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#mapnik — Public Fediverse posts

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  1. Faster map tile updates for mappers isn't the only win. 🌍💚

    The #Mapnik improvements also save us around 10kWh of electricity on a typical weekday.

    That extra efficiency has also given us enough headroom to postpone hardware upgrades. 🚀

  2. Faster map tile updates for mappers isn't the only win. 🌍💚

    The #Mapnik improvements also save us around 10kWh of electricity on a typical weekday.

    That extra efficiency has also given us enough headroom to postpone hardware upgrades. 🚀

  3. Faster map tile updates for mappers isn't the only win. 🌍💚

    The #Mapnik improvements also save us around 10kWh of electricity on a typical weekday.

    That extra efficiency has also given us enough headroom to postpone hardware upgrades. 🚀

  4. Faster map tile updates for mappers isn't the only win. 🌍💚

    The #Mapnik improvements also save us around 10kWh of electricity on a typical weekday.

    That extra efficiency has also given us enough headroom to postpone hardware upgrades. 🚀

  5. Yes, you can teach an old dog new tricks! 🐕🗺️

    Vector tiles may be the new teenager on the block, but our raster maps just got a lot quicker.

    Thanks to some impressive #Mapnik rendering performance work by @leijurv Mapnik v4.3.2 is giving OpenStreetMap raster tile rendering a serious boost.

    Our tile.osm.org production measurements show around 3× faster generation at several zoom levels, peaking at ~3.5×. 🚀

    github.com/mapnik/mapnik/pull/
    github.com/mapnik/mapnik/pull/

  6. Yes, you can teach an old dog new tricks! 🐕🗺️

    Vector tiles may be the new teenager on the block, but our raster maps just got a lot quicker.

    Thanks to some impressive #Mapnik rendering performance work by @leijurv Mapnik v4.3.2 is giving OpenStreetMap raster tile rendering a serious boost.

    Our tile.osm.org production measurements show around 3× faster generation at several zoom levels, peaking at ~3.5×. 🚀

    github.com/mapnik/mapnik/pull/
    github.com/mapnik/mapnik/pull/

  7. Yes, you can teach an old dog new tricks! 🐕🗺️

    Vector tiles may be the new teenager on the block, but our raster maps just got a lot quicker.

    Thanks to some impressive #Mapnik rendering performance work by @leijurv Mapnik v4.3.2 is giving OpenStreetMap raster tile rendering a serious boost.

    Our tile.osm.org production measurements show around 3× faster generation at several zoom levels, peaking at ~3.5×. 🚀

    github.com/mapnik/mapnik/pull/
    github.com/mapnik/mapnik/pull/

  8. Yes, you can teach an old dog new tricks! 🐕🗺️

    Vector tiles may be the new teenager on the block, but our raster maps just got a lot quicker.

    Thanks to some impressive #Mapnik rendering performance work by @leijurv Mapnik v4.3.2 is giving OpenStreetMap raster tile rendering a serious boost.

    Our tile.osm.org production measurements show around 3× faster generation at several zoom levels, peaking at ~3.5×. 🚀

    github.com/mapnik/mapnik/pull/
    github.com/mapnik/mapnik/pull/

  9. Work-in-Progress: map5topo Vector Tiles (right, #Martin+#MapLibre) growing towards existing raster tiles (left, #MapProxy +#Mapnik).
    Using common PostGIS map5-data schema.
    #MapLIbre styling thanks to @bniene .

  10. Work-in-Progress: map5topo Vector Tiles (right, #Martin+#MapLibre) growing towards existing raster tiles (left, #MapProxy +#Mapnik).
    Using common PostGIS map5-data schema.
    #MapLIbre styling thanks to @bniene .

  11. Work-in-Progress: map5topo Vector Tiles (right, #Martin+#MapLibre) growing towards existing raster tiles (left, #MapProxy +#Mapnik).
    Using common PostGIS map5-data schema.
    #MapLIbre styling thanks to @bniene .

  12. Work-in-Progress: map5topo Vector Tiles (right, #Martin+#MapLibre) growing towards existing raster tiles (left, #MapProxy +#Mapnik).
    Using common PostGIS map5-data schema.
    #MapLIbre styling thanks to @bniene .

