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#mangohud — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #mangohud, aggregated by home.social.

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  1. ProtonPlus es un programa que permite gestionar herramientas de compatibilidad para diferentes Launchers.

    Recientemente han añadido soporte para Faugus Launcher, navegación vía gamepad, descarga e instalación de ProtonCachyOS, editor de configuraciones de MangoHud, versión para ARM64 en el empaquetado Flatpak y muchas otras mejoras y correcciones de bugs.

    ProtonPlus lo tenéis disponible en Flathub.

    flathub.org/es/apps/com.vysp3r

    #ProtonPlus #linuxgaming #Fauguslauncher #mangohud #FlathubApps

  2. ProtonPlus es un programa que permite gestionar herramientas de compatibilidad para diferentes Launchers.

    Recientemente han añadido soporte para Faugus Launcher, navegación vía gamepad, descarga e instalación de ProtonCachyOS, editor de configuraciones de MangoHud, versión para ARM64 en el empaquetado Flatpak y muchas otras mejoras y correcciones de bugs.

    ProtonPlus lo tenéis disponible en Flathub.

    flathub.org/es/apps/com.vysp3r

    #ProtonPlus #linuxgaming #Fauguslauncher #mangohud #FlathubApps

  3. Me he comprado el #RollerCoasterTycoon2 (no sé muy bien para que pagar por ello a estas alturas) en #Steam por estar en el descuento más alto disponible y sin #DRM. Para usar con #OpenRCT2.

    He tenido que modificar la aplicación para usar Zink. Para poder tener #MangoHUD. No es necesario en absoluto. Pero a mí me gusta tenerlo. No sé la razón, pero con #OpenGL no me funciona MangoHUD.

    Si me pico, y alguien se anima, se podría probar las partidas en línea. No sé. Lo dejo caer.

  4. Me he comprado el #RollerCoasterTycoon2 (no sé muy bien para que pagar por ello a estas alturas) en #Steam por estar en el descuento más alto disponible y sin #DRM. Para usar con #OpenRCT2.

    He tenido que modificar la aplicación para usar Zink. Para poder tener #MangoHUD. No es necesario en absoluto. Pero a mí me gusta tenerlo. No sé la razón, pero con #OpenGL no me funciona MangoHUD.

    Si me pico, y alguien se anima, se podría probar las partidas en línea. No sé. Lo dejo caer.

  5. О микро замираний в играх на системах с Wayland, обеспечения плавности работы. На примере KDE Plasma, когда игра запускается именно в режиме работы с Wayland напрямую, вместо эмуляции X11 средствами xwayland, и в качестве среды используется KDE Plasma.
    В самой игре:
    • Отключить V-Sync (вертикальную синхронизацию).
    • Не использовать адаптивный V-Sync, а именно выключить.
    • Ограничение кадров в секунды выставить в два раза выше желаемой.
    • У графического стека выставить число кадров в секунду.

    Зачем и почему
    KWin, являющийся Wayland-композитором в KDE, использует тройную буферизацию или другие подходы ради плавного вывода красивой картинки на экран (отсутствия разрывов в картинке — борьба с tearing'ом). Эти меры часто конфликтуют с настройками игры, такими как вертикальная синхронизация или ограничения кадров движком игры. Проявляется крайне неприятной нестабильностью потока отрисовываемых кадров (frame rate, 0.1% FPS).

    Отключить защиту от tearing?
    Муторно, придётся прописывать у KWin правила для каждой игры в отдельности через System Settings -> Window Rules.
    Так делать приходится, поскольку далеко не всегда срабатывает разрешение тиринга в полноэкранных окнах (System Settings -> Display Configuration -> Screen tearing: Allow in fullscreen windows).
    Привила приходится создавать для отдельных игр, где нужна киберспортивная реакция на мышь/геймпад, для устранения «ватность» реакции.

    Конкретика с примерами
    Допустим, нужна стабильная и плавная работа без замираний (0.1% FPS) на мониторе в режиме 60 Гц. Тогда, в игре отключается V-Sync, а максимальная частота кадров ставится в 120 (желаемые 60 FPS × 2 = 120). Ограничение же в 60 FPS ставится на уровне графического стека через переменную окружения: MANGOHUD_FPS_LIMIT.
    Для игр на базе DirectX 9/10/11 раньше предполагалась DXVK_FRAME_RATE, но работало нормально далеко не всегда. Касаемо же DirectX 12, Vulkan, OpenGL — то без вариантов MANGOHUD_FPS_LIMIT.

