#iolite — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #iolite, aggregated by home.social.
-
Pierre Lanari (Univ. Lausanne), a Mineralogical Society of America @mineralsocamerica.bsky.social Distinguished Lecturer, presented advancements in constraining the rates of metamorphic reactions, enabled by clever application of element mapping, diffusion modelling and development of freely available software.
A beautifully illustrated, clearly explained talk!
#Lausanne #UniversityLausanne #MineralSocAmerica #McGillUniversity #Metamorphism #Geology #XMapTools #Iolite
-
Pierre Lanari (Univ. Lausanne), a Mineralogical Society of America @mineralsocamerica.bsky.social Distinguished Lecturer, presented advancements in constraining the rates of metamorphic reactions, enabled by clever application of element mapping, diffusion modelling and development of freely available software.
A beautifully illustrated, clearly explained talk!
#Lausanne #UniversityLausanne #MineralSocAmerica #McGillUniversity #Metamorphism #Geology #XMapTools #Iolite
-
Pierre Lanari (Univ. Lausanne), a Mineralogical Society of America @mineralsocamerica.bsky.social Distinguished Lecturer, presented advancements in constraining the rates of metamorphic reactions, enabled by clever application of element mapping, diffusion modelling and development of freely available software.
A beautifully illustrated, clearly explained talk!
#Lausanne #UniversityLausanne #MineralSocAmerica #McGillUniversity #Metamorphism #Geology #XMapTools #Iolite
-
Pierre Lanari (Univ. Lausanne), a Mineralogical Society of America @mineralsocamerica.bsky.social Distinguished Lecturer, presented advancements in constraining the rates of metamorphic reactions, enabled by clever application of element mapping, diffusion modelling and development of freely available software.
A beautifully illustrated, clearly explained talk!
#Lausanne #UniversityLausanne #MineralSocAmerica #McGillUniversity #Metamorphism #Geology #XMapTools #Iolite
-
Pierre Lanari (Univ. Lausanne), a Mineralogical Society of America @mineralsocamerica.bsky.social Distinguished Lecturer, presented advancements in constraining the rates of metamorphic reactions, enabled by clever application of element mapping, diffusion modelling and development of freely available software.
A beautifully illustrated, clearly explained talk!
#Lausanne #UniversityLausanne #MineralSocAmerica #McGillUniversity #Metamorphism #Geology #XMapTools #Iolite
-
Deepen your psychic connection with one of our Iolite Tumbled Gemstones. Known as the Stone of Vision, one of these beautiful gemstones can help you find your way through the astral realm or to help open your Third Eye.
https://www.inkedgoddesscreations.com/products/iolite-tumbled-gemstone
#Iolite #Psychic #Vision #ThirdEye #Intuition -
Deepen your psychic connection with one of our Iolite Tumbled Gemstones. Known as the Stone of Vision, one of these beautiful gemstones can help you find your way through the astral realm or to help open your Third Eye.
https://www.inkedgoddesscreations.com/products/iolite-tumbled-gemstone
#Iolite #Psychic #Vision #ThirdEye #Intuition -
Deepen your psychic connection with one of our Iolite Tumbled Gemstones. Known as the Stone of Vision, one of these beautiful gemstones can help you find your way through the astral realm or to help open your Third Eye.
https://www.inkedgoddesscreations.com/products/iolite-tumbled-gemstone
#Iolite #Psychic #Vision #ThirdEye #Intuition -
A unique #pendant with #natureral #Sodalite and #Iolite gemstones made with #SterlingSilver. What do you think seems like? A honeybee, something else...? Write a comment
Find it on my #etsy shop here
https://www.etsy.com/listing/1653292894/boho-sterling-silver-unique-pendant-with
For more info and creations see my bio or the pinned toot!#ShopHandmade #handmade #silver #silver925 #MastodonArt
#kosmimatis #jewelry #HandmadeJewelry #HandmadeWithLove #JewelryArt #ArtisanJewelry #GreekJewelry #HandmadeGreece #GiftJewelry -
A unique #pendant with #natural #Sodalite and #Iolite gemstones made with #SterlingSilver. What do you think seems like? A honeybee, something else...? Write a comment
Find it on my #etsy shop here
https://www.etsy.com/listing/1653292894/boho-sterling-silver-unique-pendant-with
For more info and creations see my bio or the pinned toot!#ShopHandmade #handmade #silver #silver925 #MastodonArt
#kosmimatis #jewelry #HandmadeJewelry #HandmadeWithLove #JewelryArt #ArtisanJewelry #GreekJewelry #HandmadeGreece #GiftJewelry -
A unique #pendant with #natural #Sodalite and #Iolite gemstones made with #SterlingSilver. What do you think seems like? A honeybee, something else...? Write a comment
Find it on my #etsy shop here
https://www.etsy.com/listing/1653292894/boho-sterling-silver-unique-pendant-with
For more info and creations see my bio or the pinned toot!#ShopHandmade #handmade #silver #silver925 #MastodonArt
