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#j2me — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #j2me, aggregated by home.social.

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  1. I made an app that lets you browse the internet on old phones without 2G/3G. BlueWAP is an app for #Nokia #SonyEricsson and other supported #J2ME devices that lets your phone browse WAP (Wireless Application Protocol) and basic HTML sites by connecting to a modern 4G/5G phone over Bluetooth.
    github.com/gtrxAC/BlueWAP

  2. I made an app that lets you browse the internet on old phones without 2G/3G. BlueWAP is an app for #Nokia #SonyEricsson and other supported #J2ME devices that lets your phone browse WAP (Wireless Application Protocol) and basic HTML sites by connecting to a modern 4G/5G phone over Bluetooth.
    github.com/gtrxAC/BlueWAP

  3. Mobile phone #Java game on #esp32 thanks to github.com/FlintVN/Flin... #retrodev #retrogaming #j2me #emulation #emudev

    Old Nokia Java game on esp32s3

  4. Mobile phone #Java game on #esp32 thanks to github.com/FlintVN/Flin... #retrodev #retrogaming #j2me #emulation #emudev

    Old Nokia Java game on esp32s3

  5. PaintCAD Mobile 3.0.24 — графический редактор для Android 2.3+ и J2ME

    Это путешествие длиной в год началось 14 июня 2025 года. До этого я был счастливым обладателем вот этого андроид-телефона Xiaomi Duoqin F22 Pro с кнопочной клавиатурой и Android 12. Экран у него был 640x960 пикселей. Клавиатура как у любого старого телефона - с двумя контролируемыми под андроидом софт-клавишами и кнопкой "Взять трубку", цифровой клавиатурой и джойстиком. И хоть рисовать на нем с этой клавиатуры было удобно как на сименсах 20 лет назад - мощность у него была совсем средняя. И с покупкой нового телефона помощней, с большим экраном и без клавиатуры - все поменялось так, что пришлось за прошедший год перелопатить весь мобильный PaintCAD. Ого, неужели!

    habr.com/ru/articles/1047280/

    #paintcad #графический_редактор #android #j2me

  6. Con este celular saco varias de las fotos que subí. La verdad que para ser un celular del 2013 las fotos se ven bien. Además me encanta como es su diseño y juegos, me acuerdo que tuve mi primer WhatsApp en este celular, fue mi primer celular táctil😊
    #nokia #ahsa503 #j2me #vintage #mobile #retro #nokiaasha503

  7. Con este celular saco varias de las fotos que subí. La verdad que para ser un celular del 2013 las fotos se ven bien. Además me encanta como es su diseño y juegos, me acuerdo que tuve mi primer WhatsApp en este celular, fue mi primer celular táctil😊
    #nokia #ahsa503 #j2me #vintage #mobile #retro #nokiaasha503

  8. Miren saque esta foto con mi Nokia Asha 503, es hermosa.
    Estos días estuvo lloviendo en mi ciudad y justo puede apreciar la luz del sol saliendo después de días con agua y nubes grises😊
    #j2me #photography #nokia #vintage #nokiaasha503

  9. Miren saque esta foto con mi Nokia Asha 503, es hermosa.
    Estos días estuvo lloviendo en mi ciudad y justo puede apreciar la luz del sol saliendo después de días con agua y nubes grises😊
    #j2me #photography #nokia #vintage #nokiaasha503

  10. It doesn’t want to play nice with the local network, tho. No idea how to troubleshoot that. So, no SSH (web.archive.org/web/2021101608), sad face.

    To be fair, my original C3 couldn’t connect to Wi-Fi at all. So, I assume that in another 15 years or so, it will be perfect. /s

    #J2ME #MidpSSH #SSH

  11. It doesn’t want to play nice with the local network, tho. No idea how to troubleshoot that. So, no SSH (web.archive.org/web/2021101608), sad face.