    Т.е. сама игра запускается через:
    gamemoderun mangohud /тот/или/иной/wine /путь/к/файлу/игры.exe
    И вот перед этим запуском выставляется несколько переменных окружения. Специфичных для конкретного стека, на котором игра реализована.

    Вообще, переменных окружения может быть изрядное количество:
    • если DirectX 9/10/11, то это такие переменные как DXVK_ASYNC или DXVK_GPLASYNC, DXVK_USE_EARLY_DISCARD, XDG_CACHE_HOME
    • если Vulkan, то XDG_VULKAN_HOME
    • если OpenGL, то: mesa_glthread, force_glsl_extensions, wq_tearing_control, vblank_mode
    • если DirectX 12, то: VKD3D_CONFIG, VKD3D_FEATURE_LEVEL, VKD3D_SHADER_CACHE_PATH, VKD3D_SHADER_MODEL

    Включая и тот момент, что для AMD-видеокарт может выставляться: MESA_SHADER_CACHE_MAX_SIZE

    Через переменные окружения можно объяснить wine, что работать следует напрямую с Wayland. Сбросив переменную DISPLAY, прописав в неё пустое значение, либо запуская через:
    env -u DISPLAY gamemoderun mangohud /тот/или/иной/wine /путь/к/файлу/игры.exe
    Конфигурация MangoHud
    Можно массово и для всех сразу выставлять ограничение на FPS через конфигурацию MangoHud, что вообще можно и полезно в ~/.config/MangoHud дописать: ...
    fps_metrics=0.001
    no_display
    toggle_hud=Shift_R+F12
    fps_limit_method=early

    Это и сокрытие по умолчанию отображаемых сведений до тех пор, пока не будет нажат правый Shift+F12 и задаёт метод ограничения по формированию/отрисовке лишних кадров в секунду.
    Это всё в рамках уже упомянутого подхода. И предполагается, что в системе включён современный eBPF планировщик, запуск игры через gamemodrun не обязателен, но в свежих версиях имеет поддержку общения с этим планировщиком.

    #linux #kde #plasma #wayland #mangohud #linuxgaming #games #gaming #игры #lang_ru @Russia
  6. Seems that #MangoHud v0.8.4 can be turned on in #Lutris > Global > System options, again. I had to resort to a workaround (turn it off and use MANGOHUD=1, instead) due to the same behavior than described in issue #1893 (laptop with Nvidia dGPU), affecting not just v0.8.2 but the previous v0.8.3, too.

    MangoHud is such an essential software for #linuxgaming these days that this is seriously a great fix.

    github.com/flightlessmango/Man

  7. Seems that #MangoHud v0.8.4 can be turned on in #Lutris > Global > System options, again. I had to resort to a workaround (turn it off and use MANGOHUD=1, instead) due to the same behavior than described in issue #1893 (laptop with Nvidia dGPU), affecting not just v0.8.2 but the previous v0.8.3, too.

    MangoHud is such an essential software for #linuxgaming these days that this is seriously a great fix.

    github.com/flightlessmango/Man

  8. (more Linux news in original post)

    Rocky Linux 10.2 Released with Post-Quantum Cryptography Improvements:
    9to5linux.com/rocky-linux-10-2

    AlmaLinux OS 9.8 and 10.2 stable now available for all major platforms:
    alternativeto.net/news/2026/5/

    IPFire 2.29 Core Update 202 Linux Firewall Distro Released with OpenVPN 2.7:
    9to5linux.com/ipfire-2-29-core

    SteamOS 3.8.6 beta adds preliminary HDMI VRR:
    videocardz.com/newz/steamos-be

    Shelly 2.3.2 GUI Package Manager for Arch Linux Gets Downgrade UI, Flatpak Repair:
    9to5linux.com/shelly-2-3-2-gui

    Bottles 64.0 Fixes the Desktop Link Mess and Speeds Up Your Windows Apps on Linux:
    linuxcompatible.org/story/bott

    Proton Experimental gets fixes for Subnautica 2, War Thunder, Far Cry 4 and more:
    gamingonlinux.com/2026/05/prot

    Proton-CachyOS adds low latency layer and Discord rich presence support:
    gamingonlinux.com/2026/05/prot

    Wine Staging 11.10 Released for Better Linux Gaming Compatibility:
    linuxcompatible.org/story/wine

