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  1. I am absolutely itching to run some #Vampire #TTRPG, but before I can even think about that, I'm on the hook to:
    - Finish the #Pathfinder campaign (one or two sessions left!)
    - Run the original #Ravenloft campaign using #LightFantasyRPG
    - Run a short #CyberpunkRED campaign to try out the system
    - Figure out which module I want to run in #13thAge

    I'll get to it eventually...

    #GMLife

  2. I am absolutely itching to run some #Vampire #TTRPG, but before I can even think about that, I'm on the hook to:
    - Finish the #Pathfinder campaign (one or two sessions left!)
    - Run the original #Ravenloft campaign using #LightFantasyRPG
    - Run a short #CyberpunkRED campaign to try out the system
    - Figure out which module I want to run in #13thAge

    I'll get to it eventually...

    #GMLife

  3. I believe my #Pathfinder group is within a session or two of completing our current adventure path.

    I'll miss the story, but I can't wait to get to a lighter rule set.

    #GMLife #TTRPG

  4. I believe my #Pathfinder group is within a session or two of completing our current adventure path.

    I'll miss the story, but I can't wait to get to a lighter rule set.

    #GMLife #TTRPG

  5. I figure I have two or three sessions left of my current #Pathfinder #RiseOfTheRunelords adventure path, then it's off to the original #Ravenloft module using #LightFantasyRPG with some updates to the adventure. I'm also really looking forward to getting my little brother into the group.

    #TTRPG #GMLife

  6. I figure I have two or three sessions left of my current #Pathfinder #RiseOfTheRunelords adventure path, then it's off to the original #Ravenloft module using #LightFantasyRPG with some updates to the adventure. I'm also really looking forward to getting my little brother into the group.

    #TTRPG #GMLife

  7. My #VampireTheRequiem #VTR storytellers, have any of you tried substituting nature and demeanor from #VampireTheMasquerade #VTM for virtue and vice?

    I'm Thinking about when I finally get to run a #vampire game, and I'm trying to decide which system to use, VTR 1e or VTM 2e or revised. There are things I like about both and some things I dislike.

    #TTRPG #GMLife

  8. My #VampireTheRequiem #VTR storytellers, have any of you tried substituting nature and demeanor from #VampireTheMasquerade #VTM for virtue and vice?

    I'm Thinking about when I finally get to run a #vampire game, and I'm trying to decide which system to use, VTR 1e or VTM 2e or revised. There are things I like about both and some things I dislike.

    #TTRPG #GMLife

  9. I'm really close to finishing my #Pathfinder campaign and, with things the way they are, I'm really itching to run something antidisestablishmentarianist with some punk vibes.

    We've got the original #Ravenloft module lined up first, and then #CuberpunkRED, but I'm itching for some #VampireTheMasquerade to take down the powerful elites.

    #TTRPG #GMLife

  10. I'm really close to finishing my #Pathfinder campaign and, with things the way they are, I'm really itching to run something antidisestablishmentarianist with some punk vibes.

    We've got the original #Ravenloft module lined up first, and then #CuberpunkRED, but I'm itching for some #VampireTheMasquerade to take down the powerful elites.

    #TTRPG #GMLife

  11. You know when you’ve been waiting months to reveal a scheme that you schemed months ago and then finally the players do the thing to reveal the scheme?

    Well, today was a great day for D&D.

    #dnd #ttrpg #dmlife #gmlife

  12. You know when you’ve been waiting months to reveal a scheme that you schemed months ago and then finally the players do the thing to reveal the scheme?

    Well, today was a great day for D&D.

    #dnd #ttrpg #dmlife #gmlife

  13. Last Friday, I completed the latest campaign/trade for my #MasksANewGeneration #TTRPG. I reused old villains as my continuity's Thunderbolts/Su*cide Squad as "Lightning Squad". One player was caught flatfooted by some of my choices, especially as one of the villains she chummed up with was the one who paralyzed her sister in game.

