#unreal5 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #unreal5, aggregated by home.social.
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Leslie "The Weasel" Benzies quits after realising he couldn't pull a good game from his ass by ego alone.
https://insider-gaming.com/leslie-benzies-leave-ceo-build-a-rocket-boy-mindseye/
Sad by the devs who had to put out with the leadership. Hope they're already working somewhere else than that doomed studio.
#LeslieBenzies #Videogames #Gaming #Games #GTA #MindsEye #Everywhere #UnrealEngine5 #UE5 #Unreal5 #UnrealEngine #FPS #Shooter #Mediocre #BuildARocketBoy
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Leslie "The Weasel" Benzies quits after realising he couldn't pull a good game from his ass by ego alone.
https://insider-gaming.com/leslie-benzies-leave-ceo-build-a-rocket-boy-mindseye/
Sad by the devs who had to put out with the leadership. Hope they're already working somewhere else than that doomed studio.
#LeslieBenzies #Videogames #Gaming #Games #GTA #MindsEye #Everywhere #UnrealEngine5 #UE5 #Unreal5 #UnrealEngine #FPS #Shooter #Mediocre #BuildARocketBoy
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Leslie "The Weasel" Benzies quits after realising he couldn't pull a good game from his ass by ego alone.
https://insider-gaming.com/leslie-benzies-leave-ceo-build-a-rocket-boy-mindseye/
Sad by the devs who had to put out with the leadership. Hope they're already working somewhere else than that doomed studio.
#LeslieBenzies #Videogames #Gaming #Games #GTA #MindsEye #Everywhere #UnrealEngine5 #UE5 #Unreal5 #UnrealEngine #FPS #Shooter #Mediocre #BuildARocketBoy
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Leslie "The Weasel" Benzies quits after realising he couldn't pull a good game from his ass by ego alone.
https://insider-gaming.com/leslie-benzies-leave-ceo-build-a-rocket-boy-mindseye/
Sad by the devs who had to put out with the leadership. Hope they're already working somewhere else than that doomed studio.
#LeslieBenzies #Videogames #Gaming #Games #GTA #MindsEye #Everywhere #UnrealEngine5 #UE5 #Unreal5 #UnrealEngine #FPS #Shooter #Mediocre #BuildARocketBoy
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Leslie "The Weasel" Benzies quits after realising he couldn't pull a good game from his ass by ego alone.
https://insider-gaming.com/leslie-benzies-leave-ceo-build-a-rocket-boy-mindseye/
Sad by the devs who had to put out with the leadership. Hope they're already working somewhere else than that doomed studio.
#LeslieBenzies #Videogames #Gaming #Games #GTA #MindsEye #Everywhere #UnrealEngine5 #UE5 #Unreal5 #UnrealEngine #FPS #Shooter #Mediocre #BuildARocketBoy
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#Highguard did not die because of Geoff, or negative hype. It died because of its design. It's average, and that's is not enough on a crowded space.
https://www.youtube.com/watch?v=lGSmr0mMnX0
I'm still behind the idea that this game should have been in #EarlyAccess and listen. Now? It won't bounce back fast enough to reverse the situation.
#Videogames #Gaming #Games #Amongold #LauraFryer #WildlightEntertainment #UnrealEngine #UE5 #UnrealEngine5 #Unreal5
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#Highguard did not die because of Geoff, or negative hype. It died because of its design. It's average, and that's is not enough on a crowded space.
https://www.youtube.com/watch?v=lGSmr0mMnX0
I'm still behind the idea that this game should have been in #EarlyAccess and listen. Now? It won't bounce back fast enough to reverse the situation.
#Videogames #Gaming #Games #Amongold #LauraFryer #WildlightEntertainment #UnrealEngine #UE5 #UnrealEngine5 #Unreal5
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#Highguard did not die because of Geoff, or negative hype. It died because of its design. It's average, and that's is not enough on a crowded space.
https://www.youtube.com/watch?v=lGSmr0mMnX0
I'm still behind the idea that this game should have been in #EarlyAccess and listen. Now? It won't bounce back fast enough to reverse the situation.
#Videogames #Gaming #Games #Amongold #LauraFryer #WildlightEntertainment #UnrealEngine #UE5 #UnrealEngine5 #Unreal5
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#Highguard did not die because of Geoff, or negative hype. It died because of its design. It's average, and that's is not enough on a crowded space.
https://www.youtube.com/watch?v=lGSmr0mMnX0
I'm still behind the idea that this game should have been in #EarlyAccess and listen. Now? It won't bounce back fast enough to reverse the situation.
