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#casualtiesunknown — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #casualtiesunknown, aggregated by home.social.

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  1. Jingles in a cute begging pose. I tried to experiment (pun intended!) with the viewing angle a bit. I think it came out pretty well.

    #casualtiesunknown #ScavPrototype #Expie #furryart #furry #digitalart

  2. Jingles in a cute begging pose. I tried to experiment (pun intended!) with the viewing angle a bit. I think it came out pretty well.

    #casualtiesunknown #ScavPrototype #Expie #furryart #furry #digitalart

  3. CW: Casualties Unknown, the game, and overcoming some fears

    Our first experience with the game was playing the tutorial, starting a run, then having it get off to such a rough start that we closed the game in horror. We didn't even want to think about it again for about two weeks.

    But it stuck with us. It stuck with us in a way very few games have.

    So we did some digging into how things work. We very intentionally spoiled most of the things we could run into in the five layers currently present in the game. Consider that equivalent to watching training videos before being allowed to interact with an experiment if you want an in-universe justification for it. We had a rough idea of how we wanted to approach a run. We knew our middling reflexes and inexperience with the game's menuing and systems would work against us, but maybe we had a chance.

    We did two runs tonight.

    The first ended badly about 100 meters down. We will spare you all the gruesome details. To describe it vaguely: the thing we had to do to survive required more energy than we had after a lengthy series of mistakes drained resources before we could meaningfully accumulate them.

    Then we tried again. We took it as slow as we could get away with. We found enough resources to stay fed, hydrated, and to make a few basic items. Once we got halfway through, we picked up the pace considerably because we were running short on time. Aside from one clumsy fall that cost us our emergency light, though, everything went okay. We patched up that wound. We had some extra snacks. We reached the bottom of the layer with five minutes to spare, so we worked out a bit then grabbed a nap on the layer boundary. Not only did we clear the layer, but our health so far isn't that much worse than where we started. Given the late hour, we chose to save and quit.

    To make it past the first real hurdle, in a game we weren't sure we'd have the mindset or stomach to play, on the game's developer-intended punishing difficulty, feels like a very real achievement. We actually want to continue, even knowing things will almost certainly become grim and the inevitable will hurt that much more after such a sweet success.

    There's probably some deeper message that we could come up with if it weren't so far past bedtime. But to put it in the game's terms: our energy is around 20% and consciousness has been teetering around 30% for a while. We're gonna curl up for an okay (probably mediocre) rest before we try push forward.

    #CasualtiesUnknown

  4. Casualties: Unknown ridefinisce il genere survival. Il titolo trasforma il triage medico in un’esperienza cruda e viscerale: il giocatore deve curare le proprie ferite in un contesto d'emergenza dove ogni decisione medica incide sulla sopravvivenza. #CasualtiesUnknown #Videogiochi

  5. will the expie therians please stand up so i can follow you. i need my timeline full of niche species

    #casualtiesunknown

  6. will the expie therians please stand up so i can follow you. i need my timeline full of niche species

    #casualtiesunknown

  7. What, an experiment about giving them human clothing?

    ...

    I took a photo. He was too cute in all those clothes.

    Well, the funniest part is that he searched for cheese afterwards. :3

    #casualtiesunknown #ScavPrototype #Expie #furryart

  8. TO ALL EMPLOYEES:
    Befriending Sawian specimens or forming emotional attachments to them is strictly prohibited.

    Easier said than done if you meet SAW-01-#29912, who calls himself "Jingles". :3

    #casualtiesunknown #ScavPrototype #Expie #furryart #furry #art

  9. TO ALL EMPLOYEES:
    Befriending Sawian specimens or forming emotional attachments to them is strictly prohibited.

    Easier said than done if you meet SAW-01-#29912, who calls himself "Jingles". :3

    #casualtiesunknown #ScavPrototype #Expie #furryart #furry #art

  10. The grav-bag did it to me again. This time, it blew my jaw off.

    #CasualtiesUnknown

  11. I made it through layer 3 on another run, and with a generous amount of filthy save-scumming, through layer 4.

    I am *not* ready for layer 5. I have the gear but not the technique. I do not move well enough to use a firearm in a wet environment, and even a baby salad easily gets in my face and turns me into a chew toy, with the holes to prove it. I can come back later, but I need to learn how to take out sand stalkers first.

