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#atari-8-bit — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #atari-8-bit, aggregated by home.social.

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  1. Bit more progress on Scriptee. Put an exclusion on the XE box style when inverse is turned on (doesnt draw anywhere near a box). Fixed the ERROR message alignment. Fixed a bug where the script would never end if no EXIT command was given.

    Test results:

    #retrocomputing #vintagecomputing #atari8bit

  2. Lunchtime testing of Scriptee's INVerse command. Looks like box styles BLOCK and XE aren't really suitable for inversing.

    #retrocomputing #vintagecomputing #atari8bit

  3. Another Scriptee test of box drawing with different styles. This time testing text placement within box specifying relative coordinates instead of absolute screen positions.

    #retrocomputing #vintagecomputing #atari8bit

  4. ATASCII art for #Atari8bit computers presented at Silly Venture 2026 Summer Edition. The entry that took first place dedicated to Jack Tramiel, Clive Sinclair and Nolan Bushnell is really beautiful. #atari #ascii

  5. Orbitron Galactico, #Atari8bit computers game presented at Silly Venture 2026 Summer Edition. Download: sillyventure.eu/en/671-sv-2k26 #atari

  6. SAM2601, an online application that lets you convert WAV files to ROMs for #Atari2600 console (and to executables for #Atari8bit computers) forums.atariage.com/topic/3920 #atari

  7. Progress with Scriptee tonight. Testing box styles. XE style upper right is character 10 and cprintf (cc65) is throwing a newline when it shouldn't (bug). Newline on Atari 8 is character 155 (edited). I'll have to use a put instead or poke it into screen memory directly for this one case.

    The BOX MENU is a submenu of Scriptee script. What you see is all composted by Scriptee, and it is uses the previously documented LABEL/GOTO LABEL, and PICK/IFP commands, as well as POKE, BACK(ground), and TEXT(E).

    Currently sitting at 12K in size. The script processed here is 1.3K in size:

    #retrocomputing #vintagecomputing #atari8bit

  8. Koniki, a new horse racing game for #Atari8bit computers that allows up to 20 people to place bets. It uses a new accelerator and audio enhancement cartridge that connects to the SIO port. youtube.com/live/1ZqESbOW9yI?s #atari

  9. New issue 165 of ABBUC Magazin, quaterly magazine dedicated to #Atari8bit computers #atari

  10. Silly Summer by Misza / PTODT, #Atari8bit computers 1KB intro presented at Silly Venture 2026 Summer Edition youtu.be/ohwnNjlmyxA #atari #demoscene

  11. Serca For Gorgh And His Book by Misza / PTODT, #Atari8bit computers 1KB intro presented at Silly Venture 2026 Summer Edition youtu.be/iXubYxC2M4c #atari #demoscene

  12. Breathe 2 by Misza / PTODT, #Atari8bit computers 1KB intro 2nd place at Silly Venture 2026 Summer Edition youtu.be/WlLg8Sd7KYE #atari #demoscene

  13. Fujitzee (non-patent-infringing Dice Game!) now ported to the #Intellivision #FujiNet. Seen here playing against an #Atari8bit and four bot players!

  14. Geometry by Kermit83, #Atari8bit computers 1KB intro 1st place at Silly Venture 2026 Summer Edition youtu.be/7VWoXCSIefU #atari #demoscene

  15. GhostRider by JAM, #Atari8bit computers tune 3rd place at Silly Venture 2026 Summer Edition youtu.be/-B19MeU2gME #atari #chiptune

  16. Wakeup Atari by MCS, #Atari8bit computers 256 bytes intro presented at Silly Venture 2026 Summer Edition youtu.be/zPopVV00w7Q #atari #demoscene

  17. UHUHU by drunkeneye, #Atari8bit computers demo presented at Silly Venture 2026 Summer Edition youtu.be/2oAXEKLcbmY #atari #demoscene