#gmlife — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gmlife, aggregated by home.social.
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As a #GM #DM #Storyteller or other name for a #TTRPG referee, you can't really control the rolls (unless you're cheating) or the players (which is half the fun!), but you can control the tone of results.
When I'm running a heroic game, I never want to undercut the players and make the characters feel foolish. "You rolled a 1 so you drop your weapon and soil yourself" diminishes the character.
Instead, I use that as a chance to make the world feel more dangerous.
"You rolled a 1. The bandit in front of you blocks your attack and pushes an offense, slashing at you, knocking you off balance with skill and grace."
"You rolled a 1. Your blood drips into your eyes, temporarily blinding you with stinging saltiness."
"You rolled a 1. The goblin lashes out with surprising ferocity. Fear and desperation in its eyes, hoping to drive you off and protect its family from the invading adventurers."
But that's just my two cents.
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As a #GM #DM #Storyteller or other name for a #TTRPG referee, you can't really control the rolls (unless you're cheating) or the players (which is half the fun!), but you can control the tone of results.
When I'm running a heroic game, I never want to undercut the players and make the characters feel foolish. "You rolled a 1 so you drop your weapon and soil yourself" diminishes the character.
Instead, I use that as a chance to make the world feel more dangerous.
"You rolled a 1. The bandit in front of you blocks your attack and pushes an offense, slashing at you, knocking you off balance with skill and grace."
"You rolled a 1. Your blood drips into your eyes, temporarily blinding you with stinging saltiness."
"You rolled a 1. The goblin lashes out with surprising ferocity. Fear and desperation in its eyes, hoping to drive you off and protect its family from the invading adventurers."
But that's just my two cents.
-
As a #GM #DM #Storyteller or other name for a #TTRPG referee, you can't really control the rolls (unless you're cheating) or the players (which is half the fun!), but you can control the tone of results.
When I'm running a heroic game, I never want to undercut the players and make the characters feel foolish. "You rolled a 1 so you drop your weapon and soil yourself" diminishes the character.
Instead, I use that as a chance to make the world feel more dangerous.
"You rolled a 1. The bandit in front of you blocks your attack and pushes an offense, slashing at you, knocking you off balance with skill and grace."
"You rolled a 1. Your blood drips into your eyes, temporarily blinding you with stinging saltiness."
"You rolled a 1. The goblin lashes out with surprising ferocity. Fear and desperation in its eyes, hoping to drive you off and protect its family from the invading adventurers."
But that's just my two cents.
-
As a #GM #DM #Storyteller or other name for a #TTRPG referee, you can't really control the rolls (unless you're cheating) or the players (which is half the fun!), but you can control the tone of results.
When I'm running a heroic game, I never want to undercut the players and make the characters feel foolish. "You rolled a 1 so you drop your weapon and soil yourself" diminishes the character.
Instead, I use that as a chance to make the world feel more dangerous.
"You rolled a 1. The bandit in front of you blocks your attack and pushes an offense, slashing at you, knocking you off balance with skill and grace."
"You rolled a 1. Your blood drips into your eyes, temporarily blinding you with stinging saltiness."
"You rolled a 1. The goblin lashes out with surprising ferocity. Fear and desperation in its eyes, hoping to drive you off and protect its family from the invading adventurers."
But that's just my two cents.
-
As a #GM #DM #Storyteller or other name for a #TTRPG referee, you can't really control the rolls (unless you're cheating) or the players (which is half the fun!), but you can control the tone of results.
When I'm running a heroic game, I never want to undercut the players and make the characters feel foolish. "You rolled a 1 so you drop your weapon and soil yourself" diminishes the character.
Instead, I use that as a chance to make the world feel more dangerous.
"You rolled a 1. The bandit in front of you blocks your attack and pushes an offense, slashing at you, knocking you off balance with skill and grace."
"You rolled a 1. Your blood drips into your eyes, temporarily blinding you with stinging saltiness."
"You rolled a 1. The goblin lashes out with surprising ferocity. Fear and desperation in its eyes, hoping to drive you off and protect its family from the invading adventurers."
But that's just my two cents.
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For my own original adventures, I develop a plot hook, think about a few locations I might want to run them through, so I can steer things if need be. I work out some villains to challenge them and stat them out as far as needed for the system. I try and make the plot hook something that will interest the characters' motivations, sometimes focusing on a single player for that session or arc.
