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#soloindiedev — Public Fediverse posts

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  1. Update #4 for my roguelike demo!

    Fixed a bunch of behind-the-scenes bugs today — smoother animations, better enemy collisions, and a new red flash when taking damage.

    Not much new to show, but it all feels way better to play. Progress is slow (an hour a day if I’m lucky), but steady! ⚔️💀

    #indiedev #gamedev #madewithgodot #godotengine #devlog #indiegames
    #rpgdev #actionrpg #2Dgame #gamedevelopment #pixelart #soloindiedev

  2. I’ve added support for a bunch of environment variables that you can set to override any run-time value in your nCine AppConfiguration.

    Things like fullscreen mode, VSync, output audio frequency, the data path, the log file name, and much more.

    github.com/nCine/nCine/wiki/Ap

    #nCine #GameDev #OpenSource #IndieDev #SoloDev #SoloIndieDev #GameEngineDev

  3. Heres todays
    #thefourthnest
    update! theres a lot more going on behind this scenes in this one. Not particularly interesting to look at just yet but I've done my best to make this basic visualizer somewhat appealing! Shown is the spell selection menu! Adding spells is easy now!

    #indiedev #solodev #soloindiedev #gamedev