#Videogames #Gaming #Games #Amongold #LauraFryer #WildlightEntertainment #UnrealEngine #UE5 #UnrealEngine5 #Unreal5
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#Highguard did not die because of Geoff, or negative hype. It died because of its design. It's average, and that's is not enough on a crowded space.
https://www.youtube.com/watch?v=lGSmr0mMnX0
I'm still behind the idea that this game should have been in #EarlyAccess and listen. Now? It won't bounce back fast enough to reverse the situation.
#Videogames #Gaming #Games #Amongold #LauraFryer #WildlightEntertainment #UnrealEngine #UE5 #UnrealEngine5 #Unreal5
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@gourd @cosmicVarmint I think it is because everyone is using #Unreal5 now, which looks great in stills, but looks and runs like manure as soon as anything moves.
I have a screening process now. If it has Denuvo, a launcher (like Uplay) or UE5 I skip it. It is saving me a fortune. 🤣
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@gourd @cosmicVarmint I think it is because everyone is using #Unreal5 now, which looks great in stills, but looks and runs like manure as soon as anything moves.
I have a screening process now. If it has Denuvo, a launcher (like Uplay) or UE5 I skip it. It is saving me a fortune. 🤣
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@gourd @cosmicVarmint I think it is because everyone is using #Unreal5 now, which looks great in stills, but looks and runs like manure as soon as anything moves.
I have a screening process now. If it has Denuvo, a launcher (like Uplay) or UE5 I skip it. It is saving me a fortune. 🤣
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@gourd @cosmicVarmint I think it is because everyone is using #Unreal5 now, which looks great in stills, but looks and runs like manure as soon as anything moves.
I have a screening process now. If it has Denuvo, a launcher (like Uplay) or UE5 I skip it. It is saving me a fortune. 🤣
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@gourd @cosmicVarmint I think it is because everyone is using #Unreal5 now, which looks great in stills, but looks and runs like manure as soon as anything moves.
I have a screening process now. If it has Denuvo, a launcher (like Uplay) or UE5 I skip it. It is saving me a fortune. 🤣
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Seh ich genauso - wenn am Ende ein geniales Spiel dabei herauskommt, weil das Team sich auf kreativere Aspekte fokussieren kann (wie zB #Clair33 durch die #Unreal5 Engine) - why not! Epic-Chef Tim Sweeney hält KI-Label für sinnfrei https://www.heise.de/news/Epic-Chef-Tim-Sweeney-haelt-KI-Label-fuer-sinnfrei-11093693.html?wt_mc=rss.red.ho.ho.rdf.beitrag.beitrag
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Seh ich genauso - wenn am Ende ein geniales Spiel dabei herauskommt, weil das Team sich auf kreativere Aspekte fokussieren kann (wie zB #Clair33 durch die #Unreal5 Engine) - why not! Epic-Chef Tim Sweeney hält KI-Label für sinnfrei https://www.heise.de/news/Epic-Chef-Tim-Sweeney-haelt-KI-Label-fuer-sinnfrei-11093693.html?wt_mc=rss.red.ho.ho.rdf.beitrag.beitrag
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Seh ich genauso - wenn am Ende ein geniales Spiel dabei herauskommt, weil das Team sich auf kreativere Aspekte fokussieren kann (wie zB #Clair33 durch die #Unreal5 Engine) - why not! Epic-Chef Tim Sweeney hält KI-Label für sinnfrei https://www.heise.de/news/Epic-Chef-Tim-Sweeney-haelt-KI-Label-fuer-sinnfrei-11093693.html?wt_mc=rss.red.ho.ho.rdf.beitrag.beitrag
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Seh ich genauso - wenn am Ende ein geniales Spiel dabei herauskommt, weil das Team sich auf kreativere Aspekte fokussieren kann (wie zB #Clair33 durch die #Unreal5 Engine) - why not! Epic-Chef Tim Sweeney hält KI-Label für sinnfrei https://www.heise.de/news/Epic-Chef-Tim-Sweeney-haelt-KI-Label-fuer-sinnfrei-11093693.html?wt_mc=rss.red.ho.ho.rdf.beitrag.beitrag
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Dice #Konami que están trabajando para mejorar el rendimiento de METAL GEAR SOLID Δ: SNAKE EATER; el juego ya está en venta, ojo al detalle.
Y #Epic dice que se la suda. Que #Unreal5 no hace milagros. Que necesita, como todo motor, una fase de pruebas y mejoras que las editoras se saltan por el forro de los cojones.