Then comes the hard part, I rely completely on the players to direct where they want to go after they bite the hook.
I'm pretty good at thinking on my feet and stitching things together, sometimes to my own shock. If they want to investigate a specific clue, I'll give them some options and let them pick, then I'll have to work up the relevant NPC on the fly, complete with quirks and accents. Sometimes they become favorites and I get to reuse them, like Benedict Fawkes, the sleezy magician I heavily based on Matt Berry's Lazlo Cravensworth character on #whatwedointheshadows
It's exhilarating DMing by the seat of your pants. I live for the chaos.
2/2
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We finished the fifth module in my #Pathfinder #RiseOfTheRunelords game yesterday. I had thought the party would take two weeks to get finished, but instead of fighting their way through the Iron Cages of Lust, they bargained their way through and sent the succubus and her daughters back to the abyss where they belonged... and wanted to go anyway.
That means that next week will be #SessionZero for the original #Ravenloft module using #LightFantasy that emulates #DnD Basic/BX. We'll also be introducing new players to the group as a trial.
It'll be a nice break from dealing with feats and lengthy stat blocks in Pathfinder and act as a tryout for expanding the group for games after we finish our Pathfinder adventure path.
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No #MasksANewGeneration game this week. My wife and I are having dinner with family. Should still be up for #Pathfinder on Sunday though.
Also stoked we got to start our #ADnD2e backup campaign last Sunday. I know the system is cludgy at times and rules are all over the place, but I love the higher degree of freedom and wonder I feel both playing it and flipping through the books. I get excited and inspired by the material.
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No #MasksANewGeneration game this week. My wife and I are having dinner with family. Should still be up for #Pathfinder on Sunday though.
Also stoked we got to start our #ADnD2e backup campaign last Sunday. I know the system is cludgy at times and rules are all over the place, but I love the higher degree of freedom and wonder I feel both playing it and flipping through the books. I get excited and inspired by the material.
-
No #MasksANewGeneration game this week. My wife and I are having dinner with family. Should still be up for #Pathfinder on Sunday though.
Also stoked we got to start our #ADnD2e backup campaign last Sunday. I know the system is cludgy at times and rules are all over the place, but I love the higher degree of freedom and wonder I feel both playing it and flipping through the books. I get excited and inspired by the material.
-
No #MasksANewGeneration game this week. My wife and I are having dinner with family. Should still be up for #Pathfinder on Sunday though.
Also stoked we got to start our #ADnD2e backup campaign last Sunday. I know the system is cludgy at times and rules are all over the place, but I love the higher degree of freedom and wonder I feel both playing it and flipping through the books. I get excited and inspired by the material.
-
No #MasksANewGeneration game this week. My wife and I are having dinner with family. Should still be up for #Pathfinder on Sunday though.
Also stoked we got to start our #ADnD2e backup campaign last Sunday. I know the system is cludgy at times and rules are all over the place, but I love the higher degree of freedom and wonder I feel both playing it and flipping through the books. I get excited and inspired by the material.
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Got players together for session 0.5 for my #ADnD2e #AlQadim game. We've got a wizard, bard, cleric, and fighter in the party. The cleric wanted to play a cat-folk race so I slightly modified the elf: I took away the sleep and charm resistance, changed the weapon proficiencies from swords and bows to a 1d4 claws with +1 to attack rolls, and left the rest the same. The player was happy, so I'm happy. Easy peasy.
We just started a little RP and the NPC that was meant to be more of a patron is now the party thief. Unexpected, but it felt right in the moment, so now I get to add an NPC to the party.
I want to make backstab a little more useful and easier to pull off, but not make it unbalanced. Probably be just a little more liberal and let the thief use it at the beginning of combat, assuming they're not surprised or it just feels inappropriate. The players need the focus, not my NPC.
Super stoked about this as a backup game.
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Got players together for session 0.5 for my #ADnD2e #AlQadim game. We've got a wizard, bard, cleric, and fighter in the party. The cleric wanted to play a cat-folk race so I slightly modified the elf: I took away the sleep and charm resistance, changed the weapon proficiencies from swords and bows to a 1d4 claws with +1 to attack rolls, and left the rest the same. The player was happy, so I'm happy. Easy peasy.
We just started a little RP and the NPC that was meant to be more of a patron is now the party thief. Unexpected, but it felt right in the moment, so now I get to add an NPC to the party.
