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#smil — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #smil, aggregated by home.social.

  1. @lkundrak It's and . I created the base image in , added an <animate> nodes using the XML editor (and some supporting groups to select a reference point for rotation), and then re-opened it in a text editor to comfortably edit the <animate>s.

  2. @lkundrak It's #SVG and #SMIL. I created the base image in #Inkscape , added an <animate> nodes using the XML editor (and some supporting groups to select a reference point for rotation), and then re-opened it in a text editor to comfortably edit the <animate>s.

  3. @lkundrak It's #SVG and #SMIL. I created the base image in #Inkscape , added an <animate> nodes using the XML editor (and some supporting groups to select a reference point for rotation), and then re-opened it in a text editor to comfortably edit the <animate>s.

  4. @lkundrak It's #SVG and #SMIL. I created the base image in #Inkscape , added an <animate> nodes using the XML editor (and some supporting groups to select a reference point for rotation), and then re-opened it in a text editor to comfortably edit the <animate>s.

  5. @lkundrak It's #SVG and #SMIL. I created the base image in #Inkscape , added an <animate> nodes using the XML editor (and some supporting groups to select a reference point for rotation), and then re-opened it in a text editor to comfortably edit the <animate>s.

  6. Почему animated SVG не работает во Flutter «как в браузере» — и как я попытался это исправить

    Почему SVG, который работает в Chrome, часто становится статичным или ломается во Flutter? Разбираю проблему animated SVG, SMIL, CSS keyframes, path morphing, фильтров и рассказываю, как из этой боли появился full_svg_flutter — SVG-рендерер для Flutter с более браузерным подходом к рендерингу.

    habr.com/ru/articles/1030722/

    #flutter #dart #svg #animated_svg #full_svg_flutter #flutter_svg #smil #css_animations #path_morphing #rendering

  7. Почему animated SVG не работает во Flutter «как в браузере» — и как я попытался это исправить

    Почему SVG, который работает в Chrome, часто становится статичным или ломается во Flutter? Разбираю проблему animated SVG, SMIL, CSS keyframes, path morphing, фильтров и рассказываю, как из этой боли появился full_svg_flutter — SVG-рендерер для Flutter с более браузерным подходом к рендерингу.

    habr.com/ru/articles/1030722/

    #flutter #dart #svg #animated_svg #full_svg_flutter #flutter_svg #smil #css_animations #path_morphing #rendering

  8. Почему animated SVG не работает во Flutter «как в браузере» — и как я попытался это исправить

    Почему SVG, который работает в Chrome, часто становится статичным или ломается во Flutter? Разбираю проблему animated SVG, SMIL, CSS keyframes, path morphing, фильтров и рассказываю, как из этой боли появился full_svg_flutter — SVG-рендерер для Flutter с более браузерным подходом к рендерингу.

    habr.com/ru/articles/1030722/

    #flutter #dart #svg #animated_svg #full_svg_flutter #flutter_svg #smil #css_animations #path_morphing #rendering

  9. Почему animated SVG не работает во Flutter «как в браузере» — и как я попытался это исправить

    Почему SVG, который работает в Chrome, часто становится статичным или ломается во Flutter? Разбираю проблему animated SVG, SMIL, CSS keyframes, path morphing, фильтров и рассказываю, как из этой боли появился full_svg_flutter — SVG-рендерер для Flutter с более браузерным подходом к рендерингу.

    habr.com/ru/articles/1030722/

    #flutter #dart #svg #animated_svg #full_svg_flutter #flutter_svg #smil #css_animations #path_morphing #rendering

  10. 🏛️ Das Sächsische Staatsministerium für Infrastruktur und Landesentwicklung lobt den Sächsischen Staatspreis für Baukultur 2026 aus.

