home.social

#lugaru — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #lugaru, aggregated by home.social.

fetched live
  1. Technically, I think #Lugaru also started as a commercial game and was then open-sourced including the assets.

    But this is a different story because Lugaru was made by an honest-to-goddess indie dev while Warzone 2100 was developed by Pumpkin Studios and published by Eidos.

  2. @BrodieOnLinux is livestreaming a very weird kung-fu bunny action game, which was open-sourced in 2010. Also it was made by one guy :D
    youtube.com/watch?v=KwH5wtWTSD
    #gaming #FOSS #Lugaru

  3. @switchingsocial I've actually have been playing a bunch for fun recently:
    #hedgewars
    #freedroidrpg
    #Freedoom
    #freeciv
    #dungeoncrawl stone soup
    OSS #Lugaru HD
    #flarerpg (game engine that comes with diablo like game packaged with it) flarerpg.org/

    I'm also going to say #TheDarkMod counts since the art assets are cc-NA-SA.

    I've been going down a rabbit hole XD

  4. So many things that I want to do today, don't know what to start with...

    Work on fixing issues for #GodotEngine 3.0, improve the 2 to 3 project exporter, sync translations, write docs, implement gamepad support in #Lugaru, add a recently liberated campaign mod to the main Lugaru repo, catch up with my #Mageia packaging backlog, write a Call for Participations for #GodotCon...

    #FOSS life can be exhausting :D I think I'll procrastinate and play Borderlands :P

  5. Let's get #introductions rolling in our local timeline!

    I'm a French guy living in Germany. I'm a free and open source software (#FOSS) developer on my free time, energy engineer on $dayjob.

    I contribute as project manager for the libre #GodotEngine game engine, as well as various #gaming oldies (#Lugaru, #JumpnBump).

    I'm also a #Linux nerd since 2005, and packager and team leader for the #Mageia distribution (and surprise! I package mostly libre games :)).