    I'm going to get to take a bit of a break, but I left it with a cliffhanger where I can pick back up with my universe's Manhunter robots about to invade earth.

    Gotta love superhero TTRPGs!

    #GMLife

  14. Last Friday, I completed the latest campaign/trade for my #MasksANewGeneration #TTRPG. I reused old villains as my continuity's Thunderbolts/Su*cide Squad as "Lightning Squad". One player was caught flatfooted by some of my choices, especially as one of the villains she chummed up with was the one who paralyzed her sister in game.

    I'm going to get to take a bit of a break, but I left it with a cliffhanger where I can pick back up with my universe's Manhunter robots about to invade earth.

    Gotta love superhero TTRPGs!

    #GMLife

  15. One more attempt to actually finish this #MasksANewGeneration campaign tonight.

    We keep getting obstacles thrown at us to keep us from meeting, but I'm hoping that tonight, we can put the story to bed so I can plan for the next campaign and get a little break as a player.

    #TTRPG #GMLife

  16. One more attempt to actually finish this #MasksANewGeneration campaign tonight.

    We keep getting obstacles thrown at us to keep us from meeting, but I'm hoping that tonight, we can put the story to bed so I can plan for the next campaign and get a little break as a player.

    #TTRPG #GMLife

  17. As a #GM #DM #Storyteller or other name for a #TTRPG referee, you can't really control the rolls (unless you're cheating) or the players (which is half the fun!), but you can control the tone of results.

    When I'm running a heroic game, I never want to undercut the players and make the characters feel foolish. "You rolled a 1 so you drop your weapon and soil yourself" diminishes the character.

    Instead, I use that as a chance to make the world feel more dangerous.

    "You rolled a 1. The bandit in front of you blocks your attack and pushes an offense, slashing at you, knocking you off balance with skill and grace."

    "You rolled a 1. Your blood drips into your eyes, temporarily blinding you with stinging saltiness."

    "You rolled a 1. The goblin lashes out with surprising ferocity. Fear and desperation in its eyes, hoping to drive you off and protect its family from the invading adventurers."

    But that's just my two cents.

    #GMLife

  18. As a #GM #DM #Storyteller or other name for a #TTRPG referee, you can't really control the rolls (unless you're cheating) or the players (which is half the fun!), but you can control the tone of results.

    When I'm running a heroic game, I never want to undercut the players and make the characters feel foolish. "You rolled a 1 so you drop your weapon and soil yourself" diminishes the character.

    Instead, I use that as a chance to make the world feel more dangerous.

    "You rolled a 1. The bandit in front of you blocks your attack and pushes an offense, slashing at you, knocking you off balance with skill and grace."

    "You rolled a 1. Your blood drips into your eyes, temporarily blinding you with stinging saltiness."

    "You rolled a 1. The goblin lashes out with surprising ferocity. Fear and desperation in its eyes, hoping to drive you off and protect its family from the invading adventurers."

    But that's just my two cents.

    #GMLife

  19. Had a great time running #Pathfinder #RiseOfTheRunelords yesterday.

    The party had to do some exploration in an enormous colosseum. Instead of just having them make search rolls for their quarry, I turned it into a series of luck rolls. I think it was:

    1-6, they ran into roving bands of enemies
    7-12, nothing
    13+, they closed the distance

    They needed 5 successes to find the boss. Each throw took about an hour.

    I did this to help them wear down their resources to make the final fight more interesting and let me describe the progress of exploring this frigid, collapsing arena as the day wore on and to help simulate the scale of that huge place.

    They ran into one band of enemies before finding the big bad. Funny enough, it was the ranger who had the most successes.

    It felt like a very successful experiment. I wouldn't have though of it if it wasn't for listening to #NADDPOD and hearing Murph's encounters.