No voy a defender a Epic, pero le doy la razón. Las fechas y limites que ponen a los estudios son muy locos para sacar algo bien a la primera.
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Dice #Konami que están trabajando para mejorar el rendimiento de METAL GEAR SOLID Δ: SNAKE EATER; el juego ya está en venta, ojo al detalle.
Y #Epic dice que se la suda. Que #Unreal5 no hace milagros. Que necesita, como todo motor, una fase de pruebas y mejoras que las editoras se saltan por el forro de los cojones.
No voy a defender a Epic, pero le doy la razón. Las fechas y limites que ponen a los estudios son muy locos para sacar algo bien a la primera.
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Dice #Konami que están trabajando para mejorar el rendimiento de METAL GEAR SOLID Δ: SNAKE EATER; el juego ya está en venta, ojo al detalle.
Y #Epic dice que se la suda. Que #Unreal5 no hace milagros. Que necesita, como todo motor, una fase de pruebas y mejoras que las editoras se saltan por el forro de los cojones.
No voy a defender a Epic, pero le doy la razón. Las fechas y limites que ponen a los estudios son muy locos para sacar algo bien a la primera.
-
Dice #Konami que están trabajando para mejorar el rendimiento de METAL GEAR SOLID Δ: SNAKE EATER; el juego ya está en venta, ojo al detalle.
Y #Epic dice que se la suda. Que #Unreal5 no hace milagros. Que necesita, como todo motor, una fase de pruebas y mejoras que las editoras se saltan por el forro de los cojones.
No voy a defender a Epic, pero le doy la razón. Las fechas y limites que ponen a los estudios son muy locos para sacar algo bien a la primera.
-
Dice #Konami que están trabajando para mejorar el rendimiento de METAL GEAR SOLID Δ: SNAKE EATER; el juego ya está en venta, ojo al detalle.
Y #Epic dice que se la suda. Que #Unreal5 no hace milagros. Que necesita, como todo motor, una fase de pruebas y mejoras que las editoras se saltan por el forro de los cojones.
No voy a defender a Epic, pero le doy la razón. Las fechas y limites que ponen a los estudios son muy locos para sacar algo bien a la primera.
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The problem of #Nanite is not in its implementation, but rather the work pipeline.
Imagine having to tell the artists they now have to make 3~4 LOD versions because they want to optimize the game... for all the models they already did.
Fuck no. Enable Nanite, release the game and let PC Gamers take the blunt buying an RTX.
#Videogames #Gaming #Games #GameDevelopment #GameDev #UnrealEngine5 #UE2 #UnrealEngine #Unreal5 #GameEngine #Modeling #3DModeling
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The problem of #Nanite is not in its implementation, but rather the work pipeline.
Imagine having to tell the artists they now have to make 3~4 LOD versions because they want to optimize the game... for all the models they already did.
Fuck no. Enable Nanite, release the game and let PC Gamers take the blunt buying an RTX.
#Videogames #Gaming #Games #GameDevelopment #GameDev #UnrealEngine5 #UE2 #UnrealEngine #Unreal5 #GameEngine #Modeling #3DModeling
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The problem of #Nanite is not in its implementation, but rather the work pipeline.
Imagine having to tell the artists they now have to make 3~4 LOD versions because they want to optimize the game... for all the models they already did.
Fuck no. Enable Nanite, release the game and let PC Gamers take the blunt buying an RTX.
#Videogames #Gaming #Games #GameDevelopment #GameDev #UnrealEngine5 #UE2 #UnrealEngine #Unreal5 #GameEngine #Modeling #3DModeling
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The problem of #Nanite is not in its implementation, but rather the work pipeline.
Imagine having to tell the artists they now have to make 3~4 LOD versions because they want to optimize the game... for all the models they already did.
Fuck no. Enable Nanite, release the game and let PC Gamers take the blunt buying an RTX.
#Videogames #Gaming #Games #GameDevelopment #GameDev #UnrealEngine5 #UE2 #UnrealEngine #Unreal5 #GameEngine #Modeling #3DModeling
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The problem of #Nanite is not in its implementation, but rather the work pipeline.
Imagine having to tell the artists they now have to make 3~4 LOD versions because they want to optimize the game... for all the models they already did.
Fuck no. Enable Nanite, release the game and let PC Gamers take the blunt buying an RTX.
