#mrjs — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #mrjs, aggregated by home.social.
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We have a lot in the pipeline for this year. But today we launched v0.6.0 of #MRjs.
Highlights:
- major perf improvement
- mr-video tag for
- eventUpdate() added to MRSystem
- bugs fixeshttps://www.npmjs.com/package/mrjs
#webxr #spatialweb #spatialcomputing #arvr #mixedreality #volumetrics #webdevelopment #webdev #web
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We have a lot in the pipeline for this year. But today we launched v0.6.0 of #MRjs.
Highlights:
- major perf improvement
- mr-video tag for
- eventUpdate() added to MRSystem
- bugs fixeshttps://www.npmjs.com/package/mrjs
#webxr #spatialweb #spatialcomputing #arvr #mixedreality #volumetrics #webdevelopment #webdev #web
-
We have a lot in the pipeline for this year. But today we launched v0.6.0 of #MRjs.
Highlights:
- major perf improvement
- mr-video tag for
- eventUpdate() added to MRSystem
- bugs fixeshttps://www.npmjs.com/package/mrjs
#webxr #spatialweb #spatialcomputing #arvr #mixedreality #volumetrics #webdevelopment #webdev #web
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Be sure to star the repo on GitHub!
https://github.com/Volumetrics-io/mrjs
#webxr #immersiveweb #spatialweb #spatialcomputing #mixedreality #mrjs
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Be sure to star the repo on GitHub!
https://github.com/Volumetrics-io/mrjs
#webxr #immersiveweb #spatialweb #spatialcomputing #mixedreality #mrjs
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Be sure to star the repo on GitHub!
https://github.com/Volumetrics-io/mrjs
#webxr #immersiveweb #spatialweb #spatialcomputing #mixedreality #mrjs
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Be sure to star the repo on GitHub!
https://github.com/Volumetrics-io/mrjs
#webxr #immersiveweb #spatialweb #spatialcomputing #mixedreality #mrjs
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mrjs 0.4.8 is up on NPM!
Some updates include:
- anchoring
- audio
- bug fixes
- performance optimizations#webxr #immersiveweb #spatialweb #spatialcomputing #mixedreality #mrjs
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mrjs 0.4.8 is up on NPM!
Some updates include:
- anchoring
- audio
- bug fixes
- performance optimizations#webxr #immersiveweb #spatialweb #spatialcomputing #mixedreality #mrjs
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mrjs 0.4.8 is up on NPM!
Some updates include:
- anchoring
- audio
- bug fixes
- performance optimizations#webxr #immersiveweb #spatialweb #spatialcomputing #mixedreality #mrjs
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mrjs 0.4.8 is up on NPM!
Some updates include:
- anchoring
- audio
- bug fixes
- performance optimizations#webxr #immersiveweb #spatialweb #spatialcomputing #mixedreality #mrjs
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A heads up. I renamed the repo from `MR.js` to `mrjs`. Doesn't seem to require changing anything locally and appears to automatically reroute.
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A heads up. I renamed the repo from `MR.js` to `mrjs`. Doesn't seem to require changing anything locally and appears to automatically reroute.
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A heads up. I renamed the repo from `MR.js` to `mrjs`. Doesn't seem to require changing anything locally and appears to automatically reroute.
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@lobau & @hanbollar I’m working on updating the components API to utilize `data-*` attributes, it's a draft PR at the moment but it will imply some user facing API changes. more info on the PR.
TLDR: add `data-` in front of `position` & `rotation` and any components such as `comp-animation`
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@lobau & @hanbollar I’m working on updating the components API to utilize `data-*` attributes, it's a draft PR at the moment but it will imply some user facing API changes. more info on the PR.
TLDR: add `data-` in front of `position` & `rotation` and any components such as `comp-animation`
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@lobau & @hanbollar I’m working on updating the components API to utilize `data-*` attributes, it's a draft PR at the moment but it will imply some user facing API changes. more info on the PR.
TLDR: add `data-` in front of `position` & `rotation` and any components such as `comp-animation`
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We’re working on integrating more and more CSS support for 2D UI in #mrjs, our webXR UI Library. What are some CSS properties/features you find absolutely essential?
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We’re working on integrating more and more CSS support for 2D UI in #mrjs, our webXR UI Library. What are some CSS properties/features you find absolutely essential?
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We’re working on integrating more and more CSS support for 2D UI in #mrjs, our webXR UI Library. What are some CSS properties/features you find absolutely essential?
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We’re working on integrating more and more CSS support for 2D UI in #mrjs, our webXR UI Library. What are some CSS properties/features you find absolutely essential?