    #TTRPG #GMLife

  20. Had a great time running #Pathfinder #RiseOfTheRunelords yesterday.

    The party had to do some exploration in an enormous colosseum. Instead of just having them make search rolls for their quarry, I turned it into a series of luck rolls. I think it was:

    1-6, they ran into roving bands of enemies
    7-12, nothing
    13+, they closed the distance

    They needed 5 successes to find the boss. Each throw took about an hour.

    I did this to help them wear down their resources to make the final fight more interesting and let me describe the progress of exploring this frigid, collapsing arena as the day wore on and to help simulate the scale of that huge place.

    They ran into one band of enemies before finding the big bad. Funny enough, it was the ranger who had the most successes.

    It felt like a very successful experiment. I wouldn't have though of it if it wasn't for listening to #NADDPOD and hearing Murph's encounters.

    #TTRPG #GMLife

  21. Tonight's #MasksANewGeneration game went well. The team has starting to put the pieces together and finally started to realize that Lighting Squad just happens to be this world's version of The Thunderbolts/Suicide Squad. Next session should wrap up this trade nicely.

    One of my players was mad that she didn't pick up on the hints earlier after we all went to see Thunderbolts in the theater together. Of course I'm basing his group after the "reformed" villains with new identities version from the comics, not the movie.

    It's nice how easy it is to be able to reuse villains when your heroes don't kill.

    #GMLife

  22. Tonight's #MasksANewGeneration game went well. The team has starting to put the pieces together and finally started to realize that Lighting Squad just happens to be this world's version of The Thunderbolts/Suicide Squad. Next session should wrap up this trade nicely.

    One of my players was mad that she didn't pick up on the hints earlier after we all went to see Thunderbolts in the theater together. Of course I'm basing his group after the "reformed" villains with new identities version from the comics, not the movie.

    It's nice how easy it is to be able to reuse villains when your heroes don't kill.

    #GMLife

  23. Going to give this whole #TTRPG weekend sessions another go. I should have #MasksANewGeneration tonight and #Pathfinder #RiseOfTheRunelords on Sunday, as long as things don't go sideways on us again.

    #GMLife

  24. Going to give this whole #TTRPG weekend sessions another go. I should have #MasksANewGeneration tonight and #Pathfinder #RiseOfTheRunelords on Sunday, as long as things don't go sideways on us again.

    #GMLife

  25. Just finished my weekly #Pathfinder campaign. Once we finally worked out where the party was going to go out of game, before the session, they landed on taking on a dragon.

    They managed to stealth their way in to the dragon's lair and, with excellent planning and teamwork, begun to lay down a whomping.

    I told them ahead of time that I needed to bump the HP way up to even make it an interesting encounter too. They tore through 540 of the 600 HP in one surprise round and one full round.

    Had the dragon dimension door/teleport out at the last moment for a little "w" win. The first I've had all campaign, really.

    Much fun was had, and the end boss fight just became a little more difficult.

    #TTRPG #GMLife

  26. Just finished my weekly #Pathfinder campaign. Once we finally worked out where the party was going to go out of game, before the session, they landed on taking on a dragon.

    They managed to stealth their way in to the dragon's lair and, with excellent planning and teamwork, begun to lay down a whomping.

    I told them ahead of time that I needed to bump the HP way up to even make it an interesting encounter too. They tore through 540 of the 600 HP in one surprise round and one full round.

    Had the dragon dimension door/teleport out at the last moment for a little "w" win. The first I've had all campaign, really.

    Much fun was had, and the end boss fight just became a little more difficult.

    #TTRPG #GMLife

  27. Sadly no gaming again this weekend. We've really had a hard time at getting sessions to happen regularly lately. It's really hard to keep focus and interest in the #MasksANewGeneration game and I really just want to see the #Pathfinder adventure path to its conclusion so I can move on to something different.

    #TTRPG #GMLife

  28. Sadly no gaming again this weekend. We've really had a hard time at getting sessions to happen regularly lately. It's really hard to keep focus and interest in the #MasksANewGeneration game and I really just want to see the #Pathfinder adventure path to its conclusion so I can move on to something different.

