#smil — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #smil, aggregated by home.social.
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Почему animated SVG не работает во Flutter «как в браузере» — и как я попытался это исправить
Почему SVG, который работает в Chrome, часто становится статичным или ломается во Flutter? Разбираю проблему animated SVG, SMIL, CSS keyframes, path morphing, фильтров и рассказываю, как из этой боли появился full_svg_flutter — SVG-рендерер для Flutter с более браузерным подходом к рендерингу.
https://habr.com/ru/articles/1030722/
#flutter #dart #svg #animated_svg #full_svg_flutter #flutter_svg #smil #css_animations #path_morphing #rendering
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Почему animated SVG не работает во Flutter «как в браузере» — и как я попытался это исправить
Почему SVG, который работает в Chrome, часто становится статичным или ломается во Flutter? Разбираю проблему animated SVG, SMIL, CSS keyframes, path morphing, фильтров и рассказываю, как из этой боли появился full_svg_flutter — SVG-рендерер для Flutter с более браузерным подходом к рендерингу.
https://habr.com/ru/articles/1030722/
#flutter #dart #svg #animated_svg #full_svg_flutter #flutter_svg #smil #css_animations #path_morphing #rendering
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Почему animated SVG не работает во Flutter «как в браузере» — и как я попытался это исправить
Почему SVG, который работает в Chrome, часто становится статичным или ломается во Flutter? Разбираю проблему animated SVG, SMIL, CSS keyframes, path morphing, фильтров и рассказываю, как из этой боли появился full_svg_flutter — SVG-рендерер для Flutter с более браузерным подходом к рендерингу.
https://habr.com/ru/articles/1030722/
#flutter #dart #svg #animated_svg #full_svg_flutter #flutter_svg #smil #css_animations #path_morphing #rendering
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Почему animated SVG не работает во Flutter «как в браузере» — и как я попытался это исправить
Почему SVG, который работает в Chrome, часто становится статичным или ломается во Flutter? Разбираю проблему animated SVG, SMIL, CSS keyframes, path morphing, фильтров и рассказываю, как из этой боли появился full_svg_flutter — SVG-рендерер для Flutter с более браузерным подходом к рендерингу.
https://habr.com/ru/articles/1030722/
#flutter #dart #svg #animated_svg #full_svg_flutter #flutter_svg #smil #css_animations #path_morphing #rendering
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🏛️ Das Sächsische Staatsministerium für Infrastruktur und Landesentwicklung lobt den Sächsischen Staatspreis für Baukultur 2026 aus.
▶️ Thema: "Bauen im Spannungsfeld von Hightech und Lowtech"
🔗 Alle Infos unter dem Link: https://www.recht-sachsen.de/saechsisches-amtsblatt-2026-5.html
#SächsABl #Sachsen #Staatspreis #Auslobung #Baukultur #Architektur #SMIL
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My #genuary15 "Invisible Object" animation is an experiment using SVG filters and animation effects.
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My #genuary15 "Invisible Object" animation is an experiment using SVG filters and animation effects.
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My #genuary15 "Invisible Object" animation is an experiment using SVG filters and animation effects.
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My #genuary15 "Invisible Object" animation is an experiment using SVG filters and animation effects.
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My #genuary15 "Invisible Object" animation is an experiment using SVG filters and animation effects.
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#genuary2 - Twelve Principles of Animation. I don't have a lot of experience with animations, but I've recently been exploring animating SVG's using the SMIL `<animation>` elements. For this prompt, I focused on a single one of the twelve principles of animation - arcs - and animated a ball along an arc `<path>`. Then got carried away making more.
The attached image is a gif recording of the animation. For the original SVG rendered by your browser (which runs a bit smoother), see it on my website: https://codeismycanvas.art/posts/genuary26/02_arc.svg
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#genuary2 - Twelve Principles of Animation. I don't have a lot of experience with animations, but I've recently been exploring animating SVG's using the SMIL `<animation>` elements. For this prompt, I focused on a single one of the twelve principles of animation - arcs - and animated a ball along an arc `<path>`. Then got carried away making more.
The attached image is a gif recording of the animation. For the original SVG rendered by your browser (which runs a bit smoother), see it on my website: https://codeismycanvas.art/posts/genuary26/02_arc.svg
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#genuary2 - Twelve Principles of Animation. I don't have a lot of experience with animations, but I've recently been exploring animating SVG's using the SMIL `<animation>` elements. For this prompt, I focused on a single one of the twelve principles of animation - arcs - and animated a ball along an arc `<path>`. Then got carried away making more.
