#inapppurchase — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #inapppurchase, aggregated by home.social.
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StoreKit 2: has anyone seen Transaction.updates or Product.SubscriptionInfo.Status.updates stop emitting after the first purchase? In my app the initial transaction is observed (user-initiated or via Xcode Transaction Manager) but subscription renewals and later transactions never arrive. Same StoreKit config works perfectly in a fresh minimal project. Any known pitfalls or fixes? Happy to share details in a thread.
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🚀 NativX biến website thành app native: đăng nhập sinh trắc học (FaceID/TouchID), mua hàng trong app, quảng cáo AdMob, bảo mật ngân hàng (phát hiện root & SSL Pinning), quản lý tải nền. Ưu đãi 50% giảm giá với mã GIFT50, chỉ 7 ngày! #NativX #WebToApp #App #Biometric #InAppPurchase #AdMob #Security #Vietnam
https://www.reddit.com/r/SaaS/comments/1qgzk0b/converting_a_website_to_an_app_used_to_mean_just/
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👏 Big kudos to @revenuecat on the release of their native app! In just 6 months, they’ve caught up with one of @FreemiumKit's 8 awesome benefits. How long for the rest? 😎
Meanwhile, #FreemiumKit is only getting smoother! 🔥 Why wait? Try it out today for your next project! 👉 https://freemiumkit.app
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How does one implement a "lifetime subscription" option in StoreKit with a free trial?
I want to have monthly, annual, and lifetime subscription options for my app, with a one-week free trial. The only way I can see to do it is offer the free trial with the monthly and annual auto-renewing subscription, then add a non-consumable product for a lifetime purchase (which can't have a free trial).
That forces the user to subscribe to the monthly or annual sub to get the trial, but then if they want to purchase the lifetime sub, I don't think there’s a way to give a prorated refund for the prior subscription (which is normally handled automatically by store kit), is there?
I swear Apple doesn't think anything through any more.
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Does anyone have any examples of formatting StoreKit 2 product information at run time? The objects have some variations of `displayName` and `localizedName` that are easy enough to test, but others have `formatted(_:)`, and I can’t figure out what to pass to that (because, as usual, Apple documentation is sorely lacking).
I’d like to render things like in this example, in a localized way. The price/period isn’t hard to do, but how about the savings description? I wrote some code to do this with Store Kit 1 and NSLocalizedString. But I used things like `locale` objects provided in those data structures, and computed string keys on the fly, something I don't seem to be able to do with `String(localized:)`.
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Those of you who've implemented in-app purchase, can the helper app bundled with my main app check and validate purchase transactions?