#thegardenpath — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #thegardenpath, aggregated by home.social.
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#NintendoSwitch Review Video: #TheGardenPath - While it lacks the drive and pressure to meet objectives, that also can make it feel meandering and dull #IndieGames
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#NintendoSwitch Video: #TheGardenPath - Discover new plants, explore, and cultivate in shifts #IndieGames
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The Garden Path es un juego que en los diferentes festivales de Steam probamos su demo y nos llamó mucho la atención. Es un simulador de vida, relajante, "cozy", con un arte muy cuidado y original. Podrás gestionar tu jardin pescando, cultivando, comerciando o haciando amigos. También se puede jugar cooperativo localmente.
https://store.steampowered.com/app/1638500/The_Garden_Path/
Está nativo para Linux 🐧 y de oferta de lanzamiento hasta el 6 de agosto.
Hecho en Godot 😍
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Poimintoja tämän viikon (31/2024) uutuuspelien tarjonnasta.
#ThankGoodnessYoureHere #WorldofGoo2 #CloserTheDistance #Tombi #Tomba #TheGardenPath #StarWars #TheMortuaryAssistant #suomi #Steam #playstation #xbox #nintendo #uutuuspelit #pelit #peliuutiset
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New video games worth playing for the week of 7/29/24
Check out what’s new in the world of video games this week.
https://aiptcomics.com/2024/07/29/new-video-games-week-of-7-29-24/
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The Garden Path, el simulador de jardinería relajado llegará a PC y Nintendo Switch a finales de julio
#IndieGames #Noticias #IndieGames #MooncatGames #simulador #sliceoflife #TheGardenPath
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I've been using this wallpaper from @kde's official collection for a while, I really love the vibe.
I found it really reminiscent of the aesthetic of @ldurrant's #TheGardenPath:
https://store.steampowered.com/app/1638500/The_Garden_Path/
... and indeed, I finally checked and it's their art! :gamedev:
"Safe Landing" by Louis Durrant, CC-BY-SA 4.0.
You can find it in high res here: https://github.com/KDE/plasma-workspace-wallpapers/tree/master/SafeLanding/contents/images -
The Garden Path is making its official announcement!
So proud to see how far it's come over the last years.
Check out the trailer and links below to learn more about the game and where I'll be taking it.
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A new way to navigate the stars.
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Dye-making now has a visualiser alongside tea brewing.
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New tea brewing visualizer.
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In this week's report I look at quality of life improvements, as well as some brief news regarding release.
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New nettle, clover and poplar tree nodes helping fill out the environments.
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Update for Jahi and her walk cycle.
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In this week's report I reflect on GodotCon, and dive into scanning and rebuilding the game's map.
https://blog.carrotcake.studio/thursday-report-thousands-and-thousands
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Thrilled to be included in this year's digital #GodotCon!
My presentation for #TheGardenPath will be premiering this Saturday at 12:00 GMT
https://godotengine.org/article/online-godotcon-2021-schedule
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Map icons for the whole traveller squad.
Points for picking out who has/hasn't been revealed yet 🍃
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In this week's report, I briefly reflect on the last year of development, and look at where the game is now.
https://blog.carrotcake.studio/thursday-report-the-garden-path-in-2021
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Player's map now auto-generates!
Many gardens to explore in 2021 🎶
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This scene is less goofy now.
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"Page twelve states a Park Scout Ranger Cub should always be equipped with a camper's pocketknife."
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Simple new aiming mechanic that works alongside the existing targeting system.
The player is slowed and strafes allowing a more accurate prop selection with a crosshair.
Useful for dense patches of flora!
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Drafting out some new acres.
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How many acorns?
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Playing around with a new custom cutscene system.