    #TTRPG #GMLife

  29. Today should be a fun time in #dnd!

    Bringing in a friend of mine to play a guest NPC. Our campaign takes place 25 years after a campaign I ran in 2010, and so he’s revising a character he played then to drop some lore.

    There’s also a non-zero chance that they try to kill him so I put together a stat block to hand over to him in case it does. Not sure how a PVP bloodbath could go, but I’m excited to referee it if it happens.

    #ttrpg #pvp #gmlife

  30. Today should be a fun time in #dnd!

    Bringing in a friend of mine to play a guest NPC. Our campaign takes place 25 years after a campaign I ran in 2010, and so he’s revising a character he played then to drop some lore.

    There’s also a non-zero chance that they try to kill him so I put together a stat block to hand over to him in case it does. Not sure how a PVP bloodbath could go, but I’m excited to referee it if it happens.

    #ttrpg #pvp #gmlife

  31. Hmmm… D&D prep is required for Thursday.

    The players are in a bit of a sandbox at the moment and I didn’t get a strong sense of next steps. Not sure how I want to set myself up for the plethora of things they could throw my way. 😛

    Favourite prep methods, fellow DMs? I could use some inspiration.

    #dnd #ttrpg #gmlife

  32. Hmmm… D&D prep is required for Thursday.

    The players are in a bit of a sandbox at the moment and I didn’t get a strong sense of next steps. Not sure how I want to set myself up for the plethora of things they could throw my way. 😛

    Favourite prep methods, fellow DMs? I could use some inspiration.

    #dnd #ttrpg #gmlife

  33. I asked my #MasksANewGeneration players if they were okay with me running a holiday-themed session/issue. They said it sounded fun to them.

    They came in last night expecting a one shot dealing with Krampus to something like that.

    Instead, I ran them through a campaign-related issue that had ties to Home Alone, Die Hard, and A Christmas Carol.

    #TTRPG #GMLife

  34. I asked my #MasksANewGeneration players if they were okay with me running a holiday-themed session/issue. They said it sounded fun to them.

    They came in last night expecting a one shot dealing with Krampus to something like that.

    Instead, I ran them through a campaign-related issue that had ties to Home Alone, Die Hard, and A Christmas Carol.

    #TTRPG #GMLife

  35. Last night, I ran my #MasksANewGeneration #TTRPG game (yes, I know that comes out to ...game game).

    I'm really pushing myself as a GM with this game. The session ("issue" to keep with comic book parlance) had a lot more interpersonal drama moments than I usually include. Between two married characters with major avoidance and communication issues, one character visiting with her mentor about whether her current team is holding her back from being the best she could be, or teammates pulling together when the going gets tough, it was really satisfying.

    Plus I'm setting up the main antagonist plot-line in the background. This campaign/trade, I'm trying to emulate a mastermind pulling all kinds of strings, keeping heroes off balance, while the villains steal all kinds of valuable technology. And I have to make it seem plausible.

    Yep, I'm definitely testing my limits this time.

    #GMLife

  36. Last night, I ran my #MasksANewGeneration #TTRPG game (yes, I know that comes out to ...game game).

    I'm really pushing myself as a GM with this game. The session ("issue" to keep with comic book parlance) had a lot more interpersonal drama moments than I usually include. Between two married characters with major avoidance and communication issues, one character visiting with her mentor about whether her current team is holding her back from being the best she could be, or teammates pulling together when the going gets tough, it was really satisfying.

    Plus I'm setting up the main antagonist plot-line in the background. This campaign/trade, I'm trying to emulate a mastermind pulling all kinds of strings, keeping heroes off balance, while the villains steal all kinds of valuable technology. And I have to make it seem plausible.

    Yep, I'm definitely testing my limits this time.

    #GMLife

  37. Sunday, I got to run another session of my #Pathfinder #RiseOfTheRunelords campaign for my party. I got to run a full haunted house section that felt like it had the players really invested in the horror of it all. That was a trick, considering it was a sunny Sunday afternoon when we hit that part of the session and the birds were singing out in the yard.

