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#unity2d — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #unity2d, aggregated by home.social.

  1. Update to Verto Demo:
    Added bonus points for finishing the full time of 5 minutes.
    This will be carried over into the full game with 3 and 10 minutes.

    Demo:
    store.steampowered.com/app/427

    #indiegame #games #steam #steamdeck #unity2d #pcgames #gaming #devlife

  2. Update to Verto Demo:
    Added bonus points for finishing the full time of 5 minutes.
    This will be carried over into the full game with 3 and 10 minutes.

    Demo:
    store.steampowered.com/app/427

    #indiegame #games #steam #steamdeck #unity2d #pcgames #gaming #devlife

  3. Update to Verto Demo:
    Added bonus points for finishing the full time of 5 minutes.
    This will be carried over into the full game with 3 and 10 minutes.

    Demo:
    store.steampowered.com/app/427

    #indiegame #games #steam #steamdeck #unity2d #pcgames #gaming #devlife

  4. Update to Verto Demo:
    Added bonus points for finishing the full time of 5 minutes.
    This will be carried over into the full game with 3 and 10 minutes.

    Demo:
    store.steampowered.com/app/427

    #indiegame #games #steam #steamdeck #unity2d #pcgames #gaming #devlife

  5. Update to Verto Demo:
    Added bonus points for finishing the full time of 5 minutes.
    This will be carried over into the full game with 3 and 10 minutes.

    Demo:
    store.steampowered.com/app/427

    #indiegame #games #steam #steamdeck #unity2d #pcgames #gaming #devlife

  6. Here's a video of the game modes that are included in the Demo.
    Yes, even I struggle to complete the All Blocks mode :)
    Thanks to everyone that has played the demo!
    youtu.be/NwSojWfvrCY

    Demo link:
    store.steampowered.com/app/427
    #indiegame #games #steam #steamdeck #unity2d #pcgames #gaming

  7. The final trailer for Verto before the demo release and full game release.
    Drop blocks, match colors, rotate everything. This puzzle game adds mind-bending board rotation to classic gameplay.

    store.steampowered.com/app/427

    #indiegame #games #steam #steamdeck #unity2d #pcgames #gaming

  8. Dev log: Working on placeholder translations. The font I used is great for Latin based languages but doesn't work for others. Next step; better localization then a demo for release.

    #devlog #indiegame #pcgames #unity2d #unity3d #puzzle #steamDeck

  9. New high score in a 3 minute Normal session.
    Normal Mode gradually introduces all 9 block colors as you destroy blocks, keeping the challenge manageable as you learn the ropes.
    youtu.be/LeIzt6oKPvo
    store.steampowered.com/app/427

    #indiegame #games #steam #puzzle #unity2d #unity3d

  10. Excited to share progress on the PGC build, recently presented at Pocket Gamer Connects London. The focus was on solid iOS support across both iPhone and iPad, smoother navigation, sound selection, haptics, preferences, real stat tracking, and refining drag-and-drop.

    youtube.com/watch?v=8g8jBw0NsG4

    #Unity3D #Unity2D #ShaderGraph #UnityUI #GameDev #TechArt #IndieDev #IndieGameDev #MobileGameDevelopment #GameDesign #Shaders #ProceduralArt #GameUI #MadeWithUnity #AppDevelopment #iOsDevelopment

  11. Any #unity3d #gamedev knows why opening the "Unity Registry" tab of Unity package manager always takes between 3-7 bussiness days? Shouldn't it just be a simple web request?

    #unity #packagemanagement #upm #unity2d

  12. Any #unity3d #gamedev knows why opening the "Unity Registry" tab of Unity package manager always takes between 3-7 bussiness days? Shouldn't it just be a simple web request?

    #unity #packagemanagement #upm #unity2d

  13. Any #unity3d #gamedev knows why opening the "Unity Registry" tab of Unity package manager always takes between 3-7 bussiness days? Shouldn't it just be a simple web request?

    #unity #packagemanagement #upm #unity2d

  14. Block Puzzle Reaches Fully Playable Core Loop on Mobile, Set for Pocket Gamer Connects London 2026

    In previous updates, I mostly shared theme visuals without showing real gameplay. This time, the core systems are finally coming together.

    More updates soon.

    youtube.com/watch?v=yX3EisM75ew

    #unity3d #unity2d #shadergraph #unityui #gamedev #techart #IndieDev #indiegamedev #blockpuzzle #gamedesign #shaders #proceduralart #gameui #madewithunity #appdevelopment #buildinpublic

  15. I’m thrilled to share the new App-UI-style theme for our block puzzle game, and I’m so happy with how it gives the entire puzzle a cleaner, more modern look — almost like a polished mobile app rather than a traditional game.

    #Unity3D #Unity #Unity2D #ShaderGraph #UnityUI #GameDev #TechArt #IndieDev #IndieGameDev #BlockPuzzle #GameDesign #Shaders #ProceduralArt #GameUI #MadeWithUnity #AppDevelopment #BuildInPublic #PrimeTween #VContainer

  16. This little red ship has been asleep for 7 years.
    Time to wake it up. 👾

    Devlog soon (probably)

