#ega — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #ega, aggregated by home.social.
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Postcards from Misty Acres: The Old Barn (PIC.013)
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Clocking in at 222 glyphs, I think I'm mostly done with FONT.999, aside from some other small tweaks (filling a glyph here and there). Overall this one turned out pretty robust, considering its size. Combining a few international variants and hijacking the micro FONT.040 font from ICEMAN.
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Construction of the Kobold Cave Entrance: Quest for Glory I
PIC.014
Commands: 564
Size: 4,880 bytes🧰 Breakdown:
📈 pline: 388 - 69%
🪣 fill: 168 - 30%
🎨 set_palette: 4 - 1%
🖌 brush: 4 - 1%🗜 Compression: Huffman [2]
Size: 4,221 bytes
Ratio: 7.2∶1 | 📉 −86.1% -
Even after all this time, I'm still impressed how much the decision to replace dark yellow with an orangey brown in the standard EGA palette improved the overall quality of said palette. Most 16 colour palettes at that time had just the same eight colours twice, once at half and once at full brightness, resulting from the fact that early digital colour monitors had just one bit per colour channel and an additional one for brightness. EGA allowed for two bits per colour channel, resulting in a total of 64 colours, but since it still only used four bits per pixel, you always had a limited palette of 16 simultaneously active colours out of those 64. The standard EGA palette was almost identical to that earlier 16 colours from the CGA era (although CGA could only display all of the colours simultaneously in text mode or in a special undocumented very low resolution 160x100 pixel mode), but that simple switch from dark yellow to brown made the palette much more useful for pixel art.
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Aha 🤔 Die Piranha Poodles schlafen also nur 😅
#rtgcwt #retrogaming #retrocomputing #retrogames #retrogamer #retrogame #dosgames #dosgaming #lucasfilmgames #lucasarts #monkeyisland #ega -
Progress on FONT.300, most of the uppercase Latin-1 Supplemental block is mapped, and going to normalize the mismatched lowercase accent set. But going to have to come up with something new for æ—or just accept that original is one pixel short.
Decided to split these into 3 fonts:
- Free. ASCII generated from Free/Demo content
- Pure. +glyphs that only appear in retail content
- Full. +generated glyphs#Sierra #AdventureGames #Fonts #EGA #PixelFonts #RetroGaming #RetroComputing
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Here is quick sample of what FONT.000 actually looks like, and the progress support for the Latin-1 Supplement block.
#RetroComputing #RetroGaming #Sierra #EGA #AdventureGames #Fonts
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The color brown in the standard EGA palette deserves more praise:
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Construction of the Flying Falls: Quest for Glory 1
PIC.082
Commands: 661
Size: 4,813 bytes🧰 Breakdown:
📈 pline: 411 - 62%
🪣 fill: 220 - 33%
🖌 brush: 26 - 4%
🎨 set_palette:4 - 1%🗜 Compression: Huffman [2]
Size: 4,201 bytes
Ratio: 7.2∶1 | 📉 −86.2% -
Construction of Submarine Ladder Tube: Codename: ICEMAN
PIC.041
Commands: 448
Size: 3,519 bytes🧰 Breakdown:
📈 pline: 294 - 66%
🪣 fill: 128 - 29%
🖌 brush: 22 - 5%
🎨 set_pal: 4 - 1%🗜 Compression: Huffman [2]
Size: 2,971 bytes
Ratio: 10.2∶1 | 📉 −90.2% -
Construction of Garbage Freighter Drone Cockpit: Space Quest 3
PIC.153
Commands: 2,065
Size: 8,631 bytes🧰 Breakdown:
🖌 brush: 1,299 - 63%
📈 pline: 661 - 32%
🪣 fill: 104 - 5%
🎨 upd_pal: 1 - 0%🗜 Compression: Huffman [2]
Size: 7,174 bytes
Ratio: 4.2∶1 | 📉 −76.4% -
Construction of Roger Spies on ScumSoft HQ Entrance: Space Quest 3
PIC.081
Commands: 526
Size: 4,426 bytes🧰 Breakdown:
📈 pline: 395 - 75%
🪣 fill: 130 - 25%
🎨 upd_pal: 1 - 0%🗜 Compression: Huffman [2]
Size: 3,806 bytes
Ratio: 8.0∶1 | 📉 −87.5% -
Here are some words about how my opinion of the EGA color palette changed over the years:
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Kom og køb 😁 og kør en tur med toget selvfølgelig!
#loppemarked #modelparken #Egå #Hjortshøj -
Construction of Inside the Garbage Freighter: Space Quest 3
PIC.003
Commands: 1,237
Size: 9,031 bytes🧰 Breakdown:
📈 pline: 811 - 66%
🪣 fill: 225 - 18%
🖌 brush: 200 - 16%
🎨 upd_pal: 1 - 0%🗜 Compression: Huffman [2]
Size: 7,725 bytes
Ratio: 3.9∶1 | 📉 −74.6% -
I've been working on too many projects in parallel over the past few years, so I started another one to make a website about them.
It features my current gamedev endeavors, as well as the occasional blog post on related topics.