#Videogames #Gaming #Games #GameDevelopment #GameDev #UnrealEngine5 #UE2 #UnrealEngine #Unreal5 #GameEngine #Modeling #3DModeling
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Estoy divirtiéndome mucho, tomando algunas ideas probadas, y llevandolas hacia las nuevas tecnologías... pero sobretodo explorando los límites del "tiempo real" que me ofrece unreal engine... procastinación diran algunos... 😂
#3d #3dart #3ddesign #3danimation #digitalart #digitalartist #animation #sidefx #unreal5 #vfx #motiondesign #mograph #cg #cgi #render #thegraphicspr0ject #tutorial #course #visual #visualart #instacool #visual
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Wie #Unreal5 für Games und Filme unsere Realität simuliert, ist unglaublich faszinierend.
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My god, #Oblivion on the #SteamDeck is harsh.
Dungeons are... bearable. Once outside, 20fps on low. We call can blame #UnrealEngine5 for this performance murderer.
https://www.youtube.com/watch?v=O0kVRrQ8kQ8
#Unreal5 #UnrealEngine #UE5 #TheElderScrolls #TheElderScrollsIVOblivion #TheElderScrollsIV #OblivionRemake #Videogames #Gaming #Games #Steam #PC #PCGaming #Console #PCGames #Computer
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My god, #Oblivion on the #SteamDeck is harsh.
Dungeons are... bearable. Once outside, 20fps on low. We call can blame #UnrealEngine5 for this performance murderer.
https://www.youtube.com/watch?v=O0kVRrQ8kQ8
#Unreal5 #UnrealEngine #UE5 #TheElderScrolls #TheElderScrollsIVOblivion #TheElderScrollsIV #OblivionRemake #Videogames #Gaming #Games #Steam #PC #PCGaming #Console #PCGames #Computer
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My god, #Oblivion on the #SteamDeck is harsh.
Dungeons are... bearable. Once outside, 20fps on low. We call can blame #UnrealEngine5 for this performance murderer.
https://www.youtube.com/watch?v=O0kVRrQ8kQ8
#Unreal5 #UnrealEngine #UE5 #TheElderScrolls #TheElderScrollsIVOblivion #TheElderScrollsIV #OblivionRemake #Videogames #Gaming #Games #Steam #PC #PCGaming #Console #PCGames #Computer
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My god, #Oblivion on the #SteamDeck is harsh.
Dungeons are... bearable. Once outside, 20fps on low. We call can blame #UnrealEngine5 for this performance murderer.
https://www.youtube.com/watch?v=O0kVRrQ8kQ8
#Unreal5 #UnrealEngine #UE5 #TheElderScrolls #TheElderScrollsIVOblivion #TheElderScrollsIV #OblivionRemake #Videogames #Gaming #Games #Steam #PC #PCGaming #Console #PCGames #Computer
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My god, #Oblivion on the #SteamDeck is harsh.
Dungeons are... bearable. Once outside, 20fps on low. We call can blame #UnrealEngine5 for this performance murderer.
https://www.youtube.com/watch?v=O0kVRrQ8kQ8
#Unreal5 #UnrealEngine #UE5 #TheElderScrolls #TheElderScrollsIVOblivion #TheElderScrollsIV #OblivionRemake #Videogames #Gaming #Games #Steam #PC #PCGaming #Console #PCGames #Computer
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So, that video about Super Mario on Unreal Engine 5 being playable... well, it's playable.
https://www.youtube.com/watch?v=xy3X_txfYWI
#Videogames #Gaming #Games #Nintendo #NES #SNES #SuperNintendo #Retro #RetroConsoles #Mario #SuperMario #SuperMarioWorld #MarioBros #UnrealEngine #Unreal #Unreal5 #UE5 #UnrealEngine5 #Remake #FanRemake #FanProject #Video
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So, that video about Super Mario on Unreal Engine 5 being playable... well, it's playable.
https://www.youtube.com/watch?v=xy3X_txfYWI
#Videogames #Gaming #Games #Nintendo #NES #SNES #SuperNintendo #Retro #RetroConsoles #Mario #SuperMario #SuperMarioWorld #MarioBros #UnrealEngine #Unreal #Unreal5 #UE5 #UnrealEngine5 #Remake #FanRemake #FanProject #Video
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Hello fediverse! I'm looking for a remote job as Game Developer or 3D software developer!
I currently work with Unreal Engine 5 and C++ as a Senior Developer. I'm also experienced with Unity and C# as well as custom engines built with C++ and SDL2.
I have an Associate's Degree in Game Development.You can see my portfolio at https://mateuslacerda.dev
🔁
#gamedev #unreal #unreal5 #unity #unity3d #RemoteWork #FediHire #GetFediHired