  13. All about High Quality/Retina Tiles for the map5topo.nl topographic map in map5.nl Newsletter 17:
    us10.campaign-archive.com/?u=d
    Notice difference, as first visit to optician:

    Thanks to #MapProxy #Mapnik #OpenLayers #Leaflet working in concert!

  14. All about High Quality/Retina Tiles for the map5topo.nl topographic map in map5.nl Newsletter 17:
    us10.campaign-archive.com/?u=d
    Notice difference, as first visit to optician:

    Thanks to #MapProxy #Mapnik #OpenLayers #Leaflet working in concert!

  15. All about High Quality/Retina Tiles for the map5topo.nl topographic map in map5.nl Newsletter 17:
    us10.campaign-archive.com/?u=d
    Notice difference, as first visit to optician:

    Thanks to #MapProxy #Mapnik #OpenLayers #Leaflet working in concert!

  16. All about High Quality/Retina Tiles for the map5topo.nl topographic map in map5.nl Newsletter 17:
    us10.campaign-archive.com/?u=d
    Notice difference, as first visit to optician:

    Thanks to #MapProxy #Mapnik #OpenLayers #Leaflet working in concert!

  17. @dcz property-wise, #cartocss is a thin layer on top of #mapnik XML:

    github.com/mapnik/mapnik/wiki/…

    As for the operators, check:

    https://github.

  18. I’m tinkering with #map rendering, and I have to ask … what did everyone move to after #Mapnik?

    At least, it seems like Mapnik was at one time the most popular way to render raster tiles. But following its doc/tutorial links now is a maze of:

    • Statement: we support XML, Python, and C++
    • XML doc: here’s a python snippet to produce/render some XML generated by another python snippet
    • Python doc: WARNING this does not work with Mapnick 3.0+ (a seven year old release? did everyone stay on 2.x?)
    • C++ doc: there is no C++ doc
    • Find more info on LearnToMapnik … which is the page that led me to each of these

    If I want to render small tiles of #OpenStreetMap data offline, what tool(s) am I looking for?

  19. I’m tinkering with #map rendering, and I have to ask … what did everyone move to after #Mapnik?

    At least, it seems like Mapnik was at one time the most popular way to render raster tiles. But following its doc/tutorial links now is a maze of:

    • Statement: we support XML, Python, and C++
    • XML doc: here’s a python snippet to produce/render some XML generated by another python snippet
    • Python doc: WARNING this does not work with Mapnick 3.0+ (a seven year old release? did everyone stay on 2.x?)
    • C++ doc: there is no C++ doc
    • Find more info on LearnToMapnik … which is the page that led me to each of these

    If I want to render small tiles of #OpenStreetMap data offline, what tool(s) am I looking for?

  20. I’m tinkering with #map rendering, and I have to ask … what did everyone move to after #Mapnik?

    At least, it seems like Mapnik was at one time the most popular way to render raster tiles. But following its doc/tutorial links now is a maze of:

    • Statement: we support XML, Python, and C++
    • XML doc: here’s a python snippet to produce/render some XML generated by another python snippet
    • Python doc: WARNING this does not work with Mapnick 3.0+ (a seven year old release? did everyone stay on 2.x?)
    • C++ doc: there is no C++ doc
    • Find more info on LearnToMapnik … which is the page that led me to each of these

    If I want to render small tiles of #OpenStreetMap data offline, what tool(s) am I looking for?

  21. I’m tinkering with #map rendering, and I have to ask … what did everyone move to after #Mapnik?

    At least, it seems like Mapnik was at one time the most popular way to render raster tiles. But following its doc/tutorial links now is a maze of:

    • Statement: we support XML, Python, and C++
    • XML doc: here’s a python snippet to produce/render some XML generated by another python snippet
    • Python doc: WARNING this does not work with Mapnick 3.0+ (a seven year old release? did everyone stay on 2.x?)
    • C++ doc: there is no C++ doc
    • Find more info on LearnToMapnik … which is the page that led me to each of these

    If I want to render small tiles of #OpenStreetMap data offline, what tool(s) am I looking for?