    ▶️ Thema: "Bauen im Spannungsfeld von Hightech und Lowtech"

    🔗 Alle Infos unter dem Link: recht-sachsen.de/saechsisches-

    #SächsABl #Sachsen #Staatspreis #Auslobung #Baukultur #Architektur #SMIL

  11. My #genuary15 "Invisible Object" animation is an experiment using SVG filters and animation effects.

    #genuary #genuary2026 #svg #smil #shadow

  12. My #genuary15 "Invisible Object" animation is an experiment using SVG filters and animation effects.

    #genuary #genuary2026 #svg #smil #shadow

  13. My #genuary15 "Invisible Object" animation is an experiment using SVG filters and animation effects.

    #genuary #genuary2026 #svg #smil #shadow

  14. My #genuary15 "Invisible Object" animation is an experiment using SVG filters and animation effects.

    #genuary #genuary2026 #svg #smil #shadow

  15. My #genuary15 "Invisible Object" animation is an experiment using SVG filters and animation effects.

    #genuary #genuary2026 #svg #smil #shadow

  16. #genuary2 - Twelve Principles of Animation. I don't have a lot of experience with animations, but I've recently been exploring animating SVG's using the SMIL `<animation>` elements. For this prompt, I focused on a single one of the twelve principles of animation - arcs - and animated a ball along an arc `<path>`. Then got carried away making more.

    The attached image is a gif recording of the animation. For the original SVG rendered by your browser (which runs a bit smoother), see it on my website: codeismycanvas.art/posts/genua

    #genuary #genuary2026 #arc #animation #svg #smil

  17. #genuary2 - Twelve Principles of Animation. I don't have a lot of experience with animations, but I've recently been exploring animating SVG's using the SMIL `<animation>` elements. For this prompt, I focused on a single one of the twelve principles of animation - arcs - and animated a ball along an arc `<path>`. Then got carried away making more.

    The attached image is a gif recording of the animation. For the original SVG rendered by your browser (which runs a bit smoother), see it on my website: codeismycanvas.art/posts/genua

    #genuary #genuary2026 #arc #animation #svg #smil

  18. #genuary2 - Twelve Principles of Animation. I don't have a lot of experience with animations, but I've recently been exploring animating SVG's using the SMIL `<animation>` elements. For this prompt, I focused on a single one of the twelve principles of animation - arcs - and animated a ball along an arc `<path>`. Then got carried away making more.

    The attached image is a gif recording of the animation. For the original SVG rendered by your browser (which runs a bit smoother), see it on my website: codeismycanvas.art/posts/genua

    #genuary #genuary2026 #arc #animation #svg #smil

  19. #genuary2 - Twelve Principles of Animation. I don't have a lot of experience with animations, but I've recently been exploring animating SVG's using the SMIL `<animation>` elements. For this prompt, I focused on a single one of the twelve principles of animation - arcs - and animated a ball along an arc `<path>`. Then got carried away making more.

    The attached image is a gif recording of the animation. For the original SVG rendered by your browser (which runs a bit smoother), see it on my website: codeismycanvas.art/posts/genua

    #genuary #genuary2026 #arc #animation #svg #smil

  20. #genuary2 - Twelve Principles of Animation. I don't have a lot of experience with animations, but I've recently been exploring animating SVG's using the SMIL `<animation>` elements. For this prompt, I focused on a single one of the twelve principles of animation - arcs - and animated a ball along an arc `<path>`. Then got carried away making more.

    The attached image is a gif recording of the animation. For the original SVG rendered by your browser (which runs a bit smoother), see it on my website: codeismycanvas.art/posts/genua

    #genuary #genuary2026 #arc #animation #svg #smil

  21. 🎧 Nouvelle détection sur RadioMonitor.fr

    Le morceau « Addiction » de Smil vient d’être repéré pour la toute première fois sur Oxygène Radio le 2025-11-11 22:47 🕒.

    📻 Station : Oxygène Radio
    🎤 Artiste : Smil
    🎶 Titre : Addiction
    📅 Date de sortie : 31/10/2025

    📡 Suivi en temps réel de plus de 700 radios françaises.
    🔗 Voir plus : radiomonitor.fr/musique/smil-a #Smil #oxygeneradio #RadioMonitor #PremièreDiffusion #NowPlaying

  22. Of course those who follow me know that I'm a big fan of #multilingual authoring if not else because of my 2023 article about implementing the #SMIL #switch element in #HTML plus #CSS —which isn't actually possible, requiring a little bit of #JavaScript too:

    wok.oblomov.eu/tecnologia/swit

    (And I'm not saying Mastodon should implement them using the trick above; it definitely needs a better interface.)

