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#lowrez — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #lowrez, aggregated by home.social.

  1. Haven't been able to work on my PICO-8 game due to my wife having an operation. But all is well and hopefully I can get back into it.

    Here's a rework of my LowresNX game though. Toying with the idea of making a remake in LOVE2D...

    #pixelart #aseprite #lowrez #gamedev

  2. Haven't been able to work on my PICO-8 game due to my wife having an operation. But all is well and hopefully I can get back into it.

    Here's a rework of my LowresNX game though. Toying with the idea of making a remake in LOVE2D...

    #pixelart #aseprite #lowrez #gamedev

  3. Haven't been able to work on my PICO-8 game due to my wife having an operation. But all is well and hopefully I can get back into it.

    Here's a rework of my LowresNX game though. Toying with the idea of making a remake in LOVE2D...

    #pixelart #aseprite #lowrez #gamedev

  4. Haven't been able to work on my PICO-8 game due to my wife having an operation. But all is well and hopefully I can get back into it.

    Here's a rework of my LowresNX game though. Toying with the idea of making a remake in LOVE2D...

    #pixelart #aseprite #lowrez #gamedev

  5. Haven't been able to work on my PICO-8 game due to my wife having an operation. But all is well and hopefully I can get back into it.

    Here's a rework of my LowresNX game though. Toying with the idea of making a remake in LOVE2D...

    #pixelart #aseprite #lowrez #gamedev

  6. Play the latest release of my game, Elusive Bigfoot! First 4 puzzles available now to play on mobile, web, and retro gaming handhelds through PICO-8. :pico8: #pico8 #gamedev #pixelart #lowrez

    m4ttbit.dev/bigfoot-game.html

    youtu.be/Em4nmgK9xjg

  7. Play the latest release of my game, Elusive Bigfoot! First 4 puzzles available now to play on mobile, web, and retro gaming handhelds through PICO-8. :pico8: #pico8 #gamedev #pixelart #lowrez

    m4ttbit.dev/bigfoot-game.html

    youtu.be/Em4nmgK9xjg

  8. Play the latest release of my game, Elusive Bigfoot! First 4 puzzles available now to play on mobile, web, and retro gaming handhelds through PICO-8. :pico8: #pico8 #gamedev #pixelart #lowrez

    m4ttbit.dev/bigfoot-game.html

    youtu.be/Em4nmgK9xjg

  9. Play the latest release of my game, Elusive Bigfoot! First 4 puzzles available now to play on mobile, web, and retro gaming handhelds through PICO-8. :pico8: #pico8 #gamedev #pixelart #lowrez

    m4ttbit.dev/bigfoot-game.html

    youtu.be/Em4nmgK9xjg

  10. New article recommending five low-rez horror demos from the HauntedPS1.

    Have you played any low-rez horror games? What are your favorites? I'd love to get a longer list going!

    gameplaygather.substack.com/p/

    #LowRez #LowPoly #Horror #IndieGame

  11. New article recommending five low-rez horror demos from the HauntedPS1.

    Have you played any low-rez horror games? What are your favorites? I'd love to get a longer list going!

    gameplaygather.substack.com/p/

    #LowRez #LowPoly #Horror #IndieGame

  12. New article recommending five low-rez horror demos from the HauntedPS1.

    Have you played any low-rez horror games? What are your favorites? I'd love to get a longer list going!

    gameplaygather.substack.com/p/

    #LowRez #LowPoly #Horror #IndieGame

  13. New article recommending five low-rez horror demos from the HauntedPS1.

    Have you played any low-rez horror games? What are your favorites? I'd love to get a longer list going!

    gameplaygather.substack.com/p/

    #LowRez #LowPoly #Horror #IndieGame

  14. Monsters bounce the player around. Collision detection and resolution needs some work. But even in this early state, the game is now far more challenging and fun to play.

    #Pico8 #LowRez #GameDev #PixelArt

  15. Monsters bounce the player around. Collision detection and resolution needs some work. But even in this early state, the game is now far more challenging and fun to play.

    #Pico8 #LowRez #GameDev #PixelArt

  16. Monsters bounce the player around. Collision detection and resolution needs some work. But even in this early state, the game is now far more challenging and fun to play.

    #Pico8 #LowRez #GameDev #PixelArt

  17. Monsters bounce the player around. Collision detection and resolution needs some work. But even in this early state, the game is now far more challenging and fun to play.

    #Pico8 #LowRez #GameDev #PixelArt

  18. Monsters bounce the player around. Collision detection and resolution needs some work. But even in this early state, the game is now far more challenging and fun to play.

    #Pico8 #LowRez #GameDev #PixelArt

  19. Hmmm… At 64x64 pixel resolution, shading and dithering that look fine at higher res create an unintelligible pixel soup. Clean lines and flat colours are the order of the day. #lowrez #pico8 #pixelart

  20. Hmmm… At 64x64 pixel resolution, shading and dithering that look fine at higher res create an unintelligible pixel soup. Clean lines and flat colours are the order of the day. #lowrez #pico8 #pixelart

  21. Hmmm… At 64x64 pixel resolution, shading and dithering that look fine at higher res create an unintelligible pixel soup. Clean lines and flat colours are the order of the day. #lowrez #pico8 #pixelart

  22. Hmmm… At 64x64 pixel resolution, shading and dithering that look fine at higher res create an unintelligible pixel soup. Clean lines and flat colours are the order of the day. #lowrez #pico8 #pixelart

  23. Hmmm… At 64x64 pixel resolution, shading and dithering that look fine at higher res create an unintelligible pixel soup. Clean lines and flat colours are the order of the day. #lowrez #pico8 #pixelart

  24. Experimenting with shading the tower by manipulating the draw palette. Not sure if it actually improves things. I might stick with large areas of flatter colours to emphasise the perspective. #Pico8 #Lowrez #Zubulus

  25. Experimenting with shading the tower by manipulating the draw palette. Not sure if it actually improves things. I might stick with large areas of flatter colours to emphasise the perspective. #Pico8 #Lowrez #Zubulus

  26. Experimenting with shading the tower by manipulating the draw palette. Not sure if it actually improves things. I might stick with large areas of flatter colours to emphasise the perspective. #Pico8 #Lowrez #Zubulus

  27. Experimenting with shading the tower by manipulating the draw palette. Not sure if it actually improves things. I might stick with large areas of flatter colours to emphasise the perspective. #Pico8 #Lowrez #Zubulus

  28. Experimenting with shading the tower by manipulating the draw palette. Not sure if it actually improves things. I might stick with large areas of flatter colours to emphasise the perspective. #Pico8 #Lowrez #Zubulus

  29. There's a new video out youtu.be/_bcQldBMIxM We could ditch the pixels and keep the LowRez! LowRezJam is starting soon, so it's a fitting video
    Watch it on peertube: tilvids.com/videos/watch/ca9b3
    #Lowrez #Pixel #retro #GodotEngine #Gamedev