    To be fair, my original C3 couldn’t connect to Wi-Fi at all. So, I assume that in another 15 years or so, it will be perfect. /s

    #J2ME #MidpSSH #SSH

  12. Lo q consiguió #gameloft con su #assassinscreedaltairchronicles xa #nintendoDS me acaba de dejar loquisimo.
    Pensaba q iba a ser en 2d y en pixelart (como el de #j2me ) y no, es putisimo 3D! 🤯🤯🤯 en una DS!! 🙀🤯🤯🤯

    Y oye de momento no pinta mal el control 👌

  13. Remember #J2ME feature phone games of the early 2000s? #Japanese #videogames were often quite good, but Western games were often mediocre at best, leading to the belief that #mobile games were of a poor quality.

    #SouthPark 10: The Game is one of the latter. My #review:

    the--adventuress.blogspot.com/

  14. 🚀 Wow, an "awesome" list of #J2ME resources! Because obviously, in 2023, everyone is just itching to develop for a platform that peaked when flip phones were still cool. 📟 Clearly, the future is in retro tech, because who doesn't love a good #challenge against modern convenience? 😂
    github.com/hstsethi/awesome-j2 #RetroTech #AwesomeResources #FlipPhones #HackerNews #ngated

  15. 🚀 Wow, an "awesome" list of #J2ME resources! Because obviously, in 2023, everyone is just itching to develop for a platform that peaked when flip phones were still cool. 📟 Clearly, the future is in retro tech, because who doesn't love a good #challenge against modern convenience? 😂
    github.com/hstsethi/awesome-j2 #RetroTech #AwesomeResources #FlipPhones #HackerNews #ngated

  16. Графический редактор PaintCAD Mobile — переделка под большие экраны телефонов

    Жил-был в 2000-2005(-2010) годах такой пет-проект - графический пиксель-арт редактор для J2ME мобильных телефонов - PaintCAD (смесь паинта и системы, управляемой с телефонной клавиатуры, ползающей курсором по рисунку, рисующей и применяющей эффекты, обрабатывающей изображения, создающей GIF-анимации, растровые PCF-шрифты и т.д.). И что было дальше?

    habr.com/ru/articles/966836/

    #paintcad #j2me #android #пиксельарт

  17. Aquí alcanzamos la cuspide del juego móvil, a partir de aquí se fue poco a poco enshitificando con micropagos, dlcs, lootboxes, servicios, subscripciones y dejaron de ser juegos.

    Que olvidada está la epoca #j2ME ( curiosamente la #ngage si q se ha mantenido en el candelero, formato físico y esas cosas 😓) y q juegarrales hay.

    Y si, es un glorioso #nokian95 (el cual me deja instalar todo, cosa q no deberia xo no recuerdo haberlo desprotegido 🤯👌)

  18. I’ve been playing that game since smartphones had buttons. Finally finished it on an old Android because it doesn’t work on new ones. Besides, it disappeared from the Play Store again anyway. Curious if anyone even knows it :)

    It’s tempting to dig through the #J2ME archives to see if I remember anything else from those days.

  19. #OpenSource port of classic #J2ME game Gravity Defied to #Android (there is also iOS version on App Store) gdtr.net/handbook/ See also this article to learn how the game works under the hood: habr.com/en/articles/... #retrodev #reverseengineering #retrogaming #java #decompilation

  20. #OpenSource port of classic #J2ME game Gravity Defied to #Android (there is also iOS version on App Store) gdtr.net/handbook/ See also this article to learn how the game works under the hood: habr.com/en/articles/... #retrodev #reverseengineering #retrogaming #java #decompilation

  21. An interesting blog post about polygon clipping in classic mobile #Java #Nokia game Sky Diver: www.longsteve.com/fixmybugs/ga... You can also find other posts about old phone games on that blog #retrodev #j2me #retrogaming

    Sky Diver for Nokia 5100

  22. Как я делал LoRa + GPS-трекер для соревнований по спортивному ориентированию

    Привет, меня зовут Павел, я программист-эксперт в отделе разработки серверных решений ЮMoney. Это не первая моя статья для блога компании на Хабре — уже выходило два текста о том, как и во что эволюционировали наши конечные автоматы ( Часть 1 и Часть 2 ), вы их очень тепло приняли. В этот раз речь пойдёт про неожиданные проявления моего увлечения программированием. Когда-то у меня получилось сделать GPS-трекер для соревнований по спортивному ориентированию. Хочу поделиться этой историей и рассказать, во что этот GPS-трекер превратился за 17 лет.

