home.social

#vsekai β€” Public Fediverse posts

Live and recent posts from across the Fediverse tagged #vsekai, aggregated by home.social.

  1. I finally made my #VTuber software that I use on-stream, #SnekStudio , open-source.

    github.com/ExpiredPopsicle/Sne

    It's pretty rough around the edges, and the code is still kind of a mess, but getting it out into the public as open-source software is a big step after years of slowly growing it, and it's rapidly shaping up into something that I hope anyone can use.

    It currently supports 3D models using VRM 0.0, with 1.x being untested. It's got a MediaPipe tracking backend, with the extra detailed blend shapes and hand tracking that supports.

    It runs on Linux and Windows, and it could possibly run on a Mac if I had a Mac to test on.

    It's built using #GodotEngine , and wouldn't be possible without the #VSekai team's work on the VRM loader addon for #Godot .

    #VTuberEN

  2. @[email protected] ​:doya_ai:​​:ubuntu:​​:de:​​:vrchat:​​:ha:​​:tanoshii:​​:desuwayo:​​:xtu:​

    ──
    I love LinuxVR so much that I made a group in VRChat called
    #LinuxVRC in #VRChat
    Personally, as an open-source enthusiast, I would also like to recommend alternative VRSNS softwares/projects such as #V-Sekai (like VRChat, but uses #Godot , which is an Open Source Game Engine similar to Unity) and #Overte (Open Source VR project forked from #Vircadia , which has its roots from now defunt #HighFidelity), which are decentralized alternatives to VRChat, a centralized proprietary software/company...