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#interestingbutwrong — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #interestingbutwrong, aggregated by home.social.

  1. I guess *this* is better, but still not right

    kinda cool, though!

    #InterestingButWrong, as they say

  2. Mind the gap.

    Parallel heightmap import into a deduplicated sparse octree (DAG style SVO) going well here. Nothing to see here, carry on, but please mind the gap.

    #InterestingButWrong #Render #Voxels #HeightMap #Avoyd

  3. Mind the gap.

    Parallel heightmap import into a deduplicated sparse octree (DAG style SVO) going well here. Nothing to see here, carry on, but please mind the gap.

    #InterestingButWrong #Render #Voxels #HeightMap #Avoyd

  4. Mind the gap.

    Parallel heightmap import into a deduplicated sparse octree (DAG style SVO) going well here. Nothing to see here, carry on, but please mind the gap.

    #InterestingButWrong #Render #Voxels #HeightMap #Avoyd

  5. Mind the gap.

    Parallel heightmap import into a deduplicated sparse octree (DAG style SVO) going well here. Nothing to see here, carry on, but please mind the gap.

    #InterestingButWrong #Render #Voxels #HeightMap #Avoyd

  6. Mind the gap.

    Parallel heightmap import into a deduplicated sparse octree (DAG style SVO) going well here. Nothing to see here, carry on, but please mind the gap.

    #InterestingButWrong #Render #Voxels #HeightMap #Avoyd

  7. Admit it, #gamedev glitches are awesome.

    Show me your best #gamebugs!
    Show me what's #interestingbutwrong!

    Here are some from my recent coordinates refactor:

  8. Optimizing compute output buffer write pattern. What could go wrong?

    #Avoyd #InterestingButWrong

  9. Mixed up the materials in Avoyd's Minecraft viewer and the results are garish: glowing palm-trees, metal streets and purple sea
    #InterestingButWrong #Avoyd #Minecraft #Voxel #IndieGameDev