I want to make backstab a little more useful and easier to pull off, but not make it unbalanced. Probably be just a little more liberal and let the thief use it at the beginning of combat, assuming they're not surprised or it just feels inappropriate. The players need the focus, not my NPC.
Super stoked about this as a backup game.
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Got players together for session 0.5 for my #ADnD2e #AlQadim game. We've got a wizard, bard, cleric, and fighter in the party. The cleric wanted to play a cat-folk race so I slightly modified the elf: I took away the sleep and charm resistance, changed the weapon proficiencies from swords and bows to a 1d4 claws with +1 to attack rolls, and left the rest the same. The player was happy, so I'm happy. Easy peasy.
We just started a little RP and the NPC that was meant to be more of a patron is now the party thief. Unexpected, but it felt right in the moment, so now I get to add an NPC to the party.
I want to make backstab a little more useful and easier to pull off, but not make it unbalanced. Probably be just a little more liberal and let the thief use it at the beginning of combat, assuming they're not surprised or it just feels inappropriate. The players need the focus, not my NPC.
Super stoked about this as a backup game.
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Got players together for session 0.5 for my #ADnD2e #AlQadim game. We've got a wizard, bard, cleric, and fighter in the party. The cleric wanted to play a cat-folk race so I slightly modified the elf: I took away the sleep and charm resistance, changed the weapon proficiencies from swords and bows to a 1d4 claws with +1 to attack rolls, and left the rest the same. The player was happy, so I'm happy. Easy peasy.
We just started a little RP and the NPC that was meant to be more of a patron is now the party thief. Unexpected, but it felt right in the moment, so now I get to add an NPC to the party.
I want to make backstab a little more useful and easier to pull off, but not make it unbalanced. Probably be just a little more liberal and let the thief use it at the beginning of combat, assuming they're not surprised or it just feels inappropriate. The players need the focus, not my NPC.
Super stoked about this as a backup game.
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Got players together for session 0.5 for my #ADnD2e #AlQadim game. We've got a wizard, bard, cleric, and fighter in the party. The cleric wanted to play a cat-folk race so I slightly modified the elf: I took away the sleep and charm resistance, changed the weapon proficiencies from swords and bows to a 1d4 claws with +1 to attack rolls, and left the rest the same. The player was happy, so I'm happy. Easy peasy.
We just started a little RP and the NPC that was meant to be more of a patron is now the party thief. Unexpected, but it felt right in the moment, so now I get to add an NPC to the party.
I want to make backstab a little more useful and easier to pull off, but not make it unbalanced. Probably be just a little more liberal and let the thief use it at the beginning of combat, assuming they're not surprised or it just feels inappropriate. The players need the focus, not my NPC.
Super stoked about this as a backup game.
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I decided to try and collect my thoughts for this #ADnD2e campaign, and I've been playing with #JoplinNotes. I'm really enjoying this. I can make individual sheets for everything, sync it so I can work in my home office then pull it up on my laptop or even jot down thoughts while I'm at work during lunch. Very cool.
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I decided to try and collect my thoughts for this #ADnD2e campaign, and I've been playing with #JoplinNotes. I'm really enjoying this. I can make individual sheets for everything, sync it so I can work in my home office then pull it up on my laptop or even jot down thoughts while I'm at work during lunch. Very cool.
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I decided to try and collect my thoughts for this #ADnD2e campaign, and I've been playing with #JoplinNotes. I'm really enjoying this. I can make individual sheets for everything, sync it so I can work in my home office then pull it up on my laptop or even jot down thoughts while I'm at work during lunch. Very cool.
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I decided to try and collect my thoughts for this #ADnD2e campaign, and I've been playing with #JoplinNotes. I'm really enjoying this. I can make individual sheets for everything, sync it so I can work in my home office then pull it up on my laptop or even jot down thoughts while I'm at work during lunch. Very cool.
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I decided to try and collect my thoughts for this #ADnD2e campaign, and I've been playing with #JoplinNotes. I'm really enjoying this. I can make individual sheets for everything, sync it so I can work in my home office then pull it up on my laptop or even jot down thoughts while I'm at work during lunch. Very cool.
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I'm going to start with players on a barge traveling to one of the larger towns or smaller cities on the coast, near the mouth of a river. I can add mountains and desert as needed, until I flesh out the setting completely.
