#langjam — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #langjam, aggregated by home.social.
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Langjam-Gamejam Devlog: Making a language, compiler, VM and 5 games in 52 hours
https://github.com/Syn-Nine/gar-lang/blob/main/DEVLOG.md
#HackerNews #Langjam #Gamejam #Devlog #Language #Compiler #VM #Game #Development
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Langjam-Gamejam Devlog: Making a language, compiler, VM and 5 games in 52 hours
https://github.com/Syn-Nine/gar-lang/blob/main/DEVLOG.md
#HackerNews #Langjam #Gamejam #Devlog #Language #Compiler #VM #Game #Development
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Langjam-Gamejam Devlog: Making a language, compiler, VM and 5 games in 52 hours
https://github.com/Syn-Nine/gar-lang/blob/main/DEVLOG.md
#HackerNews #Langjam #Gamejam #Devlog #Language #Compiler #VM #Game #Development
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Langjam-Gamejam Devlog: Making a language, compiler, VM and 5 games in 52 hours
https://github.com/Syn-Nine/gar-lang/blob/main/DEVLOG.md
#HackerNews #Langjam #Gamejam #Devlog #Language #Compiler #VM #Game #Development
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Langjam-Gamejam Devlog: Making a language, compiler, VM and 5 games in 52 hours
https://github.com/Syn-Nine/gar-lang/blob/main/DEVLOG.md
#HackerNews #Langjam #Gamejam #Devlog #Language #Compiler #VM #Game #Development
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#langjam sadly not submitting anything anymore :<
I have the interpreter half done and even if I were to just put SDL bindings on it (what I was planning to do from the beginning) and let it leak memory like a wide open faucet, the semantics are completely wrong. like, functions don't even recurse correctly before crashing for some reasonbut to not consider this past week a waste of time, I'll at least publish the code, in case it can help someone or something else
https://codeberg.org/thacuber2a03/langjamgamejam -
#langjam sadly not submitting anything anymore :<
I have the interpreter half done and even if I were to just put SDL bindings on it (what I was planning to do from the beginning) and let it leak memory like a wide open faucet, the semantics are completely wrong. like, functions don't even recurse correctly before crashing for some reasonbut to not consider this past week a waste of time, I'll at least publish the code, in case it can help someone or something else
https://codeberg.org/thacuber2a03/langjamgamejam -
#langjam sadly not submitting anything anymore :<
I have the interpreter half done and even if I were to just put SDL bindings on it (what I was planning to do from the beginning) and let it leak memory like a wide open faucet, the semantics are completely wrong. like, functions don't even recurse correctly before crashing for some reasonbut to not consider this past week a waste of time, I'll at least publish the code, in case it can help someone or something else
https://codeberg.org/thacuber2a03/langjamgamejam -
#langjam sadly not submitting anything anymore :<
I have the interpreter half done and even if I were to just put SDL bindings on it (what I was planning to do from the beginning) and let it leak memory like a wide open faucet, the semantics are completely wrong. like, functions don't even recurse correctly before crashing for some reasonbut to not consider this past week a waste of time, I'll at least publish the code, in case it can help someone or something else
https://codeberg.org/thacuber2a03/langjamgamejam -
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Oooh, #langjam is on? And I've already missed the first two days?!
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Oooh, #langjam is on? And I've already missed the first two days?!
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Oooh, #langjam is on? And I've already missed the first two days?!
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Oooh, #langjam is on? And I've already missed the first two days?!
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Oooh, #langjam is on? And I've already missed the first two days?!
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Continuing with my branding, hitting up the #Langjam with MOLD. A roguelike making environment. Using L5 once again.
Well, a dungeon crawler since I'm not sorting out procgen stuff. Just getting the text editor roughed out today.
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Continuing with my branding, hitting up the #Langjam with MOLD. A roguelike making environment. Using L5 once again.
Well, a dungeon crawler since I'm not sorting out procgen stuff. Just getting the text editor roughed out today.
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Continuing with my branding, hitting up the #Langjam with MOLD. A roguelike making environment. Using L5 once again.
