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#insurmountable — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #insurmountable, aggregated by home.social.

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  1. Insurmountable startet auf den Konsolen durch! Mach dich bereit, den Berg zu bezwingen. Jeder Aufstieg ist einzigartig. Hier ist der Launch-Trailer. 🏔️🎮
    insidexbox.de/news/insurmounta
    __________
    #Xbox #InsideXboxDE #Insurmountable #Repost

  2. Insurmountable startet auf den Konsolen durch! Mach dich bereit, den Berg zu bezwingen. Jeder Aufstieg ist einzigartig. Hier ist der Launch-Trailer. 🏔️🎮
    insidexbox.de/news/insurmounta
    __________
    #Xbox #InsideXboxDE #Insurmountable #Repost

  3. Insurmountable startet auf den Konsolen durch! Mach dich bereit, den Berg zu bezwingen. Jeder Aufstieg ist einzigartig. Hier ist der Launch-Trailer. 🏔️🎮
    insidexbox.de/news/insurmounta
    __________
    #Xbox #InsideXboxDE #Insurmountable #Repost

  4. Insurmountable startet auf den Konsolen durch! Mach dich bereit, den Berg zu bezwingen. Jeder Aufstieg ist einzigartig. Hier ist der Launch-Trailer. 🏔️🎮
    insidexbox.de/news/insurmounta
    __________
    #Xbox #InsideXboxDE #Insurmountable #Repost

  5. Insurmountable startet auf den Konsolen durch! Mach dich bereit, den Berg zu bezwingen. Jeder Aufstieg ist einzigartig. Hier ist der Launch-Trailer. 🏔️🎮
    insidexbox.de/news/insurmounta
    __________
    #Xbox #InsideXboxDE #Insurmountable #Repost

  6. @[email protected] How many different picks contests are you trying to lose to me this season? #Insurmountable

  7. @[email protected] How many different picks contests are you trying to lose to me this season? #Insurmountable

  8. Not sure about Insurmountable. I’ve done the initial mountain climb and a couple of side missions, but once that’s done it’s just more of the same it seems. The “story” hasn’t really enticed me. Probably just going to drop it.

    #Insurmountable #Gaming #PCGaming #ROGAlly

  9. Not sure about Insurmountable. I’ve done the initial mountain climb and a couple of side missions, but once that’s done it’s just more of the same it seems. The “story” hasn’t really enticed me. Probably just going to drop it.

    #Insurmountable #Gaming #PCGaming #ROGAlly

  10. Not sure about Insurmountable. I’ve done the initial mountain climb and a couple of side missions, but once that’s done it’s just more of the same it seems. The “story” hasn’t really enticed me. Probably just going to drop it.

    #Insurmountable #Gaming #PCGaming #ROGAlly

  11. Not sure about Insurmountable. I’ve done the initial mountain climb and a couple of side missions, but once that’s done it’s just more of the same it seems. The “story” hasn’t really enticed me. Probably just going to drop it.

    #Insurmountable #Gaming #PCGaming #ROGAlly

  12. This game looks really cool. ❄️

    And although I haven’t played it, the hexagonal tiles you traverse reminds of a Civ game.

    #Insurmountable #Gaming #PCGaming #ROGAlly

  13. This game looks really cool. ❄️

    And although I haven’t played it, the hexagonal tiles you traverse reminds of a Civ game.

    #Insurmountable #Gaming #PCGaming #ROGAlly

  14. This game looks really cool. ❄️

    And although I haven’t played it, the hexagonal tiles you traverse reminds of a Civ game.

    #Insurmountable #Gaming #PCGaming #ROGAlly

  15. This game looks really cool. ❄️

    And although I haven’t played it, the hexagonal tiles you traverse reminds of a Civ game.

    #Insurmountable #Gaming #PCGaming #ROGAlly

  16. This game looks really cool. ❄️

    And although I haven’t played it, the hexagonal tiles you traverse reminds of a Civ game.

    #Insurmountable #Gaming #PCGaming #ROGAlly

  17. Okay, managed to work out a decent M&K to controller mapping so it makes this game playable on the Ally. Enjoying it so far!

