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#worldlines — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #worldlines, aggregated by home.social.

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  1. a first very rough gameplay prototype for #Worldlines. Couldn't help but make a retro terminal again... 🖥️⌨️

    3D models made by Polygnomes

    #gamedev #indiedev #Godot #prototype

  2. a first very rough gameplay prototype for #Worldlines. Couldn't help but make a retro terminal again... 🖥️⌨️

    3D models made by Polygnomes

    #gamedev #indiedev #Godot #prototype

  3. a first very rough gameplay prototype for #Worldlines. Couldn't help but make a retro terminal again... 🖥️⌨️

    3D models made by Polygnomes

    #gamedev #indiedev #Godot #prototype

  4. a first very rough gameplay prototype for #Worldlines. Couldn't help but make a retro terminal again... 🖥️⌨️

    3D models made by Polygnomes

    #gamedev #indiedev #Godot #prototype

  5. a first very rough gameplay prototype for #Worldlines. Couldn't help but make a retro terminal again... 🖥️⌨️

    3D models made by Polygnomes

    #gamedev #indiedev #Godot #prototype

  6. @Jaden3 Here is another diagram that I find helpful in understanding #TimeTravel re the speed of light in. It depicts #Spacetime intervals. A cone is positioned on 3D axes. The vertical axis is time, two (for simplicity) horizontal axes are space. The narrowest point of the cone is at the origin; the here and now. #WorldLines inside the cone are called time-like. Outside the cone world lines are space-like. Time travel involves going from time-like to space-like world-lines.

  7. @Jaden3 Here is another diagram that I find helpful in understanding #TimeTravel re the speed of light in. It depicts #Spacetime intervals. A cone is positioned on 3D axes. The vertical axis is time, two (for simplicity) horizontal axes are space. The narrowest point of the cone is at the origin; the here and now. #WorldLines inside the cone are called time-like. Outside the cone world lines are space-like. Time travel involves going from time-like to space-like world-lines.

  8. @Jaden3 Here is another diagram that I find helpful in understanding #TimeTravel re the speed of light in. It depicts #Spacetime intervals. A cone is positioned on 3D axes. The vertical axis is time, two (for simplicity) horizontal axes are space. The narrowest point of the cone is at the origin; the here and now. #WorldLines inside the cone are called time-like. Outside the cone world lines are space-like. Time travel involves going from time-like to space-like world-lines.

  9. @Jaden3 Here is another diagram that I find helpful in understanding #TimeTravel re the speed of light in. It depicts #Spacetime intervals. A cone is positioned on 3D axes. The vertical axis is time, two (for simplicity) horizontal axes are space. The narrowest point of the cone is at the origin; the here and now. #WorldLines inside the cone are called time-like. Outside the cone world lines are space-like. Time travel involves going from time-like to space-like world-lines.

  10. @Jaden3 Here is another diagram that I find helpful in understanding #TimeTravel re the speed of light in. It depicts #Spacetime intervals. A cone is positioned on 3D axes. The vertical axis is time, two (for simplicity) horizontal axes are space. The narrowest point of the cone is at the origin; the here and now. #WorldLines inside the cone are called time-like. Outside the cone world lines are space-like. Time travel involves going from time-like to space-like world-lines.