The attached image is a gif recording of the animation. For the original SVG rendered by your browser (which runs a bit smoother), see it on my website: https://codeismycanvas.art/posts/genuary26/02_arc.svg
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#genuary2 - Twelve Principles of Animation. I don't have a lot of experience with animations, but I've recently been exploring animating SVG's using the SMIL `<animation>` elements. For this prompt, I focused on a single one of the twelve principles of animation - arcs - and animated a ball along an arc `<path>`. Then got carried away making more.
The attached image is a gif recording of the animation. For the original SVG rendered by your browser (which runs a bit smoother), see it on my website: https://codeismycanvas.art/posts/genuary26/02_arc.svg
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#genuary2 - Twelve Principles of Animation. I don't have a lot of experience with animations, but I've recently been exploring animating SVG's using the SMIL `<animation>` elements. For this prompt, I focused on a single one of the twelve principles of animation - arcs - and animated a ball along an arc `<path>`. Then got carried away making more.
The attached image is a gif recording of the animation. For the original SVG rendered by your browser (which runs a bit smoother), see it on my website: https://codeismycanvas.art/posts/genuary26/02_arc.svg
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🎧 Nouvelle détection sur RadioMonitor.fr
Le morceau « Addiction » de Smil vient d’être repéré pour la toute première fois sur Oxygène Radio le 2025-11-11 22:47 🕒.
📻 Station : Oxygène Radio
🎤 Artiste : Smil
🎶 Titre : Addiction
📅 Date de sortie : 31/10/2025📡 Suivi en temps réel de plus de 700 radios françaises.
🔗 Voir plus : https://radiomonitor.fr/musique/smil-addiction #Smil #oxygeneradio #RadioMonitor #PremièreDiffusion #NowPlaying -
Of course those who follow me know that I'm a big fan of #multilingual authoring if not else because of my 2023 article about implementing the #SMIL #switch element in #HTML plus #CSS —which isn't actually possible, requiring a little bit of #JavaScript too:
https://wok.oblomov.eu/tecnologia/switch-element/
(And I'm not saying Mastodon should implement them using the trick above; it definitely needs a better interface.)
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Of course those who follow me know that I'm a big fan of #multilingual authoring if not else because of my 2023 article about implementing the #SMIL #switch element in #HTML plus #CSS —which isn't actually possible, requiring a little bit of #JavaScript too:
https://wok.oblomov.eu/tecnologia/switch-element/
(And I'm not saying Mastodon should implement them using the trick above; it definitely needs a better interface.)
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Of course those who follow me know that I'm a big fan of #multilingual authoring if not else because of my 2023 article about implementing the #SMIL #switch element in #HTML plus #CSS —which isn't actually possible, requiring a little bit of #JavaScript too:
https://wok.oblomov.eu/tecnologia/switch-element/
(And I'm not saying Mastodon should implement them using the trick above; it definitely needs a better interface.)
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Of course those who follow me know that I'm a big fan of #multilingual authoring if not else because of my 2023 article about implementing the #SMIL #switch element in #HTML plus #CSS —which isn't actually possible, requiring a little bit of #JavaScript too:
https://wok.oblomov.eu/tecnologia/switch-element/
(And I'm not saying Mastodon should implement them using the trick above; it definitely needs a better interface.)
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Of course those who follow me know that I'm a big fan of #multilingual authoring if not else because of my 2023 article about implementing the #SMIL #switch element in #HTML plus #CSS —which isn't actually possible, requiring a little bit of #JavaScript too:
https://wok.oblomov.eu/tecnologia/switch-element/
(And I'm not saying Mastodon should implement them using the trick above; it definitely needs a better interface.)