    I really love the haunt rules and mechanics in Pathfinder. I'll look to see if there are ways to integrate something like that into the original #Ravenloft module, when I finally get to run it.

    It had a very Evil Dead feel for me. I really enjoy getting to really get into the descriptions of all the creepy things and getting to do some eerie voices.

    #TTRPG #GMLife

  38. So far, in my #MasksANewGeneration #TTRPG:

    * One player suggested the henchmen form a union, which they did
    * I developed a dark web site for criminals called Connie's List that's a combination of Angie's and Craig's lists for the underworld
    * Named a dark web black market site called Black Forest, based loosely ob Amazon

    I love this genera.

    #GMLife

  39. So far, in my #MasksANewGeneration #TTRPG:

    * One player suggested the henchmen form a union, which they did
    * I developed a dark web site for criminals called Connie's List that's a combination of Angie's and Craig's lists for the underworld
    * Named a dark web black market site called Black Forest, based loosely ob Amazon

    I love this genera.

    #GMLife

  40. Assuming there are no surprise hiccups tomorrow, I will be starting the last module of my #Pathfinder #RiseOfTheRunelords campaign. I have players who are invested in the story and game, which is fantastic.

    But...

    my players are also DEEPLY focused on all the mechanical bits, baubles, and toys in the system. All the parts I deeply dislike. I really dislike tons of crunch in my #TTRPG experience.

    The campaign was a gift for my wife. She likes high skill rogues. And I have enjoyed running for everyone. I never thought I would ever get this far along.

    But all the optimization and research my players love so much means that I'm constantly having to recalibrate encounters to keep them from becoming trivial and boring. It's also a pain to have to remember all the new player powers. One character has a permanent 60' Detect Magic ability up. Another senses traps. Another senses undead.

    It can kill the surprise and it's a drain on my motivation, even though we're so close.

    Next campaign will be a low magic adventure at lower level for my sanity's sake.

    #GMLife

  41. Assuming there are no surprise hiccups tomorrow, I will be starting the last module of my #Pathfinder #RiseOfTheRunelords campaign. I have players who are invested in the story and game, which is fantastic.

    But...

    my players are also DEEPLY focused on all the mechanical bits, baubles, and toys in the system. All the parts I deeply dislike. I really dislike tons of crunch in my #TTRPG experience.

    The campaign was a gift for my wife. She likes high skill rogues. And I have enjoyed running for everyone. I never thought I would ever get this far along.

    But all the optimization and research my players love so much means that I'm constantly having to recalibrate encounters to keep them from becoming trivial and boring. It's also a pain to have to remember all the new player powers. One character has a permanent 60' Detect Magic ability up. Another senses traps. Another senses undead.

    It can kill the surprise and it's a drain on my motivation, even though we're so close.

    Next campaign will be a low magic adventure at lower level for my sanity's sake.

    #GMLife

  42. I genuinely enjoy listening to actual play #DnD podcasts like #NADDPOD and #ThreeBlackHalflings, but I really don't care for Dungeons & Dragons 5e itself. (I'm also not a fan of how it limits the number of skills players have and limiting who gets extra melee attacks, but that's a whole different thing)

    There are too many feats and powers for my liking and I hear a lot of talk about builds and min/maxing characters.

    That's my least favorite part of the game. Give me a simple game to work out the person I'm embodying and let me loose.

    The less I have to search through a character sheet looking at all the options, the happier I tend to be.

    Note: I am NOT disparaging that particular playstyle. It just doesn't tickle my fancy.

    #TTRPG #GMLife

  43. I genuinely enjoy listening to actual play #DnD podcasts like #NADDPOD and #ThreeBlackHalflings, but I really don't care for Dungeons & Dragons 5e itself. (I'm also not a fan of how it limits the number of skills players have and limiting who gets extra melee attacks, but that's a whole different thing)

    There are too many feats and powers for my liking and I hear a lot of talk about builds and min/maxing characters.

