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#offworlders — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #offworlders, aggregated by home.social.

  1. Finally, we got back to the adventures of Elytra & Light. They arrived in the Hydra System and fought a crab walker on the moon of Hera. Their tank took a beating but they won! 🎲 #ForeverGM #GameMaster #Gaming #Offworlders #RPG #TTRPG

  2. Excited to be working on a new #Offworlders #SciFi #TTRPG campaign for my boys. From what they’ve said they want, I’m thinking a very heavy #StarWars vibe with some #Halo, #Helldivers, and/or #MassEffect mixed in. Maybe a touch of #Alien or #DeadSpace when I feel like spooking them. 😈

  3. @SymbolicCity @chrispwolf I really like #Offworlders (enough that I used it as a base for #Beeswox, my generic version of WoX). There's a neat suspense created by the "must keep the re-roll" rule for skills. Being an after-the-roll option, the player faces a choice on a 7-9 "partial success" result: use the skill for a reroll and maybe get a better outcome ... or maybe it gets worse. I like how that makes the skill a decision with consequences, not just a perfunctory buff.

  4. @SymbolicCity @chrispwolf I really like #Offworlders (enough that I used it as a base for #Beeswox, my generic version of WoX). There's a neat suspense created by the "must keep the re-roll" rule for skills. Being an after-the-roll option, the player faces a choice on a 7-9 "partial success" result: use the skill for a reroll and maybe get a better outcome ... or maybe it gets worse. I like how that makes the skill a decision with consequences, not just a perfunctory buff.

  5. @SymbolicCity @chrispwolf I really like #Offworlders (enough that I used it as a base for #Beeswox, my generic version of WoX). There's a neat suspense created by the "must keep the re-roll" rule for skills. Being an after-the-roll option, the player faces a choice on a 7-9 "partial success" result: use the skill for a reroll and maybe get a better outcome ... or maybe it gets worse. I like how that makes the skill a decision with consequences, not just a perfunctory buff.

  6. @SymbolicCity @chrispwolf I really like #Offworlders (enough that I used it as a base for #Beeswox, my generic version of WoX). There's a neat suspense created by the "must keep the re-roll" rule for skills. Being an after-the-roll option, the player faces a choice on a 7-9 "partial success" result: use the skill for a reroll and maybe get a better outcome ... or maybe it gets worse. I like how that makes the skill a decision with consequences, not just a perfunctory buff.