    MangoHud v0.8.4 released - should fix the Steam Overlay not working:
    gamingonlinux.com/2026/05/mang

    NVIDIA driver 610.43.02 arrives for Linux with Vulkan upgrades, DRM colour pipeline API support:
    gamingonlinux.com/2026/05/nvid

    Fwupd 2.1.4 Linux Firmware Updater Adds Intel Arc Pro B65 and Arc Pro B70 Support:
    9to5linux.com/fwupd-2-1-4-linu

    Mesa 26.0.8 Released To End Out The Series:
    phoronix.com/news/Mesa-26.0.8-

    GTK adds Snapping for improved fractional scaling:
    blogs.gnome.org/gtk/2026/05/28

    Linux’s exFAT Progs 1.4 Released with Partition Table Creation Support:
    9to5linux.com/linuxs-exfat-pro

    AMD Pulls a Bait-and-Switch on Linux Users with Vivado Licensing Changes:
    feed.itsfoss.com/link/24361/17

    Rust Coreutils 0.9 released with security improvements, zero-copy I/O performance work, etc.:
    github.com/uutils/coreutils/re

    (FOSS news in comments)

    #WeeklyNews #News #Linux #LinuxNews #RockyLinux #AlmaLinux #IPFire #SteamOS #Shelly #Bottles #ProtonExperimental #ProtonCachyOS #WineStaging #MangoHud #NVIDIA #NVIDIADriver #Fwupd #Mesa #GTK #exFAT #exFATProgs #AMD #Vivado #RustCoreutils #FosseryTech

  9. (more Linux news in original post)

    Rocky Linux 10.2 Released with Post-Quantum Cryptography Improvements:
    9to5linux.com/rocky-linux-10-2

    AlmaLinux OS 9.8 and 10.2 stable now available for all major platforms:
    alternativeto.net/news/2026/5/

    IPFire 2.29 Core Update 202 Linux Firewall Distro Released with OpenVPN 2.7:
    9to5linux.com/ipfire-2-29-core

    SteamOS 3.8.6 beta adds preliminary HDMI VRR:
    videocardz.com/newz/steamos-be

    Shelly 2.3.2 GUI Package Manager for Arch Linux Gets Downgrade UI, Flatpak Repair:
    9to5linux.com/shelly-2-3-2-gui

    Bottles 64.0 Fixes the Desktop Link Mess and Speeds Up Your Windows Apps on Linux:
    linuxcompatible.org/story/bott

    Proton Experimental gets fixes for Subnautica 2, War Thunder, Far Cry 4 and more:
    gamingonlinux.com/2026/05/prot

    Proton-CachyOS adds low latency layer and Discord rich presence support:
    gamingonlinux.com/2026/05/prot

    Wine Staging 11.10 Released for Better Linux Gaming Compatibility:
    linuxcompatible.org/story/wine

    MangoHud v0.8.4 released - should fix the Steam Overlay not working:
    gamingonlinux.com/2026/05/mang

    NVIDIA driver 610.43.02 arrives for Linux with Vulkan upgrades, DRM colour pipeline API support:
    gamingonlinux.com/2026/05/nvid

    Fwupd 2.1.4 Linux Firmware Updater Adds Intel Arc Pro B65 and Arc Pro B70 Support:
    9to5linux.com/fwupd-2-1-4-linu

    Mesa 26.0.8 Released To End Out The Series:
    phoronix.com/news/Mesa-26.0.8-

    GTK adds Snapping for improved fractional scaling:
    blogs.gnome.org/gtk/2026/05/28

    Linux’s exFAT Progs 1.4 Released with Partition Table Creation Support:
    9to5linux.com/linuxs-exfat-pro

    AMD Pulls a Bait-and-Switch on Linux Users with Vivado Licensing Changes:
    feed.itsfoss.com/link/24361/17

    Rust Coreutils 0.9 released with security improvements, zero-copy I/O performance work, etc.:
    github.com/uutils/coreutils/re

    (FOSS news in comments)

    #WeeklyNews #News #Linux #LinuxNews #RockyLinux #AlmaLinux #IPFire #SteamOS #Shelly #Bottles #ProtonExperimental #ProtonCachyOS #WineStaging #MangoHud #NVIDIA #NVIDIADriver #Fwupd #Mesa #GTK #exFAT #exFATProgs #AMD #Vivado #RustCoreutils #FosseryTech

  10. (more Linux news in original post)

