#bcon24 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #bcon24, aggregated by home.social.
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:blender: Version 2.0 of the #Blender add-on Pohlke released. Axonometric and oblique projections for all !
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:opensource: (+2874 -294) :blender: Looking for feedback and testing before the big leap to version 2.0
https://codeberg.org/AlICe_lab/pohlke/releases
Put your renderings into oblique projection 😲 The Pohlke add-on brings #architecture projection standards to #Blender.
#archviz #b3d #bcon24 #blender3d
Boosts welcome 🙏
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One more ⭐⭐⭐⭐⭐ review for the Pohlke add-on making oblique projections in Blender possible !
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I have no idea how to cut those few videos from the second and the third day of #bcon24...
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Blender Conference 2024 Recap
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“Blender Conference 2024 recap” video captures the vibe very well! A lovely conference. https://youtu.be/6iTmxeQUAgA #blender #bcon24
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I wrote an article on how we created the look and feel of this year's blender conference!
I'm super happy how it all turned out and I had such a great time collaborating with such a talented bunch of people! -
Back from #bcon24. It was fun. I missed some of the classic Blender crew. @Pierrick_Picaut sorry for becoming a blubbering dad.
Also my cats, ham and fish, were tacos this Halloween.
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BCON24 Quick Impressions #shorts #b3d
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Blender Conference 2024 wrapped one week ago, hopefully we all made it past the post-bcon blues!
As the team works on the full recap-video, here is a quick summary, all photos and the talks playlist: https://www.blender.org/press/blender-conference-2024-recap/ #b3d #bcon24
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SOLO and the NPR Uncanny Valley OCT 30 REV
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Week highlights: new major release of Dune 3D (3D CAD) by @karotte, Scribus development update, two new-ish FOSS astrophotography programs, #bcon24 videos are online, Fontmatrix has been archived on GitHub
See here for more: https://librearts.org/2024/10/week-recap-29-oct-2024/
Featured @krita artwork by Lidia Goryachewa
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“Denoising in Cycles: Past, Present and Future” by Lukas Stockner is good. Nice overview of history and state of denoisers, plus how often research is not the same as production needs, plus how much work is denoiser training. https://youtu.be/jirpTs8DBPY #bcon24 #blender
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"Procedural Oil Painting for Film Production" talk from #bcon24 by Simon Thommes. The procedural brush placement and control systems they have built look really good. https://www.youtube.com/watch?v=ljjUoup2uTw
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I've uploaded the slides to our #bcon24 presentation "A New Animation System" to https://stuvel.eu/post/2024-10-27-blender-conference-2024/
And of course that page also links to the video, putting everything in one handy spot.
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Little news for Blender peoples and mostly grease pencil enthusiasts:
I gave a talk at Blender conference 2024 about Storytools, an addon for 2D viewport interaction and storyboard workflow I'm currently developing. -
Die #Blender Konferenz ist vorbei und wie üblich gibt es die #Vorträge als #Video auf https://video.blender.org
Mein Highlight bisher:
Der erst 14 jähriger Vincent #Dorenkamp präsentiert die Fortschritte in seiner #Verkehrssimulation in Blender. -
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Still in awe of #bcon24, the community around blender is still a wonderful group of people caring for and about each other.
On the second night I played an 2 hour set of modular madness with live rendered Visuals. I had so much fun that night and had so many good responses the following days.
I’m still collecting and preparing some of the images people took and sent me. While also waiting for some bits of video footage ❤️
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deBalie at daylight has become a rare sight at the Blender Conference :) #bcon24
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How do I contribute
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Transmorphism Unleashed_ Making Blender Make Things!
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Innovation in Character Creation