    #internationalization #languages

  23. Of course those who follow me know that I'm a big fan of #multilingual authoring if not else because of my 2023 article about implementing the #SMIL #switch element in #HTML plus #CSS —which isn't actually possible, requiring a little bit of #JavaScript too:

    wok.oblomov.eu/tecnologia/swit

    (And I'm not saying Mastodon should implement them using the trick above; it definitely needs a better interface.)

    #internationalization #languages

  24. Of course those who follow me know that I'm a big fan of #multilingual authoring if not else because of my 2023 article about implementing the #SMIL #switch element in #HTML plus #CSS —which isn't actually possible, requiring a little bit of #JavaScript too:

    wok.oblomov.eu/tecnologia/swit

    (And I'm not saying Mastodon should implement them using the trick above; it definitely needs a better interface.)

    #internationalization #languages

  25. Of course those who follow me know that I'm a big fan of #multilingual authoring if not else because of my 2023 article about implementing the #SMIL #switch element in #HTML plus #CSS —which isn't actually possible, requiring a little bit of #JavaScript too:

    wok.oblomov.eu/tecnologia/swit

    (And I'm not saying Mastodon should implement them using the trick above; it definitely needs a better interface.)

    #internationalization #languages

  26. Of course those who follow me know that I'm a big fan of #multilingual authoring if not else because of my 2023 article about implementing the #SMIL #switch element in #HTML plus #CSS —which isn't actually possible, requiring a little bit of #JavaScript too:

    wok.oblomov.eu/tecnologia/swit

    (And I'm not saying Mastodon should implement them using the trick above; it definitely needs a better interface.)

    #internationalization #languages

  27. This looks like an excellent opportunity to tell #Mozilla (and hopefully the whole #WHATWG) to prioritize the #openWeb and #indieWeb over the corporate-controlled crapola they are pushing to transform the web into an OS they control: interop-rank.jakearchibald.com

    Of course my top votes went to #XSLT3 #JPEGXL #MathML and #SVG. wok.oblomov.eu/tecnologia/goog —pity none of the points are about #RSS or #SMIL though.

    h/t to @dneto and @slightlyoff for bringing this into my timeline.

    #XSLT #webDev

  28. This looks like an excellent opportunity to tell #Mozilla (and hopefully the whole #WHATWG) to prioritize the #openWeb and #indieWeb over the corporate-controlled crapola they are pushing to transform the web into an OS they control: interop-rank.jakearchibald.com

    Of course my top votes went to #XSLT3 #JPEGXL #MathML and #SVG. wok.oblomov.eu/tecnologia/goog —pity none of the points are about #RSS or #SMIL though.

    h/t to @dneto and @slightlyoff for bringing this into my timeline.

    #XSLT #webDev

  29. This looks like an excellent opportunity to tell #Mozilla (and hopefully the whole #WHATWG) to prioritize the #openWeb and #indieWeb over the corporate-controlled crapola they are pushing to transform the web into an OS they control: interop-rank.jakearchibald.com

    Of course my top votes went to #XSLT3 #JPEGXL #MathML and #SVG. wok.oblomov.eu/tecnologia/goog —pity none of the points are about #RSS or #SMIL though.

    h/t to @dneto and @slightlyoff for bringing this into my timeline.

    #XSLT #webDev

  30. This looks like an excellent opportunity to tell #Mozilla (and hopefully the whole #WHATWG) to prioritize the #openWeb and #indieWeb over the corporate-controlled crapola they are pushing to transform the web into an OS they control: interop-rank.jakearchibald.com

    Of course my top votes went to #XSLT3 #JPEGXL #MathML and #SVG. wok.oblomov.eu/tecnologia/goog —pity none of the points are about #RSS or #SMIL though.

    h/t to @dneto and @slightlyoff for bringing this into my timeline.