As the players listen to a well-to-do merchant's stories one night, the ship will be attacked as bandits attack the passengers and crew while searching for something in the merchant's cabin. If the players fight the bandits off, they'll be rewarded with an opportunity for great riches. If they fail, they'll be hired to retrieve a valuable from the merchant THEN if they succeed they'll get the offer.
I figure I can stretch out this with jobs from the merchant to gather items that help solve a puzzle to a larger haul. First they'll have to retrieve a special spyglass from a wrecked ship now populated by clever kobolds. Then they can explore ruins, dive into ancient tombs, search dank caves and do all sorts of treasure hunting shenanigans.
2/2
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I'm going to start with players on a barge traveling to one of the larger towns or smaller cities on the coast, near the mouth of a river. I can add mountains and desert as needed, until I flesh out the setting completely.
As the players listen to a well-to-do merchant's stories one night, the ship will be attacked as bandits attack the passengers and crew while searching for something in the merchant's cabin. If the players fight the bandits off, they'll be rewarded with an opportunity for great riches. If they fail, they'll be hired to retrieve a valuable from the merchant THEN if they succeed they'll get the offer.
I figure I can stretch out this with jobs from the merchant to gather items that help solve a puzzle to a larger haul. First they'll have to retrieve a special spyglass from a wrecked ship now populated by clever kobolds. Then they can explore ruins, dive into ancient tombs, search dank caves and do all sorts of treasure hunting shenanigans.
2/2
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I'm going to start with players on a barge traveling to one of the larger towns or smaller cities on the coast, near the mouth of a river. I can add mountains and desert as needed, until I flesh out the setting completely.
As the players listen to a well-to-do merchant's stories one night, the ship will be attacked as bandits attack the passengers and crew while searching for something in the merchant's cabin. If the players fight the bandits off, they'll be rewarded with an opportunity for great riches. If they fail, they'll be hired to retrieve a valuable from the merchant THEN if they succeed they'll get the offer.
I figure I can stretch out this with jobs from the merchant to gather items that help solve a puzzle to a larger haul. First they'll have to retrieve a special spyglass from a wrecked ship now populated by clever kobolds. Then they can explore ruins, dive into ancient tombs, search dank caves and do all sorts of treasure hunting shenanigans.
2/2
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I'm going to start with players on a barge traveling to one of the larger towns or smaller cities on the coast, near the mouth of a river. I can add mountains and desert as needed, until I flesh out the setting completely.
As the players listen to a well-to-do merchant's stories one night, the ship will be attacked as bandits attack the passengers and crew while searching for something in the merchant's cabin. If the players fight the bandits off, they'll be rewarded with an opportunity for great riches. If they fail, they'll be hired to retrieve a valuable from the merchant THEN if they succeed they'll get the offer.
I figure I can stretch out this with jobs from the merchant to gather items that help solve a puzzle to a larger haul. First they'll have to retrieve a special spyglass from a wrecked ship now populated by clever kobolds. Then they can explore ruins, dive into ancient tombs, search dank caves and do all sorts of treasure hunting shenanigans.
2/2
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Looks like I might finally get to start my Arabian Nights inspired #ADnD2e backup campaign this weekend. Even if it's just finishing up character creation, I'll be stoked.
I love how easy it is to slot in weird magic items and how much easier it is to work out encounters without poorly calculated challenge ratings in the monster manual. I can just grab some monsters out of the MM and go.
I feel like since there are fewer mechanics set in stone, it's easier to really hit that sense of wonder or of dread when running old D&D or #OSR games. It feels freer to me.
1/2
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Looks like I might finally get to start my Arabian Nights inspired #ADnD2e backup campaign this weekend. Even if it's just finishing up character creation, I'll be stoked.
I love how easy it is to slot in weird magic items and how much easier it is to work out encounters without poorly calculated challenge ratings in the monster manual. I can just grab some monsters out of the MM and go.
I feel like since there are fewer mechanics set in stone, it's easier to really hit that sense of wonder or of dread when running old D&D or #OSR games. It feels freer to me.
1/2
-
Looks like I might finally get to start my Arabian Nights inspired #ADnD2e backup campaign this weekend. Even if it's just finishing up character creation, I'll be stoked.
I love how easy it is to slot in weird magic items and how much easier it is to work out encounters without poorly calculated challenge ratings in the monster manual. I can just grab some monsters out of the MM and go.