#kosmimatis #jewelry #HandmadeJewelry #HandmadeWithLove #JewelryArt #ArtisanJewelry #GreekJewelry #HandmadeGreece #GiftJewelry -
A unique #pendant with #natural #Sodalite and #Iolite gemstones made with #SterlingSilver. What do you think seems like? A honeybee, something else...? Write a comment
Find it on my #etsy shop here
https://www.etsy.com/listing/1653292894/boho-sterling-silver-unique-pendant-with
For more info and creations see my bio or the pinned toot!#ShopHandmade #handmade #silver #silver925 #MastodonArt
#kosmimatis #jewelry #HandmadeJewelry #HandmadeWithLove #JewelryArt #ArtisanJewelry #GreekJewelry #HandmadeGreece #GiftJewelry -
A unique #pendant with #natural #Sodalite and #Iolite gemstones made with #SterlingSilver. What do you think seems like? A honeybee, something else...? Write a comment
Find it on my #etsy shop here
https://www.etsy.com/listing/1653292894/boho-sterling-silver-unique-pendant-with
For more info and creations see my bio or the pinned toot!#ShopHandmade #handmade #silver #silver925 #MastodonArt
#kosmimatis #jewelry #HandmadeJewelry #HandmadeWithLove #JewelryArt #ArtisanJewelry #GreekJewelry #HandmadeGreece #GiftJewelry -
Toying around with some simple, stylized volumetric clouds. 8 samples per pixel, starting positions jittered using a uniform Halton seq. and (per-pixel) blue noise.
-
Toying around with some simple, stylized volumetric clouds. 8 samples per pixel, starting positions jittered using a uniform Halton seq. and (per-pixel) blue noise.
-
Toying around with some simple, stylized volumetric clouds. 8 samples per pixel, starting positions jittered using a uniform Halton seq. and (per-pixel) blue noise.
-
Toying around with some simple, stylized volumetric clouds. 8 samples per pixel, starting positions jittered using a uniform Halton seq. and (per-pixel) blue noise.
-
Toying around with some simple, stylized volumetric clouds. 8 samples per pixel, starting positions jittered using a uniform Halton seq. and (per-pixel) blue noise.
-
I worked on many optimizations and visual improvements in the last two weeks.
The "low-spec" real-time GI, which is "just" ray-traced skylight occlusion using the cheapest BVH code path, now adds a single bounce from the lighting buffer if the reprojected hit is close enough; it adds some lovely details to the image basically for free.
-
I worked on many optimizations and visual improvements in the last two weeks.
The "low-spec" real-time GI, which is "just" ray-traced skylight occlusion using the cheapest BVH code path, now adds a single bounce from the lighting buffer if the reprojected hit is close enough; it adds some lovely details to the image basically for free.
-
I worked on many optimizations and visual improvements in the last two weeks.
The "low-spec" real-time GI, which is "just" ray-traced skylight occlusion using the cheapest BVH code path, now adds a single bounce from the lighting buffer if the reprojected hit is close enough; it adds some lovely details to the image basically for free.
-
I worked on many optimizations and visual improvements in the last two weeks.
The "low-spec" real-time GI, which is "just" ray-traced skylight occlusion using the cheapest BVH code path, now adds a single bounce from the lighting buffer if the reprojected hit is close enough; it adds some lovely details to the image basically for free.
-
I worked on many optimizations and visual improvements in the last two weeks.
The "low-spec" real-time GI, which is "just" ray-traced skylight occlusion using the cheapest BVH code path, now adds a single bounce from the lighting buffer if the reprojected hit is close enough; it adds some lovely details to the image basically for free.
-
Generalized the extrude tool's functionality and used it to create a tool for quickly authoring "voxel grass".
-
Generalized the extrude tool's functionality and used it to create a tool for quickly authoring "voxel grass".
-
Generalized the extrude tool's functionality and used it to create a tool for quickly authoring "voxel grass".
-
Generalized the extrude tool's functionality and used it to create a tool for quickly authoring "voxel grass".
-
Generalized the extrude tool's functionality and used it to create a tool for quickly authoring "voxel grass".
-
Spent some time cleaning up the code and added more missing bits and pieces, like mirrored extruding and moving of voxels.
-
Spent some time cleaning up the code and added more missing bits and pieces, like mirrored extruding and moving of voxels.
-
Spent some time cleaning up the code and added more missing bits and pieces, like mirrored extruding and moving of voxels.
-
Spent some time cleaning up the code and added more missing bits and pieces, like mirrored extruding and moving of voxels.
-
Spent some time cleaning up the code and added more missing bits and pieces, like mirrored extruding and moving of voxels.