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#Melder: #Strukturwandel-Förderung stärkt touristisches Profil in #BadLausick
https://www.l-iz.de/melder/wortmelder/2025/10/strukturwandel-foerderung-staerkt-touristisches-profil-in-bad-lausick-637385
#Schasen #Touristik #SMIL -
#Melder: #Strukturwandel-Förderung stärkt touristisches Profil in #BadLausick
https://www.l-iz.de/melder/wortmelder/2025/10/strukturwandel-foerderung-staerkt-touristisches-profil-in-bad-lausick-637385
#Schasen #Touristik #SMIL -
#Melder: #Strukturwandel-Förderung stärkt touristisches Profil in #BadLausick
https://www.l-iz.de/melder/wortmelder/2025/10/strukturwandel-foerderung-staerkt-touristisches-profil-in-bad-lausick-637385
#Schasen #Touristik #SMIL -
#Melder: #Strukturwandel-Förderung stärkt touristisches Profil in #BadLausick
https://www.l-iz.de/melder/wortmelder/2025/10/strukturwandel-foerderung-staerkt-touristisches-profil-in-bad-lausick-637385
#Schasen #Touristik #SMIL -
#Melder: #Strukturwandel-Förderung stärkt touristisches Profil in #BadLausick
https://www.l-iz.de/melder/wortmelder/2025/10/strukturwandel-foerderung-staerkt-touristisches-profil-in-bad-lausick-637385
#Schasen #Touristik #SMIL -
This looks like an excellent opportunity to tell #Mozilla (and hopefully the whole #WHATWG) to prioritize the #openWeb and #indieWeb over the corporate-controlled crapola they are pushing to transform the web into an OS they control: https://interop-rank.jakearchibald.com/
Of course my top votes went to #XSLT3 #JPEGXL #MathML and #SVG. https://wok.oblomov.eu/tecnologia/google-killing-open-web/ —pity none of the points are about #RSS or #SMIL though.
h/t to @dneto and @slightlyoff for bringing this into my timeline.
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This looks like an excellent opportunity to tell #Mozilla (and hopefully the whole #WHATWG) to prioritize the #openWeb and #indieWeb over the corporate-controlled crapola they are pushing to transform the web into an OS they control: https://interop-rank.jakearchibald.com/
Of course my top votes went to #XSLT3 #JPEGXL #MathML and #SVG. https://wok.oblomov.eu/tecnologia/google-killing-open-web/ —pity none of the points are about #RSS or #SMIL though.
h/t to @dneto and @slightlyoff for bringing this into my timeline.
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This looks like an excellent opportunity to tell #Mozilla (and hopefully the whole #WHATWG) to prioritize the #openWeb and #indieWeb over the corporate-controlled crapola they are pushing to transform the web into an OS they control: https://interop-rank.jakearchibald.com/
Of course my top votes went to #XSLT3 #JPEGXL #MathML and #SVG. https://wok.oblomov.eu/tecnologia/google-killing-open-web/ —pity none of the points are about #RSS or #SMIL though.
h/t to @dneto and @slightlyoff for bringing this into my timeline.
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This looks like an excellent opportunity to tell #Mozilla (and hopefully the whole #WHATWG) to prioritize the #openWeb and #indieWeb over the corporate-controlled crapola they are pushing to transform the web into an OS they control: https://interop-rank.jakearchibald.com/
Of course my top votes went to #XSLT3 #JPEGXL #MathML and #SVG. https://wok.oblomov.eu/tecnologia/google-killing-open-web/ —pity none of the points are about #RSS or #SMIL though.
h/t to @dneto and @slightlyoff for bringing this into my timeline.
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This looks like an excellent opportunity to tell #Mozilla (and hopefully the whole #WHATWG) to prioritize the #openWeb and #indieWeb over the corporate-controlled crapola they are pushing to transform the web into an OS they control: https://interop-rank.jakearchibald.com/
Of course my top votes went to #XSLT3 #JPEGXL #MathML and #SVG. https://wok.oblomov.eu/tecnologia/google-killing-open-web/ —pity none of the points are about #RSS or #SMIL though.
h/t to @dneto and @slightlyoff for bringing this into my timeline.
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Ten years ago they tried this shit with #SMIL
https://groups.google.com/a/chromium.org/g/blink-dev/c/5o0yiO440LM/m/YGEJBsjUAwAJ
the web standard for JS-less animations and interactions that can be used to build interactive #SVG graphics. That one was luckily aborted. Now it's time to put pressure on them to keep #XSLT in.
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Ten years ago they tried this shit with #SMIL
https://groups.google.com/a/chromium.org/g/blink-dev/c/5o0yiO440LM/m/YGEJBsjUAwAJ
the web standard for JS-less animations and interactions that can be used to build interactive #SVG graphics. That one was luckily aborted. Now it's time to put pressure on them to keep #XSLT in.