    #indiedev #gamedev #pixelart #shmup #unity2d

  17. Архитектура диалоговой системы в Unity

    Когда я начинал разработку своей игры, то не смог найти каких-то внятных гайдов с описанием архитектуры диалоговой системы. Зачастую авторы упоминали верстку да логику UI, но не отвечали на вопросы “как менять сюжетные стейджи”, “как работать с разными типами диалогов”, “как менять статус персонажам на сцене” и т.п. Мне не хватало найденной информации и я потратил какое-то время на написание диалоговой системы самостоятельно. Для опыта конечно же… но и, будем честными, денег я зажал на готовые плагины. Надеюсь, что эта статья поможет таким же новичкам в Unity как и я, кто решил учиться разработке через практику и прототипирование. Небольшая оговор очка: я занимаюсь автоматизацией тестирования и мой основной язык python. Так что заранее прошу извинить за не самые лучшие конструкции C#. Также хочу упомянуть, что статья эта не про код, а про архитектуру, так что первого в принципе будет не так уж и много. А что за игру я делаю? Сюжетное 2д приключение, где я решил брать не механиками, а историей. Часть 1. Планирование архитектуры Без четкого ТЗ результат ХЗ. Для начала планируем и фиксируем, что хочется вообще сделать. На моем примере: 1) Система линейная, диалоги без вариантов ответа; 2) Каждая сцена - это грубо говоря отдельная игра, которая не связана с другими сценами, их все можно запускать независимо. Сохранения реализованы в момент перехода между сценами; 3) На каждой сцене есть n стейджей. На каждом стейдже m диалогов. Заканчиваются стейджи - на этой сцене заканчивается сюжет, можно переходить на новую сцену;

    habr.com/ru/articles/893592/

    #Unity #unity2d #диалоговые_системы #диалоги #разработка_игр #c# #gamedev

  18. That’s all, folks!
    Here’s the title screen, some spoilery content & a sneak peek of what’s next.
    🙏 Huge thanks to everyone who played & supported LOCKED!

    #survivalhorror #indiegamedev #horrorgame #gamedev #unity2d

  19. Some objects are essential to progress in the game, others were designed purely for storytelling. Here’s a selection of key props 🔦

    #survivalhorror #indiegamedev #horrorgame #gamedev #unity2d #madewithunity

  20. Game spaces shape the experience. My first draft of LOCKED’s level design was a bit different—the basement was originally an attic!
    🗺️ While most of the structure remained, small tweaks changed the pacing and tension. Here’s a look at the evolution of the level layout

    #survivalhorror #indiegamedev #horrorgame #gamedev #unity2d #madewithunity

  21. Last time we talked about Frantz, today it's Debbie’s turn!
    She was designed to embody the classic "final girl" archetype, inspired by 70s survival movies 🎬.
    One key aspect of her design was making sure her look reflected her health in real time, reducing the need for UI elements.

    #survivalhorror #indiegamedev #horrorgame #gamedev #unity2d #madewithunity

  22. Meet Frantz, the antagonist🔨
    He was the first character I designed—and the heart of the game

    (LOCKED sketches & concept art - 2/??)

    #survivalhorror #indiegamedev #horrorgame #gamedev #unity2d #madewithunity #madewithspine

  23. 1 year ago, I released my first solo game, LOCKED. No idea where it would lead—but the response was amazing 🎉
    To celebrate, here’s a look at unseen sketches & concept art!
    🎨 First sketch ➡️ keyframe (2021) ➡️ final game (2023)

    #survivalhorror #indiegamedev #horrorgame #gamedev #unity2d #madewithunity #madewithspine

  24. Follow up on:
    woof.tech/@crocodisle/11394220

    I was able to get the flatpak of JetBrains Rider up and running with my Unity install on Linux. I found this gist that had a fancy script to point Unity to in order for it to recognize Rider.

    gist.github.com/NorbiPeti/0700

    I installed some dependencies through flatpak for dotnet6 and mono6 and added environment variables using Flatseal so that Rider could find them.

    `flatpak install org.freedesktop.Sdk.Extension.dotnet6 org.freedesktop.Sdk.Extension.mono6`

    `FLATPAK_ENABLE_SDK_EXT=dotnet6,mono6`

    I wrote a more in-depth guide but haven't posted it yet. If I do, I'll add a link to a new fedi post.

    #unity3d
    #unity
    #unity6
    #unity2d
    #gamedev
    #games
    #programming

  25. That said, if anyone has alternative programs for code editing with Unity on Linux that has Intellisense or the like, and aren't Microsoft products, please let me know!

    #unity3d #unity #unity6 #unity2d #gamedev #games #programming

  26. Caves and map transitions 🔥🔥

    Its finally getting there - next major step:
    ⚔ Battle System ⚔

    This is going to take a while to plan and make, but its going to be awesome, you'll see 😉

    #indiedev #indiegame #rpg #unity2d

  27. Finished the implementation of chests and started to create a basic inventory system 💰

    Right now, the whole map is not very structured - the next step is therefore to structure the code, make a template and a second map to try it out!

    #retrorpg #pixelrpg #treasure #2drpg #unity2d #gamedev #indiedev

  28. Кликер на Unity с использованием нейросети для генерации графики

    Разработка кликера на Unity под ПК/Андроид и быстрое создание графики при помощи пиксель-арт нейросети. Ну типа... Читать

    habr.com/ru/articles/823684/

    #Unity #unity2d #c# #devlog #gamedevelopment #нейросети

  29. Today started out with the intention of expanding enemy movement patterns/behaviours but ended up fixing a bunch of random bugs.

    So it was not a day wasted and should make it easier for the next day of zoned focus.

    #gamedev #unity3d #unity2d #gamedevelopment #bugfix #bugfixing #indiedev

  30. CW: Furry sex game dev teaser, work in progress

    Working on my kinky furry game! Keep in mind, the graphics are still placeholders, but pretty much all mechanics are now done. Woo!

    My new dev diary just went up - but here's a few choice teases. (Dev diaries can be found on my Patreon! patreon.com/posts/dev-log-6-zo)

    #gameDev #furryGame #furryArt #teaser #sexGame #sexyGame #sexGameDev #furrySexGame #WFSS #video #Unity #Unity2d