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#gamemakerstudio2 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gamemakerstudio2, aggregated by home.social.

  1. What do you think is the most important parts in a game dev portfolio? I'm working on mine and besides listing my projects and giving some info about them what should I put there?

    #question #gamedev #help #portfolio #godot #gamemakerstudio2

  2. Nothing huge but when you go into the acid puddles, if you have the right mutation you turn into a little sentient acid puddle. 🫧

    wishlist please: store.steampowered.com/app/294

    #roguelike | #screenshotsaturday | #GameMakerStudio2

  3. So took some time to play around with #gamemakerstudio2 tonight. It's going to be a bit of a learning curve. This evening I spent most of my time learning how to make #sprites. So maybe the next thing is to learn what I can do with them 😂 . I'm still looking at how to make a #Rampart clone. So at least my sprites aren't too complicated. #itsABeginning #gamedev #selfLearning

  4. Available now on @itchio
    Mobile Control Manager for #GameMakerStudio2
    #gamedev #indiedev

    Easy to use, Virtual Joystick, Virtual Buttons, Custom Functions

    Compatible with Game Maker Studio 2.3+

    shubshub.itch.io/mobile-contro

  5. #Gamemaker #GameMakerStudio2 #GMS #gamedev #indiedev

    Game Maker Developers, I have a question for you, How much would you be willing to pay for a Decent Touch Controller Manager asset?

  6. For this #screenshotsaturday I have new environment art and a new menu page where you'll be able to equip items. :)

    #indiedev | #GameMakerStudio2 | #roguelike

  7. testing out a new attack for elemental survivors and it's a lot of funnnn 👀 -c #gamedev #indiedev #gamemakerstudio2 #evangelion

  8. At the end of a level, multiple paths open up to choose from, that feature different challenges and goodies. :)

    #gamedev | #screenshotsaturday | #indiedev | #GameMakerStudio2

  9. Successfully implemented shaders for the first time yesterday!! Took me ages to work out why GUI disappeared, eventually learned to draw it to its own surface :60fps_parrot: #gamemaker #gamemakerstudio2 #gml

  10. Successfully implemented shaders for the first time yesterday!! Took me ages to work out why GUI disappeared, eventually learned to draw it to its own surface :60fps_parrot: #gamemaker #gamemakerstudio2 #gml