    Heroic Games Launcher gets a slick full-screen console-like mode:
    gamingonlinux.com/2026/04/hero

    MangoHud 0.8.3 brings new features and fixes to the popular Linux gaming performance monitor:
    gamingonlinux.com/2026/04/mang

    Proton Experimental upgraded to Proton 11 for better Linux gaming compatibility:
    gamingonlinux.com/2026/04/prot

    System76 Thelio Major Workstation Updated For Better Thermals, More Performance:
    phoronix.com/news/System76-The

    Framework’s Laptop 13 Pro is its first Ubuntu Certified machine:
    omgubuntu.co.uk/2026/04/framew

    LACT 0.9 Released With UI Updates, Voltage-Frequency Curve Editor For NVIDIA:
    phoronix.com/news/LACT-0.9-Rel

    PipeWire 1.6.4 Improves ALSA Sequencer Port Names, Fixes More Bugs:
    9to5linux.com/pipewire-1-6-4-i

    Fwupd 2.1.2 Linux Firmware Updater Adds Support for New Devices:
    9to5linux.com/fwupd-2-1-2-linu

    GNU Coreutils 9.11 Brings New Performance Improvements: Up To 15x Faster cat:
    phoronix.com/news/GNU-Coreutil
    (Oh no, Xfce mouse, beware! Ze predator got 15x faster!)

    NTFS-3G FUSE Driver Sees First New Release In Four Years:
    phoronix.com/news/NTFS-3G-Driv

    (FOSS news in comments)

    #WeeklyNews #News #Linux #LinuxNews #HeroicGamesLauncher #MangoHud #Proton #ProtonExperimental #LinuxGaming #Gaming #System76 #Framework13 #FrameworkLaptop #LinuxLaptop #LACT #PipeWire #Fwupd #GNUCoreutils #Coreutils #NTFS3G #FosseryTech

  11. (more Linux news in original post)

    Heroic Games Launcher gets a slick full-screen console-like mode:
    gamingonlinux.com/2026/04/hero

    MangoHud 0.8.3 brings new features and fixes to the popular Linux gaming performance monitor:
    gamingonlinux.com/2026/04/mang

    Proton Experimental upgraded to Proton 11 for better Linux gaming compatibility:
    gamingonlinux.com/2026/04/prot

    System76 Thelio Major Workstation Updated For Better Thermals, More Performance:
    phoronix.com/news/System76-The

    Framework’s Laptop 13 Pro is its first Ubuntu Certified machine:
    omgubuntu.co.uk/2026/04/framew

    LACT 0.9 Released With UI Updates, Voltage-Frequency Curve Editor For NVIDIA:
    phoronix.com/news/LACT-0.9-Rel

    PipeWire 1.6.4 Improves ALSA Sequencer Port Names, Fixes More Bugs:
    9to5linux.com/pipewire-1-6-4-i

    Fwupd 2.1.2 Linux Firmware Updater Adds Support for New Devices:
    9to5linux.com/fwupd-2-1-2-linu

    GNU Coreutils 9.11 Brings New Performance Improvements: Up To 15x Faster cat:
    phoronix.com/news/GNU-Coreutil
    (Oh no, Xfce mouse, beware! Ze predator got 15x faster!)

    NTFS-3G FUSE Driver Sees First New Release In Four Years:
    phoronix.com/news/NTFS-3G-Driv

    (FOSS news in comments)

    #WeeklyNews #News #Linux #LinuxNews #HeroicGamesLauncher #MangoHud #Proton #ProtonExperimental #LinuxGaming #Gaming #System76 #Framework13 #FrameworkLaptop #LinuxLaptop #LACT #PipeWire #Fwupd #GNUCoreutils #Coreutils #NTFS3G #FosseryTech

  12. Juego hecho en #Unity 2022, nativo para #GNU con #Linux, que usa #OpenGL, pero yo uso #Zink para poder usar #Mangohud.

  13. Juego hecho en #Unity 2022, nativo para #GNU con #Linux, que usa #OpenGL, pero yo uso #Zink para poder usar #Mangohud.

  14. @gauteweb kan anbefale å ta en titt på #mangohud og #gooverlay til å konfigurere den opp slik du vil ha den. Eneste ulempen er jo at den alltids vil ligge over spill vinduet ditt da, men man kan få veldig mye info der hvis man ønsker det.