    #XSLT #webDev

  31. This looks like an excellent opportunity to tell #Mozilla (and hopefully the whole #WHATWG) to prioritize the #openWeb and #indieWeb over the corporate-controlled crapola they are pushing to transform the web into an OS they control: interop-rank.jakearchibald.com

    Of course my top votes went to #XSLT3 #JPEGXL #MathML and #SVG. wok.oblomov.eu/tecnologia/goog —pity none of the points are about #RSS or #SMIL though.

    h/t to @dneto and @slightlyoff for bringing this into my timeline.

    #XSLT #webDev

  32. Ten years ago they tried this shit with #SMIL

    groups.google.com/a/chromium.o

    the web standard for JS-less animations and interactions that can be used to build interactive #SVG graphics. That one was luckily aborted. Now it's time to put pressure on them to keep #XSLT in.

  33. Ten years ago they tried this shit with #SMIL

    groups.google.com/a/chromium.o

    the web standard for JS-less animations and interactions that can be used to build interactive #SVG graphics. That one was luckily aborted. Now it's time to put pressure on them to keep #XSLT in.

  34. Ten years ago they tried this shit with #SMIL

    groups.google.com/a/chromium.o

    the web standard for JS-less animations and interactions that can be used to build interactive #SVG graphics. That one was luckily aborted. Now it's time to put pressure on them to keep #XSLT in.

  35. Ten years ago they tried this shit with #SMIL

    groups.google.com/a/chromium.o

    the web standard for JS-less animations and interactions that can be used to build interactive #SVG graphics. That one was luckily aborted. Now it's time to put pressure on them to keep #XSLT in.

  36. Ten years ago they tried this shit with #SMIL

    groups.google.com/a/chromium.o

    the web standard for JS-less animations and interactions that can be used to build interactive #SVG graphics. That one was luckily aborted. Now it's time to put pressure on them to keep #XSLT in.

  37. #frictiongraphics #svg #SMIL #animation #blender #GreasePencil
    Short notes on Friction vs Blender 2d.

    They both digest svg very well.
    Drawing in Friction is a lot easier than grease pencil. Draw a thing. It has an outline and a fill. So wow!

    Blender much better for adding sound. Can scrub it. Easy to place keys on sound cues.

    Friction project file size is tiny. Blender bloats fast.

    Friction's ui is glitchy. Hard to select and identify stuff. Blender better but vastly different.

  38. #frictiongraphics #svg #SMIL #animation #blender #GreasePencil
    Short notes on Friction vs Blender 2d.

    They both digest svg very well.
    Drawing in Friction is a lot easier than grease pencil. Draw a thing. It has an outline and a fill. So wow!

    Blender much better for adding sound. Can scrub it. Easy to place keys on sound cues.

    Friction project file size is tiny. Blender bloats fast.

    Friction's ui is glitchy. Hard to select and identify stuff. Blender better but vastly different.

  39. #frictiongraphics #svg #SMIL #animation #blender #GreasePencil
    Short notes on Friction vs Blender 2d.

    They both digest svg very well.
    Drawing in Friction is a lot easier than grease pencil. Draw a thing. It has an outline and a fill. So wow!

    Blender much better for adding sound. Can scrub it. Easy to place keys on sound cues.

    Friction project file size is tiny. Blender bloats fast.

    Friction's ui is glitchy. Hard to select and identify stuff. Blender better but vastly different.

  40. #frictiongraphics #svg #SMIL #animation #blender #GreasePencil
    Short notes on Friction vs Blender 2d.

    They both digest svg very well.
    Drawing in Friction is a lot easier than grease pencil. Draw a thing. It has an outline and a fill. So wow!

    Blender much better for adding sound. Can scrub it. Easy to place keys on sound cues.

    Friction project file size is tiny. Blender bloats fast.

    Friction's ui is glitchy. Hard to select and identify stuff. Blender better but vastly different.