#maplibre — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #maplibre, aggregated by home.social.
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Martin v1.15.0 lands two postprocessing features worth a look. convert_to_hillshade bakes shaded relief from Mapzen normal tiles, reading a 3x3 neighborhood so tiles have no seams at the edges. convert_to_contour traces contour lines from Terrarium tiles and serves them as MVT, so the client styles and labels them.
Proud founding members of @maplibre
#MapLibre #OpenSource #Cartography
https://github.com/maplibre/martin/releases/tag/martin-v1.15.0 -
MapLibre GL JS v6.8.0 is out. Terrain render-to-texture output now samples through mipmaps with trilinear filtering, so draped layers stop shimmering at high pitch.
Also a nice batch of load-time work: lazy Intl.Segmenter creation, shader programs linked before compile status is read, and default markers built once and cloned (roughly half the constructor time).
We're a proud founding member of MapLibre.
#MapLibre #OpenSource #WebGL
https://github.com/maplibre/maplibre-gl-js/releases/tag/v6.8.0 -
In der "3D-Beta Visualisierung von LOD2-Gebäuden" vom BGK / basemap.de sind endlich auch die Gebäude in Schleswig-Holstein in LOD2 zu finden.
Mitte Dezember 2024 waren sie noch nicht da.
Es gibt auch zwei Beispielanwendungen für MapLibre und Cesium JS, inklusive Code:
https://basemap.de/beta/beta-lod2/#BKG #basemap #basemap_de #Kiel #SchleswigHolstein #MapLibre #Cesium #GIS #Karten