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#langjam — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #langjam, aggregated by home.social.

  1. #langjam sadly not submitting anything anymore :<
    I have the interpreter half done and even if I were to just put SDL bindings on it (what I was planning to do from the beginning) and let it leak memory like a wide open faucet, the semantics are completely wrong. like, functions don't even recurse correctly before crashing for some reason

    but to not consider this past week a waste of time, I'll at least publish the code, in case it can help someone or something else
    codeberg.org/thacuber2a03/lang

  2. #langjam sadly not submitting anything anymore :<
    I have the interpreter half done and even if I were to just put SDL bindings on it (what I was planning to do from the beginning) and let it leak memory like a wide open faucet, the semantics are completely wrong. like, functions don't even recurse correctly before crashing for some reason

    but to not consider this past week a waste of time, I'll at least publish the code, in case it can help someone or something else
    codeberg.org/thacuber2a03/lang

  3. #langjam sadly not submitting anything anymore :<
    I have the interpreter half done and even if I were to just put SDL bindings on it (what I was planning to do from the beginning) and let it leak memory like a wide open faucet, the semantics are completely wrong. like, functions don't even recurse correctly before crashing for some reason

    but to not consider this past week a waste of time, I'll at least publish the code, in case it can help someone or something else
    codeberg.org/thacuber2a03/lang

  4. #langjam sadly not submitting anything anymore :<
    I have the interpreter half done and even if I were to just put SDL bindings on it (what I was planning to do from the beginning) and let it leak memory like a wide open faucet, the semantics are completely wrong. like, functions don't even recurse correctly before crashing for some reason

    but to not consider this past week a waste of time, I'll at least publish the code, in case it can help someone or something else
    codeberg.org/thacuber2a03/lang

  5. #langjam #zig that feeling when you manage to successfully compile `10` at 3 in the morning with no serious issues

  6. #langjam #zig that feeling when you manage to successfully compile `10` at 3 in the morning with no serious issues

  7. #langjam #zig that feeling when you manage to successfully compile `10` at 3 in the morning with no serious issues

  8. #langjam #zig that feeling when you manage to successfully compile `10` at 3 in the morning with no serious issues

  9. Oooh, #langjam is on? And I've already missed the first two days?!

  10. Oooh, #langjam is on? And I've already missed the first two days?!

  11. Oooh, #langjam is on? And I've already missed the first two days?!

  12. Oooh, #langjam is on? And I've already missed the first two days?!

  13. Oooh, #langjam is on? And I've already missed the first two days?!

  14. Continuing with my branding, hitting up the #Langjam with MOLD. A roguelike making environment. Using L5 once again.

    Well, a dungeon crawler since I'm not sorting out procgen stuff. Just getting the text editor roughed out today.

    #L5 #Love2D

  15. Continuing with my branding, hitting up the #Langjam with MOLD. A roguelike making environment. Using L5 once again.

    Well, a dungeon crawler since I'm not sorting out procgen stuff. Just getting the text editor roughed out today.

    #L5 #Love2D

  16. Continuing with my branding, hitting up the #Langjam with MOLD. A roguelike making environment. Using L5 once again.

    Well, a dungeon crawler since I'm not sorting out procgen stuff. Just getting the text editor roughed out today.

    #L5 #Love2D

  17. Continuing with my branding, hitting up the #Langjam with MOLD. A roguelike making environment. Using L5 once again.

    Well, a dungeon crawler since I'm not sorting out procgen stuff. Just getting the text editor roughed out today.

    #L5 #Love2D

  18. Continuing with my branding, hitting up the #Langjam with MOLD. A roguelike making environment. Using L5 once again.

    Well, a dungeon crawler since I'm not sorting out procgen stuff. Just getting the text editor roughed out today.

    #L5 #Love2D

  19. Day 3: I was thinking about #langjam starting on the 14th, and I figured, since Rek and I have this game project coming up about the same time, it might be fun to do the whole thing in Lisp. So, I've implemented a little backend today, I'm only missing clojure bindings and the parser, which I've done a few implementations of before, so that should fall into place nicely for the start of the jam.

    It's always fun to be reminded of how nicely it all maps to catlangs in comparison to algols.
    rabbits.srht.site/decadv/
    #DecemberAdventure

  20. Day 3: I was thinking about #langjam starting on the 14th, and I figured, since Rek and I have this game project coming up about the same time, it might be fun to do the whole thing in Lisp. So, I've implemented a little backend today, I'm only missing clojure bindings and the parser, which I've done a few implementations of before, so that should fall into place nicely for the start of the jam.

    It's always fun to be reminded of how nicely it all maps to catlangs in comparison to algols.
    rabbits.srht.site/decadv/
    #DecemberAdventure

  21. Day 3: I was thinking about #langjam starting on the 14th, and I figured, since Rek and I have this game project coming up about the same time, it might be fun to do the whole thing in Lisp. So, I've implemented a little backend today, I'm only missing clojure bindings and the parser, which I've done a few implementations of before, so that should fall into place nicely for the start of the jam.

    It's always fun to be reminded of how nicely it all maps to catlangs in comparison to algols.
    rabbits.srht.site/decadv/
    #DecemberAdventure

  22. Day 3: I was thinking about #langjam starting on the 14th, and I figured, since Rek and I have this game project coming up about the same time, it might be fun to do the whole thing in Lisp. So, I've implemented a little backend today, I'm only missing clojure bindings and the parser, which I've done a few implementations of before, so that should fall into place nicely for the start of the jam.

    It's always fun to be reminded of how nicely it all maps to catlangs in comparison to algols.
    rabbits.srht.site/decadv/
    #DecemberAdventure

  23. Day 3: I was thinking about #langjam starting on the 14th, and I figured, since Rek and I have this game project coming up about the same time, it might be fun to do the whole thing in Lisp. So, I've implemented a little backend today, I'm only missing clojure bindings and the parser, which I've done a few implementations of before, so that should fall into place nicely for the start of the jam.

    It's always fun to be reminded of how nicely it all maps to catlangs in comparison to algols.
    rabbits.srht.site/decadv/
    #DecemberAdventure

  24. I made a programming language as a shitpost. It doesn't accept input or return output.

    pfpoitras.com/write-only-wangu

    #langjam #esolang

  25. I made a programming language as a shitpost. It doesn't accept input or return output.

    pfpoitras.com/write-only-wangu

  26. I made a programming language as a shitpost. It doesn't accept input or return output.

    pfpoitras.com/write-only-wangu

    #langjam #esolang

  27. I made a programming language as a shitpost. It doesn't accept input or return output.

    pfpoitras.com/write-only-wangu

    #langjam #esolang