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  1. #GameDev #IndieDev #IndieGame #Indie #IndieGameDev #TeamingUp #SoloDev #NotSoSoloDev Now I'm retired from the AAA 300+ team sizes, it's maybe a little lonely to be working 100% alone...

    How do people handle this? Are there closer communities out there than just the odd Mastodon/BlueSky chat?

    Do you form teams? How closely do teams work? - Support from a distance? All on the same project? Just lending a hand when needed?

    Other structures that work?

    How does the mix of code/art/sound/design work out? Do you ever reach the point of needing a producer?

    Does it make a difference whether there's money in it? (Not sure I can imagine making money, even if I'm hugely successful...)

    Any thoughts?

    I came into this thinking I'd not be having "a job" again... But watching the messages go past on here, I get the impression there's less of a hard line, and more of a continuum from solo amateur up to v. small professional studio...?