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We’re working on integrating more and more CSS support for 2D UI in #mrjs, our webXR UI Library. What are some CSS properties/features you find absolutely essential?
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#dailyAsync 11/13
Friday:
- dug into finding the simplest local https solutions to support local webxr dev for #mrjsToday:
- wrap onboarding docs
- knock out some GitHub issuesBlockers:
None -
#dailyAsync 11/13
Friday:
- dug into finding the simplest local https solutions to support local webxr dev for #mrjsToday:
- wrap onboarding docs
- knock out some GitHub issuesBlockers:
None -
#dailyAsync 11/13
Friday:
- dug into finding the simplest local https solutions to support local webxr dev for #mrjsToday:
- wrap onboarding docs
- knock out some GitHub issuesBlockers:
None -
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Created an issue to address obviously lacking documentation. dropping everything to work on it now. @lobau please jump in and add anything you're confused by.
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Created an issue to address obviously lacking documentation. dropping everything to work on it now. @lobau please jump in and add anything you're confused by.
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Created an issue to address obviously lacking documentation. dropping everything to work on it now. @lobau please jump in and add anything you're confused by.
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@hanbollar love all of this. I really wanna migrate a lot of technical discussion and tracking onto github for #mrjs as well as the platform as we get to building that.
I will shamelessly rely on you to jump in and help figure it out, as a lot has changed during my brief stint in the closed source world.
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@hanbollar love all of this. I really wanna migrate a lot of technical discussion and tracking onto github for #mrjs as well as the platform as we get to building that.
I will shamelessly rely on you to jump in and help figure it out, as a lot has changed during my brief stint in the closed source world.
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@hanbollar love all of this. I really wanna migrate a lot of technical discussion and tracking onto github for #mrjs as well as the platform as we get to building that.
I will shamelessly rely on you to jump in and help figure it out, as a lot has changed during my brief stint in the closed source world.
-
@hanbollar love all of this. I really wanna migrate a lot of technical discussion and tracking onto github for #mrjs as well as the platform as we get to building that.
I will shamelessly rely on you to jump in and help figure it out, as a lot has changed during my brief stint in the closed source world.
-
Hey I wanna make it into the office for the milestone discussion so let’s have a virtual stand up so I can focus on driving.
Yesterday:
- focused on layout system refactor for CSS integration #mrjs
- did some admin work in gustoToday:
- milestone requirements #platform
- setup desk
- finish layout PRblocking:
- Bay Area traffic -
Hey I wanna make it into the office for the milestone discussion so let’s have a virtual stand up so I can focus on driving.
Yesterday:
- focused on layout system refactor for CSS integration #mrjs
- did some admin work in gustoToday:
- milestone requirements #platform
- setup desk
- finish layout PRblocking:
- Bay Area traffic -
Hey I wanna make it into the office for the milestone discussion so let’s have a virtual stand up so I can focus on driving.
Yesterday:
- focused on layout system refactor for CSS integration #mrjs
- did some admin work in gustoToday:
- milestone requirements #platform
- setup desk
- finish layout PRblocking:
- Bay Area traffic -
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Today’s been an exciting day for #mrjs!
@lobau & @jak have begun playing with it and filing issues as they find bugs in my very bug riddled code.
and now they were no longer drowning in admin work, I was able to implement scrolling & touch interactions, as well as UI clipping!
Here's a quick little demo of a mocked up landing page. bonus cheesy magic trick at the end.
#webxr #volumetrics #mixedreality #spatialcomputing #spatialweb #xr #mr #vr #ar
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Today’s been an exciting day for #mrjs!
@lobau & @jak have begun playing with it and filing issues as they find bugs in my very bug riddled code.
and now they were no longer drowning in admin work, I was able to implement scrolling & touch interactions, as well as UI clipping!
Here's a quick little demo of a mocked up landing page. bonus cheesy magic trick at the end.
#webxr #volumetrics #mixedreality #spatialcomputing #spatialweb #xr #mr #vr #ar
-
Today’s been an exciting day for #mrjs!
@lobau & @jak have begun playing with it and filing issues as they find bugs in my very bug riddled code.
and now they were no longer drowning in admin work, I was able to implement scrolling & touch interactions, as well as UI clipping!
Here's a quick little demo of a mocked up landing page. bonus cheesy magic trick at the end.
#webxr #volumetrics #mixedreality #spatialcomputing #spatialweb #xr #mr #vr #ar
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Just merged a hefty PR.
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Just merged a hefty PR.
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Just merged a hefty PR.