    #Insurmountable #Gaming #PCGaming #ROGAlly

  18. Okay, managed to work out a decent M&K to controller mapping so it makes this game playable on the Ally. Enjoying it so far!

    #Insurmountable #Gaming #PCGaming #ROGAlly

  19. Okay, managed to work out a decent M&K to controller mapping so it makes this game playable on the Ally. Enjoying it so far!

    #Insurmountable #Gaming #PCGaming #ROGAlly

  20. Okay, managed to work out a decent M&K to controller mapping so it makes this game playable on the Ally. Enjoying it so far!

    #Insurmountable #Gaming #PCGaming #ROGAlly

  21. Okay, managed to work out a decent M&K to controller mapping so it makes this game playable on the Ally. Enjoying it so far!

    #Insurmountable #Gaming #PCGaming #ROGAlly

  22. Hey it's me, remember my vow about taking more screenshot and clipping #videogames?

    (If memory doesn't help: mstdn.games/@thegamerstavern/1 )

    Well I started playing #Insurmountable on EGS and apparently there's no way of taking a screenshot with ALT + F1 through Nvidia

    Talk about fate.

    #Gaming

  23. Hey it's me, remember my vow about taking more screenshot and clipping #videogames?

    (If memory doesn't help: mstdn.games/@thegamerstavern/1 )

    Well I started playing #Insurmountable on EGS and apparently there's no way of taking a screenshot with ALT + F1 through Nvidia

    Talk about fate.

    #Gaming

  24. Hey it's me, remember my vow about taking more screenshot and clipping #videogames?

    (If memory doesn't help: mstdn.games/@thegamerstavern/1 )

    Well I started playing #Insurmountable on EGS and apparently there's no way of taking a screenshot with ALT + F1 through Nvidia

    Talk about fate.

    #Gaming

  25. Hey it's me, remember my vow about taking more screenshot and clipping #videogames?

    (If memory doesn't help: mstdn.games/@thegamerstavern/1 )

    Well I started playing #Insurmountable on EGS and apparently there's no way of taking a screenshot with ALT + F1 through Nvidia

    Talk about fate.

    #Gaming

  26. July 11, 2023 - Day 192 - PlayOn Bonus Review

    Game: Insurmountable

    Platform: Epic/Steam
    Release Date: Apr 29, 2021
    Library Date: Apr 14, 2022/Nov 22, 2022

    Playtime: 8h43m (7h19m/34m)

    Decided to throw in a little something for the games I've played a lot, and come back to. Welcome to "PlayOn".

    Insurmountable is a hextile-based roguelike adventure about climbing mountains. This is not a game, in any way, that interested me. I hadn't even heard of it when Epic gave it away for free. On one particularly down day, I was looking for something laid back to play, and was sorting through the games I'd gotten free on Epic and I installed it just for the hell of it.

    The reason for the split scores in the summary, is that despite my antipathy towards the Epic Games Store, Insurmountable kept me coming back.

    When it came up on special on Steam in November, it was an instant buy. It then sat unplayed because I started this whole thing.

    The game's storyline is that of a mountain climber who comes to a remote island for a bit of climbing, and find themselves caught in a time loop, with a stranger.

    As you go on, you can unlock two other characters, a scientist, and a journalist.

    There are three mountains to be scaled, with each mountain having a number of quests on procedurally generated maps.

    Some of the quests are suited more to one specific character, with extra rewards if completed with that character.

    As you go on, you level each of the characters, and pick up gear that can be used by all three characters.

    Each map presents a number of challenges and terrains; with a limited carrying capacity, you must decide which gear to take with you.

    All characters have a set of five stats: Sanity, Temperature, Energy, Oxygen, and Health.

    Events on the mountain will affect each of these stats. Get caught in a crevasse? Might affect your sanity & health. The further you move without resting, the more energy you use.

    Climbing during a blizzard, down goes your temperature. When you hit the "Death Zone", your energy & oxygen use increase.

    Unexpected events can suddenly wipe out your energy, which means that while you can continue moving, the risk of further events shoots up exponentially.

