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#kaendor — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #kaendor, aggregated by home.social.

  1. My current fantasy worldbuilding mood is 12th century Iberia; Forgotten Realms Amn, Tethyr, and Calimshan; Elric of Melnibone, and Morrowind.

    And Bloodborne.

    #bumblebeegames #kaendor

  2. New Site Post: A Color Palette for Hornet
    bumblebeegames.eu/a-color-pale

    Now I am actually a #gamedev. I made an actual thing for my game on a computer.

    I made a color palette for making textures.

    #hobbydev #bumblebeegames #hornetengine #kaendor

  3. After 10 years of struggling with this aspect of #Kaendor, I have now arrived at a design for the nature of gods, demons, sorcery, and other worlds that I realized has a lot of similarities with The Elder Scrolls and Warhammer.
    And I am okay with that.

    Because, and here's the kicker, it feels very simple and neat and tidy. 😅

    #bumblebeegames

  4. New Site Post: Ready to go
    bumblebeegames.eu/the-truths-o

    First weekend in my new place, start of my summer break, and switching to a 35-hour work week. And also Midsummer day.
    Time to get seriously started with creating my own videogame.

    #gamedev #hobbydev #bumblebeegames #kaendor #iridiummoons

  5. Now that I have committed to (as much as I ever commit to anything) making my game a party-based RPG with turn-based top-down combat, I want to explore again the possibilities of making it a systemic game based on the procedural gameplay of the early 80s D&D Basic/Expert edition.

    I'm already seeing something similar at work in Jagged Alliance 2, and I find it hugely compelling gameplay. Add some Fallout and Kenshi, and there's CRPG gold ahead!

    #hobbydev #BumblebeeGames #HornetEngine #Kaendor

  6. The sudden realization that with the look and feel of my Sword & Sorcery and Space Opera settings both being heavily inspired by 60s and 70s cinema, I can design the GUI for Hornet Engine with one icon bar at the top and one at the bottom, leaving the main play area with a 2.39 : 1 aspect ratio on 16:9 monitors.

    #gamedev #bumblebeegames #hornetengine #kaendor #iridiummoons

  7. After having once again spend several days trying to come up with an interesting and unique concept for magic, spirits, and other worlds in #kaendor, I am now thinking that perhaps I don't really need to.

    A Bronze Age setting with serpentmen, fishmen, and dinosaurs really isn't original in any way, but I actually can't think of a single time this has been used in a videogame. To lots of people, this would probably be plenty of interesting already.

    #bumblebeegames #hobbydev

  8. New Site Post: Project Hornet
    bumblebeegames.eu/project-horn

    As concept work on my first videogame is progressing, it's becoming increasingly clear to me that I would much rather create shorter CRPGs with shorter development times, that take place in various different settings, rather than one big game tied to one story in one place.

    Project Hornet is my plan to create the bare bones of a CRPG, that will be easily reusable for a number of different games.

    #gamedev #bumblebeegames #kaendor

  9. New Site Post: Where is this Kaendor anyway?
    bumblebeegames.eu/where-is-thi

    Finally a basic overview of the kind of fantasy world that the Kaendor setting is representing and the main influences on its worldbuilding.

    #bumblebeegames #kaendor

  10. An attempt was made. 🐝

    But this will be an indication for the type of quality you will be able to expect from Bumblebee Games. 😄

    #bumblebeegames #kaendor #iridiummoons

  11. I put together a monster list for running a D&D 3rd ed. game in #Kaendor

    Bit of a strange selection, with some really classic D&D monsters on it, and many others complete absent. And some cool ones from AD&D that I think 3rd ed. neglected way too much, or cool new monsters from the MM that not enough was done with.

    I like it.
    It has character.

    #ttrpg #dnd #dnd3e #3ER

  12. New Site Post: Forest of High Adventure Hex Map
    spriggans-den.com/2023/06/25/f

    The first version of the wilderness hex map for my Forest of High Adventure #Dragonbane campaign in the latest iteration of #Kaendor.

    #ttrpg #gamemastering

  13. The Egg of Coot from #Blackmoor might just be the thing that I needed to make my Forest of High Adventure campaign for #Kaendor more pulpy and Sword & Sorcery.

    (I could put it at the bottom of the Forgotten Temple of Tharizdun, where the original dungeon just leads to a dead end.)

    #ttrpg #dnd