I feel like since there are fewer mechanics set in stone, it's easier to really hit that sense of wonder or of dread when running old D&D or #OSR games. It feels freer to me.
1/2
-
Looks like I might finally get to start my Arabian Nights inspired #ADnD2e backup campaign this weekend. Even if it's just finishing up character creation, I'll be stoked.
I love how easy it is to slot in weird magic items and how much easier it is to work out encounters without poorly calculated challenge ratings in the monster manual. I can just grab some monsters out of the MM and go.
I feel like since there are fewer mechanics set in stone, it's easier to really hit that sense of wonder or of dread when running old D&D or #OSR games. It feels freer to me.
1/2
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I've thought it be fun to work on a #Python project to make a character generator for #ADnD2e using the dictionary function. I could probably add in a GUI die roller that I made previously.
I don't have a reason to do a lot of programming for my day job, so I try and think of little projects like this to keep up my (quite limited) skills.
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I've thought it be fun to work on a #Python project to make a character generator for #ADnD2e using the dictionary function. I could probably add in a GUI die roller that I made previously.
I don't have a reason to do a lot of programming for my day job, so I try and think of little projects like this to keep up my (quite limited) skills.
-
I've thought it be fun to work on a #Python project to make a character generator for #ADnD2e using the dictionary function. I could probably add in a GUI die roller that I made previously.
I don't have a reason to do a lot of programming for my day job, so I try and think of little projects like this to keep up my (quite limited) skills.
-
I've thought it be fun to work on a #Python project to make a character generator for #ADnD2e using the dictionary function. I could probably add in a GUI die roller that I made previously.
I don't have a reason to do a lot of programming for my day job, so I try and think of little projects like this to keep up my (quite limited) skills.
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A week or so ago, I was watching a video on older versions of #DnD and #THAC0 finally really clicked hard with me. Once life settles down a bit, I'm going to work with members of my #Pathfinder group to develop an #ADnD2e game loosely based in #AlQadim as a backup for when we are missing one or more players.
I'm dying to get back to AD&D2e. That was the game I started with and that's the version that still really excites me.
I'd happily play some version of Basic D&D or one of the retro-clones, but I think if it's going to happen at all, I'll have to be the one to run it. But that's fine, I love the freedom of the earlier editions to tell a really fun, engaging story for my players.
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A week or so ago, I was watching a video on older versions of #DnD and #THAC0 finally really clicked hard with me. Once life settles down a bit, I'm going to work with members of my #Pathfinder group to develop an #ADnD2e game loosely based in #AlQadim as a backup for when we are missing one or more players.
I'm dying to get back to AD&D2e. That was the game I started with and that's the version that still really excites me.
I'd happily play some version of Basic D&D or one of the retro-clones, but I think if it's going to happen at all, I'll have to be the one to run it. But that's fine, I love the freedom of the earlier editions to tell a really fun, engaging story for my players.
-
A week or so ago, I was watching a video on older versions of #DnD and #THAC0 finally really clicked hard with me. Once life settles down a bit, I'm going to work with members of my #Pathfinder group to develop an #ADnD2e game loosely based in #AlQadim as a backup for when we are missing one or more players.
I'm dying to get back to AD&D2e. That was the game I started with and that's the version that still really excites me.
I'd happily play some version of Basic D&D or one of the retro-clones, but I think if it's going to happen at all, I'll have to be the one to run it. But that's fine, I love the freedom of the earlier editions to tell a really fun, engaging story for my players.
-
A week or so ago, I was watching a video on older versions of #DnD and #THAC0 finally really clicked hard with me. Once life settles down a bit, I'm going to work with members of my #Pathfinder group to develop an #ADnD2e game loosely based in #AlQadim as a backup for when we are missing one or more players.
I'm dying to get back to AD&D2e. That was the game I started with and that's the version that still really excites me.
I'd happily play some version of Basic D&D or one of the retro-clones, but I think if it's going to happen at all, I'll have to be the one to run it. But that's fine, I love the freedom of the earlier editions to tell a really fun, engaging story for my players.
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I really miss playing or running #ADnD2e. That's the game I started playing, and I love the overall feel, weird rolls aside. I can't wait to get to have players start working on characters for a backup game I'm working on for when not all of my Sunday players can make game.