    That's my least favorite part of the game. Give me a simple game to work out the person I'm embodying and let me loose.

    The less I have to search through a character sheet looking at all the options, the happier I tend to be.

    Note: I am NOT disparaging that particular playstyle. It just doesn't tickle my fancy.

    #TTRPG #GMLife

  44. For my own original adventures, I develop a plot hook, think about a few locations I might want to run them through, so I can steer things if need be. I work out some villains to challenge them and stat them out as far as needed for the system. I try and make the plot hook something that will interest the characters' motivations, sometimes focusing on a single player for that session or arc.

    Then comes the hard part, I rely completely on the players to direct where they want to go after they bite the hook.

    I'm pretty good at thinking on my feet and stitching things together, sometimes to my own shock. If they want to investigate a specific clue, I'll give them some options and let them pick, then I'll have to work up the relevant NPC on the fly, complete with quirks and accents. Sometimes they become favorites and I get to reuse them, like Benedict Fawkes, the sleezy magician I heavily based on Matt Berry's Lazlo Cravensworth character on #whatwedointheshadows

    It's exhilarating DMing by the seat of your pants. I live for the chaos.

    #GMLife

    2/2

  45. For my own original adventures, I develop a plot hook, think about a few locations I might want to run them through, so I can steer things if need be. I work out some villains to challenge them and stat them out as far as needed for the system. I try and make the plot hook something that will interest the characters' motivations, sometimes focusing on a single player for that session or arc.

    Then comes the hard part, I rely completely on the players to direct where they want to go after they bite the hook.

    I'm pretty good at thinking on my feet and stitching things together, sometimes to my own shock. If they want to investigate a specific clue, I'll give them some options and let them pick, then I'll have to work up the relevant NPC on the fly, complete with quirks and accents. Sometimes they become favorites and I get to reuse them, like Benedict Fawkes, the sleezy magician I heavily based on Matt Berry's Lazlo Cravensworth character on #whatwedointheshadows

    It's exhilarating DMing by the seat of your pants. I live for the chaos.

    #GMLife

    2/2

  46. When I run a #TTRPG I do two kinds of prep.

    For published modules, I read all the pertinent background material to explain what's going on and I read just a little bit past how much material I think my players will get in a single session. Going much further than that risks some serious #ADHD burnout.

    I'm very up front and open with my players about this. There are times I just can't answer all of their questions because I haven't read far enough to know all the details, and that's fine. They've been okay with it because I'm providing them a fun experience at the table.

    #GMLife

    1/2

  47. When I run a #TTRPG I do two kinds of prep.

    For published modules, I read all the pertinent background material to explain what's going on and I read just a little bit past how much material I think my players will get in a single session. Going much further than that risks some serious #ADHD burnout.

    I'm very up front and open with my players about this. There are times I just can't answer all of their questions because I haven't read far enough to know all the details, and that's fine. They've been okay with it because I'm providing them a fun experience at the table.

    #GMLife

    1/2

  48. We finished the fifth module in my #Pathfinder #RiseOfTheRunelords game yesterday. I had thought the party would take two weeks to get finished, but instead of fighting their way through the Iron Cages of Lust, they bargained their way through and sent the succubus and her daughters back to the abyss where they belonged... and wanted to go anyway.

    That means that next week will be #SessionZero for the original #Ravenloft module using #LightFantasy that emulates #DnD Basic/BX. We'll also be introducing new players to the group as a trial.

    It'll be a nice break from dealing with feats and lengthy stat blocks in Pathfinder and act as a tryout for expanding the group for games after we finish our Pathfinder adventure path.

    #GMLife #TTRPG

  49. We finished the fifth module in my #Pathfinder #RiseOfTheRunelords game yesterday. I had thought the party would take two weeks to get finished, but instead of fighting their way through the Iron Cages of Lust, they bargained their way through and sent the succubus and her daughters back to the abyss where they belonged... and wanted to go anyway.

