#gleo — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gleo, aggregated by home.social.
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In today's #gleo news: symbolizer function for spider's legs.
It's a niche feature, but this allows for custom instantiation of the legs of a `Spider` symbol. In the REPL example, each leg uses the colour of the corresponding text label.
Another use is using a decorated `Callout` subclass, and using other properties of symbols for their legs.
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In today's #gleo news: symbolizer function for spider's legs.
It's a niche feature, but this allows for custom instantiation of the legs of a `Spider` symbol. In the REPL example, each leg uses the colour of the corresponding text label.
Another use is using a decorated `Callout` subclass, and using other properties of symbols for their legs.
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In today's #gleo news: symbolizer function for spider's legs.
It's a niche feature, but this allows for custom instantiation of the legs of a `Spider` symbol. In the REPL example, each leg uses the colour of the corresponding text label.
Another use is using a decorated `Callout` subclass, and using other properties of symbols for their legs.
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In today's #gleo news: symbolizer function for spider's legs.
It's a niche feature, but this allows for custom instantiation of the legs of a `Spider` symbol. In the REPL example, each leg uses the colour of the corresponding text label.
Another use is using a decorated `Callout` subclass, and using other properties of symbols for their legs.
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In today's #gleo news: symbolizer function for spider's legs.
It's a niche feature, but this allows for custom instantiation of the legs of a `Spider` symbol. In the REPL example, each leg uses the colour of the corresponding text label.
Another use is using a decorated `Callout` subclass, and using other properties of symbols for their legs.
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Gleo invites; Soria and Gregory Pearce @ Ikii - 28 Feb feat. Gregory Pearce, Gleo
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Gleo presents; Able Noise & Milkweed @ 90mil - 04 Nov feat. Able Noise, Gleo
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@defuneste I'm pretty proud of my #gleo thingies. I don't have any extra-wooing demos, but the framework is there.
https://ivansanchez.gitlab.io/gleo/repl.html#Wind%20raster%20particles -
@defuneste I'm pretty proud of my #gleo thingies. I don't have any extra-wooing demos, but the framework is there.
https://ivansanchez.gitlab.io/gleo/repl.html#Wind%20raster%20particles -
@defuneste I'm pretty proud of my #gleo thingies. I don't have any extra-wooing demos, but the framework is there.
https://ivansanchez.gitlab.io/gleo/repl.html#Wind%20raster%20particles -
@defuneste I'm pretty proud of my #gleo thingies. I don't have any extra-wooing demos, but the framework is there.
https://ivansanchez.gitlab.io/gleo/repl.html#Wind%20raster%20particles -
@defuneste I'm pretty proud of my #gleo thingies. I don't have any extra-wooing demos, but the framework is there.
https://ivansanchez.gitlab.io/gleo/repl.html#Wind%20raster%20particles -
No me había dado cuenta de que MappingGIS me había escrito una cosita sobre #gleo
https://mappinggis.com/2025/08/gleo-reinventando-los-mapas-webgl/ -
No me había dado cuenta de que MappingGIS me había escrito una cosita sobre #gleo
https://mappinggis.com/2025/08/gleo-reinventando-los-mapas-webgl/ -
No me había dado cuenta de que MappingGIS me había escrito una cosita sobre #gleo
https://mappinggis.com/2025/08/gleo-reinventando-los-mapas-webgl/ -
No me había dado cuenta de que MappingGIS me había escrito una cosita sobre #gleo
https://mappinggis.com/2025/08/gleo-reinventando-los-mapas-webgl/ -
No me había dado cuenta de que MappingGIS me había escrito una cosita sobre #gleo
https://mappinggis.com/2025/08/gleo-reinventando-los-mapas-webgl/ -
In today's #gleo news: async API change & arrugation improvements.