    When you run out of energy, if you have food in your pack, that might save you, but otherwise you need to rest.

    Sleeping where you are can recover some energy, but out in the open? Temperature drop. You can carry a tent in your pack that takes up a lot of room, but gives you three safe sleeps before it crumbles to dust. Or you can hightail it towards a cave.

    Make it to the summit, then to your destination, or fail and die; each time you're returned to the bunker, and "the stranger" to start another loop.

    For a game I didn't think I'd like, Insurmountable is:

    5: Excellent

    #Insurmountable #Roguelike #Adventure #MastodonGaming #Gaming #Project365ONG #Project365 #PlayOn

  27. July 11, 2023 - Day 192 - PlayOn Bonus Review

    Game: Insurmountable

    Platform: Epic/Steam
    Release Date: Apr 29, 2021
    Library Date: Apr 14, 2022/Nov 22, 2022

    Playtime: 8h43m (7h19m/34m)

    Decided to throw in a little something for the games I've played a lot, and come back to. Welcome to "PlayOn".

    Insurmountable is a hextile-based roguelike adventure about climbing mountains. This is not a game, in any way, that interested me. I hadn't even heard of it when Epic gave it away for free. On one particularly down day, I was looking for something laid back to play, and was sorting through the games I'd gotten free on Epic and I installed it just for the hell of it.

    The reason for the split scores in the summary, is that despite my antipathy towards the Epic Games Store, Insurmountable kept me coming back.

    When it came up on special on Steam in November, it was an instant buy. It then sat unplayed because I started this whole thing.

    The game's storyline is that of a mountain climber who comes to a remote island for a bit of climbing, and find themselves caught in a time loop, with a stranger.

    As you go on, you can unlock two other characters, a scientist, and a journalist.

    There are three mountains to be scaled, with each mountain having a number of quests on procedurally generated maps.

    Some of the quests are suited more to one specific character, with extra rewards if completed with that character.

    As you go on, you level each of the characters, and pick up gear that can be used by all three characters.

    Each map presents a number of challenges and terrains; with a limited carrying capacity, you must decide which gear to take with you.

    All characters have a set of five stats: Sanity, Temperature, Energy, Oxygen, and Health.

    Events on the mountain will affect each of these stats. Get caught in a crevasse? Might affect your sanity & health. The further you move without resting, the more energy you use.

    Climbing during a blizzard, down goes your temperature. When you hit the "Death Zone", your energy & oxygen use increase.

    Unexpected events can suddenly wipe out your energy, which means that while you can continue moving, the risk of further events shoots up exponentially.

    When you run out of energy, if you have food in your pack, that might save you, but otherwise you need to rest.

    Sleeping where you are can recover some energy, but out in the open? Temperature drop. You can carry a tent in your pack that takes up a lot of room, but gives you three safe sleeps before it crumbles to dust. Or you can hightail it towards a cave.

    Make it to the summit, then to your destination, or fail and die; each time you're returned to the bunker, and "the stranger" to start another loop.

    For a game I didn't think I'd like, Insurmountable is:

    5: Excellent

    #Insurmountable #Roguelike #Adventure #MastodonGaming #Gaming #Project365ONG #Project365 #PlayOn

  28. July 11, 2023 - Day 192 - PlayOn Bonus Review

    Game: Insurmountable

    Platform: Epic/Steam
    Release Date: Apr 29, 2021
    Library Date: Apr 14, 2022/Nov 22, 2022

    Playtime: 8h43m (7h19m/34m)

    Decided to throw in a little something for the games I've played a lot, and come back to. Welcome to "PlayOn".

    Insurmountable is a hextile-based roguelike adventure about climbing mountains. This is not a game, in any way, that interested me. I hadn't even heard of it when Epic gave it away for free. On one particularly down day, I was looking for something laid back to play, and was sorting through the games I'd gotten free on Epic and I installed it just for the hell of it.

    The reason for the split scores in the summary, is that despite my antipathy towards the Epic Games Store, Insurmountable kept me coming back.