Take a look: https://reanthsoft.com/
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Construction of The Blue Parrot Inn: Quest for Glory 2
PIC.360
Commands: 1,206
Size: 8,065 bytes🧰 Breakdown:
📈 pline: 856 - 71%
🪣 fill: 346 - 29%
🎨 set_palette: 4 - 0%🗜 Compression: Huffman [1]
Size: 6,885 bytes
Ratio: 4.4∶1 | 📉 −77.4% -
Construction of Katta's Tail Inn of Shapeir
PIC.100
Commands: 927
Size: 6,047 bytes🧰 Breakdown:
📈 pline: 569 - 61%
🪣 fill: 354 - 38%
🎨 set_palette: 4 - 0%🗜 Compression: Huffman [1]
Size: 5,163 bytes
Ratio: 5.9∶1 | 📉 −83.0% -
Construction of the Katta's Tail Inn
Quest for Glory 1PIC.301
Commands: 996
Size: 6,465 bytes🧰 Breakdown:
📈 pline: 770 - 77%
🪣 fill: 166 - 17%
🖌 brush: 56 - 6%
🎨 set_palette: 4 - 0%🗜 Compression: Huffman [2]
Size: 5,309 bytes
Ratio: 5.7∶1 | 📉 −82.5% -
Construction of Spielburg Castle Gate (night)
Quest for Glory 1PIC.037
Commands: 1,760
Size: 10,992 bytes🧰 Breakdown:
📈 pline: 1,199 68%
🪣 fill: 430 24%
🖌 brush: 127 7%
🎨 set_palette: 4 0%🗜 Compression: Huffman [2]
Size: 8,943 bytes
Ratio: 3.4∶1 | 📉 −70.6% -
Construction of PIC.490: Roof-tops of Raseir
PIC.490
Commands: 1,146
Size: 7,141 bytes🧰 Breakdown:
📈 pline: 732. 64%
🪣 fill: 375. 33%
🖌 brush: 35. 3%
🎨 set_palette: 4. 0%🗜 Compression: Huffman [1]
Size: 6,063 bytes
Ratio: 5.0∶1 | 📉 −80.1% -
I just found pristine KryoFlux streams for the 5.25inch 360K Blockout diskette and thus upgraded my personal library, as well as this entry on the Internet Archive. Blockout is a true icon of 80s retro gaming!
Link: https://archive.org/details/blockout_525
#Blockout #EGA #CGA #IBMPC #Diskette #FloppyDisk #KryoFlux #Diskette #Tandy #InternetArchive #Preservation #80s #Retro #Gaming #RetroGaming #PCGaming #MSDOS #DOS #DOSGaming
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Repórter Retro 127
https://retropolis.com.br/2026/07/29/reporter-retro-127/
#ReprterRetro #6502 #AppleII #ATAIDE #ATAboy #BenEater #breadboard #CanadianRetroThings #Clone #CoCo1 #Commodore128 #Commodore64Ultimate #Criptografia #DavesGarage #EGA #ELKS #GameTank #GPU #IBM #IBM8514A #Java #Linux #microsoft #MSDOS #MSXPicoVerse #Nintendo #PGP #PhintageCollector #Playstation #Prottipo #RetroRio #RGB #RunStopRestored #SayakasDigitalAttic #scsi #Sonic #Sony #spectravideo #Sprint1000 #Spriteworx #
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Postcards from Space Quest 3: The junkyard #Sierra #EGA #AdventureGames #SpaceQuest3
PIC.002
Commands: 1,140
Size: 7,506 bytes🧰 Breakdown:
📈 pline: 639 (56%)
🪣 fill: 299 (26%)
🖌 brush: 201 (18%)
🎨 update_palette: 1 (0%)🗜 Compression:
Type: Huffman (2)
Size: 6,323 bytes
Ratio: 4.8∶1 | 📉 −79.2% -
Postcards from Misty Acres: The Well #Sierra #EGA #AdventureGames #ColonelsBequest
PIC.070
Commands: 864
Size: 6,218 bytes🧰 Breakdown:
📈 pline: 648 (75%)
🪣 fill: 212 (25%)
🎨 set_palette: 4 (0%)🗜 Compression:
Type: Huffman (2)
Size: 5,464 bytes
Ratio: 5.6∶1 | 📉 −82.0% -
Postcards from Shapeir: Shapeir Main Gate #Sierra #EGA #AdevntureGames #QuestForGlory2
PIC.290
Commands: 1,298
Size: 8,263 bytes🗜 Compression:
Type: Huffman (1)
Size: 6,864 bytes
Ratio: 4.4∶1 | 📉 −77.4%🧰 Breakdown:
📈 1,128 (87%)
🪣 163 (13%)
🎨 4 (0%)
🖌 3 (0%) -
Postcards from Spielburg: Erana's Peace #Sierra #EGA #AdventureGames #QuestForGlory
PIC.010
Commands: 1,091
Size: 7,232 bytes🗜 Compression
Type: Huffman (2)
Size: 6,422 bytes
Ratio: 4.7∶1 | 📉 −78.9%🧰 Breakdown
📈 pline: 494 (45%)
🖌 brush: 361 (33%)
🪣 fill: 232 (21%)
🎨 set_palette: 4 (0%) -
Space Quest 3: PIC.030
Arnoid the Annihilator (watercolorized)
Located in "RESOURCE.001" at offset 315,493
PIC.030
Commands: 466
Size: 3,349 bytes🗜 Compression:
Type: Huffman (2)
Size: 2,743 bytes
Ratio: 11.1∶1 | 📉 −91.0%🧰 Breakdown:
📈 pline: 324 (70%)
🪣 fill: 91 (20%)
🖌 brush: 51 (11%)