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#maplibre — Public Fediverse posts

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  1. MapLibre GL JS v6.8.0 is out. Terrain render-to-texture output now samples through mipmaps with trilinear filtering, so draped layers stop shimmering at high pitch.

    Also a nice batch of load-time work: lazy Intl.Segmenter creation, shader programs linked before compile status is read, and default markers built once and cloned (roughly half the constructor time).

    We're a proud founding member of MapLibre.

    #MapLibre #OpenSource #WebGL
    github.com/maplibre/maplibre-g