    When it came up on special on Steam in November, it was an instant buy. It then sat unplayed because I started this whole thing.

    The game's storyline is that of a mountain climber who comes to a remote island for a bit of climbing, and find themselves caught in a time loop, with a stranger.

    As you go on, you can unlock two other characters, a scientist, and a journalist.

    There are three mountains to be scaled, with each mountain having a number of quests on procedurally generated maps.

    Some of the quests are suited more to one specific character, with extra rewards if completed with that character.

    As you go on, you level each of the characters, and pick up gear that can be used by all three characters.

    Each map presents a number of challenges and terrains; with a limited carrying capacity, you must decide which gear to take with you.

    All characters have a set of five stats: Sanity, Temperature, Energy, Oxygen, and Health.

    Events on the mountain will affect each of these stats. Get caught in a crevasse? Might affect your sanity & health. The further you move without resting, the more energy you use.

    Climbing during a blizzard, down goes your temperature. When you hit the "Death Zone", your energy & oxygen use increase.

    Unexpected events can suddenly wipe out your energy, which means that while you can continue moving, the risk of further events shoots up exponentially.

    When you run out of energy, if you have food in your pack, that might save you, but otherwise you need to rest.

    Sleeping where you are can recover some energy, but out in the open? Temperature drop. You can carry a tent in your pack that takes up a lot of room, but gives you three safe sleeps before it crumbles to dust. Or you can hightail it towards a cave.

    Make it to the summit, then to your destination, or fail and die; each time you're returned to the bunker, and "the stranger" to start another loop.

    For a game I didn't think I'd like, Insurmountable is:

    5: Excellent

    #Insurmountable #Roguelike #Adventure #MastodonGaming #Gaming #Project365ONG #Project365 #PlayOn

  29. July 11, 2023 - Day 192 - PlayOn Bonus Review

    Game: Insurmountable

    Platform: Epic/Steam
    Release Date: Apr 29, 2021
    Library Date: Apr 14, 2022/Nov 22, 2022

    Playtime: 8h43m (7h19m/34m)

    Decided to throw in a little something for the games I've played a lot, and come back to. Welcome to "PlayOn".

    Insurmountable is a hextile-based roguelike adventure about climbing mountains. This is not a game, in any way, that interested me. I hadn't even heard of it when Epic gave it away for free. On one particularly down day, I was looking for something laid back to play, and was sorting through the games I'd gotten free on Epic and I installed it just for the hell of it.

    The reason for the split scores in the summary, is that despite my antipathy towards the Epic Games Store, Insurmountable kept me coming back.

    When it came up on special on Steam in November, it was an instant buy. It then sat unplayed because I started this whole thing.

    The game's storyline is that of a mountain climber who comes to a remote island for a bit of climbing, and find themselves caught in a time loop, with a stranger.

    As you go on, you can unlock two other characters, a scientist, and a journalist.

    There are three mountains to be scaled, with each mountain having a number of quests on procedurally generated maps.

    Some of the quests are suited more to one specific character, with extra rewards if completed with that character.

    As you go on, you level each of the characters, and pick up gear that can be used by all three characters.

    Each map presents a number of challenges and terrains; with a limited carrying capacity, you must decide which gear to take with you.

    All characters have a set of five stats: Sanity, Temperature, Energy, Oxygen, and Health.

    Events on the mountain will affect each of these stats. Get caught in a crevasse? Might affect your sanity & health. The further you move without resting, the more energy you use.

    Climbing during a blizzard, down goes your temperature. When you hit the "Death Zone", your energy & oxygen use increase.

    Unexpected events can suddenly wipe out your energy, which means that while you can continue moving, the risk of further events shoots up exponentially.

    When you run out of energy, if you have food in your pack, that might save you, but otherwise you need to rest.

    Sleeping where you are can recover some energy, but out in the open? Temperature drop. You can carry a tent in your pack that takes up a lot of room, but gives you three safe sleeps before it crumbles to dust. Or you can hightail it towards a cave.

    Make it to the summit, then to your destination, or fail and die; each time you're returned to the bunker, and "the stranger" to start another loop.