  22. "From 2019, the #cartographic style #OpenArdenneMap is updated every 6 months. OpenArdenneMap is a cartographic style for topographic maps based on #OSM data.OpenArdenneMap was originally developed as a cartographic style with the #imposm importer and a #cartoCSS style derived from #OSMBright. Later the #osm2pgsqlimporter was used instead of the imposm. From 2023, the OpenArdenneMap is also available in #QGIS"
    #mapnik #cartography #belgium
    nobohan.be/2023/03/02/openarde

  23. "From 2019, the #cartographic style #OpenArdenneMap is updated every 6 months. OpenArdenneMap is a cartographic style for topographic maps based on #OSM data.OpenArdenneMap was originally developed as a cartographic style with the #imposm importer and a #cartoCSS style derived from #OSMBright. Later the #osm2pgsqlimporter was used instead of the imposm. From 2023, the OpenArdenneMap is also available in #QGIS"
    #mapnik #cartography #belgium
    nobohan.be/2023/03/02/openarde

  24. "From 2019, the #cartographic style #OpenArdenneMap is updated every 6 months. OpenArdenneMap is a cartographic style for topographic maps based on #OSM data.OpenArdenneMap was originally developed as a cartographic style with the #imposm importer and a #cartoCSS style derived from #OSMBright. Later the #osm2pgsqlimporter was used instead of the imposm. From 2023, the OpenArdenneMap is also available in #QGIS"
    #mapnik #cartography #belgium
    nobohan.be/2023/03/02/openarde

  25. "From 2019, the #cartographic style #OpenArdenneMap is updated every 6 months. OpenArdenneMap is a cartographic style for topographic maps based on #OSM data.OpenArdenneMap was originally developed as a cartographic style with the #imposm importer and a #cartoCSS style derived from #OSMBright. Later the #osm2pgsqlimporter was used instead of the imposm. From 2023, the OpenArdenneMap is also available in #QGIS"
    #mapnik #cartography #belgium
    nobohan.be/2023/03/02/openarde

  26. #Mapnik, the #OpenStreetMap default layer now renders unpaved roads differently.

    It is now visually distinct from other highways, based on the surface=* tags.

    Other map renderers, of course, handled this differently.

  27. #Mapnik, the #OpenStreetMap default layer now renders unpaved roads differently.

    It is now visually distinct from other highways, based on the surface=* tags.

    Other map renderers, of course, handled this differently.

  28. #Mapnik, the #OpenStreetMap default layer now renders unpaved roads differently.

    It is now visually distinct from other highways, based on the surface=* tags.

    Other map renderers, of course, handled this differently.

  29. #Mapnik, the #OpenStreetMap default layer now renders unpaved roads differently.

    It is now visually distinct from other highways, based on the surface=* tags.

    Other map renderers, of course, handled this differently.

  30. #OpenStreetMapInTheWild

    Screen caps from a #CNA news program stream showing Certis CISCO Secure Logistics, a security company in #Singapore using #OpenStreetMap (the #mapnik layer, specifically) in their operations centre.

    #awesomeOSM

  31. #OpenStreetMapInTheWild

    Screen caps from a #CNA news program stream showing Certis CISCO Secure Logistics, a security company in #Singapore using #OpenStreetMap (the #mapnik layer, specifically) in their operations centre.

    #awesomeOSM

  32. Surprise, it's #OpenStreetMap! 😅

    While trying to verify information, I found a link from a local government website about a district.

    Suprised (and disappointed, actually), that it's basically just an embelished #Mapnik map

    #OpenStreetMapInTheWild

    To their credit, they did attempt to attribute.

  33. Surprise, it's #OpenStreetMap! 😅

    While trying to verify information, I found a link from a local government website about a district.

    Suprised (and disappointed, actually), that it's basically just an embelished #Mapnik map

    #OpenStreetMapInTheWild

    To their credit, they did attempt to attribute.

  34. I'm having a lot of trouble installing node-#mapnik (and hence kosmtik) on Ubuntu 18.04. The prebuilt binaries are unavailable, and it can't compile. I'm unable to test the #OpenStreetMap-carto style locally... 🙁
    Anyone else had this?