.com/watch?v=Jw1PUcThHhE
#b3d #blender3d #nodes #gamedev #indiedev #3dart #compositor
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RE: https://mastodon.gamedev.place/@vertexrage/116841933417685854
I've recorded more detailed video about that node group:
https://www.youtube.com/watch?v=Jw1PUcThHhE
#b3d #blender3d #nodes #gamedev #indiedev #3dart #compositor
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I got tired of manually adding logos/watermarks in external software, so I made a reusable compositor node group that does this for me. Just drag it in, pick a corner, adjust margin/scale/opacity.
You can download it from here: https://www.patreon.com/VertexRage/posts/blender-node-for-162237847
#b3d #blender3d #nodes #gamedev #indiedev #3dart #compositor
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I got tired of manually adding logos/watermarks in external software, so I made a reusable compositor node group that does this for me. Just drag it in, pick a corner, adjust margin/scale/opacity.
You can download it from here: https://www.patreon.com/VertexRage/posts/blender-node-for-162237847
#b3d #blender3d #nodes #gamedev #indiedev #3dart #compositor
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A few trees procedurally generated with Blender's geometry nodes. I like the render with strong DoF :-)
See more renders at https://www.artstation.com/artwork/lE1brJ
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A few trees procedurally generated with Blender's geometry nodes. I like the render with strong DoF :-)
See more renders at https://www.artstation.com/artwork/lE1brJ
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Calling this done for now. Learnt a lot by making the procedurally generated trees with Blender's geometry nodes.
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Calling this done for now. Learnt a lot by making the procedurally generated trees with Blender's geometry nodes.
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Working on procedural roots for geometry nodes based trees (with simple procedural bark material) in Blender.
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Working on procedural roots for geometry nodes based trees (with simple procedural bark material) in Blender.
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Happy accident while working on leaves material for this generated tree in Blender.
#b3d #nodes #gamedev #3dart #Mastodonart #geonodes #art #ScreenshotSaturday
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Happy accident while working on leaves material for this generated tree in Blender.
#b3d #nodes #gamedev #3dart #Mastodonart #geonodes #art #ScreenshotSaturday
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First try of scattering of twigs onto the tree (Blender geometry nodes). Still a lot could be improved, but those results are already promising.
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First try of scattering of twigs onto the tree (Blender geometry nodes). Still a lot could be improved, but those results are already promising.
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Simple procedural twigs in Blender's geometry nodes. Now to scatter them on the tree :-)
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Simple procedural twigs in Blender's geometry nodes. Now to scatter them on the tree :-)
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For this #ScreenshotSaturday WIP of procedural tree in Blender's geometry nodes. Now working on better leaves.
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For this #ScreenshotSaturday WIP of procedural tree in Blender's geometry nodes. Now working on better leaves.
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First leaves grew on the geo-nodes tree in Blender. Testing a simple distribution of leaves distributing them randomly at the branches.
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First leaves grew on the geo-nodes tree in Blender. Testing a simple distribution of leaves distributing them randomly at the branches.
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A small procedural meadow study in Blender.
Most of the work is in the grass: procedural blades, materials and scattering built with nodes. I used the red poppies as the focal point and handled all post-processing directly in Blender’s compositor.
Porfolio link: https://www.artstation.com/artwork/XJq0P3
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A small procedural meadow study in Blender.
Most of the work is in the grass: procedural blades, materials and scattering built with nodes. I used the red poppies as the focal point and handled all post-processing directly in Blender’s compositor.
Porfolio link: https://www.artstation.com/artwork/XJq0P3
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🇪🇸: En este video analizo los nodos que permiten la importación de diferentes tipos de archivos a Geometry Nodes para poder trabajar con ellos.
🇺🇸: You can listen to the video in English through the video settings panel. In this video I analyze the nodes that allow the import of different types of files into Geometry Nodes so that you can work with them.
https://youtu.be/VBq-biRMDq0?si=NOawgcKl-p6ctanL
#GeometryNodes
#blender
#Nodes
#mazhuka
#israelcantillo
#b3d
#tutorial3d
#blendertutorial
#modelado3D -
And from grass clumps to a grass field. I really like the end result here. Now I need to figure out how to export that kind of grass to game engines 😅
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And from grass clumps to a grass field. I really like the end result here. Now I need to figure out how to export that kind of grass to game engines 😅
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From simple grass blades to grass clumps. Now they are a bit semi realistic, but are looking decent.
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From simple grass blades to grass clumps. Now they are a bit semi realistic, but are looking decent.
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Guten Morgen. Seit Samstag beschäftige ich mich um eine weitere Farcette im #Katastrophenschutz. Als ehemaliger #Amateurfunker triggerte mich das Theme #meshtastic definitiv. Ich habe mir einen Bausatz von #heltec zugelegt und dann den Schraubendreher geschwungen. Am Sonntag gab es #Nodes aus halb #Europa und natürlich Kontakt zu einigen Amateurfunkern vom #DARC. 1/2 #SOR #amateurfunk
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Guten Morgen. Seit Samstag beschäftige ich mich um eine weitere Farcette im #Katastrophenschutz. Als ehemaliger #Amateurfunker triggerte mich das Theme #meshtastic definitiv. Ich habe mir einen Bausatz von #heltec zugelegt und dann den Schraubendreher geschwungen. Am Sonntag gab es #Nodes aus halb #Europa und natürlich Kontakt zu einigen Amateurfunkern vom #DARC. 1/2 #SOR #amateurfunk
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Another experiments with geo nodes + lighting + compositor nodes in low poly settings.
