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#20_games_challenge — Public Fediverse posts

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  1. Changed player's sprite to one that fits the size of the final sprite. Added small jump after stomping on enemies and a very simple level progression.
    At this point, I think I already covered most of the basics.

    #gamedev #indiedev #godot #20_games_challenge #supermariobros

  2. Episode 6 of the #20_games_challenge is almost done. This would've come earlier, but I kept procastinating on making the level (and also I was busy playing Silksong).

    #gamedev #indiedev #godot #godotengine

  3. Episode 5 of the #20_games_challenge is completed.

    I made a multiplayer Tetris game with the #godot multiplayer API. It's actually quite simple to use.

    At least it works on my local machine. I didn't test it remotely because I don't have any friends.

    You can check out the creation here: youtu.be/krsd5GfLVkU?si=UHCiHt

    Did I mention the game is open source as well? codeberg.org/HexagonNico/Twent

    #gamedev #indiegame #godotengine #tetris

  4. Episode 5 of the #20_games_challenge is in the works. I wanted to make a multiplayer version of Tetris.

    The goal is to at least get two instances running locally and be in sync.

    #gamedev #indiedev #godot #godotengine

  5. First game of the Twenty Games Challenge: Flappy Bird!

    The first few games are going to be very simple, but at around game 10 I want to start making something more complex, like Minecraft or Portal

    youtu.be/b2ZJYIXdxTo

    #20_games_challenge #gamedev #indiegames #indiedev #godot #godotengine #godot4

  6. I was thinking of taking up on the twenty games challenge. I tried to arrange a few games I want to try to remake in #godot in difficulty order (more or less). I'm open to suggestions on changes.

    #gamedev #20_games_challenge