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#openface — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #openface, aggregated by home.social.

  1. #DeepFace is a lightweight face recognition and facial attribute analysis (age, gender, emotion and race) framework for #python It is a hybrid face recognition #framework wrapping state-of-the-art models: VGG-Face, #FaceNet, #OpenFace, #DeepFace, #DeepID, #ArcFace, Dlib, SFace and #GhostFaceNet github.com/serengil/deepface

  2. Oh lord the documentation for the clever parts is not good. But the parser and such work and that's what I needed most #openface #openfacer

    Edit: gosh this is slow.
    Edit2: this has probably saved me a week of work

  3. What are face analyzing 'AI' folk using these days? OpenFace looks powerful, but seems to have an inactive community. Is there something better? For facial expression project, not facial recognition.

    Would welcome boosts or hashtag suggestions for reach.

    #openface #facialdetection

  4. just finished a better #python wrapper for #openface: you can now register a callback function, called each time a new frame is available:
    ```python
    def frame_parsing( frame ):
    print(frame)
    ov = OpenfaceVideo()
    ov.callback_frame( frame_parsing )
    ov.start()
    ```
    and it is done, no need of thread anymore
    github.com/numediart/OpenFace

  5. wow, first python module in C++ up and running: data of #openface (face tracking) are now accessible in realtime, no need to save csv and process them
    github.com/numediart/OpenFace
    a special thanks to alex from #osp ( @Ludi tu voudras bien lui dire? pas moyen de retrouver son pseudo :) )
    #python #c++ #motioncapture #research #numediart @polymorphcool

  6. wow, first python module in C++ up and running: data of #openface (face tracking) are now accessible in realtime, no need to save csv and process them
    github.com/numediart/OpenFace
    a special thanks to alex from #osp ( @Ludi tu voudras bien lui dire? pas moyen de retrouver son pseudo :) )
    #python #c++ #motioncapture #research #numediart @polymorphcool

  7. better #openface to #godotengine json format: it is now possible to make groups of landmarks (see colors) + import orientations
    #gamedev #mocap #json #python #gdscript