  15. @gauteweb kan anbefale å ta en titt på #mangohud og #gooverlay til å konfigurere den opp slik du vil ha den. Eneste ulempen er jo at den alltids vil ligge over spill vinduet ditt da, men man kan få veldig mye info der hvis man ønsker det.

  16. It was all for this…

    I installed `gamescope`, `MangoHud` (case sensitive) and `MangoHud-mangoapp` (you need that one), as well as their 32-bit counterparts, just in case.

    Then I ran the script from github.com/shahnawazshahin/ste Then I panicked because, while it was doing its thing with #gamescope, the screen went completely blank. But it works now and I have my own #SteamMachine already. SDDM logs in automatically, I can switch to the desktop and #MangoHud works.

    #NotFullyLiveVoidPosting

  17. It was all for this…

    I installed `gamescope`, `MangoHud` (case sensitive) and `MangoHud-mangoapp` (you need that one), as well as their 32-bit counterparts, just in case.

    Then I ran the script from github.com/shahnawazshahin/ste Then I panicked because, while it was doing its thing with #gamescope, the screen went completely blank. But it works now and I have my own #SteamMachine already. SDDM logs in automatically, I can switch to the desktop and #MangoHud works.

    #NotFullyLiveVoidPosting

  18. #MangoHUD acaba de añadir un nuevo parámetro: la memoria #VRAM consumida por el proceso; el juego.

    Veo, a simple vista, que el sistema operativo me usa alrededor de un giga de VRAM. ¿Eso es normal, no? ¿Se puede reducir? Suelo cerrar el navegador y tal, claro.

    @pos_yo

  19. #MangoHUD acaba de añadir un nuevo parámetro: la memoria #VRAM consumida por el proceso; el juego.

    Veo, a simple vista, que el sistema operativo me usa alrededor de un giga de VRAM. ¿Eso es normal, no? ¿Se puede reducir? Suelo cerrar el navegador y tal, claro.

    @pos_yo

  20. (more Linux news in original post)

    Whonix 18.0 adopts LXQt, enables global IPv6, and debuts Wayland-only Kloak:
    alternativeto.net/news/2025/11

    AlmaLinux 10.1 brings full Btrfs installation support, CRB enabled by default, and more:
    alternativeto.net/news/2025/11

    Linux First, Windows Later! Dell Launches Qualcomm NPU Laptop on Linux Before Windows:
    itsfoss.com/news/dell-pro-max-

    WinBoat 0.9 adds Podman & UWP app support, and much more for running Windows apps on Linux:
    alternativeto.net/news/2025/11

    MangoHud performance overlay for Linux v0.8.2 released:
    gamingonlinux.com/2025/11/mang

    X.Org Server 21.1.21 Released To Fix Several Regressions:
    phoronix.com/news/X.Org-Server

    Rust For Linux Kernel Co-Maintainer Formally Steps Down:
    phoronix.com/news/Alex-Gaynor-

    Valve-Backed Color Pipeline API For Linux Is Finally Ready For Upstream:
    phoronix.com/news/Linux-Color-

    NVIDIA Preps 1.6Tb/s Networking For Linux 6.19:
    phoronix.com/news/NVIDIA-1.6Tb

    Framework Computer Now Sponsoring LVFS / Fwupd Development:
    phoronix.com/news/Framework-Sp

    Intel Hiring Two More Experienced Linux Kernel Engineers:
    phoronix.com/news/Intel-Hiring

    (FOSS news in comments)

    #WeeklyNews #News #Linux #LinuxNews #Whonix #AlmaLinux #Dell #LinuxLaptop #WinBoat #MangoHud #XOrg #X11 #LinuxKernel #NVIDIA #FosseryTech

  21. (more Linux news in original post)

    Whonix 18.0 adopts LXQt, enables global IPv6, and debuts Wayland-only Kloak:
    alternativeto.net/news/2025/11

    AlmaLinux 10.1 brings full Btrfs installation support, CRB enabled by default, and more:
    alternativeto.net/news/2025/11

    Linux First, Windows Later! Dell Launches Qualcomm NPU Laptop on Linux Before Windows:
    itsfoss.com/news/dell-pro-max-

    WinBoat 0.9 adds Podman & UWP app support, and much more for running Windows apps on Linux:
    alternativeto.net/news/2025/11

    MangoHud performance overlay for Linux v0.8.2 released:
    gamingonlinux.com/2025/11/mang

    X.Org Server 21.1.21 Released To Fix Several Regressions:
    phoronix.com/news/X.Org-Server