Well, a dungeon crawler since I'm not sorting out procgen stuff. Just getting the text editor roughed out today.
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Continuing with my branding, hitting up the #Langjam with MOLD. A roguelike making environment. Using L5 once again.
Well, a dungeon crawler since I'm not sorting out procgen stuff. Just getting the text editor roughed out today.
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Continuing with my branding, hitting up the #Langjam with MOLD. A roguelike making environment. Using L5 once again.
Well, a dungeon crawler since I'm not sorting out procgen stuff. Just getting the text editor roughed out today.
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make a programming language and then make a game in it.
https://itch.io/jam/langjamgamejam
https://langjamgamejam.com/
#langjam #gamejam #langjamgamejam -
make a programming language and then make a game in it.
https://itch.io/jam/langjamgamejam
https://langjamgamejam.com/
#langjam #gamejam #langjamgamejam -
make a programming language and then make a game in it.
https://itch.io/jam/langjamgamejam
https://langjamgamejam.com/
#langjam #gamejam #langjamgamejam -
make a programming language and then make a game in it.
https://itch.io/jam/langjamgamejam
https://langjamgamejam.com/
#langjam #gamejam #langjamgamejam -
make a programming language and then make a game in it.
https://itch.io/jam/langjamgamejam
https://langjamgamejam.com/
#langjam #gamejam #langjamgamejam -
Day 3: I was thinking about #langjam starting on the 14th, and I figured, since Rek and I have this game project coming up about the same time, it might be fun to do the whole thing in Lisp. So, I've implemented a little backend today, I'm only missing clojure bindings and the parser, which I've done a few implementations of before, so that should fall into place nicely for the start of the jam.
It's always fun to be reminded of how nicely it all maps to catlangs in comparison to algols.
https://rabbits.srht.site/decadv/
#DecemberAdventure -
Day 3: I was thinking about #langjam starting on the 14th, and I figured, since Rek and I have this game project coming up about the same time, it might be fun to do the whole thing in Lisp. So, I've implemented a little backend today, I'm only missing clojure bindings and the parser, which I've done a few implementations of before, so that should fall into place nicely for the start of the jam.
It's always fun to be reminded of how nicely it all maps to catlangs in comparison to algols.
https://rabbits.srht.site/decadv/
#DecemberAdventure -
Day 3: I was thinking about #langjam starting on the 14th, and I figured, since Rek and I have this game project coming up about the same time, it might be fun to do the whole thing in Lisp. So, I've implemented a little backend today, I'm only missing clojure bindings and the parser, which I've done a few implementations of before, so that should fall into place nicely for the start of the jam.
It's always fun to be reminded of how nicely it all maps to catlangs in comparison to algols.
https://rabbits.srht.site/decadv/
#DecemberAdventure -
Day 3: I was thinking about #langjam starting on the 14th, and I figured, since Rek and I have this game project coming up about the same time, it might be fun to do the whole thing in Lisp. So, I've implemented a little backend today, I'm only missing clojure bindings and the parser, which I've done a few implementations of before, so that should fall into place nicely for the start of the jam.
It's always fun to be reminded of how nicely it all maps to catlangs in comparison to algols.
https://rabbits.srht.site/decadv/
#DecemberAdventure -
Day 3: I was thinking about #langjam starting on the 14th, and I figured, since Rek and I have this game project coming up about the same time, it might be fun to do the whole thing in Lisp. So, I've implemented a little backend today, I'm only missing clojure bindings and the parser, which I've done a few implementations of before, so that should fall into place nicely for the start of the jam.
It's always fun to be reminded of how nicely it all maps to catlangs in comparison to algols.
https://rabbits.srht.site/decadv/
#DecemberAdventure -
I made a programming language as a shitpost. It doesn't accept input or return output.
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I made a programming language as a shitpost. It doesn't accept input or return output.
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I made a programming language as a shitpost. It doesn't accept input or return output.
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I made a programming language as a shitpost. It doesn't accept input or return output.
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Here's LaFuN, my #langjam submission: https://github.com/mortie/lafun-language