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#maplibre — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #maplibre, aggregated by home.social.

  1. Martin v1.15.0 lands two postprocessing features worth a look. convert_to_hillshade bakes shaded relief from Mapzen normal tiles, reading a 3x3 neighborhood so tiles have no seams at the edges. convert_to_contour traces contour lines from Terrarium tiles and serves them as MVT, so the client styles and labels them.

    Proud founding members of @maplibre

    #MapLibre #OpenSource #Cartography
    github.com/maplibre/martin/rel

  2. MapLibre GL JS v6.8.0 is out. Terrain render-to-texture output now samples through mipmaps with trilinear filtering, so draped layers stop shimmering at high pitch.

    Also a nice batch of load-time work: lazy Intl.Segmenter creation, shader programs linked before compile status is read, and default markers built once and cloned (roughly half the constructor time).

    We're a proud founding member of MapLibre.

    #MapLibre #OpenSource #WebGL
    github.com/maplibre/maplibre-g