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I really miss playing or running #ADnD2e. That's the game I started playing, and I love the overall feel, weird rolls aside. I can't wait to get to have players start working on characters for a backup game I'm working on for when not all of my Sunday players can make game.
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I really miss playing or running #ADnD2e. That's the game I started playing, and I love the overall feel, weird rolls aside. I can't wait to get to have players start working on characters for a backup game I'm working on for when not all of my Sunday players can make game.
-
I really miss playing or running #ADnD2e. That's the game I started playing, and I love the overall feel, weird rolls aside. I can't wait to get to have players start working on characters for a backup game I'm working on for when not all of my Sunday players can make game.
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I really wish I had more #TTRPG things to post here. At this point, I've got a primary and backup #MasksANewGeneration (#Masks) games, a primary #Pathfinder game, and we're working on getting a time to make characters for a backup #ADnD2e game at some point, but we've been reliably unreliable in meeting.
I've been spending a lot of time reading up on news and politics, because as an American, I'm in the thick of it all and I'm less likely to panic if I know what's going on. However, I don't want to turn my account into a highly politicized one.
I do miss RPG shop talk though. I keep my eyes on the hashtags. I just haven't had any burning questions I wanted to ask folks.
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I really wish I had more #TTRPG things to post here. At this point, I've got a primary and backup #MasksANewGeneration (#Masks) games, a primary #Pathfinder game, and we're working on getting a time to make characters for a backup #ADnD2e game at some point, but we've been reliably unreliable in meeting.
I've been spending a lot of time reading up on news and politics, because as an American, I'm in the thick of it all and I'm less likely to panic if I know what's going on. However, I don't want to turn my account into a highly politicized one.
I do miss RPG shop talk though. I keep my eyes on the hashtags. I just haven't had any burning questions I wanted to ask folks.
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I really wish I had more #TTRPG things to post here. At this point, I've got a primary and backup #MasksANewGeneration (#Masks) games, a primary #Pathfinder game, and we're working on getting a time to make characters for a backup #ADnD2e game at some point, but we've been reliably unreliable in meeting.
I've been spending a lot of time reading up on news and politics, because as an American, I'm in the thick of it all and I'm less likely to panic if I know what's going on. However, I don't want to turn my account into a highly politicized one.
I do miss RPG shop talk though. I keep my eyes on the hashtags. I just haven't had any burning questions I wanted to ask folks.
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I'm super excited to get to run #ADnD2e again, even if it's just a backup game for our #Pathfinder group.
I'm hoping that everyone is interested enough in that game that I can run some classic modules when we finish the #RiseOfTheRunelords campaign.
It'll be nice to finally get to run #AlQadim. I've had the boxed set and campaign book for a while now, and I haven't gotten to use it. Looking forward to some tomb raiding, djin wishing, carpet flying adventures!
I think I'll make a few quality of life improvements to the old system and work out ascending instead of descending AC to make it easier on the players though.
-
I'm super excited to get to run #ADnD2e again, even if it's just a backup game for our #Pathfinder group.
I'm hoping that everyone is interested enough in that game that I can run some classic modules when we finish the #RiseOfTheRunelords campaign.
It'll be nice to finally get to run #AlQadim. I've had the boxed set and campaign book for a while now, and I haven't gotten to use it. Looking forward to some tomb raiding, djin wishing, carpet flying adventures!
I think I'll make a few quality of life improvements to the old system and work out ascending instead of descending AC to make it easier on the players though.
-
I'm super excited to get to run #ADnD2e again, even if it's just a backup game for our #Pathfinder group.
I'm hoping that everyone is interested enough in that game that I can run some classic modules when we finish the #RiseOfTheRunelords campaign.
It'll be nice to finally get to run #AlQadim. I've had the boxed set and campaign book for a while now, and I haven't gotten to use it. Looking forward to some tomb raiding, djin wishing, carpet flying adventures!
I think I'll make a few quality of life improvements to the old system and work out ascending instead of descending AC to make it easier on the players though.
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The realization that the next session is tomorrow and you still haven't done all your gamemastering homework (xp rewards and other prep). Is there a word or phrase for that?
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Tonight should be our session zero for #CityOfMist. I've more-or-less decided on a news blogger connected to the essence of either Sam Spade, Phillip Marlowe, or full bore crazy Spider Jerusalem from Transmetropolitan. Either way, I'm going with The Truth, no matter what.