    Rust For Linux Kernel Co-Maintainer Formally Steps Down:
    phoronix.com/news/Alex-Gaynor-

    Valve-Backed Color Pipeline API For Linux Is Finally Ready For Upstream:
    phoronix.com/news/Linux-Color-

    NVIDIA Preps 1.6Tb/s Networking For Linux 6.19:
    phoronix.com/news/NVIDIA-1.6Tb

    Framework Computer Now Sponsoring LVFS / Fwupd Development:
    phoronix.com/news/Framework-Sp

    Intel Hiring Two More Experienced Linux Kernel Engineers:
    phoronix.com/news/Intel-Hiring

    (FOSS news in comments)

    #WeeklyNews #News #Linux #LinuxNews #Whonix #AlmaLinux #Dell #LinuxLaptop #WinBoat #MangoHud #XOrg #X11 #LinuxKernel #NVIDIA #FosseryTech

  22. Neste primeiro vídeo, mostro como configurar os repositórios do Debian 13 e instalar os pacotes essenciais para jogos: WineHQ, DXVK, MangoHud e GOverlay.

    No próximo vídeo, será a vez da Steam, Lutris, Heroic Games Launcher e Lossless Scaling.

    #debian #debian13 #winehq #mangohud #goverlay #dxvk #winelinux #linuxdistros #distroslinux #gnomelinux #gnome48 #intelcorei5 #i54440 #msi #CSMQ87ME43 #linuxmint #linuxmintcinnamon #linux

    youtu.be/pZUZoa-9IWo

  23. Neste primeiro vídeo, mostro como configurar os repositórios do Debian 13 e instalar os pacotes essenciais para jogos: WineHQ, DXVK, MangoHud e GOverlay.

    No próximo vídeo, será a vez da Steam, Lutris, Heroic Games Launcher e Lossless Scaling.

    #debian #debian13 #winehq #mangohud #goverlay #dxvk #winelinux #linuxdistros #distroslinux #gnomelinux #gnome48 #intelcorei5 #i54440 #msi #CSMQ87ME43 #linuxmint #linuxmintcinnamon #linux

    youtu.be/pZUZoa-9IWo

  24. ICYMI: #GamersNexus, in a video with #Level1Techs 's Wendell, has 'announced', ~3 days ago, that they will or intend to include #Linux in their #gaming/hardware performance benchmarks (in some capacity, at least) in the future. As it is, the distro they plan to be targeting seems to be #Bazzite.

    Motivation behind this being Steve/GN's concern with
    #Microsoft 's continuous enshittification of #Windows, such as the bullshit, spyware feature they've been pushing lately - Windows Recall. GN's hoping that benchmark coverage of Linux would help offer some 'value' and insight in terms of performance for those considering making the move, in addition to existing Linux users.

    Any 'professional', 'outside' perspective, coverage of Linux will always be a positive thing, honestly. Apparently GN themselves have uncovered some (serious?) flaws in terms of benchmarking a Linux system using something like
    #MangoHUD in the past, so, it'd be nice if they commit to benchmarking Linux going forward and maybe we'd get to see meaningful improvements to these tools and utilities that Windows users often take for granted. Maybe even see them shame 'industry players' like #NVIDIA too for any shortcomings of their drivers on Linux.

    ▶️ https://youtu.be/5O6tQYJSEMw

  25. ICYMI: #GamersNexus, in a video with #Level1Techs 's Wendell, has 'announced', ~3 days ago, that they will or intend to include #Linux in their #gaming/hardware performance benchmarks (in some capacity, at least) in the future. As it is, the distro they plan to be targeting seems to be #Bazzite.

    Motivation behind this being Steve/GN's concern with
    #Microsoft 's continuous enshittification of #Windows, such as the bullshit, spyware feature they've been pushing lately - Windows Recall. GN's hoping that benchmark coverage of Linux would help offer some 'value' and insight in terms of performance for those considering making the move, in addition to existing Linux users.

    Any 'professional', 'outside' perspective, coverage of Linux will always be a positive thing, honestly. Apparently GN themselves have uncovered some (serious?) flaws in terms of benchmarking a Linux system using something like
    #MangoHUD in the past, so, it'd be nice if they commit to benchmarking Linux going forward and maybe we'd get to see meaningful improvements to these tools and utilities that Windows users often take for granted. Maybe even see them shame 'industry players' like #NVIDIA too for any shortcomings of their drivers on Linux.