-
Ten years ago they tried this shit with #SMIL
https://groups.google.com/a/chromium.org/g/blink-dev/c/5o0yiO440LM/m/YGEJBsjUAwAJ
the web standard for JS-less animations and interactions that can be used to build interactive #SVG graphics. That one was luckily aborted. Now it's time to put pressure on them to keep #XSLT in.
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Ten years ago they tried this shit with #SMIL
https://groups.google.com/a/chromium.org/g/blink-dev/c/5o0yiO440LM/m/YGEJBsjUAwAJ
the web standard for JS-less animations and interactions that can be used to build interactive #SVG graphics. That one was luckily aborted. Now it's time to put pressure on them to keep #XSLT in.
-
Ten years ago they tried this shit with #SMIL
https://groups.google.com/a/chromium.org/g/blink-dev/c/5o0yiO440LM/m/YGEJBsjUAwAJ
the web standard for JS-less animations and interactions that can be used to build interactive #SVG graphics. That one was luckily aborted. Now it's time to put pressure on them to keep #XSLT in.
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#frictiongraphics #svg #SMIL #animation #blender #GreasePencil
Short notes on Friction vs Blender 2d.They both digest svg very well.
Drawing in Friction is a lot easier than grease pencil. Draw a thing. It has an outline and a fill. So wow!Blender much better for adding sound. Can scrub it. Easy to place keys on sound cues.
Friction project file size is tiny. Blender bloats fast.
Friction's ui is glitchy. Hard to select and identify stuff. Blender better but vastly different.
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#frictiongraphics #svg #SMIL #animation #blender #GreasePencil
Short notes on Friction vs Blender 2d.They both digest svg very well.
Drawing in Friction is a lot easier than grease pencil. Draw a thing. It has an outline and a fill. So wow!Blender much better for adding sound. Can scrub it. Easy to place keys on sound cues.
Friction project file size is tiny. Blender bloats fast.
Friction's ui is glitchy. Hard to select and identify stuff. Blender better but vastly different.
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#frictiongraphics #svg #SMIL #animation #blender #GreasePencil
Short notes on Friction vs Blender 2d.They both digest svg very well.
Drawing in Friction is a lot easier than grease pencil. Draw a thing. It has an outline and a fill. So wow!Blender much better for adding sound. Can scrub it. Easy to place keys on sound cues.
Friction project file size is tiny. Blender bloats fast.
Friction's ui is glitchy. Hard to select and identify stuff. Blender better but vastly different.
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#frictiongraphics #svg #SMIL #animation #blender #GreasePencil
Short notes on Friction vs Blender 2d.They both digest svg very well.
Drawing in Friction is a lot easier than grease pencil. Draw a thing. It has an outline and a fill. So wow!Blender much better for adding sound. Can scrub it. Easy to place keys on sound cues.
Friction project file size is tiny. Blender bloats fast.
Friction's ui is glitchy. Hard to select and identify stuff. Blender better but vastly different.
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#frictiongraphics #svg #SMIL #animation #blender #GreasePencil
Short notes on Friction vs Blender 2d.They both digest svg very well.
Drawing in Friction is a lot easier than grease pencil. Draw a thing. It has an outline and a fill. So wow!Blender much better for adding sound. Can scrub it. Easy to place keys on sound cues.
Friction project file size is tiny. Blender bloats fast.
Friction's ui is glitchy. Hard to select and identify stuff. Blender better but vastly different.
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garlic-player - SMIL Player for Digital Signage.
The #garlic-player is a #SMIL 3.0 compatible media #player that was developed specifically for the requirements of the digital #signage industry.
https://github.com/garlic-signage/garlic-player
https://apt.izzysoft.de/packages/com.sagiadinos.garlic.player
#android #Linux #Windows #macOS -
garlic-player - SMIL Player for Digital Signage.
The #garlic-player is a #SMIL 3.0 compatible media #player that was developed specifically for the requirements of the digital #signage industry.
https://github.com/garlic-signage/garlic-player
https://apt.izzysoft.de/packages/com.sagiadinos.garlic.player
#android #Linux #Windows #macOS -
Smashing Animations Part 3: SMIL’s Not Dead Baby, SMIL’s Not Dead. #SMIL
Posted into Responsive Design, UX, UI, and more @responsive-design-ux-ui-and-more-mobileatom
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Smashing Animations Part 3: SMIL’s Not Dead Baby, SMIL’s Not Dead. #SMIL
Posted into Responsive Design, UX, UI, and more @responsive-design-ux-ui-and-more-mobileatom