Adding symbols is now asynchronous (i.e. the `.addTo()` and `.add()` calls now return promises). Good for waiting for symbols, not so good for method chaining 🫤
The fun part is new unit tests for conformal and arrugated rasters, improved arrugator epsilon stall detection (read: less artifacts), and new REPL for azimuthal projection, see https://ivansanchez.gitlab.io/gleo/repl.html#Azimuthal%20(without%20PROJ)%20%2B%20ArrugatedRaster
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In today's #gleo news: async API change & arrugation improvements.
Adding symbols is now asynchronous (i.e. the `.addTo()` and `.add()` calls now return promises). Good for waiting for symbols, not so good for method chaining 🫤
The fun part is new unit tests for conformal and arrugated rasters, improved arrugator epsilon stall detection (read: less artifacts), and new REPL for azimuthal projection, see https://ivansanchez.gitlab.io/gleo/repl.html#Azimuthal%20(without%20PROJ)%20%2B%20ArrugatedRaster
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In today's #gleo news: async API change & arrugation improvements.
Adding symbols is now asynchronous (i.e. the `.addTo()` and `.add()` calls now return promises). Good for waiting for symbols, not so good for method chaining 🫤
The fun part is new unit tests for conformal and arrugated rasters, improved arrugator epsilon stall detection (read: less artifacts), and new REPL for azimuthal projection, see https://ivansanchez.gitlab.io/gleo/repl.html#Azimuthal%20(without%20PROJ)%20%2B%20ArrugatedRaster
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In today's #gleo news: async API change & arrugation improvements.
Adding symbols is now asynchronous (i.e. the `.addTo()` and `.add()` calls now return promises). Good for waiting for symbols, not so good for method chaining 🫤
The fun part is new unit tests for conformal and arrugated rasters, improved arrugator epsilon stall detection (read: less artifacts), and new REPL for azimuthal projection, see https://ivansanchez.gitlab.io/gleo/repl.html#Azimuthal%20(without%20PROJ)%20%2B%20ArrugatedRaster
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In today's #gleo news: async API change & arrugation improvements.
Adding symbols is now asynchronous (i.e. the `.addTo()` and `.add()` calls now return promises). Good for waiting for symbols, not so good for method chaining 🫤
The fun part is new unit tests for conformal and arrugated rasters, improved arrugator epsilon stall detection (read: less artifacts), and new REPL for azimuthal projection, see https://ivansanchez.gitlab.io/gleo/repl.html#Azimuthal%20(without%20PROJ)%20%2B%20ArrugatedRaster
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In today's #gleo news: wind data!
Or, more technically: a 2-band raster covering the globe and properly warped (EPSG:4326→EPSG:3857) containing UV speed data, visualised as a particle trail simulation.
Thanks to the #FOSS4GE2025 for providing the environment that has let me pull this off.
Check it yourself at https://ivansanchez.gitlab.io/gleo/repl.html#Wind%20raster%20particles
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In today's #gleo news: wind data!
Or, more technically: a 2-band raster covering the globe and properly warped (EPSG:4326→EPSG:3857) containing UV speed data, visualised as a particle trail simulation.
Thanks to the #FOSS4GE2025 for providing the environment that has let me pull this off.
Check it yourself at https://ivansanchez.gitlab.io/gleo/repl.html#Wind%20raster%20particles
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In today's #gleo news: wind data!
Or, more technically: a 2-band raster covering the globe and properly warped (EPSG:4326→EPSG:3857) containing UV speed data, visualised as a particle trail simulation.
Thanks to the #FOSS4GE2025 for providing the environment that has let me pull this off.
Check it yourself at https://ivansanchez.gitlab.io/gleo/repl.html#Wind%20raster%20particles
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In today's #gleo news: wind data!
Or, more technically: a 2-band raster covering the globe and properly warped (EPSG:4326→EPSG:3857) containing UV speed data, visualised as a particle trail simulation.
Thanks to the #FOSS4GE2025 for providing the environment that has let me pull this off.
Check it yourself at https://ivansanchez.gitlab.io/gleo/repl.html#Wind%20raster%20particles
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In today's #gleo news: wind data!
Or, more technically: a 2-band raster covering the globe and properly warped (EPSG:4326→EPSG:3857) containing UV speed data, visualised as a particle trail simulation.