    For a game I didn't think I'd like, Insurmountable is:

    5: Excellent

    #Insurmountable #Roguelike #Adventure #MastodonGaming #Gaming #Project365ONG #Project365 #PlayOn

  30. July 11, 2023 - Day 192 - PlayOn Bonus Review

    Game: Insurmountable

    Platform: Epic/Steam
    Release Date: Apr 29, 2021
    Library Date: Apr 14, 2022/Nov 22, 2022

    Playtime: 8h43m (7h19m/34m)

    Decided to throw in a little something for the games I've played a lot, and come back to. Welcome to "PlayOn".

    Insurmountable is a hextile-based roguelike adventure about climbing mountains. This is not a game, in any way, that interested me. I hadn't even heard of it when Epic gave it away for free. On one particularly down day, I was looking for something laid back to play, and was sorting through the games I'd gotten free on Epic and I installed it just for the hell of it.

    The reason for the split scores in the summary, is that despite my antipathy towards the Epic Games Store, Insurmountable kept me coming back.

    When it came up on special on Steam in November, it was an instant buy. It then sat unplayed because I started this whole thing.

    The game's storyline is that of a mountain climber who comes to a remote island for a bit of climbing, and find themselves caught in a time loop, with a stranger.

    As you go on, you can unlock two other characters, a scientist, and a journalist.

    There are three mountains to be scaled, with each mountain having a number of quests on procedurally generated maps.

    Some of the quests are suited more to one specific character, with extra rewards if completed with that character.

    As you go on, you level each of the characters, and pick up gear that can be used by all three characters.

    Each map presents a number of challenges and terrains; with a limited carrying capacity, you must decide which gear to take with you.

    All characters have a set of five stats: Sanity, Temperature, Energy, Oxygen, and Health.

    Events on the mountain will affect each of these stats. Get caught in a crevasse? Might affect your sanity & health. The further you move without resting, the more energy you use.

    Climbing during a blizzard, down goes your temperature. When you hit the "Death Zone", your energy & oxygen use increase.

    Unexpected events can suddenly wipe out your energy, which means that while you can continue moving, the risk of further events shoots up exponentially.

    When you run out of energy, if you have food in your pack, that might save you, but otherwise you need to rest.

    Sleeping where you are can recover some energy, but out in the open? Temperature drop. You can carry a tent in your pack that takes up a lot of room, but gives you three safe sleeps before it crumbles to dust. Or you can hightail it towards a cave.

    Make it to the summit, then to your destination, or fail and die; each time you're returned to the bunker, and "the stranger" to start another loop.

    For a game I didn't think I'd like, Insurmountable is:

    5: Excellent

    #Insurmountable #Roguelike #Adventure #MastodonGaming #Gaming #Project365ONG #Project365 #PlayOn

  31. Do YOU know about No More Zero Days?

    Sometimes we get stuck in a bog. Everything seems impossible, #insurmountable, too much. No #motivation, no #energy, why bother? where to start?

    The school of No More Zero Days simplifies things down to a single binary. Do one thing, no matter how trivial – make it a Not Zero Day – and you win. Because *anything at all* is better than *nothing*.

    awadwatt.com/tezoatlipoca/the-

    #NoMoreZeroDays #motivation

  32. Do YOU know about No More Zero Days?

    Sometimes we get stuck in a bog. Everything seems impossible, #insurmountable, too much. No #motivation, no #energy, why bother? where to start?

    The school of No More Zero Days simplifies things down to a single binary. Do one thing, no matter how trivial – make it a Not Zero Day – and you win. Because *anything at all* is better than *nothing*.

    awadwatt.com/tezoatlipoca/the-

    #NoMoreZeroDays #motivation

  33. Do YOU know about No More Zero Days?

    Sometimes we get stuck in a bog. Everything seems impossible, #insurmountable, too much. No #motivation, no #energy, why bother? where to start?