    #CasualtiesUnknown

  12. CW: stream promo

    [Furry VTuber] The kobold is demonic in nature. Trying some more Casualties Unknown. Join now at twitch.tv/karadur_zero #kobold #streaming #CasualtiesUnknown game on #Twitch

  13. Still getting my ass kicked in the desert layer. Cause of death: turret to the chest, and I didn't have anything to stop the internal bleeding, and only human blood to replenish volume.

    I actually stayed to the end this time.

    #CasualtiesUnknown

  14. I'm going back, kicking and screaming, to Casualties: Unknown. I loathe this game. But I want one of these poor cute things to survive... Streaming at twitch.tv/ra_zim

    #CasualtiesUnknown #furry #vtuber #twitch #stream #streaming #streamer #live #livestream #twitchstreamers #gaming

  15. I'm going back, kicking and screaming, to Casualties: Unknown. I loathe this game. But I want one of these poor cute things to survive... Streaming at twitch.tv/ra_zim

    #CasualtiesUnknown #furry #vtuber #twitch #stream #streaming #streamer #live #livestream #twitchstreamers #gaming

  16. We begin #TFTuesday with Casualties: Unknown! Viewer discretion is advised with this depressing game, but let's run without the timer! Streaming at twitch.tv/ra_zim with new #TF Talkies!

    #CasualtiesUnknown #furry #vtuber #twitch #stream #streaming #streamer #live #livestream #transformation

  17. We begin #TFTuesday with Casualties: Unknown! Viewer discretion is advised with this depressing game, but let's run without the timer! Streaming at twitch.tv/ra_zim with new #TF Talkies!

    #CasualtiesUnknown #furry #vtuber #twitch #stream #streaming #streamer #live #livestream #transformation

  18. The blog post about Casualties Unknown is slowly shaping up

    Still need to drop a chunk of text about immersion, about the role of player and the character and their interaction

    And of course about the psychological hooks of this, about (what I feel is) a depiction of traumatic environment and dealing with it

    ... Also idk on conclusion, vaguely thinking about something on topic of art and communication but unsure

    It's mostly shaping up into a text about.. like, trauma, and relationship of the player with the game. What's immersion, what is "player character", etc

    #casualtiesunknown #blogging #gamereview

  19. I desperately need to post that blog post about Casualties: Unknown

    The game is an artwork of making you suffer through the stuff you end up inflicting on your survival platforming player character

    Like, I feel the game's whole point is that the character isn't you, it isn't your puppet, it's separate and distinct entity.

    It kinda makes you wonder about the relationship of the player and the playable character. How must survival games have health systems, etc, but it's just sorta "oh I'm dying oh well that's annoying", because the character is just a window into the game world, one you can discard easily, make a new one, etc

    And Casualties: Unknown goes "every run is a new different creature you are controlling, but it isn't YOU". And lets you watch and suffer the consequences along with them.

    ... That's pretty much the blog post, just, prettier and with more explanation of what the game is, maybe mild history note

    And like a few paragraphs of utterly gushing about the sound design. It really adds the spice to the entire experience.

    #casualtiesunknown #scavprototype

  20. I desperately need to post that blog post about Casualties: Unknown

    The game is an artwork of making you suffer through the stuff you end up inflicting on your survival platforming player character

    Like, I feel the game's whole point is that the character isn't you, it isn't your puppet, it's separate and distinct entity.

    It kinda makes you wonder about the relationship of the player and the playable character. How must survival games have health systems, etc, but it's just sorta "oh I'm dying oh well that's annoying", because the character is just a window into the game world, one you can discard easily, make a new one, etc

    And Casualties: Unknown goes "every run is a new different creature you are controlling, but it isn't YOU". And lets you watch and suffer the consequences along with them.

    ... That's pretty much the blog post, just, prettier and with more explanation of what the game is, maybe mild history note

    And like a few paragraphs of utterly gushing about the sound design. It really adds the spice to the entire experience.

    #casualtiesunknown #scavprototype