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#ue2 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #ue2, aggregated by home.social.

  1. The problem of #Nanite is not in its implementation, but rather the work pipeline.

    Imagine having to tell the artists they now have to make 3~4 LOD versions because they want to optimize the game... for all the models they already did.

    Fuck no. Enable Nanite, release the game and let PC Gamers take the blunt buying an RTX.

    #Videogames #Gaming #Games #GameDevelopment #GameDev #UnrealEngine5 #UE2 #UnrealEngine #Unreal5 #GameEngine #Modeling #3DModeling

  2. The problem of #Nanite is not in its implementation, but rather the work pipeline.

    Imagine having to tell the artists they now have to make 3~4 LOD versions because they want to optimize the game... for all the models they already did.

    Fuck no. Enable Nanite, release the game and let PC Gamers take the blunt buying an RTX.

    #Videogames #Gaming #Games #GameDevelopment #GameDev #UnrealEngine5 #UE2 #UnrealEngine #Unreal5 #GameEngine #Modeling #3DModeling

  3. The problem of #Nanite is not in its implementation, but rather the work pipeline.

    Imagine having to tell the artists they now have to make 3~4 LOD versions because they want to optimize the game... for all the models they already did.

    Fuck no. Enable Nanite, release the game and let PC Gamers take the blunt buying an RTX.

    #Videogames #Gaming #Games #GameDevelopment #GameDev #UnrealEngine5 #UE2 #UnrealEngine #Unreal5 #GameEngine #Modeling #3DModeling

  4. The problem of #Nanite is not in its implementation, but rather the work pipeline.

    Imagine having to tell the artists they now have to make 3~4 LOD versions because they want to optimize the game... for all the models they already did.

    Fuck no. Enable Nanite, release the game and let PC Gamers take the blunt buying an RTX.

    #Videogames #Gaming #Games #GameDevelopment #GameDev #UnrealEngine5 #UE2 #UnrealEngine #Unreal5 #GameEngine #Modeling #3DModeling

  5. The problem of #Nanite is not in its implementation, but rather the work pipeline.

    Imagine having to tell the artists they now have to make 3~4 LOD versions because they want to optimize the game... for all the models they already did.

    Fuck no. Enable Nanite, release the game and let PC Gamers take the blunt buying an RTX.

    #Videogames #Gaming #Games #GameDevelopment #GameDev #UnrealEngine5 #UE2 #UnrealEngine #Unreal5 #GameEngine #Modeling #3DModeling