    The school of No More Zero Days simplifies things down to a single binary. Do one thing, no matter how trivial – make it a Not Zero Day – and you win. Because *anything at all* is better than *nothing*.

    awadwatt.com/tezoatlipoca/the-

    #NoMoreZeroDays #motivation

  34. Do YOU know about No More Zero Days?

    Sometimes we get stuck in a bog. Everything seems impossible, , too much. No , no , why bother? where to start?

    The school of No More Zero Days simplifies things down to a single binary. Do one thing, no matter how trivial – make it a Not Zero Day – and you win. Because *anything at all* is better than *nothing*.

    awadwatt.com/tezoatlipoca/the-

  35. Do YOU know about No More Zero Days?

    Sometimes we get stuck in a bog. Everything seems impossible, #insurmountable, too much. No #motivation, no #energy, why bother? where to start?

    The school of No More Zero Days simplifies things down to a single binary. Do one thing, no matter how trivial – make it a Not Zero Day – and you win. Because *anything at all* is better than *nothing*.

    awadwatt.com/tezoatlipoca/the-

    #NoMoreZeroDays #motivation

  36. Still got three weeks to go before I'm permitted to go climbing again. I've been trying to ease the pain by playing #Insurmountable, the 2021 video game about mountaineering.

    I really like it. The details are basically not at all like actual mountaineering, there's all sorts of weird random encounters etc, but something about it really captures the feel for me. (Then again, what do I know; I've never climbed anything higher than 3000 metres.)

  37. I've just put this on my steam wishlist. Looking forward to try it.
    (Also want to try this IRL tho 😂) #Insurmountable #steam

  38. I've just put this on my steam wishlist. Looking forward to try it.
    (Also want to try this IRL tho 😂) #Insurmountable #steam

  39. Still playing #Insurmountable and dear random person on the mountain

    No. No you can't have an entire fucking tent for some warm gloves

    what the fuck

  40. Still playing #Insurmountable and dear random person on the mountain

    No. No you can't have an entire fucking tent for some warm gloves

    what the fuck

  41. I wish that #Insurmountable game had like...a quick into mode. Pick a few settings for a mountain, and bam, you are in the mountain quickly. Sometimes I just want to climb a mountain without extra steps such as story (I did like the story though)

  42. Preparing to finally stream #Insurmountable again; doing the third expedition we were supposed to start on last time I was planning to do #FiXatoStreams. :)

    twitch.tv/FiXato

  43. Preparing to finally stream #Insurmountable again; doing the third expedition we were supposed to start on last time I was planning to do #FiXatoStreams. :)

    twitch.tv/FiXato

  44. Right, time to get ready for a couple of hours of #streaming before it's time to pick up the little one.

    I think for this #FiXatoStreams I'll continue once again on my quest to take on the mountains in #Insurmountable. :)

  45. Right, time to get ready for a couple of hours of #streaming before it's time to pick up the little one.

    I think for this #FiXatoStreams I'll continue once again on my quest to take on the mountains in #Insurmountable. :)

  46. Quickly tried some different #streaming settings in #OBS so I can run #Insurmountable at a higher quality setting.
    Seems to be working fine, so hopefully we can enjoy more details during the next #FiXatoStreams. :)

    While I had the game open, I finished the second expedition. Not sure if I end up posting the footage, but if I do, I guess I should add commentary separately.

    #BeardGrabber was sitting on my lap and asking what all the stat bars were for, and as soon as I understood what was what, he was commenting on my every move what resources (oxygen, body temperature, energy, sanity) I was gaining, and which ones were decreasing.

    #parenting #DadsOfMastodon #ParentsOfMastodon #gaming

  47. Quickly tried some different #streaming settings in #OBS so I can run #Insurmountable at a higher quality setting.
    Seems to be working fine, so hopefully we can enjoy more details during the next #FiXatoStreams. :)

    While I had the game open, I finished the second expedition. Not sure if I end up posting the footage, but if I do, I guess I should add commentary separately.

    #BeardGrabber was sitting on my lap and asking what all the stat bars were for, and as soon as I understood what was what, he was commenting on my every move what resources (oxygen, body temperature, energy, sanity) I was gaining, and which ones were decreasing.

    #parenting #DadsOfMastodon #ParentsOfMastodon #gaming