    habr.com/ru/companies/yoomoney

    #lorawan #gps_трекер #спортивное_ориентирование #своими_руками #j2me #arduino #easyeda #ретранслятор #ble #навигация

  23. In 2006, Rockpool Games began work on a 2D #Mobile #J2ME version of the #N64 cult hit Glover. Though it may not have gotten far past early tiles and maps, some visuals survive thanks to ex-Ocean artist Bill Harbison.

    gamesthatwerent.com/2025/05/gl

  24. In 2006, Rockpool Games began work on a 2D #Mobile #J2ME version of the #N64 cult hit Glover. Though it may not have gotten far past early tiles and maps, some visuals survive thanks to ex-Ocean artist Bill Harbison.

    gamesthatwerent.com/2025/05/gl

  25. New blog post time!

    This week's game is Time Crisis Elite, a unique entry made for J2ME phones, which is not the kind of place you'd normally expect to see this series.

    While it can't match everything its predecessors have, you'd be surprised at how much of the formula it manages to maintain:

    ephemeralenigmascom.wordpress.

    #javagames #j2me #timecrisis #videogames #blog #writing

  26. New blog post time!

    This week's game is Time Crisis Elite, a unique entry made for J2ME phones, which is not the kind of place you'd normally expect to see this series.

    While it can't match everything its predecessors have, you'd be surprised at how much of the formula it manages to maintain:

    ephemeralenigmascom.wordpress.

    #javagames #j2me #timecrisis #videogames #blog #writing

  27. While I don't especially *like* that #Discord is the de-facto messaging app, it's cool that there is a #J2ME client for it: github.com/gtrxAC/discord-j2me
    Kind of #permacomputing / #salvagecomputing adjacent.
    Would be neat if there was one for #Matrix as well, but a quick search hasn't turned up any.

  28. While I don't especially *like* that #Discord is the de-facto messaging app, it's cool that there is a #J2ME client for it: github.com/gtrxAC/discord-j2me
    Kind of #permacomputing / #salvagecomputing adjacent.
    Would be neat if there was one for #Matrix as well, but a quick search hasn't turned up any.

  29. It took me almost a year to figure out that I need game design, gather ideas and refine them, so I present to you the Game Design Document for GDTLancer!

    github.com/roalyr/GDTLancer-ga

    #gamedev #indiegame #spacegame #ttrpg (yes, this tag too!) #j2me #solodev #укргеймдев

  30. It took me almost a year to figure out that I need game design, gather ideas and refine them, so I present to you the Game Design Document for GDTLancer!

    github.com/roalyr/GDTLancer-ga

    #gamedev #indiegame #spacegame #ttrpg (yes, this tag too!) #j2me #solodev #укргеймдев

  31. By the way, here is J2MELancer tech demo. I am not giving up on it, more like treating it as a side-project within my primary project. Will resume it eventually.

    github.com/roalyr/J2MELancer/r

    #gamedev #solodev #indiegame #java #j2me #retrogame

  32. By the way, here is J2MELancer tech demo. I am not giving up on it, more like treating it as a side-project within my primary project. Will resume it eventually.

    github.com/roalyr/J2MELancer/r

    #gamedev #solodev #indiegame #java #j2me #retrogame

  33. A first draft of a custom engine that resembles something game-like. A simple scene, multiple objects, materials, distance fade in and fade out, adjusted precision (fixed point math), basic camera navigation, etc.

    #gamedev #indiedev #укргеймдев #solodev #java #j2me #space

    youtu.be/CbnQGDF3EUM?si=2AgGp3

  34. When I was recording this I have gotten a funny thought - what if a space game is both first-person, open-world, 3D and is actually turn-based?

    #gamedev #solodev #indiegame #java #j2me

    youtube.com/shorts/a-RNuA0I5kQ