-
It seems like non-uniformly scaled voxel shapes are great for blocking out worlds. :)
The video also shows some progress on the tooling side, like the new extrude tool.
-
It seems like non-uniformly scaled voxel shapes are great for blocking out worlds. :)
The video also shows some progress on the tooling side, like the new extrude tool.
-
It seems like non-uniformly scaled voxel shapes are great for blocking out worlds. :)
The video also shows some progress on the tooling side, like the new extrude tool.
-
It seems like non-uniformly scaled voxel shapes are great for blocking out worlds. :)
The video also shows some progress on the tooling side, like the new extrude tool.
-
It seems like non-uniformly scaled voxel shapes are great for blocking out worlds. :)
The video also shows some progress on the tooling side, like the new extrude tool.
-
Thanks to the new C API and plugin system, I've moved parts of the development to the open.
I'm currently building a plugin for editing "voxel shapes" in the editor, which will be helpful for quickly making assets or blocking out worlds.
Next up: Region-based tooling (extruding, magic wand for selection, etc.) and a stamp tool.
-
Thanks to the new C API and plugin system, I've moved parts of the development to the open.
I'm currently building a plugin for editing "voxel shapes" in the editor, which will be helpful for quickly making assets or blocking out worlds.
Next up: Region-based tooling (extruding, magic wand for selection, etc.) and a stamp tool.
-
Thanks to the new C API and plugin system, I've moved parts of the development to the open.
I'm currently building a plugin for editing "voxel shapes" in the editor, which will be helpful for quickly making assets or blocking out worlds.
Next up: Region-based tooling (extruding, magic wand for selection, etc.) and a stamp tool.
-
Thanks to the new C API and plugin system, I've moved parts of the development to the open.
I'm currently building a plugin for editing "voxel shapes" in the editor, which will be helpful for quickly making assets or blocking out worlds.
Next up: Region-based tooling (extruding, magic wand for selection, etc.) and a stamp tool.
-
Thanks to the new C API and plugin system, I've moved parts of the development to the open.
I'm currently building a plugin for editing "voxel shapes" in the editor, which will be helpful for quickly making assets or blocking out worlds.
Next up: Region-based tooling (extruding, magic wand for selection, etc.) and a stamp tool.
-
A pair of stud #earrings with natural black semitransparent #iolite made with #SterlingSilver. Earrings with nice movement!
Find it on my #etsy shop! see my bio or the pinned toot!
#ShopHandmade #handmade #silver #silver925 #MastodonArt #mastodon
#kosmimatis #jewelry #HandmadeJewelry #HandmadeGreekJewelry #HandmadeWithLove #JewelryArt #ArtisanJewelry #GreekJewelry #HandmadeGreece #GiftJewelry -
A pair of stud #earrings with natural black semitransparent #iolite made with #SterlingSilver. Earrings with nice movement!
Find it on my #etsy shop! see my bio or the pinned toot!
#ShopHandmade #handmade #silver #silver925 #MastodonArt
#kosmimatis #jewelry #HandmadeJewelry #HandmadeGreekJewelry #HandmadeWithLove #JewelryArt #ArtisanJewelry #GreekJewelry #HandmadeGreece #GiftJewelry -
A pair of stud #earrings with natural black semitransparent #iolite made with #SterlingSilver. Earrings with nice movement!
Find it on my #etsy shop! see my bio or the pinned toot!
#ShopHandmade #handmade #silver #silver925 #MastodonArt
#kosmimatis #jewelry #HandmadeJewelry #HandmadeGreekJewelry #HandmadeWithLove #JewelryArt #ArtisanJewelry #GreekJewelry #HandmadeGreece #GiftJewelry -
A pair of stud #earrings with natural black semitransparent #iolite made with #SterlingSilver. Earrings with nice movement!
Find it on my #etsy shop! see my bio or the pinned toot!
#ShopHandmade #handmade #silver #silver925 #MastodonArt
#kosmimatis #jewelry #HandmadeJewelry #HandmadeGreekJewelry #HandmadeWithLove #JewelryArt #ArtisanJewelry #GreekJewelry #HandmadeGreece #GiftJewelry -
A pair of stud #earrings with natural black semitransparent #iolite made with #SterlingSilver. Earrings with nice movement!
Find it on my #etsy shop! see my bio or the pinned toot!
#ShopHandmade #handmade #silver #silver925 #MastodonArt #mastodon
#kosmimatis #jewelry #HandmadeJewelry #HandmadeGreekJewelry #HandmadeWithLove #JewelryArt #ArtisanJewelry #GreekJewelry #HandmadeGreece #GiftJewelry -
I am spending some time bringing IOLITE's (offline) GPU path tracer up to speed. I added depth of field with various bokeh shapes, support for water planes, and more.
-
I am spending some time bringing IOLITE's (offline) GPU path tracer up to speed. I added depth of field with various bokeh shapes, support for water planes, and more.