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#gameenginedev β€” Public Fediverse posts

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  1. Spent a whole day trying to figure out why was the camera twisting around the Z axis even though I was only rotating around the X and Y axes, then I found out that's just a thing quaternions do.

    gamedev.stackexchange.com/ques

    Apparently Unity does it too.

    Godot doesn't because rotation is stored as a matrix internally.

    #gamedev #gameenginedev

  2. I’ve added support for a bunch of environment variables that you can set to override any run-time value in your nCine AppConfiguration.

    Things like fullscreen mode, VSync, output audio frequency, the data path, the log file name, and much more.

    github.com/nCine/nCine/wiki/Ap

    #nCine #GameDev #OpenSource #IndieDev #SoloDev #SoloIndieDev #GameEngineDev

  3. New website design for Taylor has now gone live! This now includes RSS/Atom support since I didn't realise my blog didn't already have that!

    taylormadetech.dev/

    I am open to, and would love, constructive critisism as I'm not much of a designer.

    #GameEngine #IndieDev #GraphicDesign #GameEngineDev #Ruby

  4. In case anyone was looking for the shittiest possible Canvas2D game engine, I have created "Merlin"!

    As of yet there is no documentation, but it's architectural based on XNA. Enjoy! Internet points to whomever can tell me why it's named Merlin. ;)

    github.com/Sidneys1/Merlin

    #GameEngineDev #gameengine #HTML5Canvas #hotpotatolicense