    That means that next week will be #SessionZero for the original #Ravenloft module using #LightFantasy that emulates #DnD Basic/BX. We'll also be introducing new players to the group as a trial.

    It'll be a nice break from dealing with feats and lengthy stat blocks in Pathfinder and act as a tryout for expanding the group for games after we finish our Pathfinder adventure path.

    #GMLife #TTRPG

  50. I just finished another #Pathfinder #RiseOfTheRunelords session with the gang. It was hella fun. The players finished exploring the Festering Maze of Sloth and I really got to pull out all the stops about how disgusting it was down in the bathhouse turned sewer. I also managed to get some good rolls in landing damage against my players, which I almost never get to do.

    The only thing I don't like about Pathfinder is that there is so much going on with the NPC character sheets that it's easy to miss things. All the extra powers and feats bore me to tears. I'm really looking forward to running a lighter game again. I'm definitely not a fan of crunch. It gets in the way of running a fast, smooth combat as I have to flip between multiple pages of creatures, spells, and the PHB for rules.

    It doesn't look like we'll get to #Ravenloft before Halloween this year, which is disappointing but fine. With luck, my players will be okay with an #OSR game, but at this point, I'd settle for #13thAge since it's lighter than Pathfinder and the monster descriptions are tight and powers are well described in easy to find places. It's a much easier game for me to run.

    #TTRPG #GMLife

  51. I've been running through #RiseOfTheRunelords with my #Pathfinder group. I feel like they really made a mistake in not giving bosses and sub-bosses more minions to aid them in combat. I've had to learn to make adjustments because my players keep whomping my villains.

    Also, the whole ogre module was just... pretty awful. I think someone was working through some things with that one.

    I've also reinforced that I prefer lighter, less crunchy systems. It's hard to keep track of all of the feats, powers, and whatnot that players and NPCs have. It makes things a real chore.

    Oh, what I wouldn't do for a good #OSR campaign next time.

    #TTRPG #GMLife

  52. I've been running through #RiseOfTheRunelords with my #Pathfinder group. I feel like they really made a mistake in not giving bosses and sub-bosses more minions to aid them in combat. I've had to learn to make adjustments because my players keep whomping my villains.

    Also, the whole ogre module was just... pretty awful. I think someone was working through some things with that one.

    I've also reinforced that I prefer lighter, less crunchy systems. It's hard to keep track of all of the feats, powers, and whatnot that players and NPCs have. It makes things a real chore.

    Oh, what I wouldn't do for a good #OSR campaign next time.

    #TTRPG #GMLife

  53. Another fun #Pathfinder #RiseOfTheRunelords #TTRPG session today. We're making progress running through the dungeons in the Runeforge.

    I think we'll be taking a brief break after this to make characters for some #OSR fun with the original #Ravenloft game using #Gurbintroll Games #LightFantasyRPG.

    I think we'll have a couple of new players who have only played a little (if any!) TTRPGs. Should be a ton of fun!

    #GMLife

  54. I think I figured out a way to bypass the unflattering depiction of a particular marginalized peoples in the original #Ravenloft #ADnD module.

    I'm moving Barovia to an island. Instead of the Vistani, #Strahd will be using pirates and marauders to ferry people to the island and to bring in goods. The rest of the map will be the same, it's just a big island surrounded by impenetrable fog.

    Between listening to #3BlackHalflings and reading #LightFantasyRPG by @Gurbintroll, I'm trying to make my games more inclusive and open. I don't think I'll loose much of the flavor.

    Also, after watching #SethSkorkowski review the module, I'm making the fog move people around the island and they'll exit to a somewhat randomized point on the map if they try to enter it. The fog will be navigable by using a special lantern and a special candle, possessed by the sailors.

    #TTRPG #GMLife

  55. I really miss having enough #TTRPG material to post regularly. I really enjoy hearing from other #GM, #DM, and players. Maybe I should try to make #AskAGameMaster a thing.

    #GMLife