    ▶️ https://youtu.be/5O6tQYJSEMw

  26. Ahora sí he podido probar bien el #SmoothMotion en #TheCrewMotorfest; que es un juego sin #DLSS y limitado a 60 FPS.

    Ya puedo ver el rendimiento con #MangoHUD y paso a 120 FPS estables. Este juego, por cierto, está muy bien optimizado para lo increíble que se ve.

    Pasar de 60 a 120 en un juego de coches se nota, sinceramente. He intentado buscar artefactos o fallos gráficos y, nada, se ve de puta madre. Sí, a veces, detalles pequeños de fondo. Pero, en este caso, vale mucho la pena.

  27. Ahora sí he podido probar bien el #SmoothMotion en #TheCrewMotorfest; que es un juego sin #DLSS y limitado a 60 FPS.

    Ya puedo ver el rendimiento con #MangoHUD y paso a 120 FPS estables. Este juego, por cierto, está muy bien optimizado para lo increíble que se ve.

    Pasar de 60 a 120 en un juego de coches se nota, sinceramente. He intentado buscar artefactos o fallos gráficos y, nada, se ve de puta madre. Sí, a veces, detalles pequeños de fondo. Pero, en este caso, vale mucho la pena.

  28. He vuelto a probar #SmoothMotion (de #NVIDIA en una RTX 40) en un juego de acción, pero no tan rápido como un NFS. En el NFS iba horrible. Hacia muchas locuras gráficas.

    Esta vez lo he probado con #Nikoderiko. Un juego de plataformas. Va bien, pero claro, de partida ya iba bien. Poco o nada le noto. Y, encima, sigue petando si activo #MangoHUD. Sin eso, ni idea, la verdad.

  29. He vuelto a probar #SmoothMotion (de #NVIDIA en una RTX 40) en un juego de acción, pero no tan rápido como un NFS. En el NFS iba horrible. Hacia muchas locuras gráficas.

    Esta vez lo he probado con #Nikoderiko. Un juego de plataformas. Va bien, pero claro, de partida ya iba bien. Poco o nada le noto. Y, encima, sigue petando si activo #MangoHUD. Sin eso, ni idea, la verdad.

  30. Pues ya he probado #NVIDIA Smooth Motion. Ha sido una impresión muy mala. Incluso al activar #mangohud la imagen se congela; pero sigue funcionando.

    Lo he probado con #SuperWodenGP2 y con #NFSHeat.

    Con el primero va relativamente bien. Pero como no tengo datos, no sé.

    Con Heat ha sido súper cutre. Un montón de locurones gráficos. Parece que le costaba un huevo inferir los cuadros extras que generaba.

    ¿En Windows es así?

  31. Pues ya he probado #NVIDIA Smooth Motion. Ha sido una impresión muy mala. Incluso al activar #mangohud la imagen se congela; pero sigue funcionando.

    Lo he probado con #SuperWodenGP2 y con #NFSHeat.

    Con el primero va relativamente bien. Pero como no tengo datos, no sé.

    Con Heat ha sido súper cutre. Un montón de locurones gráficos. Parece que le costaba un huevo inferir los cuadros extras que generaba.

    ¿En Windows es así?

  32. The first roadblock here is that #MangoHud expects libnvidia-ml to be available when detecting an Nvidia GPU, and then proceeds to crash if that isn't the case. Removing GPU stats from my MangoHud config bypasses this, but makes this experiment a lot less insightful... Some more research doesn't show any way to read GPU stats (neither VRAM, wattage or processing).

    HDMI output is limited to 4k60Hz right now, but afaik the GSP should allow this to go higher in the future (unlike on AMD).

  33. The first roadblock here is that #MangoHud expects libnvidia-ml to be available when detecting an Nvidia GPU, and then proceeds to crash if that isn't the case. Removing GPU stats from my MangoHud config bypasses this, but makes this experiment a lot less insightful... Some more research doesn't show any way to read GPU stats (neither VRAM, wattage or processing).

    HDMI output is limited to 4k60Hz right now, but afaik the GSP should allow this to go higher in the future (unlike on AMD).

  34. Spent some time customizing my #Mangohud settings. #Stylix sets the font size but doesn't have a way to change it independently, and it assumes the font scaling works the same as everything else, and it 100% does not.

    git.krutonium.ca/Krutonium/Nix

    Anyway it looks nice and works well!