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#playability — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #playability, aggregated by home.social.

  1. Why are #MotionBlur, #FilmGrain, #ChromaticAberration, #DepthOfField, #Bloom, #Vignette, #LensFlare, #VolumetricFog and heavy #TAA enabled by default? They may look #Cinematic, but in real #Gameplay they are awful. 🫣

    They blur the image, reduce #Clarity and #Readability, hide details, cost reaction time — and waste a lot of #FPS on effects that actively
    make the image worse. For me, some of them even cause #MotionSickness. I disable all of this #Immediately. They directly hurt #Performance and #Playability.

    I buy a 4K monitor and powerful hardware to get max. sharpness and textures, only to end up with blur and lower performance that completely negate it? 🤨

    I want #VisualClarity, #Precision, #Control.
    Gameplay first. Graphics second.

    youtu.be/1uviTtuZei8?si=MoOzYT

    #games #gaming #pcgaming