Thanks to the #FOSS4GE2025 for providing the environment that has let me pull this off.
Check it yourself at https://ivansanchez.gitlab.io/gleo/repl.html#Wind%20raster%20particles
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In today's #gleo news: Different per-point colour on Stroke symbols.
And, since Gleo can take a symbol and replace RGBA colour into heatmap intensity, it's easy to make a visualization of a magnitude (e.g. vehicle speed) over a trajectory.
You can try this out at https://ivansanchez.gitlab.io/gleo/repl.html#HeatMap%20%2B%20intensified%20Stroke ; note how the heatmap intensity is summed at the places when the line overlaps itself.
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In today's #gleo news: Different per-point colour on Stroke symbols.
And, since Gleo can take a symbol and replace RGBA colour into heatmap intensity, it's easy to make a visualization of a magnitude (e.g. vehicle speed) over a trajectory.
You can try this out at https://ivansanchez.gitlab.io/gleo/repl.html#HeatMap%20%2B%20intensified%20Stroke ; note how the heatmap intensity is summed at the places when the line overlaps itself.
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In today's #gleo news: Different per-point colour on Stroke symbols.
And, since Gleo can take a symbol and replace RGBA colour into heatmap intensity, it's easy to make a visualization of a magnitude (e.g. vehicle speed) over a trajectory.
You can try this out at https://ivansanchez.gitlab.io/gleo/repl.html#HeatMap%20%2B%20intensified%20Stroke ; note how the heatmap intensity is summed at the places when the line overlaps itself.
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In today's #gleo news: Different per-point colour on Stroke symbols.
And, since Gleo can take a symbol and replace RGBA colour into heatmap intensity, it's easy to make a visualization of a magnitude (e.g. vehicle speed) over a trajectory.
You can try this out at https://ivansanchez.gitlab.io/gleo/repl.html#HeatMap%20%2B%20intensified%20Stroke ; note how the heatmap intensity is summed at the places when the line overlaps itself.
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In today's #gleo news: Different per-point colour on Stroke symbols.
And, since Gleo can take a symbol and replace RGBA colour into heatmap intensity, it's easy to make a visualization of a magnitude (e.g. vehicle speed) over a trajectory.
You can try this out at https://ivansanchez.gitlab.io/gleo/repl.html#HeatMap%20%2B%20intensified%20Stroke ; note how the heatmap intensity is summed at the places when the line overlaps itself.
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In today's #gleo news: the new `minzoomify` symbol decorator!
Symbols can now disappear when zooming out (or in) past a given scale factor. This is very much like @leaflet 's `minZoom`/`maxZoom`.
You can try this out at https://ivansanchez.gitlab.io/gleo/repl.html#minzoomify%20(Sprite)
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In today's #gleo news: the new `minzoomify` symbol decorator!
Symbols can now disappear when zooming out (or in) past a given scale factor. This is very much like @leaflet 's `minZoom`/`maxZoom`.
You can try this out at https://ivansanchez.gitlab.io/gleo/repl.html#minzoomify%20(Sprite)
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In today's #gleo news: the new `minzoomify` symbol decorator!
Symbols can now disappear when zooming out (or in) past a given scale factor. This is very much like @leaflet 's `minZoom`/`maxZoom`.
You can try this out at https://ivansanchez.gitlab.io/gleo/repl.html#minzoomify%20(Sprite)
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In today's #gleo news: the new `minzoomify` symbol decorator!
Symbols can now disappear when zooming out (or in) past a given scale factor. This is very much like @leaflet 's `minZoom`/`maxZoom`.
You can try this out at https://ivansanchez.gitlab.io/gleo/repl.html#minzoomify%20(Sprite)
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In today's #gleo news: the new `minzoomify` symbol decorator!
Symbols can now disappear when zooming out (or in) past a given scale factor. This is very much like @leaflet 's `minZoom`/`maxZoom`.
You can try this out at https://ivansanchez.gitlab.io/gleo/repl.html#minzoomify%20(Sprite)