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Another experiments with geo nodes + lighting + compositor nodes in low poly settings.
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🇪🇸: Este grupo aporta nodos de geometría para realizar selecciones en nuestra geometría. Esos nodos son Sphere Selection, Box Selection y Normal Selection.
https://youtu.be/yUivFJ6FXKc?si=DrNBsALXZzuAHWdN
#GeometryNodes
#blender
#Nodes
#mazhuka
#israelcantillo
#b3d
#tutorial3d
#blendertutorial
#modelado3D -
Today's experiments: scattering with geo nodes + lighting + compositor nodes in low poly settings. What do you think?
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Today's experiments: scattering with geo nodes + lighting + compositor nodes in low poly settings. What do you think?
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🇧🇷: Você pode ouvir o vídeo em inglês através do painel de configurações de vídeo. Este nó fornece geometria de um objeto ou coleção externa através de um conector de entrada para uso em um grupo de nós.
https://youtu.be/nEtvsAS5Sjg?si=yJGlMBbKhPdx5dMF
#GeometryNodes
#blender
#Nodes
#mazhuka
#israelcantillo
#b3d
#tutorial3d
#blendertutorial
#modelado3D -
🇪🇸: Este nodo aporta geometría de un objeto externo o una colección a través de un conector de entrada para emplearse en un grupo de nodos.
https://youtu.be/nEtvsAS5Sjg?si=yJGlMBbKhPdx5dMF
#GeometryNodes
#blender
#Nodes
#mazhuka
#israelcantillo
#b3d
#tutorial3d
#blendertutorial
#modelado3D -
🇪🇸: El nodo Smooth Geometry fue introducido en Blender en su versión 5 y nos permite realizar un suavizado o relajación de los componentes de nuestra malla.
https://youtu.be/ao3G7vjP48s?si=jRdNzPf8ooxx-rv9
#GeometryNodes
#blender
#Nodes
#mazhuka
#israelcantillo
#b3d
#tutorial3d
#blendertutorial
#modelado3D -
I wonder how we can get people with #time to really #risk more in others + #invest time (not money.
And FLUSH CLEANER our bad methodology / mentality in accepting to audio talk it out a bit more...
Hmm, this is what I think often when I see a GREAT account like yours as it's great but clearly we need to 'engage' ourselves like #nodes / #bacteria / #ants to get rid of the other bad stuff like #Trump ETC
BUT nobody really listens or invests #2way time ⌚ 🔈 🙈 🙉 🙊 💌
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I wonder how we can get people with #time to really #risk more in others + #invest time (not money.
And FLUSH CLEANER our bad methodology / mentality in accepting to audio talk it out a bit more...
Hmm, this is what I think often when I see a GREAT account like yours as it's great but clearly we need to 'engage' ourselves like #nodes / #bacteria / #ants to get rid of the other bad stuff like #Trump ETC
BUT nobody really listens or invests #2way time ⌚ 🔈 🙈 🙉 🙊 💌
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🇪🇸: El nodo Displace Geometry fue introducido en la versión 5 de blender y permite de forma procedural generar un desplazamiento de la malla.
https://youtu.be/xyjSjOjd3iM?si=6l3tWuCAnjLLStwo
#GeometryNodes
#blender
#Nodes
#mazhuka
#israelcantillo
#b3d
#tutorial3d
#blendertutorial
#modelado3D -
🇪🇸: En la versión 5 de Blender se reubicaron todos los nodos de materiales al menú Geometry. En este video analizo todos esos nodos.
https://youtu.be/JcJN_6G64T4?si=P23HheNaPiOhWtIR
#GeometryNodes
#blender
#Nodes
#mazhuka
#israelcantillo
#b3d
#tutorial3d
#blendertutorial
#modelado3D -
Ah yes, another *riveting* 3524-word #manifesto on the *thrilling* world of #Tailscale #exit #nodes, because we all needed a 17-minute dissertation on #traceroute evidence. 🙄 Next time, maybe just say "I fiddled with my internet" and call it a day. 🚀
https://tech.stonecharioteer.com/posts/2026/tailscale-exit-nodes/ #internet #humor #HackerNews #ngated -
https://www.youtube.com/live/Hh6leIaeoZM demonstrates
#peertopeer #bbs internet web-like #pages over #radio via #packetradio #vhf #hamradio for #resilientcommunication #resilientweb #offgrid #resilientnetworks #Notfallkommunikation #notfallnetzwerk using #btechuvpro #vhfradio ( like https://a.co/d/9fUR61Y ) for sharing information sites entirely by radio between different #nodes -
Blender's Animation & Rigging module meeting notes:
https://devtalk.blender.org/t/2026-01-08-animation-rigging-module-meeting/43954
Happy 2026 everybody!
#b3d #blender3d #animation #rigging #meeting #nodes #devfund
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Is #outer_space the last frontier?... May be not...
The #caves are another world. Inner space is the (real one) #last_frontier.
#off_grid radio comms over #LoRa ... the #Meshtastic dance floor.
Full #meshtastic_mesh over "router" role #nodes?... don´t worry... inner space is a strange dimension...
But with an MQTT bridge connectivity could be unlimited... Even to the Earth! 😉
https://gescam.radiomakers.org/doku.php?id=actividades:ide:comunicaciones:lora#noviembre_de_2025
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RE: https://mastodon.social/@obis/115695453938875030
🤿 Deep-dive into the renewed GBIF and OBIS partnership linked below! 👇
We're grateful that OBIS could join our technical support hour for #nodes session recently to share valuable insights and perspectives on strengthening marine data publishing. 🐋