#praxisengine — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #praxisengine, aggregated by home.social.
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Finished up new mesh loader & some initial work on loading OWB levels! Doesn't yet support terrains or brush nodes though, just lights, static meshes, and generic entities.
#gamedev #opensource #csharp #dotnet #tooldev #praxisengine #openworldbuilder
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Got GPU skinning & skeletal animation up and running in Praxis :)
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More work on Praxis engine.
Models are now loaded from JSON files instead of directly from GLB to allow for specifying material replacements, Materials can be loaded from file, some misc refactoring, and adding a bunch of lighting components (ambient lights, directional lights, and point lights) -
Put up an initial repo for what I'm calling the Praxis Engine on Github.
Right now all I've got is an untextured lamp post model w/ some simple camera movement code, but it's something!